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sneakydodge123

headphones

Aug 3rd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. return RealPlayer[Index]
  88. end
  89. end;
  90. __tostring = function(self)
  91. return RealPlayer.Name
  92. end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. if Service:lower() == "players" then
  102. return setmetatable({},{
  103. __index = function (self2,Index2)
  104. local RealService = RealGame:GetService(Service)
  105. local Type2 = type(Index2)
  106. if Type2 == "function" then
  107. return function (self,...)
  108. return RealService[Index2](RealService,...)
  109. end
  110. else
  111. if Index2:lower() == "localplayer" then
  112. return Sandbox(owner)
  113. end
  114. return RealService[Index2]
  115. end
  116. end;
  117. __tostring = function(self)
  118. return RealGame:GetService(Service).Name
  119. end
  120. })
  121. elseif Service:lower() == "contextactionservice" then
  122. return InternalData["ContextActionService"]
  123. elseif Service:lower() == "contextactionservice" then
  124. return InternalData["UserInputService"]
  125. elseif Service:lower() == "runservice" then
  126. return setmetatable({},{
  127. __index = function(self2,Index2)
  128. local RealService = RealGame:GetService(Service)
  129. local Type2 = type(Index2)
  130. if Type2 == "function" then
  131. return function (self,...)
  132. return RealService[Index2](RealService,...)
  133. end
  134. else
  135. if Index2:lower() == "bindtorenderstep" then
  136. return function (self,Name,Priority,Function)
  137. return RealGame:GetService("RunService").Stepped:Connect(Function)
  138. end
  139. end
  140. if Index2:lower() == "renderstepped" then
  141. return RealService["Stepped"]
  142. end
  143. return RealService[Index2]
  144. end
  145. end
  146. })
  147. else
  148. return RealGame:GetService(Service)
  149. end
  150. end
  151. end
  152. return function (self,...)
  153. return RealGame[Index](RealGame,...)
  154. end
  155. else
  156. if game:GetService(Index) then
  157. return game:GetService(Index)
  158. end
  159. return RealGame[Index]
  160. end
  161. else
  162. return nil
  163. end
  164. end
  165. });Game = game;owner = game:GetService("Players").LocalPlayer
  166. print("Complete! Running...")
  167.  
  168.  
  169.  
  170. --Created with PenguinAnonymous's compiler
  171. --PenguinAnonymous is not responsible for damages caused to your game
  172. --Please stop using my plugin to create abusive scripts
  173. --Errors:
  174. local runDummyScript = function(f,scri)
  175. local oldenv = getfenv(f)
  176. local newenv = setmetatable({}, {
  177. __index = function(_, k)
  178. if k:lower() == 'script' then
  179. return scri
  180. else
  181. return oldenv[k]
  182. end
  183. end
  184. })
  185. setfenv(f, newenv)
  186. ypcall(function() f() end)
  187. end
  188. cors = {}
  189. mas = Instance.new("Model",game:GetService("Lighting"))
  190. mas.Name = "CompiledModel"
  191. o1 = Instance.new("LocalScript")
  192. o1.Name = "Wubstep"
  193. o1.Parent = mas
  194. table.insert(cors,function()
  195. wait()
  196. runDummyScript(function()
  197.  
  198. function clerp(c1,c2,al)
  199. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  200. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  201. for i,v in pairs(com1) do
  202. com1[i] = v+(com2[i]-v)*al
  203. end
  204. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  205. end
  206.  
  207. plr = game:service'Players'.LocalPlayer
  208. char = plr.Character
  209. mouse = plr:GetMouse()
  210. humanoid = char:findFirstChild("Humanoid")
  211. torso = char:findFirstChild("Torso")
  212. head = char.Head
  213. ra = char:findFirstChild("Right Arm")
  214. la = char:findFirstChild("Left Arm")
  215. rl = char:findFirstChild("Right Leg")
  216. ll = char:findFirstChild("Left Leg")
  217. rs = torso:findFirstChild("Right Shoulder")
  218. ls = torso:findFirstChild("Left Shoulder")
  219. rh = torso:findFirstChild("Right Hip")
  220. lh = torso:findFirstChild("Left Hip")
  221. neck = torso:findFirstChild("Neck")
  222. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  223. rootpart = char:findFirstChild("HumanoidRootPart")
  224. camera = workspace.CurrentCamera
  225. anim = char:findFirstChild("Animate")
  226.  
  227. if char:FindFirstChild("Animate") then
  228. char.Animate:Destroy()
  229. end
  230. humanoid.Animator:Destroy()
  231.  
  232. local rm = Instance.new("Weld", torso)
  233. rm.C0 = CFrame.new(1.5, 0.5, 0)
  234. rm.C1 = CFrame.new(0, 0.5, 0)
  235. rm.Part0 = torso
  236. rm.Part1 = ra
  237.  
  238. local lm = Instance.new("Weld", torso)
  239. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  240. lm.C1 = CFrame.new(0, 0.5, 0)
  241. lm.Part0 = torso
  242. lm.Part1 = la
  243.  
