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  1. LogPlatformFile: Not using cached read wrapper
  2. LogInit:Display: RandInit(-1494246757) SRandInit(-1494246757).
  3. LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
  4. LogStats: Stats thread started at 0.117697
  5. LogInit: Using libcurl 7.47.1
  6. LogInit: - built for x86_64-pc-win32
  7. LogInit: - supports SSL with OpenSSL/1.0.2g
  8. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  9. LogInit: - other features:
  10. LogInit: CURL_VERSION_SSL
  11. LogInit: CURL_VERSION_LIBZ
  12. LogInit: CURL_VERSION_IPV6
  13. LogInit: CURL_VERSION_ASYNCHDNS
  14. LogInit: CURL_VERSION_LARGEFILE
  15. LogInit: CURL_VERSION_IDN
  16. LogInit: CurlRequestOptions (configurable via config and command line):
  17. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  18. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  19. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  20. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  21. LogOnline:Display: STEAM: Loading Steam SDK 1.39
  22. LogOnline:Warning: STEAM: Steam API disabled!
  23. LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
  24. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  25. LogInit: Build: ++UE4+Release-4.16-CL-3561208
  26. LogInit: Engine Version: 4.16.3-3561208+++UE4+Release-4.16
  27. LogInit: Compatible Engine Version: 4.16.0-3452394+++UE4+Release-4.16
  28. LogInit: Net CL: 3452394
  29. LogDevObjectVersion: Number of dev versions registered: 16
  30. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 9
  31. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  32. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  33. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 17
  34. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 23
  35. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  36. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  37. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  38. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  39. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  40. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 15
  41. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
  42. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  43. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  44. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
  45. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 3
  46. LogInit: Compiled (64-bit): Jul 28 2017 11:49:47
  47. LogInit: Compiled with Visual C++: 19.00.24215.01
  48. LogInit: Build Configuration: Development
  49. LogInit: Branch Name: ++UE4+Release-4.16
  50. LogInit: Command line:
  51. LogInit: Base directory: D:/Program Files/Epic Games/UE_4.16/Engine/Binaries/Win64/
  52. LogInit: Installed Engine Build: 1
  53. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  54. LogInit: Object subsystem initialized
