theballaam96

#documentation text dump Mid Jan - Early Feb

Sep 7th, 2016
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  1. RingRush - 01/12/2016
  2. you can skip the cs around w1 in japes with an instrument (run forward and crouch slide into it) [2 frame window?](edited)
  3. hipstur - 01/12/2016
  4. neat
  5. XavierR221 - 01/12/2016
  6. Can I have the 101% VC Route? I'm going to start speedrun this soon, since I finally have time on my hands 😃
  7. Connor75 - 01/12/2016
  8. all my routes are at the bottom of this http://pastebin.com/zzHXCe2C
  9. Pastebin
  10. DK64 101% FAQ (Wii U VC) - Pastebin.com
  11.  
  12. EmoArbiter - 01/12/2016
  13. For future reference ask in a different channel. This one is for documenting new tricks and such
  14. January 13, 2016
  15. Connor75 - 01/13/2016
  16. I just completed a 101% run using the exact route I always do, except I collected the Mill GB as Chunky instead of DK. Both of the special credits played.
  17. 2dos - 01/13/2016
  18. can you confirm that it says 6/5 GBs for chunky and 4/5 GBs for DK on the IL page?
  19. Connor75 - 01/13/2016
  20. I can when the credits end
  21. ok i confirmed Chunky has 6 and DK has 4
  22. 2dos - 01/13/2016
  23. neat, thanks
  24. January 14, 2016
  25. Isotarge - 01/14/2016
  26. Earlier today I mentioned that blueprints are different actor types, I should add that each Kong's kasplat is also a different actor type.
  27. Dogadon uses one actor type for both fights
  28. Same with Armydillo
  29. The boss keys share one actor type
  30. Except possibly key 8, which doesn't appear in the normal actor/object system
  31. markusman64ds 🐵 - 01/14/2016
  32. Theoretical key 6 from japes then?
  33. Isotarge - 01/14/2016
  34. Wouldn't surprise me, but grabbing armydillo in Japes just causes a weird infinite death cutscene
  35. In most bosses that's a quick kill
  36. Dogadon 1, 2, mj, army 2
  37. theballaam96 - 01/14/2016
  38. Is it possible to wrong key grab from bosses which don't have 2 fights (eg. Key 7 in Pufftoss)?(edited)
  39. Adam Whitmore - 01/14/2016
  40. i tried so hard trying to find a quick kill for mad jack
  41. Isotarge - 01/14/2016
  42. I haven't found a way to grab pufftoss yet
  43. ShadowLinky - 01/14/2016
  44. Just push him off the pillar
  45. Ez
  46. Isotarge - 01/14/2016
  47. Or more specifically, I haven't found a way to leave the boat
  48. Adam Whitmore - 01/14/2016
  49. is there a way to go OOB
  50. theballaam96 - 01/14/2016
  51. I presume you could if you lagged the game enough and you were going at full speed
  52. Adam Whitmore - 01/14/2016
  53. grab pufftoss on the surface of the water
  54. markusman64ds 🐵 - 01/14/2016
  55. Removeboat.lua
  56. DigitalVortex - 01/14/2016
  57. @Isotarge If you're simply looking to test, can you spawn in a GB? You'd fall out after grabbing it
  58. Isotarge - 01/14/2016
  59. Yep it's certainly a good method to test this but unfortunately I can't spawn stuff yet
  60. DigitalVortex - 01/14/2016
  61. Picking up the key doesn't make you leave the ship right?
  62. markusman64ds 🐵 - 01/14/2016
  63. No i dont think
  64. DigitalVortex - 01/14/2016
  65. an alternative, can you change the animation to the banana grabbing animation? Maybe he can fall out of the ship that way
  66. markusman64ds 🐵 - 01/14/2016
  67. Maybe
  68. January 15, 2016
  69. RingRush - 01/15/2016
  70. you can land and play the instrument after flying through the totem for the third time in aztec. The vulture cage opens but the vulture just sits there
  71. RingRush - 01/15/2016
  72. if you flip the cam through the wall then take out your fairy camera in the corner by diddy's kasplat (where his 3 coins are) you can get the frowny/smily for the back fairy, although it usually isn't spawned
  73. GloriousLiar - 01/15/2016
  74. in japes i'm assuming?