  244. local rlegm = Instance.new("Weld", torso)
  245. rlegm.C0 = CFrame.new(0.5, -1, 0)
  246. rlegm.C1 = CFrame.new(0, 1, 0)
  247. rlegm.Part0 = torso
  248. rlegm.Part1 = rl
  249. local llegm = Instance.new("Weld", torso)
  250. llegm.C0 = CFrame.new(-0.5, -1, 0)
  251. llegm.C1 = CFrame.new(0, 1, 0)
  252. llegm.Part0 = torso
  253. llegm.Part1 = ll
  254.  
  255. neck.C0 = CFrame.new(0, 1, 0)
  256. neck.C1 = CFrame.new(0, -.5, 0)
  257.  
  258. rj.C0 = CFrame.new()
  259. rj.C1 = CFrame.new()
  260.  
  261. local Rbx = LoadLibrary("RbxUtility")
  262. local Create = Rbx.Create
  263.  
  264. GUI = Create("ScreenGui"){
  265. Parent = plr.PlayerGui,
  266. Enabled = true,
  267. ResetOnSpawn = true,
  268. Name = "WubstepGUI"
  269. }
  270.  
  271. Main = Create("Frame"){
  272. Parent = GUI,
  273. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  274. BorderColor3 = Color3.new(27/255,42/255,53/255),
  275. BorderSizePixel = 0,
  276. BackgroundTransparency = 0,
  277. Size = UDim2.new(0.2,0,0.5,0),
  278. Position = UDim2.new(-1.2,0,0.25,0),
  279. ZIndex = 1,
  280. Visible = true,
  281. Selectable = false,
  282. Name = "Main"
  283. }
  284.  
  285. IDBox = Create("TextBox"){
  286. Parent = Main,
  287. BackgroundColor3 = Color3.new(9/255,9/255,9/255),
  288. BackgroundTransparency = 0.7,
  289. BorderColor3 = Color3.new(255/255,255/255,255/255),
  290. BorderSizePixel = 5,
  291. Name = "ID",
  292. Position = UDim2.new(0.05,0,0.03,0),
  293. Selectable = true,
  294. ShowNativeInput = true,
  295. ClearTextOnFocus = true,
  296. Size = UDim2.new(0.9,0,0.15,0),
  297. Visible = true,
  298. ZIndex = 2,
  299. Text = "ID",
  300. TextWrapped = true,
  301. TextScaled = true,
  302. TextColor3 = Color3.new(255/255,255/255,255/255),
  303. TextStrokeTransparency = 0,
  304. TextStrokeColor3 = Color3.new(0,0,0)
  305. }
  306.  
  307. PlayButton = Create("TextButton"){
  308. Parent = Main,
  309. BackgroundTransparency = 0,
  310. BackgroundColor3 = Color3.new(9/255,9/255,9/255),
  311. BorderSizePixel = 0,
  312. BorderColor3 = Color3.new(27/255,42/255,53/255),
  313. Name = "Play",
  314. Modal = false,
  315. Position = UDim2.new(0.05,0,0.205,0),
  316. Size = UDim2.new(0.9,0,0.1,0),
  317. ZIndex = 2,
  318. Text = "Play",
  319. TextScaled = true,
  320. TextStrokeColor3 = Color3.new(0,0,0),
  321. TextStrokeTransparency = 1,
  322. TextColor3 = Color3.new(255/255,255/255,255/255),
  323. TextWrapped = true
  324. }
  325.  
  326. VolumeInc = Create("TextButton"){
  327. Parent = Main,
  328. BackgroundColor3 = Color3.new(0,7/255,48/255),
  329. BorderSizePixel = 2,
  330. Modal = false,
  331. Name = "+",
  332. Position = UDim2.new(0.75,0,0.325,0),
  333. Size = UDim2.new(0.2,0,0.34,0),
  334. Visible = true,
  335. TextScaled = true,
  336. TextColor3 = Color3.new(255/255,255/255,255/255),
  337. TextStrokeTransparency = 1,
  338. Text = "+"
  339. }
  340.  
  341. VolumeDec = Create("TextButton"){
  342. Parent = Main,
  343. BackgroundColor3 = Color3.new(48/255,0,0),
  344. BorderSizePixel = 2,
  345. Modal = false,
  346. Name = "+",
  347. Position = UDim2.new(0.05,0,0.325,0),
  348. Size = UDim2.new(0.2,0,0.34,0),
  349. Visible = true,
  350. TextScaled = true,
  351. TextColor3 = Color3.new(255/255,255/255,255/255),
  352. TextStrokeTransparency = 1,
  353. Text = "-"
  354. }
  355.  
  356. VolText = Create("TextLabel"){
  357. Parent = Main,
  358. BackgroundColor3 = Color3.new(255/255,255/255,255/255),
  359. BackgroundTransparency = 1,
  360. BorderColor3 = Color3.new(27/255,42/255,53/255),
  361. BorderSizePixel = 0,
  362. Name = "Volume",
  363. Position = UDim2.new(0.175,0,0.325,0),
  364. Size = UDim2.new(0.64,0,0.1,0),
  365. Visible = true,
  366. Text = "Volume",
  367. TextColor3 = Color3.new(255/255,255/255,255/255),
  368. TextScaled = true,
  369. TextStrokeColor3 = Color3.new(0,0,0),
  370. TextStrokeTransparency = 0
  371. }
  372.  
