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- Patch 1.01 Release Notes
- Summary: A bug fixing patch that addresses a range of bugs identified since launch. The patch fixes issues across general gameplay, combat, photo mode, localisation and audio. Notable issues resolved by the patch include:
- - Fixed a crash that could happen if two Keep Guard enemies are standing close to each other and one dies.
- - Russian subtitles for the Hellblade feature have been added.
- - Fixed an issue where the audio would be out of sync with the Hellblade feature if it has been paused for an extended period of time.
- - Fixed an issue where the Baldr Masks in the Tower Shard level are white on the inside.
- - Fixed scenarios resulting in unlit geometry after reloading from checkpoint.
- - Fixed a potential progression stopping bug in the Fenrir Cave by the ‘M’ rune door puzzle.
- - Fixed potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.
- - Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.
- - Fixed collision issues that could allow players to unintentionally exit the game world.
- - Fixed audio cut-out issues.
- - Added audio cues for hidden faces.
- - Fixed audio hard cut at the end of various cut scenes.
- - Fixes for audio lip sync issues.
- - Audio balancing fixes.
- - Various subtitle localisation fixes across a number of languages.
- Combat tweaks:
- Global
- - Adjusted automatic difficulty enemy health scaling and Senua’s damage taken/given modifiers.
- Senua
- - Increased damage value of certain combo finisher attacks.
- - Adjusted rate of combat focus resource build-up in Hard difficulty mode or higher.
- - Fixed issue with stinger animated cameras popping if the same attack was repeated.
- Warrior Enemy
- - Warriors now have an increased chance of evading certain heavy attacks.
- - Fixed missing sound effects on certain reactions.
- Protector Enemy
- - Health values have been lowered.
- - Will now remain vulnerable for longer after his shield guard has been broken.
- Keep Guard Enemy
- - Fixed a potential crash bug if Keep Guard enemies are standing close together and one of them dies.
- - Tweaked rotation rate during certain attack windups.
- - Fixed missing sound effects on certain attacks.
- Surtr
- - Fixed an issue where Surtr was able to throw Senua outside of the arena.
- Valravn
- - Fixed an issue where Valravn could not be damaged while in Focus for certain combos.
- - Parried projectiles will now remove shadow state on hit.
- Fenrir
- - Health values have been adjusted.
- - Fixed issue where certain attack were not dealing damage correctly to Fenrir.
- Revenant Enemy
- - Adjusted slide properties for certain attacks.
- - Adjusted cooldown for parry and evade defensive actions.
- - Parried projectiles will now remove shadow state on hit.
- Photo Mode
- - Fixed an issue where motion blur is applied to object incorrectly during Photo Mode.
- - Removed the second slider that did nothing when cycling through the Effects tab.
- PC Only fixes
- - Fixed an issue where altering master volume would cause no audio to be played during the intro.
- - Fixed the lack of vibration with the Steam Controller for the Blindness level
- - Fixed an issue where key bindings and run toggle were not being saved between game sessions
- - Fixed an issue where looking around with the mouse during the boat intro was not working.
- - Fixed an issue where Focus was not able to be assigned to another key.
- - Fixed an issue where tabbing out during cut scenes would cause audio to go out of sync.
- - Fixed an issue where the menu would not load on start up.
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