  75. Bismuth - 01/15/2016
  76. yes in japes
  77. January 16, 2016
  78. Znernicus - 01/16/2016
  79. I just found an accidental GB dance skip/deathwarp while practicing
  80. in Tiny's 5DC room after you kill all the enemies you can jump into the pit just where the GB spawns and you can get it while you are deathwarping back to the start of the room
  81. should be faster since it skips the entire GB moving the center cutscene as well?
  82. but obviously risky for RTA
  83. Connor75 - 01/16/2016
  84. Ringrush already did that
  85. But would cool to see a set up for RTA
  86. Znernicus - 01/16/2016
  87. glad to hear the TAS got it
  88. RingRush - 01/16/2016
  89. idk if I mentioned this before but over half of bblast shots have 2 frames to be frame perfect (since the early frame doesn't hit the very edge of the cannon it loses a frame later)
  90. January 18, 2016
  91. RingRush - 01/18/2016
  92. theres an infinite fall in the pre-minecart area in japes
  93. according to script hawk the floor here is -1,676,424.25
  94. Adam Whitmore - 01/18/2016
  95. we know theres an infinite fall in japes
  96. RingRush - 01/18/2016
  97. for reference you fall 10 every visual frame
  98. in the minecart area not outside
  99. Adam Whitmore - 01/18/2016
  100. oh ive seen that before
  101. you can crash your game right there(edited)
  102. GloriousLiar - 01/18/2016
  103. there's a random drop below snide's in caves that will cause you to void
  104. RingRush - 01/18/2016
  105. you have full control over the minecart that you ride into diddy's minecart ride, including jumping, leaning, and reversing the camera
  106. January 19, 2016
  107. Bismuth - 01/19/2016
  108. If you're like me and sometimes Chunky won't swim to the GB during the cutscene in Tiny Temple, use this backup to get the GB http://www.twitch.tv/bismuth9/v/36316135
  109. Twitch
  110. Bismuth9
  111.  
  112. Connor75 - 01/19/2016
  113. Im not 100% sure, but I think I remember that wall being too thick for VC to swim through (Like the ships in galleon)
  114. hipstur - 01/19/2016
  115. i just tested what bismuth posted
  116. so long as you STVW near the bottom of the water, you can still get the GB
  117. in the klap trap room, SVTW in the corner can clip, the rest appears to be like galleon ship where you're unable to clip
  118. oh looks like i was wrong you don't need lowest height you can do it just like the bismuth vid
  119. January 21, 2016
  120. Tiffanyjane - 01/21/2016
  121. In Kutout if you collect the key and gain control then STVW you'll be switched to the next Kong even though the barrel isn't there
  122. Tiffanyjane - 01/21/2016
  123. As far as I've seen, we are unable to MMM off of the "Alternate ISG" that I stumbled upon.
  124. Adam Whitmore - 01/21/2016
  125. what if you can make key 7 to not spawn an STVW walls out what will happen
  126. January 22, 2016
  127. Tiffanyjane - 01/22/2016
  128. ...so kill the boss and get no key but gain control? It shouldn't be any different than gaining control + picking up the key...
  129. January 23, 2016
  130. Tiffanyjane - 01/23/2016
  131. if you pause exit before the rareware coin touches you, it won't save into your inventory
  132. Adam Whitmore - 01/23/2016
  133. that happens to 2dos before
  134. GloriousLiar - 01/23/2016
  135. i assume he means in cranky's not jetpac adam
  136. Adam Whitmore - 01/23/2016
  137. thats what i meant
  138. wait never mind
  139. Tiffanyjane - 01/23/2016
  140. sorry, yeah I meant inside of Cranky's not in the Jetpac minigame
  141. January 24, 2016
  142. Tiffanyjane - 01/24/2016
  143. You'll take damage if you use Shockwave beneath a Zinger
  144. Connor75 - 01/24/2016
  145. The face puzzles of Chunky and DK start in the same position every time
  146. Tiffanyjane - 01/24/2016
  147. (Likely known) pausing after completing the bonus barrel at the end of Fungi/Caves Bblast will cause the GB not to spawn
  148. Connor75 - 01/24/2016
  149. Its possible to make K. Rool slip 4 times in Lanky Phase, but the phase doesnt end and K. Rool continues to run around even faster
  150. markusman64ds 🐵 - 01/24/2016
  151. Contrary to popular belief, the voice actor for Donkey Kong in the Donkey Kong Country cartoon, Richard Yearwood, did not do the singing in most episodes. DK's singing was mostly done by the singer Sterling Jarvis.