  373. VolNum = Create("TextLabel"){
  374. Parent = Main,
  375. BackgroundTransparency = 1,
  376. BorderSizePixel = 0,
  377. Name = "###",
  378. Position = UDim2.new(0.175,0,0.45,0),
  379. Size = UDim2.new(0.64,0,0.2,0),
  380. TextStrokeTransparency = 0,
  381. TextColor3 = Color3.new(255/255,255/255,255/255),
  382. Text = "1",
  383. TextScaled = true
  384. }
  385.  
  386. HeadphText = Create("TextLabel"){
  387. Parent = Main,
  388. BackgroundTransparency = 1,
  389. BorderSizePixel = 0,
  390. Name = "Headphones",
  391. Position = UDim2.new(0.05,0,0.7,0),
  392. Size = UDim2.new(0.64,0,0.1,0),
  393. TextStrokeTransparency = 0,
  394. TextColor3 = Color3.new(255/255,255/255,255/255),
  395. Text = "Headphones",
  396. TextScaled = true
  397. }
  398.  
  399. NotesText = Create("TextLabel"){
  400. Parent = Main,
  401. BackgroundTransparency = 1,
  402. BorderSizePixel = 0,
  403. Name = "Notes",
  404. Position = UDim2.new(0.05,0,0.85,0),
  405. Size = UDim2.new(0.64,0,0.1,0),
  406. TextStrokeTransparency = 0,
  407. TextColor3 = Color3.new(255/255,255/255,255/255),
  408. Text = "Notes",
  409. TextScaled = true
  410. }
  411.  
  412. Check1 = Create("TextButton"){
  413. Parent = Main,
  414. BackgroundTransparency = 0.7,
  415. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  416. BorderSizePixel = 5,
  417. BorderColor3 = Color3.new(0,0,0),
  418. Name = "Check1",
  419. Modal = false,
  420. Position = UDim2.new(0.78,0,0.7,0),
  421. Size = UDim2.new(0.13,0,0.1,0),
  422. ZIndex = 2,
  423. Text = "",
  424. TextScaled = true,
  425. TextStrokeColor3 = Color3.new(0,0,0),
  426. TextStrokeTransparency = 1,
  427. TextColor3 = Color3.new(255/255,255/255,255/255),
  428. TextWrapped = true
  429. }
  430.  
  431. Check2 = Create("TextButton"){
  432. Parent = Main,
  433. BackgroundTransparency = 0.7,
  434. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  435. BorderSizePixel = 5,
  436. BorderColor3 = Color3.new(0,0,0),
  437. Name = "Check2",
  438. Modal = false,
  439. Position = UDim2.new(0.78,0,0.85,0),
  440. Size = UDim2.new(0.13,0,0.1,0),
  441. ZIndex = 2,
  442. Text = "",
  443. TextScaled = true,
  444. TextStrokeColor3 = Color3.new(0,0,0),
  445. TextStrokeTransparency = 1,
  446. TextColor3 = Color3.new(255/255,255/255,255/255),
  447. TextWrapped = true
  448. }
  449.  
  450. Checkmark1 = Create("ImageLabel"){
  451. Parent = Check1,
  452. Size = UDim2.new(1,0,1,0),
  453. Position = UDim2.new(0,0,0,0),
  454. BorderSizePixel = 0,
  455. BackgroundTransparency = 1,
  456. Image = "rbxassetid://55565289",
  457. }
  458.  
  459. Checkmark2 = Create("ImageLabel"){
  460. Parent = Check2,
  461. Size = UDim2.new(1,0,1,0),
  462. Position = UDim2.new(0,0,0,0),
  463. BorderSizePixel = 0,
  464. BackgroundTransparency = 1,
  465. Image = "rbxassetid://55565289",
  466. }
  467.  
  468. OpenButton = Create("TextButton"){
  469. Parent = GUI,
  470. BackgroundTransparency = 0.7,
  471. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  472. BorderSizePixel = 5,
  473. BorderColor3 = Color3.new(0,0,0),
  474. Name = "Open/Close",
  475. Modal = false,
  476. Position = UDim2.new(0,0,0.7,0),
  477. Size = UDim2.new(0.13,0,0.1,0),
  478. ZIndex = 2,
  479. Text = "Wubstep",
  480. TextScaled = true,
  481. TextStrokeColor3 = Color3.new(0,0,0),
  482. TextStrokeTransparency = 0,
  483. TextColor3 = Color3.new(255/255,255/255,255/255),
  484. TextWrapped = true
  485. }
  486.  
  487. local Open = false
  488. local Debounce = false
  489. OpenButton.MouseButton1Down:connect(function()
  490. if Open == false and Debounce == false then
  491. Debounce = true
  492. Main:TweenPosition(UDim2.new(0.4, 0, 0.25, 0),"Out","Quad",3,false)
  493. repeat wait() until Main.Position == UDim2.new(0.4,0,0.25,0)
  494. wait(0.2)
  495. Open = true
  496. Debounce = false
  497. elseif Open == true and Debounce == false then
  498. Debounce = true
  499. Main:TweenPosition(UDim2.new(-1.2, 0, 0.25, 0),"Out","Quad",5,false)
  500. repeat wait() until Main.Position == UDim2.new(-1.2,0,0.25,0)
  501. wait(0.2)
  502. Open = false
  503. Debounce = false
  504. end
  505. end)
  506.  
