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  1. LOG: Tue Nov 21 22:15:43 2017
  2.  
  3.  
  4. Compiled: Oct 13 2000 16:50:39    
  5.  
  6. EXE RAN FROM: E:\THPS2
  7.  
  8. CDPATH: C:
  9.  
  10. PKRPATH: E:\THPS2
  11.  
  12. MUSPATH: E:\THPS2\Music
  13.  
  14. MOVPATH: E:\THPS2\Movies
  15.  
  16. Got DD Device: Primary Display Driver
  17. Got DD Device: NVIDIA GeForce GTX 1060 6GB
  18.     RegKey - DisplayDevice found: 0, 0
  19.  
  20.     RegKey - DisplayDevice valid, using 0 instead of 1
  21.  
  22. DD Device: Primary Display Driver
  23.         Video Card: NVIDIA GeForce GTX 1060 6GB
  24.  
  25.         Availiable Video Mem: -65536
  26.  
  27. Video Mode 640x480x16bpp
  28.  
  29. Got Video Mode: 640x480x16bpp
  30. Got Video Mode: 720x480x16bpp
  31. Got Video Mode: 720x576x16bpp
  32. Got Video Mode: 800x600x16bpp
  33. Got Video Mode: 1024x768x16bpp
  34.         Cannot do Mode (1280,1024), Mode not found
  35.  
  36. PCINPUT_Load
  37. Got D3D Device: Microsoft Direct3D RGB Software Emulation
  38. Got D3D Device: Microsoft Direct3D Hardware acceleration through Direct3D HAL
  39. Got D3D Device: Microsoft Direct3D Hardware Transform and Lighting acceleration capable device
  40. D3D Device: Microsoft Direct3D Hardware acceleration through Direct3D HAL
  41. Got ZBuffer: 16
  42. Got ZBuffer: 32
  43. Got ZBuffer: 32
  44. Got ZBuffer: 24
  45. ZBuffer: 16
  46.  
  47.  
  48. Dumping D3DDEVICEDESC7
  49.  
  50. ----------------------
  51.  
  52. dwDeviceRenderBitDepth  : 3328
  53.  
  54. dwDeviceZBufferBitDepth : 1536
  55.  
  56. dwMinTextureWidth       : 1
  57.  
  58. dwMinTextureHeight      : 1
  59.  
  60. dwMaxTextureWidth       : 16384
  61.  
  62. dwMaxTextureHeight      : 16384
  63.  
  64. dwMaxTextureRepeat      : 8192
  65.  
  66. dwMaxTextureAspectRatio : 16384
  67.  
  68.   Dumping dpcTriCaps
  69.  
  70.   ------------------
  71.  
  72.   dwTextureCaps                               : 3277
  73.  
  74.   dwTextureCaps & D3DPTEXTURECAPS_POW2        : 0
  75.  
  76.   dwTextureCaps & D3DPTEXTURECAPS_SQUAREONLY  : 0
  77.  
  78.  
  79.  
  80. PCINPUT_Load
  81. InitDirectInput()
  82. ASSERT!: H:\TonyHawk\Pc2\Pc\PcInput.cpp(994):   No joystick attached on this system
  83. DirectX and Direct3D Are Up
  84.  
  85. D3DTEX: got  RGB 16 -   5,5,5 -
  86.  
  87.  0,10, 5, 0
  88.  
  89. D3DTEX: got ARGB 16 - 1,5,5,5 -
  90.  
  91. 15,10, 5, 0
  92.  
  93. D3DTEX: got ARGB 16 - 4,4,4,4 -
  94.  
  95. 12, 8, 4, 0
  96.  
  97. D3DTEX: got  RGB 16 -   5,6,5 -
  98.  
  99.  0,11, 5, 0
  100.  
  101. D3DTEX: got ARGB 32 - 0,8,8,8 -
  102.  
  103.  0,16, 8, 0 - NOT USED
  104.  
  105. D3DTEX: got ARGB 32 - 8,8,8,8 -
  106.  
  107. 24,16, 8, 0 - NOT USED
  108.  
  109.         D3DTimer - Min: 1, Max: 1000000, Ideal: 16, Used:16
  110.  
  111. Error: lti\mcursor.bmp not found
  112. Error: lti\mcursor2.bmp not found
  113. Heap sizes: Heap 0: 16 bytes, Heap 1: 6143984 bytes,
  114. EXE RAN FROM: E:\THPS2
  115.  
  116. CDPATH: C:
  117.  
  118. PKRPATH: E:\THPS2
  119.  
  120. MUSPATH: E:\THPS2\Music
  121.  
  122. MOVPATH: E:\THPS2\Movies
  123.  
  124. Copying Initial Stats
  125. Loading GTricks
  126. UnLoading GTricks
  127.  
  128. DOING A HARD CLEANUP in Init_Cleanup
  129.     TEX too big. Better be used by D3DSprite...
  130.     VAB OPENED: shell.vab, 0
  131.  