  152. RingRush - 01/24/2016
  153. ledge clips are not uniform across a ledge: some places are clippable and some aren't, or some are easier to clip than others. Learn where to do them before dismissing them
  154. Znernicus - 01/24/2016
  155. In lanky's igloo room, you can make a high jump from the single banana just below the higher baboon balloon pad. Counterintuitively, he will only grab the ledge if his back is facing it at the peak of the jump
  156. Mouse - 01/24/2016
  157. (meme documentation) there is a terrible cutscene if you go up to japes bblast pad without the move -__-
  158. Adam Whitmore - 01/24/2016
  159. the cutscene that shows you where cranky is in japes
  160. Mouse - 01/24/2016
  161. yeh
  162. GloriousLiar - 01/24/2016
  163. if you time a jump at the right moment after skidding you can do what i like to call a "skid jump" retaining ground properties in the air
  164. Kiwikiller67 - 01/24/2016
  165. http://www.twitch.tv/kiwikiller67/v/37330555 this happened to me yesterday. I had never seen this before. Not sure if anyone else has
  166. Twitch
  167. Kiwikiller67
  168.  
  169. Outlaw - 01/24/2016
  170. dude
  171. sick dance skip set up
  172. Kiwikiller67 - 01/24/2016
  173. yeah lol
  174. Znernicus - 01/24/2016
  175. i've seen a similar dance skip happen where it landed more on the metal steps area
  176. Adam Whitmore - 01/24/2016
  177. ive seen ringrush done that
  178. Kiwikiller67 - 01/24/2016
  179. I've seen the dance skip before, i've just never seen the banana clip in so much
  180. theballaam96 - 01/24/2016
  181. 2dos did it on the metal grate once http://www.twitch.tv/2dos/c/4159311
  182. Twitch
  183. 2dos
  184.  
  185. Do we know why it happens though, and if we can manipulate the position of the GB drop like what they do in BK?
  186. GloriousLiar - 01/24/2016
  187. it's dependent on where you're standing and what direction you're facing
  188. DigitalVortex - 01/24/2016
  189. So, my guess is that it has to do with the frame of the fall animation you're on. http://i.divtx.in/vlc_2016-01-24_10-58-39.jpg Frame 1 of banana grab, frame 1 of falling + Banana Grab(edited)
  190. vlc_2016-01-24_10-58-39
  191. http://i.divtx.in
  192.  
  193. Frame 2 of falling: http://i.divtx.in/vlc_2016-01-24_10-59-15.jpg
  194. vlc_2016-01-24_10-59-15
  195. http://i.divtx.in
  196.  
  197. DigitalVortex - 01/24/2016
  198. Of course, this could also be how the grate is possibly registered as a floor in the same way that you get a cutscene skip with diddy in factory and simian spring, possibly?
  199. RingRush - 01/24/2016
  200. 1. banana spawn is based off of your position and the direction the camera is facing, not where you are facing
  201. 2. almost certainly you have a frame there where you are over the floor before grabbing the GB, probably because you are coming from the side, possibly because of small gaps in the grate floor
  202. DigitalVortex - 01/24/2016
  203. I mean, you can see from the SS that 2dos was right over that hole, so it's possible. I guess an idea would be to test different locations and see if you can grab it with a skip over anotherhole without falling possibly
  204. Ill do some testing now, see what i can get
  205. DigitalVortex - 01/24/2016
  206. There's an invisible slope on the edge of the area that you can slide down. Possibly it's that "pushing" that causes you to skip the dance
  207. RingRush - 01/24/2016
  208. why is it just not the height thing?
