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- LOG: Tue Nov 21 22:15:43 2017
- Compiled: Oct 13 2000 16:50:39
- EXE RAN FROM: E:\THPS2
- CDPATH: C:
- PKRPATH: E:\THPS2
- MUSPATH: E:\THPS2\Music
- MOVPATH: E:\THPS2\Movies
- Got DD Device: Primary Display Driver
- Got DD Device: NVIDIA GeForce GTX 1060 6GB
- RegKey - DisplayDevice found: 0, 0
- RegKey - DisplayDevice valid, using 0 instead of 1
- DD Device: Primary Display Driver
- Video Card: NVIDIA GeForce GTX 1060 6GB
- Availiable Video Mem: -65536
- Video Mode 640x480x16bpp
- Got Video Mode: 640x480x16bpp
- Got Video Mode: 720x480x16bpp
- Got Video Mode: 720x576x16bpp
- Got Video Mode: 800x600x16bpp
- Got Video Mode: 1024x768x16bpp
- Cannot do Mode (1280,1024), Mode not found
- PCINPUT_Load
- Got D3D Device: Microsoft Direct3D RGB Software Emulation
- Got D3D Device: Microsoft Direct3D Hardware acceleration through Direct3D HAL
- Got D3D Device: Microsoft Direct3D Hardware Transform and Lighting acceleration capable device
- D3D Device: Microsoft Direct3D Hardware acceleration through Direct3D HAL
- Got ZBuffer: 16
- Got ZBuffer: 32
- Got ZBuffer: 32
- Got ZBuffer: 24
- ZBuffer: 16
- Dumping D3DDEVICEDESC7
- ----------------------
- dwDeviceRenderBitDepth : 3328
- dwDeviceZBufferBitDepth : 1536
- dwMinTextureWidth : 1
- dwMinTextureHeight : 1
- dwMaxTextureWidth : 16384
- dwMaxTextureHeight : 16384
- dwMaxTextureRepeat : 8192
- dwMaxTextureAspectRatio : 16384
- Dumping dpcTriCaps
- ------------------
- dwTextureCaps : 3277
- dwTextureCaps & D3DPTEXTURECAPS_POW2 : 0
- dwTextureCaps & D3DPTEXTURECAPS_SQUAREONLY : 0
- PCINPUT_Load
- InitDirectInput()
- ASSERT!: H:\TonyHawk\Pc2\Pc\PcInput.cpp(994): No joystick attached on this system
- DirectX and Direct3D Are Up
- D3DTEX: got RGB 16 - 5,5,5 -
- 0,10, 5, 0
- D3DTEX: got ARGB 16 - 1,5,5,5 -
- 15,10, 5, 0
- D3DTEX: got ARGB 16 - 4,4,4,4 -
- 12, 8, 4, 0
- D3DTEX: got RGB 16 - 5,6,5 -
- 0,11, 5, 0
- D3DTEX: got ARGB 32 - 0,8,8,8 -
- 0,16, 8, 0 - NOT USED
- D3DTEX: got ARGB 32 - 8,8,8,8 -
- 24,16, 8, 0 - NOT USED
- D3DTimer - Min: 1, Max: 1000000, Ideal: 16, Used:16
- Error: lti\mcursor.bmp not found
- Error: lti\mcursor2.bmp not found
- Heap sizes: Heap 0: 16 bytes, Heap 1: 6143984 bytes,
- EXE RAN FROM: E:\THPS2
- CDPATH: C:
- PKRPATH: E:\THPS2
- MUSPATH: E:\THPS2\Music
- MOVPATH: E:\THPS2\Movies
- Copying Initial Stats
- Loading GTricks
- UnLoading GTricks
- DOING A HARD CLEANUP in Init_Cleanup
- TEX too big. Better be used by D3DSprite...