  55. LogInit: Selected Device Profile: [Windows]
  56. LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  57. LogInit: Computer: KOUDELKA-NTB
  58. LogInit: User: kkoud
  59. LogInit: CPU Page size=4096, Cores=4
  60. LogInit: High frequency timer resolution =2.531246 MHz
  61. LogMemory: Memory total: Physical=15.9GB (16GB approx)
  62. LogMemory: Platform Memory Stats for Windows
  63. LogMemory: Process Physical Memory: 276.27 MB used, 276.27 MB peak
  64. LogMemory: Process Virtual Memory: 263.30 MB used, 263.30 MB peak
  65. LogMemory: Physical Memory: 5739.61 MB used, 10542.92 MB free, 16282.53 MB total
  66. LogMemory: Virtual Memory: 629.48 MB used, 10542.92 MB free, 134217728.00 MB total
  67. LogInit: Using OS detected language (cs-CZ).
  68. LogInit: Using OS detected locale (cs-CZ).
  69. LogTextLocalizationManager: No localization for 'cs-CZ' exists, so 'en' will be used for the language.
  70. LogTextLocalizationManager: No localization for 'cs-CZ' exists, so 'en' will be used for the locale.
  71. LogD3D11RHI: D3D11 adapters:
  72. LogD3D11RHI: 0. 'NVIDIA GeForce GTX 960M' (Feature Level 11_0)
  73. LogD3D11RHI: 4065/0/8141 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
  74. LogD3D11RHI: 1. 'Intel(R) HD Graphics 530' (Feature Level 11_0)
  75. LogD3D11RHI: 128/0/8141 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
  76. LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  77. LogD3D11RHI: 0/0/8141 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  78. LogD3D11RHI: Chosen D3D11 Adapter: 0
  79. LogD3D11RHI: Creating new Direct3DDevice
  80. LogD3D11RHI: GPU DeviceId: 0x139b (for the marketing name, search the web for "GPU Device Id")
  81. LogWindows: EnumDisplayDevices:
  82. LogWindows: 0. 'Intel(R) HD Graphics 530' (P:1 D:1)
  83. LogWindows: 1. 'Intel(R) HD Graphics 530' (P:0 D:1)
  84. LogWindows: 2. 'Intel(R) HD Graphics 530' (P:0 D:0)
  85. LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
  86. LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 960M
  87. LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
  88. LogD3D11RHI: Driver Date: Unknown
  89. LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  90. LogD3D11RHI: Async texture creation enabled
  91. LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  92. LogShaderCompilers: Guid format shader working directory is -35 characters bigger than the processId version (../../../../../../OneDrive Delta/OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o/IBT/IBT/Intermediate/Shaders/WorkingDirectory/16888/).
  93. LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/kkoud/AppData/Local/Temp/UnrealShaderWorkingDir/D3EBE9B04B974E525C0C458209C8889C/'.
  94. LogShaderCompilers:Display: Using Local Shader Compiler.
  95. LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  96. LogTemp:Display: Loaded TP MacClientTargetPlatform
  97. LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
  98. LogTemp:Display: Loaded TP MacServerTargetPlatform
  99. LogTemp:Display: Loaded TP MacTargetPlatform
  100. LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  101. LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  102. LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  103. LogTemp:Display: Loaded TP WindowsTargetPlatform
  104. LogTemp:Display: Loaded TP AndroidTargetPlatform
  105. LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  106. LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  107. LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  108. LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  109. LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  110. LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  111. LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  112. LogTemp:Display: Loaded TP HTML5TargetPlatform
  113. LogTemp:Display: Loaded TP IOSTargetPlatform
  114. LogTemp:Display: Loaded TP TVOSTargetPlatform
  115. LogTemp:Display: Loaded TP LinuxClientTargetPlatform
  116. LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  117. LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  118. LogTemp:Display: Loaded TP LinuxTargetPlatform
  119. LogTargetPlatformManager:Display: Building Assets For Windows
  120. LogDerivedDataCache:Display: Max Cache Size: 512 MB
  121. LogDerivedDataCache: Loaded boot cache 0.12s 90MB C:/Users/kkoud/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc.
  122. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/kkoud/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc
  123. LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../OneDrive Delta/OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o/IBT/IBT/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  124. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  125. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../OneDrive Delta/OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o/IBT/IBT/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  126. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  127. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  128. LogDerivedDataCache: Using Local data cache path C:/Users/kkoud/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  129. LogMaterial: Verifying Global Shaders for PCD3D_SM5
  130. LogSlate: Using Freetype 2.6.0
  131. LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  132. LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  133. LogInit: Selected Device Profile: [Windows]
  134. LogContentStreaming: Texture pool size is 0.00 MB
  135. LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
  136. LogSimplygon: Simplygon DLL not present - disabling.
  137. LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
  138. LogMeshUtilities: No automatic skeletal mesh reduction module available
  139. LogMeshUtilities: No automatic mesh merging module available
  140. LogNetVersion: IBT , NetCL: 3452394, EngineNetVer: 2, GameNetVer: 0 (Checksum: 1572920047)
  141. LogAssetRegistry: FAssetRegistry took 0.0305 seconds to start up
  142. LogPackageLocalizationCache: Processed 4 localized package path(s) for 1 prioritized culture(s) in 0.062150 seconds
  143. LogUObjectArray: 34201 objects as part of root set at end of initial load.
  144. LogUObjectAllocator: 7474152 out of 0 bytes used by permanent object pool.
  145. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  146. LogTcpMessaging: Initializing TcpMessaging bridge
  147. LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  148. LogMaterial: Uniform references updated for custom material expression Custom.