  507. local Volume = 1
  508. VolumeInc.MouseButton1Down:connect(function()
  509. if Volume < 10 then
  510. Volume = Volume + 0.5
  511. end
  512. end)
  513. VolumeDec.MouseButton1Down:connect(function()
  514. if Volume > 0 then
  515. Volume = Volume - 0.5
  516. end
  517. end)
  518.  
  519. humanoid.WalkSpeed = 7
  520.  
  521. local s = Instance.new('Sound', head)
  522. s.Volume = Volume
  523. s.SoundId = "rbxassetid://0" --EG: Music to my ears
  524. s.Looped = true
  525. s:play()
  526.  
  527. PlayButton.MouseButton1Down:connect(function()
  528. s.SoundId = "rbxassetid://"..IDBox.Text
  529. end)
  530.  
  531. rsc0 = rm.C0
  532. lsc0 = lm.C0
  533. neckc0 = neck.C0
  534. rootc0 = rj.C0
  535. llc0 = llegm.C0
  536. rlc0 = rlegm.C0
  537. speed = 0.25
  538. angle = 0
  539. anglespeed = 1
  540.  
  541. local Hat = Instance.new('Part', char)
  542. Hat.FormFactor = 'Custom'
  543. Hat.Size = Vector3.new(1,1,1)
  544. Hat.CanCollide = false
  545. Hat.Locked = true
  546. Hat.Name = 'Headphones'
  547. Hat:breakJoints()
  548. Hat.TopSurface = 0
  549. Hat.BottomSurface = 0
  550. local Mesh = Instance.new('SpecialMesh', Hat)
  551. Mesh.MeshId = "http://www.roblox.com/asset/?id=1051545"
  552. Mesh.TextureId = "rbxassetid://186142634"
  553.  
  554. local Weld = Instance.new('Weld', Hat)
  555. Weld.Part0 = Hat
  556. Weld.Part1 = head
  557. Weld.C1 = CFrame.new(0, .2, 0)
  558.  
  559. local HP = true
  560. local Not = true
  561. Check1.MouseButton1Down:connect(function()
  562. if HP == true then
  563. HP = false
  564. Hat.Transparency = 0
  565. Checkmark1.Visible = true
  566. elseif HP == false then
  567. HP = true
  568. Hat.Transparency = 1
  569. Checkmark1.Visible = false
  570. end
  571. end)
  572. Check2.MouseButton1Down:connect(function()
  573. if Not == true then
  574. Not = false
  575. Checkmark2.Visible = false
  576. elseif Not == false then
  577. Not = true
  578. Checkmark2.Visible = true
  579. end
  580. end)
  581.  
  582. local SplashEffect = Instance.new('Part')
  583. Instance.new("CylinderMesh", SplashEffect);
  584. SplashEffect.Size = Vector3.new(.2,.2,.2)
  585. SplashEffect.Anchored = true
  586. SplashEffect.Transparency = 1
  587. SplashEffect.CanCollide = false
  588. SplashEffect.Locked = true
  589. SplashEffect.Material = "Neon"
  590. local surfacegui = Instance.new('SurfaceGui', SplashEffect)
  591. surfacegui.Face = 'Top'
  592. surfacegui.CanvasSize = Vector2.new(800,800)
  593. local SplashEffectImage = Instance.new('ImageLabel', surfacegui)
  594. SplashEffectImage.Size = UDim2.new(1,0,1,0)
  595. SplashEffectImage.Image = "rbxassetid://166139049"
  596. SplashEffectImage.BackgroundTransparency = 1
  597. SplashEffectImage.Name = 'Effect'
  598. SplashEffectImage.ImageColor3 = Color3.new(223/255, 0, 255/255)
  599. local light = Instance.new('PointLight', SplashEffect)
  600.  
  601. local SplashEffect2 = SplashEffect:clone()
  602. SplashEffect2:ClearAllChildren()
  603. Instance.new("CylinderMesh", SplashEffect2);
  604. local surfacegui2 = Instance.new('SurfaceGui', SplashEffect2)
  605. surfacegui2.Face = 'Top'
  606. surfacegui2.CanvasSize = Vector2.new(800,800)
  607. local SplashEffect2Image = Instance.new('ImageLabel', surfacegui2)
  608. SplashEffect2Image.Size = UDim2.new(1,0,1,0)
  609. SplashEffect2Image.Image = "rbxassetid://166139049"
  610. SplashEffect2Image.BackgroundTransparency = 1
  611. SplashEffect2Image.Name = 'Effect'
  612. SplashEffect2Image.ImageColor3 = Color3.new(223/255, 0, 255/255)
  613. local light2 = Instance.new('PointLight', SplashEffect2)
  614.  
  615. local Crack = Instance.new('Part')
  616. Crack.Size = Vector3.new(12, .2, 12)
  617. Crack.Anchored = true
  618. Crack.Transparency = 1
  619. Crack.CanCollide = false
  620.  
