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- 1. Unpack mission.pbo
- 2. In description.ext, add the following code (or if you already have class CfgSounds, merge it):
- class CfgSounds
- {
- sounds[] = {Spawn};
- class Spawn
- {
- name = "Spawn";
- sound[] = {"\Custom\Sounds\spawn.ogg", 1, 1};
- titles[] = {};
- };
- };
- 3. In config.cpp, add the following line to class CfgExileCustomCode:
- ExileClient_object_player_network_createPlayerResponse = "Custom\Overrides\ExileClient_object_player_network_createPlayerResponse.sqf";
- 4. Place your sound file in Custom\Sounds\
- 5. Place ExileClient_object_player_network_createPlayerResponse.sqf in Custom\Overrides\ (Find it at https://pastebin.com/PRhtXrWW)
- 6. Save everything and repack mission.pbo
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