  149. SourceControl: Info Source control is disabled
  150. SourceControl: Info Source control is disabled
  151. SourceControl: Info Source control is disabled
  152. SourceControl: Info Source control is disabled
  153. LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  154. LogEngine: Initializing Engine...
  155. LogHMD: Failed to initialize OpenVR with code 126
  156. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  157. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  158. LogAIModule: Creating AISystem for world Untitled
  159. LogInit: XAudio2 using 'Reproduktory (Conexant SmartAudio HD)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  160. LogInit: FAudioDevice initialized.
  161. LogDerivedDataCache: Saved boot cache 0.09s 90MB C:/Users/kkoud/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc.
  162. LogInit: Texture streaming: Enabled
  163. LogEngineSessionManager: EngineSessionManager initialized
  164. LogInit: Transaction tracking system initialized
  165. BlueprintLog: New page: Editor Load
  166. LocalizationService: Info Localization service is disabled
  167. LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
  168. LogCook:Display: Mobile HDR setting 1
  169. LogFileCache: Scanning file cache for directory 'D:/OneDrive Delta/OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o/IBT/IBT/Content/' took 0.04s
  170. SourceControl: Info Source control is disabled
  171. Cmd: MAP LOAD FILE="../../../../../../OneDrive Delta/OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o/IBT/IBT/Content/Maps/Menu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  172. LightingResults: New page: Lighting Build
  173. MapCheck: New page: Map Check
  174. LightingResults: New page: Lighting Build
  175. LogAIModule: Creating AISystem for world Menu
  176. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  177. Cmd: MAP CHECKDEP NOCLEARLOG
  178. MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 205.189ms to complete.
  179. LogFileHelpers: Loading map 'Menu' took 0.737
  180. LogCollectionManager: Loaded 0 collections in 0.002131 seconds
  181. LogFileCache: Scanning file cache for directory 'D:/OneDrive Delta/OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o/IBT/IBT/Saved/Collections/' took 0.01s
  182. LogFileCache: Scanning file cache for directory 'D:/OneDrive Delta/OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o/IBT/IBT/Content/Developers/kkoud/Collections/' took 0.01s
  183. LogFileCache: Scanning file cache for directory 'D:/OneDrive Delta/OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o/IBT/IBT/Content/Collections/' took 0.01s
  184. LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds
  185. LogContentBrowser: Native class hierarchy populated in 0.0107 seconds. Added 2350 classes and 494 folders.
  186. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0013 seconds. Added 0 classes and 0 folders.
  187. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0011 seconds. Added 0 classes and 0 folders.
  188. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0017 seconds. Added 1 classes and 2 folders.
  189. LogCrashTracker: Crashtracker disabled due to settings.
  190. LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  191. LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0012 seconds. Added 1 classes and 2 folders.
  192. LogLoad: (Engine Initialization) Total time: 32.30 seconds
  193. LogLoad: (Engine Initialization) Total Blueprint compile time: 0.16 seconds
  194. LogExternalProfiler: Found external profiler: VSPerf
  195. LogExternalProfiler: Using external profiler: VSPerf
  196. LogOcInput: OculusInput pre-init called
  197. LogHMD: Starting GearVRController plugin
  198. LogContentStreaming: Texture pool size now 1000 MB
  199. LogSlate: Took 0.000658 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  200. LogSlate: Took 0.000547 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  201. LogSlate: Took 0.001415 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  202. LogSlate: Took 0.000774 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/DroidSansMono.ttf' (77K)