  621. Images = {"rbxassetid://109516732", "rbxassetid://185526499"}
  622. local Image = Instance.new('Decal', Crack)
  623. Image.Face = 'Top'
  624.  
  625.  
  626. local SplashColors = {Color3.new(223/255, 0, 255/255), Color3.new(223/255, 0, 255/255), Color3.new(226/255, 156/255, 210/255), Color3.new(120/255, 91/255, 169/255), Color3.new(8/255, 146/255, 208/255), Color3.new(0,0,1), Color3.new(127/255, 255/255, 212/255)}
  627. local Splash1cframe
  628. local Splash2cframe
  629.  
  630. function math_pos(float)
  631. if float < 0 then float = 0 end
  632. return float
  633. end
  634. function math_neg(float)
  635. if float > 0 then float = 0 end
  636. return float
  637. end
  638. function math_max(float, max)
  639. if float > max then float = max end
  640. return float
  641. end
  642. function math_min(float, min)
  643. if float > min then float = min end
  644. return float
  645. end
  646. pchar = char
  647. Part = function(x,y,z,color,tr,cc,an,parent)
  648. local p = Instance.new('Part',parent)
  649. p.formFactor = 'Custom'
  650. p.Size = Vector3.new(x,y,z)
  651. p.BrickColor = BrickColor.new(color)
  652. p.Material = "Neon"
  653. p.CanCollide = cc
  654. p.Transparency = tr
  655. p.Anchored = an
  656. p.TopSurface,p.BottomSurface = 0,0
  657. p.Locked=true
  658. p:BreakJoints()
  659. return p
  660. end
  661. Mesh = function(par,num,x,y,z)
  662. local msh = _
  663. if num == 1 then
  664. msh = Instance.new("CylinderMesh",par)
  665. elseif num == 2 then
  666. msh = Instance.new("SpecialMesh",par)
  667. msh.MeshType = 3
  668. elseif num == 3 then
  669. msh = Instance.new("BlockMesh",par)
  670. elseif num == 4 then
  671. msh = Instance.new("SpecialMesh",par)
  672. msh.MeshType = "Torso"
  673. elseif type(num) == 'string' then
  674. msh = Instance.new("SpecialMesh",par)
  675. msh.MeshId = num
  676. end
  677. msh.Scale = Vector3.new(x,y,z)
  678. return msh
  679. end
  680. function explosion(col1,col2,cfr,sz,rng,dmg)
  681. local a= Part(1,1,1,col1,.5,false,true,pchar)
  682. local a2= Part(1,1,1,col2,.5,false,true,pchar)
  683. local a3= Part(1,1,1,col2,.5,false,true,pchar)
  684. v1,v2,v3=sz.x,sz.y,sz.z
  685. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  686. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  687. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  688. a.CFrame=cfr
  689. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  690. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  691. for i,v in pairs(workspace:children()) do
  692. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  693. if v:findFirstChild("Head") and v:findFirstChild("Torso") then
  694. if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and v.Name ~= pchar.Name then
  695. v.Humanoid.Health=v.Humanoid.Health-dmg
  696. v.Torso.Velocity=Vector3.new(math.random(-dmg*2,dmg*2),dmg*3,math.random(-dmg*2,dmg*2))
  697. end
  698. end
  699. end
  700. end
  701. Spawn(function()
  702. while true do
  703. wait()
  704. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  705. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  706. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  707. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  708. a2.CFrame=a2.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))
  709. a3.CFrame=a3.CFrame*CFrame.Angles(-math.rad(2),-math.rad(2),-math.rad(2))
  710. a.Transparency=a.Transparency+0.05
  711. a2.Transparency=a2.Transparency+0.05
  712. a3.Transparency=a3.Transparency+0.05
  713. end
  714. end)
  715. end
  716.  
  717. local lasttick
  718. local Action = false
  719. local db = false
  720. cd = false
  721.  
  722. mouse.KeyDown:connect(function(k)
  723. if k:byte() == 32 then
  724. if not jumped then
  725. lasttick = tick()
  726. end
  727. elseif k:lower() == "c" and db == false and cd == false then
  728. cd = true
  729. local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"}
  730. local Col1 = Colors[math.random(1,#Colors)]
  731. local Col2 = Colors[math.random(1,#Colors)]
  732. explosion(Col1,Col2,torso.CFrame,Vector3.new(80,80,80),60,80)
  733. cd = false
  734. elseif k:lower() == "f" and db == false then
  735. db = true
  736. local Rbx = LoadLibrary("RbxUtility")
  737. local Cre = Rbx.Create
  738. local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"}
  739. local sh = Cre("Part"){
  740. Parent = char,
  741. Size = Vector3.new(0.2,0.2,0.2),
  742. Anchored = true,
  743. CanCollide = false,
  744. Material = "Neon",
  745. BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]),
  746. CFrame = torso.CFrame
  747. }
  748. local msh = Cre("SpecialMesh"){
  749. MeshType = "Sphere",
  750. Scale = Vector3.new(0.01,0.01,0.01),
  751. Parent = sh
  752. }
  753. game:GetService("Debris"):AddItem(sh,25)
  754. coroutine.resume(coroutine.create(function()
  755. local a = 0
  756. for i=0,150 do
  757. game:GetService("RunService").RenderStepped:wait()
  758. sh.CFrame = torso.CFrame
  759. msh.Scale = msh.Scale + Vector3.new(math.floor(i/18),math.floor(i/18),math.floor(i/18))
  760. sh.Transparency = i/150
  761. a = a + 1
  762. if a >= 3 then
  763. a = 0
  764. sh.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  765. end
  766. for i,v in pairs(game.Workspace:GetChildren()) do
  767. if v and v.Name ~= plr.Name and v:FindFirstChild("Humanoid") then
  768. if v:FindFirstChild("Torso") then
  769. if (v.Torso.Position - torso.Position).magnitude <= i then
  770. v:BreakJoints()
  771. end
  772. end
  773. end
  774. end
  775. end
  776. db = false
  777. end))
  778. end
  779. end)
  780.  