  132. mTextureSetCount = 366
  133. mTextureSetCount = 367
  134. mTextureSetCount = 368
  135. mTextureCount = 194
  136. Loading GTricks
  137. UnLoading GTricks
  138.         Shell Screen: 0 - MAIN_MENU
  139.     TEX too big. Better be used by D3DSprite...
  140.         Shell Screen: 1 - SKATER_SELECT
  141.     TEX too big. Better be used by D3DSprite...
  142.         Shell Screen: 2 - LEVEL_SELECT
  143.     TEX too big. Better be used by D3DSprite...
  144.         Shell Screen: 6 - PLAY_GAME
  145. MENUPC_Close()
  146.         D3DLevelName: Hangar
  147.  
  148.         Launch The Game Level: 0, Mode: 3
  149.  
  150.  
  151. DOING A HARD CLEANUP in Init_Cleanup
  152.     VAB CLOSED: 0
  153.  
  154.     Loading Game: Single Session Mode
  155.  
  156.     TEX too big. Better be used by D3DSprite...
  157.     Loading Level: The Hangar
  158.  
  159. Normal SFX
  160.     VAB OPENED: skate2.vab, 1
  161.  
  162.     Loading Player: Steve Caballero
  163.  
  164. Getting video MM from career 0,ff
  165. Loading GTricks
  166. UnLoading GTricks
  167. NETGAME_SetupPlayer 10C69158  0
  168. Durability = 1
  169. Speed = 1
  170. Weight = 1
  171. Turning = 1
  172. ASSERT!: H:\TonyHawk\Pc2\main.cpp(2169):      DcREDD02.bmp not four bits!
  173.         ACK! Palette sizes do not match DcREDD02.bmp - 16 != 256
  174.  
  175. ASSERT!: H:\TonyHawk\Pc2\main.cpp(2169):      DcDRAG02.bmp not four bits!
  176.         ACK! Palette sizes do not match DcDRAG02.bmp - 16 != 256
  177.  
  178. ASSERT!: H:\TonyHawk\Pc2\main.cpp(2169):      DcBRIG02.bmp not four bits!
  179.         ACK! Palette sizes do not match DcBRIG02.bmp - 16 != 256
  180.  
  181. ASSERT!: H:\TonyHawk\Pc2\sfx.cpp(1519): Failed to turn reverb on
  182. NETMENU_InitSummary
  183. MENUPC_Close()
  184. Loading GTricks
  185.  
  186. Storing money mask in header 0,ff
  187. MENUPC_Close()
  188. Starting: L0  --------
  189.         Playing unloaded sound 1028
  190.  
  191.         Playing unloaded sound 1025
  192.  
  193.         Playing unloaded sound 1029
  194.  
  195.         Playing unloaded sound 1024
  196.  
  197.         Playing unloaded sound 1030
  198.  
  199.         Playing unloaded sound 1024
  200.  
  201. ------PAUSE-------
  202. 3047 : .................NORMAL to .................PAUSEDMENU
  203. NETGAME_EndRun
  204. Game Over:  sm1.0  ts256
  205. Switch On End Level Menu, GState = 1, Status = .................PAUSEDMENU
  206. 2536 : .................PAUSEDMENU to .................STATS
  207. Switch On End Level Menu, GState = 0, Status = .................STATS
  208. 4105 : .................STATS to .................ENDINGSCREEN
  209. ------PAUSE-------
  210. 3532 : .................ENDINGSCREEN to .................REALLYMAINMENU
  211. 3451 : .................REALLYMAINMENU to .................DOSAVEFADESCREEN
  212. 4596 : .................DOSAVEFADESCREEN to .................NORMAL
  213. MENUPC_Close()
  214. NETGAME_EndLevel()----------------------
  215. UnLoading GTricks
  216. not .... ENDCODE_TWEAKJUMP, exiting LaunchGame
  217. Mess_SetCurrentFont is no longer used.
  218.  
  219. DOING A HARD CLEANUP in Init_Cleanup
  220.     VAB CLOSED: 1
  221.  
  222.  
  223. DOING A HARD CLEANUP in Init_Cleanup
  224.     VAB OPENED: shell.vab, 0
  225.  
  226. mTextureSetCount = 366
  227. mTextureSetCount = 367
  228. mTextureSetCount = 368
  229. mTextureCount = 194
  230. StartScreen = 0
  231.         Shell Screen: 0 - MAIN_MENU
  232.     TEX too big. Better be used by D3DSprite...
  233. Mouse Pos: 91,218
  234.         MenuMenu quitting...
  235.  
  236. MENUPC_Close()
  237. 11,WINMAIN_ShutDown
  238. D3D Error: [H:\TonyHawk\Pc2\Pc\d3dfunc.cpp], line 666: Unknown (00000001)
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