JDarkhardt

Dead By Daylight

Jun 7th, 2019
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  1. Dead By Daylight rules:
  2.  
  3. After polling decides character selection 3 things will occur.
  4. 1. Handicap issuing can occur until the game timer reads less than 30 seconds or until four perks have been selected. If someone leaves and the time starts over handicaps can be issued again. Until of course 4 perks have been selected. (Note Handicapping will be added soon)
  5. 2. Mass betting will open and remain open until 1 minute into the match. That should give us enough time to see how a match goes. Smart mass betting will be done as close to the 1 minute mark as possible.
  6. 3. Trigger or Challenges can be issued up to 2 minutes into a match. Only 1 challenge can be issued in a match or 2 personal bets. Personal bets will be open until 1 generator is built or 2 hooks have occurred or 2 minutes have passed.
  7.  
  8. HOW DEAD BY DAYLIGHT PAYS:
  9.  
  10. Safety. If a player bets under Safety the most they can earn is X2 times their bet. IE 1000 equals 2000. At safety if I accomplish the beginning of the task their prestige is safe and they earn 5%. At stage two of the task they earn 33% at stage 3 66% at stage 4 they earn double their wager. This only differs if it is a 1 stage trigger. IE "Slap the killer with 1 palette". If I do this they earn 25%. If they bet with Safety off they earn up to X4. IE 1000 can be 4000 if they bet with safety off and I get 4 palette slaps. I have to complete the task to it's entirety in other words. If I don't hit the killer with four palettes in the match they lose their placing.
  11.  
  12.  
  13. Failure bets work the reverse of success bets. 1 Palette slap/Dehook will result in a decrease of their winnings from 100% to 66%, 2 33%, 3 I take their bet + 5%. 4 I take X2 their bet. With Safety off the first time I complete the opening task they lose their money +5%. From their I take double their bet, triple, then quadruple their bet.
  14.  
  15.  
  16. Survivor Triggers:
  17.  
  18. Get a Pallete Slap: !DBDPS1 - 1000
  19. Get a double Pallete SLap: !DBDPS2 - 5000 - fifth circle
  20. Get a Triple Pallete Slap: !DBDPS3 - 10000 - third circle
  21. Get Four Pallete Slaps: !DBDPS4 - 50000 - inner circle
  22.  
  23. Dehook Someone: !DBDDH1 - 1000
  24. Dehook 2 People: !DBDDH2 - 5000 - fifth circle
  25. Dehook 3 people: !DBDDH3 - 10000 - third circle
  26. Dehook 4 people: !DBDDH4 - 50000 - inner circle
  27.  
  28. Fail to:
  29. Get a Pallete Slap: !DBDPSF1 - 1000
  30. Get a double Pallete SLap: !DBDPSF2 - 5000 - fifth circle
  31. Get a Triple Pallete Slap: !DBDPSF3 - 10000 - third circle
  32. Get Four Pallete Slaps: !DBDPSF4 - 50000 - inner circle
  33.  
  34. Dehook Someone: !DBDDHf1 - 1000
  35. Dehook 2 People: !DBDDHf2 - 5000 - fifth circle
  36. Dehook 3 people: !DBDDHf3 - 10000 - third circle
  37. Dehook 4 people: !DBDDHf4 - 50000 - inner circle
  38.  
  39. Killer Triggers:
  40.  
  41. Get a hook in under 2 minutes: !DBDH1 - 5000 -
  42. Get a hook in under 90 seconds: !DBDH2 - 10000 - fourth Circle
  43. Get a hook in under 60 seconds: !DBDH3 - 50000 - second Circle
  44. Get a hook in under 30 seconds: !DBDH4 - 100000 - Inner
  45.  
  46. Fail to get a hook in under 30 seconds: !DBDHF1 -
  47. Fail to get a hook in under 60 Seconds: !DBDHF2 - fourth Circle
  48. fail to get a hook in under 90 seconds: !DBDHF3 - second circle
  49. Fail to get a hook in under 2 minutes: !DBDHF4 - Inner Circle
  50.  
  51. HANDICAPS: Tell me which perk you want me to use. !DBDHDC (note not all perks are available on all characters)
  52.  
  53. Handicaps, for dead by daylight purposes, is adding up to 2 perks I must use. (Note "No Mither" will be a Trigger option (a very expensive one)). It will work the same as Trigger Challenges. I just don't have those setup yet. To know which perks to choose please visit the link below.
  54.  
  55. [Dead By Daylight Perks](https://deadbydaylight.gamepedia.com/Perks#Survivor_Perks_.2865.29)
  56.  
  57. Meet the Players:
  58. Killers each have their own Unique Power which makes every match different. Survivors are essentially the same so keep in mind when you vote on a survivor you are actually voting on their perks. Steady perks are ones I have indicated are ones that will not be traded when Handicapping begins.
  59.  
  60. SURVIVORS:
  61. Dwight:
  62. Active Perks: Spine Chill, Leader, Adrenaline, Balanced Landing(Steady).
  63. Inactive: (Next Week)
  64.  
  65. Meg:
  66. Active Perks: Urban Evasion, Self Care, Sprint Burst(steady), Spine Chill
  67. Inactive:
  68.  