  781. plr.Chatted:connect(function(msg)
  782. if msg == "/e dance" or msg == "/emote dance" then
  783. Action = 'Dancing'
  784. end
  785. if msg == "/e dance2" or msg == "/emote dance2" then
  786. Action = 'Dancing2'
  787. end
  788. if msg == "/e dance3" or msg == "/emote dance3" then
  789. Action = 'Dancing3'
  790. end
  791. end)
  792.  
  793. local screengui = Instance.new('ScreenGui', plr.PlayerGui)
  794. screengui.Name = "Vinyl's Effect"
  795. local frame = Instance.new('ImageLabel', screengui)
  796. frame.Size = UDim2.new(1,250,1,250)
  797. frame.Position = UDim2.new(0,-125,0,-125)
  798. frame.Image = "rbxassetid://186263828"
  799. frame.BackgroundTransparency = 1
  800.  
  801. local parts = Instance.new('Model', char)
  802.  
  803. coroutine.resume(coroutine.create(function()
  804. while true do
  805. game:GetService("RunService").RenderStepped:wait()
  806. VolNum.Text = Volume
  807. s.Volume = Volume
  808. end
  809. end))
  810.  
  811. local Notes = {}
  812. game:service'RunService'.RenderStepped:connect(function()
  813. angle = (angle % 100) + anglespeed/10
  814. local rscf = rsc0
  815. local lscf = lsc0
  816. local rjcf = rootc0
  817. local ncf = neckc0
  818. local rlcf = rlc0
  819. local llcf = llc0
  820. local jumpray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
  821. local jumphit, jumppos = workspace:FindPartOnRayWithIgnoreList(jumpray, {char, parts, Crack, SplashEffect, SplashEffect2})
  822. do --Right leg effect
  823. local ray = Ray.new(rl.CFrame.p, ((rl.CFrame*CFrame.new(0,-1,0)).p - rl.Position).unit*1)
  824. local hit,hitz, normal = workspace:FindPartOnRay(ray, char)
  825. if hit and hit:IsA'BasePart' and hitz then
  826. if SplashEffect.Parent == nil then
  827. local COLOR = SplashColors[math.random(1,#SplashColors)];
  828. SplashEffect.Parent = parts
  829. SplashEffect.Transparency = 0.2
  830. SplashEffect.BrickColor = BrickColor.new(COLOR)
  831. SplashEffect.Size = Vector3.new(.2,.2,.2)
  832. SplashEffectImage.ImageColor3 = COLOR;
  833. SplashEffectImage.ImageTransparency = 0
  834. SplashEffect.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0)
  835. Splash1cframe = SplashEffect.CFrame
  836. light.Color = SplashEffectImage.ImageColor3
  837. light.Brightness = 1
  838. light.Range = 8
  839. if Not == true then
  840. for i = 1, math.random(6,10) do
  841. local Note = Instance.new('Part', parts)
  842. Note.CanCollide = false
  843. Note.Material = "Neon"
  844. Note.Anchored = true
  845. Note.CFrame = SplashEffect.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20)
  846. Note.Color = SplashEffectImage.ImageColor3
  847. Note.Size = Vector3.new(1,1,1)
  848. local mesh = Instance.new('SpecialMesh', Note)
  849. mesh.MeshId = "rbxassetid://1088207"
  850. mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5)
  851. table.insert(Notes,Note)
  852. end
  853. end
  854. wait(1)
  855. SplashEffect.Parent = nil
  856. Splash1cframe = nil
  857. end
  858. end
  859. end
  860. do --Left leg effect
  861. local ray = Ray.new(ll.CFrame.p, ((ll.CFrame*CFrame.new(0,-1,0)).p - ll.Position).unit*1)
  862. local hit,hitz, normal = workspace:FindPartOnRay(ray, char)
  863. if hit and hit:IsA'BasePart' and hitz then
  864. if SplashEffect2.Parent == nil then
  865. local COLOR = SplashColors[math.random(1,#SplashColors)];
  866. SplashEffect2.Parent = parts
  867. SplashEffect2.Transparency = 0.2
  868.  