  203. LogSlate: Took 0.000706 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
  204. LogRenderer: Reallocating scene render targets to support 704x404 NumSamples 1 (Frame:1).
  205. LogAssetRegistry: Asset discovery search completed in 18.7108 seconds
  206. LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
  207. LogCollectionManager: Fixed up redirectors for 0 collections in 0.000208 seconds (updated 0 objects)
  208. LogRenderer: Reallocating scene render targets to support 1032x592 NumSamples 1 (Frame:52).
  209. LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
  210. LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.IBT
  211. LogTemp: CWD: D:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\IOS
  212. LogTemp: Initial Dir: D:\Program Files\Epic Games\UE_4.16
  213. LogTemp: Env CWD: D:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\IOS
  214. LogTemp: BranchPath = KOUDELKA-NTB/D/Program Files/Epic Games/UE_4.16/Engine/Binaries --- GameBranchPath = KOUDELKA-NTB/D/Program Files/Epic Games/UE_4.16/Engine/Binaries
  215. LogTemp: IPP ERROR: Could not find provision directory 'C:\Users\kkoud\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'.
  216. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
  217. UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="D:/OneDrive Delta/OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o/IBT/IBT/IBT.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="D:/OneDrive Delta/OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o/IBT/IBT/IBT.uproject" -cook -stage -archiv
  218. e -archivedirectory=D:/Game -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output
  219. UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\OneDrive Delta\OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o\IBT\IBT\IBT.uproject
  220. UATHelper: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
  221. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe IBT Win64 Development -Project="D:\OneDrive Delta\OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o\IBT\IBT\IBT.uproject" "D:\OneDrive Delta\OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o\IBT\IBT\IBT.uproject" -NoUBTMakefiles -remot
  222. eini="D:\OneDrive Delta\OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o\IBT\IBT" -noxge -generatemanifest -NoHotReload
  223. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 2,7352821s to run UnrealBuildTool.exe, ExitCode=0
  224. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe IBT Win64 Development -Project="D:\OneDrive Delta\OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o\IBT\IBT\IBT.uproject" "D:\OneDrive Delta\OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o\IBT\IBT\IBT.uproject" -NoUBTMakefiles -remot
  225. eini="D:\OneDrive Delta\OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o\IBT\IBT" -noxge -NoHotReload -ignorejunk
  226. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: Windows SDK v8.1 must be installed in order to build this target.
  227. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 8,5081734s to run UnrealBuildTool.exe, ExitCode=5
  228. UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): D:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe IBT Win64 Development -Project="D:\OneDrive Delta\OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o\IBT\IBT\
  229. IBT.uproject" "D:\OneDrive Delta\OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o\IBT\IBT\IBT.uproject" -NoUBTMakefiles -remoteini="D:\OneDrive Delta\OneDrive - DELTA - SŠIE, ZŠ a MŠ, s.r.o\IBT\IBT" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.08.02-08.54.23.txt'
  230. UATHelper: Packaging (Windows (64-bit)): v AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
  231. UATHelper: Packaging (Windows (64-bit)): v AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
  232. UATHelper: Packaging (Windows (64-bit)): v AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
  233. UATHelper: Packaging (Windows (64-bit)): v AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
  234. UATHelper: Packaging (Windows (64-bit)): v AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
  235. UATHelper: Packaging (Windows (64-bit)): v AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Diction
  236. ary`2 InTargetToManifest)
  237. UATHelper: Packaging (Windows (64-bit)): v Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
  238. UATHelper: Packaging (Windows (64-bit)): v BuildCookRun.DoBuildCookRun(ProjectParams Params)
  239. UATHelper: Packaging (Windows (64-bit)): v BuildCookRun.ExecuteBuild()
  240. UATHelper: Packaging (Windows (64-bit)): v AutomationTool.BuildCommand.Execute()
  241. UATHelper: Packaging (Windows (64-bit)): v AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
  242. UATHelper: Packaging (Windows (64-bit)): v AutomationTool.Automation.Process(String[] Arguments)
  243. UATHelper: Packaging (Windows (64-bit)): v AutomationTool.Program.MainProc(Object Param)
  244. UATHelper: Packaging (Windows (64-bit)): v AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
  245. UATHelper: Packaging (Windows (64-bit)): v AutomationTool.Program.Main()
  246. UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
  247. UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
  248. PackagingResults:Error: Error Unknown Error
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