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Patch 1.01

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Aug 21st, 2017
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  1. Patch 1.01 Release Notes
  2.  
  3. Summary: A bug fixing patch that addresses a range of bugs identified since launch. The patch fixes issues across general gameplay, combat, photo mode, localisation and audio. Notable issues resolved by the patch include:
  4.  
  5. - Fixed a crash that could happen if two Keep Guard enemies are standing close to each other and one dies.
  6. - Russian subtitles for the Hellblade feature have been added.
  7. - Fixed an issue where the audio would be out of sync with the Hellblade feature if it has been paused for an extended period of time.
  8. - Fixed an issue where the Baldr Masks in the Tower Shard level are white on the inside.
  9. - Fixed scenarios resulting in unlit geometry after reloading from checkpoint.
  10. - Fixed a potential progression stopping bug in the Fenrir Cave by the ‘M’ rune door puzzle.
  11. - Fixed potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.
  12. - Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.
  13. - Fixed collision issues that could allow players to unintentionally exit the game world.
  14. - Fixed audio cut-out issues.
  15. - Added audio cues for hidden faces.
  16. - Fixed audio hard cut at the end of various cut scenes.
  17. - Fixes for audio lip sync issues.
  18. - Audio balancing fixes.
  19. - Various subtitle localisation fixes across a number of languages.
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  21. Combat tweaks:
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  23. Global
  24. - Adjusted automatic difficulty enemy health scaling and Senua’s damage taken/given modifiers.
  25.  
  26. Senua
  27. - Increased damage value of certain combo finisher attacks.
  28. - Adjusted rate of combat focus resource build-up in Hard difficulty mode or higher.
  29. - Fixed issue with stinger animated cameras popping if the same attack was repeated.
  30.  
  31. Warrior Enemy
  32. - Warriors now have an increased chance of evading certain heavy attacks.
  33. - Fixed missing sound effects on certain reactions.
  34.  
  35. Protector Enemy
  36. - Health values have been lowered.
  37. - Will now remain vulnerable for longer after his shield guard has been broken.
  38.  
  39. Keep Guard Enemy
  40. - Fixed a potential crash bug if Keep Guard enemies are standing close together and one of them dies.
  41. - Tweaked rotation rate during certain attack windups.
  42. - Fixed missing sound effects on certain attacks.
  43.  
  44. Surtr
  45. - Fixed an issue where Surtr was able to throw Senua outside of the arena.
  46.  
  47. Valravn
  48. - Fixed an issue where Valravn could not be damaged while in Focus for certain combos.
  49. - Parried projectiles will now remove shadow state on hit.
  50.  
  51. Fenrir
  52. - Health values have been adjusted.
  53. - Fixed issue where certain attack were not dealing damage correctly to Fenrir.
  54.  
  55. Revenant Enemy
  56. - Adjusted slide properties for certain attacks.
  57. - Adjusted cooldown for parry and evade defensive actions.
  58. - Parried projectiles will now remove shadow state on hit.
  59.  
  60. Photo Mode
  61. - Fixed an issue where motion blur is applied to object incorrectly during Photo Mode.
  62. - Removed the second slider that did nothing when cycling through the Effects tab.
  63.  
  64. PC Only fixes
  65. - Fixed an issue where altering master volume would cause no audio to be played during the intro.
  66. - Fixed the lack of vibration with the Steam Controller for the Blindness level
  67. - Fixed an issue where key bindings and run toggle were not being saved between game sessions
  68. - Fixed an issue where looking around with the mouse during the boat intro was not working.
  69. - Fixed an issue where Focus was not able to be assigned to another key.
  70. - Fixed an issue where tabbing out during cut scenes would cause audio to go out of sync.
  71. - Fixed an issue where the menu would not load on start up.
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