  869. SplashEffect2.BrickColor = BrickColor.new(COLOR)
  870. SplashEffect2.Size = Vector3.new(.2,.2,.2)
  871. SplashEffect2Image.ImageColor3 = COLOR;
  872. SplashEffect2Image.ImageTransparency = 0
  873. SplashEffect2.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0)
  874. Splash2cframe = SplashEffect2.CFrame
  875. light2.Color = SplashEffect2Image.ImageColor3
  876. light2.Brightness = 1
  877. light2.Range = 8
  878. if Not == true then
  879. for i = 1, math.random(6,10) do
  880. local Note = Instance.new('Part', parts)
  881. Note.CanCollide = false
  882. Note.Material = "Neon"
  883. Note.Anchored = true
  884. Note.CFrame = SplashEffect2.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20)
  885. Note.Color = SplashEffect2Image.ImageColor3
  886. Note.Size = Vector3.new(1,1,1)
  887. local mesh = Instance.new('SpecialMesh', Note)
  888. mesh.MeshId = "rbxassetid://1088207"
  889. mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5)
  890. table.insert(Notes,Note)
  891. end
  892. end
  893. wait(1)
  894. SplashEffect2.Parent = nil
  895. Splash2cframe = nil
  896. end
  897. end
  898. end
  899. if Action == 'Dancing' then
  900. anglespeed = .95
  901. llcf = llc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2)-.12, 0, -.02)
  902. rlcf = rlc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2), 0, .02)
  903. rscf = rsc0 * CFrame.Angles(math.rad(70) - math.asin(math.sin(angle))*1.5, 0, 0)
  904. lscf = lsc0 * CFrame.Angles(math.rad(10) - math.asin(math.sin(angle))*.45, 0, -.1)
  905. rjcf = rootc0 * CFrame.new(0, -.2 + -math_neg(math.asin(math.sin(angle))*2), 0) * CFrame.Angles(-math_pos(math.asin(math.sin(angle))*.2), 0, 0)
  906. ncf = neckc0 * CFrame.Angles(-math_neg(math.asin(math.sin(angle))*.2), 0, 0)
  907. elseif Action == 'Dancing2' then
  908. anglespeed = 1.15
  909. llcf = llc0 * CFrame.new(0, -math_neg(math.sin((angle+2)*2))*.2, math_neg(math.sin((angle+4)*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, -.02)
  910. rlcf = rlc0 * CFrame.new(0, -math_neg(math.sin(angle*2))*.2, math_neg(math.sin(angle*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, .02)
  911. rscf = rsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, -.2 + math.abs(math.asin(math.sin(angle)))*.35)
  912. lscf = lsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, .2 - math.abs(math.asin(math.sin(angle)))*.35)
  913. rjcf = rootc0 * CFrame.new(0, -.1 + -math_neg(math.sin(angle*2)*.8), 0) * CFrame.Angles(0, 0, 0)
  914. ncf = neckc0 * CFrame.Angles(-math_neg(math.sin(angle/2)*.2), 0, math.asin(math.sin(angle))*.2)
  915. elseif Action == 'Dancing3' then
  916. anglespeed = .95
  917. rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0) * CFrame.Angles(0,math.asin(math.sin(angle))*.05,0)
  918. rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.5, -math_pos(-math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.4,0,.075 + -math.asin(math.sin(angle))*.05)
  919. llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.5, -math_pos(math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.4,0,-.075 + -math.asin(math.sin(angle))*.05)
  920. rscf = rsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8)
  921. lscf = lsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8)
  922. ncf = neckc0 * CFrame.Angles(0,-math.asin(math.sin(angle))*.5,0)
  923. elseif Action == false then
  924. if not jumphit then
  925. anglespeed = 2
  926. rlcf = rlc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 - math.asin(math.sin(angle))*.05, 0, 0)
  927. llcf = llc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 + math.asin(math.sin(angle))*.05, 0, 0)
  928. lscf = lsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) - math.asin(math.sin(angle))*.05, 0, 0)
  929. rscf = rsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) + math.asin(math.sin(angle))*.05, 0, 0)
  930. elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude < 2 then
  931. anglespeed = .75
  932. ncf = neckc0 * CFrame.Angles(math.abs(math.asin(math.sin(angle))*.15), math.asin(math.sin(angle))*.15, 0)
  933. rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0)
  934. rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.25, -math_pos(-math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.24,0,.075 + -math.asin(math.sin(angle))*.05)
  935. llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.25, -math_pos(math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.24,0,-.075 + -math.asin(math.sin(angle))*.05)
  936. rscf = rsc0 * CFrame.Angles(-math.asin(math.sin(angle))*.25, 0, .015)
  937. lscf = lsc0 * CFrame.Angles(math.asin(math.sin(angle))*.25, 0, -.015)
  938. elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude > 2 then
  939. anglespeed = 1
  940. rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.025, .05 - math.cos(angle*2)*.025, 0) * CFrame.Angles(-.15 + -math.abs(math.cos(angle)*.025),math.asin(math.sin(angle))*.025,0)
  941. rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(math.cos(angle - 0.25)*.3), math_neg(-math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 + math.asin(math.sin(angle))*.4,0,.025 + -math.asin(math.sin(angle))*.025)
  942. llcf = llc0 * CFrame.new(0, -.05 + math_pos(-math.cos(angle - 0.25)*.3), math_neg(math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 - math.asin(math.sin(angle))*.4,0,-.025 + -math.asin(math.sin(angle))*.025)
  943. rscf = rsc0 * CFrame.Angles(.5 - math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2)
  944. lscf = lsc0 * CFrame.Angles(.5 + math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2)
  945. end
  946. end
  947. if SplashEffect.Parent ~= nil then
  948. if light then
  949. light.Range = light.Range + 1
  950. light.Brightness = light.Brightness - .045
  951. end
  952. SplashEffect.Size = SplashEffect.Size + Vector3.new(1.25,0,1.25)
  953. SplashEffectImage.ImageTransparency = SplashEffectImage.ImageTransparency + .045
  954. SplashEffect.Transparency = SplashEffect.Transparency + .025
  955. SplashEffect.CFrame = Splash1cframe
  956. end
  957.  