- VAB OPENED: shell.vab, 0
- mTextureSetCount = 366
- mTextureSetCount = 367
- mTextureSetCount = 368
- mTextureCount = 194
- Loading GTricks
- UnLoading GTricks
- Shell Screen: 0 - MAIN_MENU
- TEX too big. Better be used by D3DSprite...
- Shell Screen: 1 - SKATER_SELECT
- TEX too big. Better be used by D3DSprite...
- Shell Screen: 2 - LEVEL_SELECT
- TEX too big. Better be used by D3DSprite...
- Shell Screen: 6 - PLAY_GAME
- MENUPC_Close()
- D3DLevelName: Hangar
- Launch The Game Level: 0, Mode: 3
- DOING A HARD CLEANUP in Init_Cleanup
- VAB CLOSED: 0
- Loading Game: Single Session Mode
- TEX too big. Better be used by D3DSprite...
- Loading Level: The Hangar
- Normal SFX
- VAB OPENED: skate2.vab, 1
- Loading Player: Steve Caballero
- Getting video MM from career 0,ff
- Loading GTricks
- UnLoading GTricks
- NETGAME_SetupPlayer 10C69158 0
- Durability = 1
- Speed = 1
- Weight = 1
- Turning = 1
- ASSERT!: H:\TonyHawk\Pc2\main.cpp(2169): DcREDD02.bmp not four bits!
- ACK! Palette sizes do not match DcREDD02.bmp - 16 != 256
- ASSERT!: H:\TonyHawk\Pc2\main.cpp(2169): DcDRAG02.bmp not four bits!
- ACK! Palette sizes do not match DcDRAG02.bmp - 16 != 256
- ASSERT!: H:\TonyHawk\Pc2\main.cpp(2169): DcBRIG02.bmp not four bits!
- ACK! Palette sizes do not match DcBRIG02.bmp - 16 != 256
- ASSERT!: H:\TonyHawk\Pc2\sfx.cpp(1519): Failed to turn reverb on
- NETMENU_InitSummary
- MENUPC_Close()
- Loading GTricks
- Storing money mask in header 0,ff
- MENUPC_Close()
- Starting: L0 --------
- Playing unloaded sound 1028
- Playing unloaded sound 1025
- Playing unloaded sound 1029
- Playing unloaded sound 1024
- Playing unloaded sound 1030
- Playing unloaded sound 1024
- ------PAUSE-------
- 3047 : .................NORMAL to .................PAUSEDMENU
- NETGAME_EndRun
- Game Over: sm1.0 ts256
- Switch On End Level Menu, GState = 1, Status = .................PAUSEDMENU
- 2536 : .................PAUSEDMENU to .................STATS
- Switch On End Level Menu, GState = 0, Status = .................STATS
- 4105 : .................STATS to .................ENDINGSCREEN
- ------PAUSE-------
- 3532 : .................ENDINGSCREEN to .................REALLYMAINMENU
- 3451 : .................REALLYMAINMENU to .................DOSAVEFADESCREEN
- 4596 : .................DOSAVEFADESCREEN to .................NORMAL
- MENUPC_Close()
- NETGAME_EndLevel()----------------------
- UnLoading GTricks
- not .... ENDCODE_TWEAKJUMP, exiting LaunchGame
- Mess_SetCurrentFont is no longer used.
- DOING A HARD CLEANUP in Init_Cleanup
- VAB CLOSED: 1
- DOING A HARD CLEANUP in Init_Cleanup
- VAB OPENED: shell.vab, 0
- mTextureSetCount = 366
- mTextureSetCount = 367
- mTextureSetCount = 368
- mTextureCount = 194
- StartScreen = 0
- Shell Screen: 0 - MAIN_MENU
- TEX too big. Better be used by D3DSprite...
- Mouse Pos: 91,218
- MenuMenu quitting...
- MENUPC_Close()
- 11,WINMAIN_ShutDown
- D3D Error: [H:\TonyHawk\Pc2\Pc\d3dfunc.cpp], line 666: Unknown (00000001)
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