  69. Claudette:
  70. Active Perks: Self Care, Empathy, Botany, Premonition
  71. Inactive:
  72.  
  73. Jake:
  74. Active Perks: Balanced Landing(Steady), Iron Will, Awareness, Self Care
  75. Inactive:
  76.  
  77. Nea:
  78. Active Perks: Urban Evansion, Balanced Landing(Steady), Spine Chill, Self Care
  79. Inactive:
  80.  
  81. Bill:
  82. Active Perks: UNBREAKABLE, Balanced Landing(Steady), Borrowed Time, Self Care
  83. Inactive:
  84.  
  85. David:
  86. Active Perks: Dead Hard(steady), Self Care, Urban Evasion, Spine Chill
  87. Inactive:
  88.  
  89. Laurie:
  90. Active Perks: Decisive Strike, Sole Survivor (only two slots available no handicapping)
  91. Inactive Perks:
  92.  
  93. Ace:
  94. Active Perks: Mettle of Man, Unbreakable, Up the Ante, Self Care
  95. Inactive Perks:
  96.  
  97. Feng Min:
  98. Active Perks: Lithe, Awareness, Urban Evasion, Adrenaline
  99. Inactive Perks:
  100.  
  101. Quintin:
  102. Active Perks: Pharmacy - Lvl 1 No handicapping
  103. Inactive Perks:
  104.  
  105. Tapp:
  106. Active Perks: Tenacity, Stakeout, Diversion, Self Care
  107. Inactive Perks:
  108.  
  109. Kate:
  110. Active Perks: Boil Over, Sprint Burst(Steady), Self Care, Adrenaline
  111. Inactive:
  112.  
  113. Adam:
  114. Active Perks:
  115. Spine Chill, Deliverance, Self Care, Diversion
  116. Inactive:
  117.  
  118. Jeff: Lvl 1 no handicapping
  119. Active Perks: Distortion
  120. Inactive:
  121.  
  122. Jane: Lvl 1 no handicapping
  123. Active Perks: Solidarity
  124. Inactive:
  125.  
  126. Ash:
  127. Active Perks: Self Care, Mettle of Man, Urban Evasion, Adrenaline
  128. Inactive:
  129.  
  130. KILLERS:
  131.  
  132. Trapper: He SETS TRAPS!!!!!
  133. Active Perks: Ruin, Unrelenting, Brutal Strength, Insidious
  134. Inactive:
  135.  
  136. Wraith: He can turn invisible
  137. Active Perks: Bloodhound, Unrelenting, Thanatophobia, Sloppy Butcher
  138. Inactive:
  139.  
  140. Hill Billy: He can drop survivors in 1 hit with his chainsaw
  141. Active Perks: Lightborn, Thanatophobia, Enduring, BBQ&Chili
  142. Inactive:
  143.  
  144. Nurse: She can teleport short distances
  145. Active Perks: Franklin's Demise, Whisper, Thanatophobia, Ruin
  146. Inactive:
  147.  
  148. Huntress: She throws hatchets
  149. Active Perks: Bloodhound, Huntress's Lullaby, Sloppy Butcher, Ruin
  150. Inactive:
  151.  
  152. The Man The MYTH - MEYERS: He stalks people
  153. Active Perks: Dying Light, Insidious, Devour All Hope, Thanatophobia
  154. Inactive:
  155.  
  156. Hag: She can lay traps that she teleport back to
  157. Active Perks: Ruin(steady, down it's her's), Blind, Devour All hope, Sloppy Butcher
  158. Inactive:
  159.  
  160. Doc: He can use his shock therapy to drive Survivors insance
  161. Active Perks: BBQ&Chili, Overcharge, Monitor and Abuse, Ruin
  162. Inactive:
  163.  
  164. Cannibal: His chainsaw can down everyone it hits in 1 swipe
  165. Active Perks: BBQ&chili(steady), Unrelenting, Dying Light, Ruin
  166. Inactive:
  167.  
  168. Freddy: he is invisible until he brings survivors into the dreamworld
  169. Active Perks: Remember Me, Fired Up, Ruin, Thanataphobia
  170. Inactive:
  171.  
  172. Pig: She can crouch so her terror radius disappears and put reverse bear traps on survivors heads
  173. Active Perks: Make Your Choice, Unrelenting, Hangman's Trick, Sloppy Butcher
  174. Inactive:
  175.  
  176. Clown: He intoxicates Survivors with the Afterpiece Tonic
  177. Active Perks: Pop Goes the Weasel, Bamboozal, Thanatophobia, BBQ&Chili
  178. Inactive:
  179.  
  180. The Spirit: She can spirit walk
  181. Active Perks: Strider, Haunted Ground, Spirit Fury, Ruin
  182. Inactive:
  183.  
  184. Legion: His power suck and he's slow as shit
  185. Active Perks: NOED, Mad Grit, Discordance, Nurses, Calling
  186. Inactive:
  187.  
  188. The Plague: She vomits on people
  189. Active Perks: Infectious Fright, Dark Devotion, Corrupt Intervention
  190. Inactive:
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