  958. if Crack.Parent ~= nil then
  959. if Image.Transparency > 1 then Crack.Parent = nil end
  960. Image.Transparency = Image.Transparency + .045
  961. end
  962.  
  963. if SplashEffect2.Parent ~= nil then
  964. if light2 then
  965. light2.Range = light2.Range + 1
  966. light2.Brightness = light2.Brightness - .045
  967. end
  968. SplashEffect2.Size = SplashEffect2.Size + Vector3.new(1.25,0,1.25)
  969. SplashEffect2Image.ImageTransparency = SplashEffect2Image.ImageTransparency + .045
  970. SplashEffect2.Transparency = SplashEffect2.Transparency + .025
  971. SplashEffect2.CFrame = Splash2cframe
  972. end
  973.  
  974. for i,v in pairs(Notes) do
  975. if v and v:IsA'BasePart' then
  976. if v.Transparency > 1 then
  977. v:Destroy()
  978. table.remove(Notes, i)
  979. end
  980. v.CFrame = v.CFrame * CFrame.new(0,0,-.285)
  981. v.Transparency = v.Transparency + .025
  982. end
  983. end
  984.  
  985. if Action ~= false then
  986. if torso.Velocity.magnitude > 2 then
  987. Action = false
  988. end
  989. end
  990.  
  991. rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  992. llegm.C0 = clerp(llegm.C0,llcf,speed)
  993. rj.C0 = clerp(rj.C0,rjcf,speed)
  994. rm.C0 = clerp(rm.C0,rscf,speed)
  995. lm.C0 = clerp(lm.C0,lscf,speed)
  996. rj.C0 = clerp(rj.C0,rjcf,speed)
  997. neck.C0 = clerp(neck.C0,ncf,speed)
  998. end)
  999.  
  1000. plr.Chatted:connect(function(msg)
  1001. if (msg:sub(1,4) == "/mc ") then
  1002. s:stop();
  1003. s.SoundId = "rbxassetid://"..msg:sub(5);
  1004. s:play();
  1005. elseif msg:lower() == "/mc epicsaxguy" then
  1006. s:stop()
  1007. s.SoundId = "rbxassetid://130775431"
  1008. s:play()
  1009. elseif msg:lower() == "/mc shirushi" then
  1010. s:stop()
  1011. s.SoundId = "rbxassetid://186565262"
  1012. s:play()
  1013. end
  1014. end)
  1015.  
  1016.  
  1017. while true do
  1018. for i = 0,140,15 do
  1019. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  1020. frame.Rotation = 0+math.random()
  1021. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  1022. game:service'RunService'.RenderStepped:wait()
  1023. end
  1024. for i = 140,5, -15 do
  1025. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  1026. frame.Rotation = 0+math.random(-10,10)/10
  1027. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  1028. game:service'RunService'.RenderStepped:wait()
  1029. end
  1030. for i = 5,25,15 do
  1031. frame.Rotation = 0-math.random()
  1032. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  1033. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  1034. game:service'RunService'.RenderStepped:wait()
  1035. end
  1036. for i = 25,0,-15 do
  1037. frame.Rotation = 0+math.random()
  1038. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  1039. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  1040. game:service'RunService'.RenderStepped:wait()
  1041. end
  1042. for i = 0,75,-15 do
  1043. frame.Rotation = 0-math.random()
  1044. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  1045. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  1046. game:service'RunService'.RenderStepped:wait()
  1047. end
  1048. for i = 75,0,-15 do
  1049. frame.Rotation = 0
  1050. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  1051. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  1052. game:service'RunService'.RenderStepped:wait()
  1053. end
  1054. end
  1055. end,o1)
  1056. end)
  1057. mas.Parent = workspace
  1058. mas:MakeJoints()
  1059. local mas1 = mas:GetChildren()
  1060. for i=1,#mas1 do
  1061. mas1[i].Parent = script
  1062. ypcall(function() mas1[i]:MakeJoints() end)
  1063. end
  1064. mas:Destroy()
  1065. for i=1,#cors do
  1066. spawn(cors[i])
  1067. end
  1068.  
  1069. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  1070. game:GetService("Lighting").Brightness = 1
  1071. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  1072. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  1073. game:GetService("Lighting").GlobalShadows = true
  1074. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
  1075. game:GetService("Lighting").Outlines = true
  1076. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  1077. game:GetService("Lighting").TimeOfDay = "14:00:00"
  1078. game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
  1079. game:GetService("Lighting").FogEnd = 100000
  1080. game:GetService("Lighting").FogStart = 0
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