  209. there are gbs all over the game you skip with the height thing that seem like they are over land, like lanky's gb in 5di
  210. GloriousLiar - 01/24/2016
  211. and the pipe gb coming from below
  212. in factory
  213. RingRush - 01/24/2016
  214. yeah gb hitboxes extend out a bit and if you touch the hitbox while over height you get the skip
  215. DigitalVortex - 01/24/2016
  216. Im not saying it's not. Im just providing alternative solutions in the case that it isn't
  217. Bismuth - 01/24/2016
  218. this is the fastest kutout strat but has a 25% chance http://www.twitch.tv/bismuth9/v/37439465
  219. Twitch
  220. Bismuth9
  221.  
  222. Outlaw - 01/24/2016
  223. If you detrans while holding the apple and enter a loading zone you softlock
  224. RingRush - 01/24/2016
  225. mentioned this before but reminder to not mash for the first hit of k rool because there are some frames you go over him
  226. Outlaw - 01/24/2016
  227. Putting this here cause just came ot my attention most people might not know this: In order to pass rocketbarrel to another kong you must tag outside of tag barrel range. Rocketbarrel will only stay active on that kong so long as you do not go within range of that tag barrel and of course will deactivate by landing, going through a detrans trigger, ect.
  228. Znernicus - 01/24/2016
  229. unless you tag while still in the barrel animation, then you can pass it to another kong right? I might need to double check this
  230. RingRush - 01/24/2016
  231. yup
  232. and yeah, you don't need to necessarily tag out of range (you usually can't), but you need to fly out of range in the few seconds before you become invisible
  233. January 25, 2016
  234. GloriousLiar - 01/25/2016
  235. posting this here because I didn't see kondi post it http://www.twitch.tv/konditioner/v/37470058
  236. Twitch
  237. Konditioner
  238.  
  239. tiny temple gb without killing enemies
  240. Tiffanyjane - 01/25/2016
  241. Regularly attacking K. Rool in DK Phase makes DK Bounce off of K. Rool. You gain invicibility frames during this knockback as well as a small duration after landing.
  242. RingRush - 01/25/2016
  243. if you try to moontail in the k rool fight it is always as if you have no crystals/shockwave, which is not surprising since shockwave is disabled
  244. RingRush - 01/25/2016
  245. fast run is frame perfect in diddy's phase
  246. Bismuth - 01/25/2016
  247. I pause exited on the first frame that there was any sound at all upon touching a pearl and it saved - this means pause exit on last pearl is at the very least 2 frames
  248. January 26, 2016
  249. Konditioner - 01/26/2016
  250. I didn't post it since it was already known. RR's LOTAD does it from the other side iirc
  251. GloriousLiar - 01/26/2016
  252. yeah but if it's a setup for RTA then it belongs here
  253. RingRush - 01/26/2016
  254. Moveless GB #145: DK can do a series of moonkicks up to the top of the candles in diddy's upper 5dt, lighting them. DIddy can come in after to pick up the GB
  255. January 28, 2016
  256. RingRush - 01/28/2016
  257. if you void out on round 12 of k rool you trigger the "K Rool won unanimously you suck" cs upon entering the fight next
  258. enter k rools shoe right at a timeout....when leaving you'll get the cranky cutscene, then the k rool shaking you out of his shoe cutscene, then a replay of the time over cutscene, then the round will start over and it will still be round 4
  259. Follow ups to test: do this on round 12 ; do this on hit 4(edited)
  260. okay, no matter what hit you do it on, you'll be in "Shoe 1" when you enter
  261. if you saw the lines I just deleted they are redacted I'm dumb and have a cheat on
  262. okay, on round 12 what actually happens is you go in the foot as normal, then upon leaving you get the kick shake, then the "K rool win lmao" cs, then you are kicked out of the fight
  263. RingRush - 01/28/2016
  264. iso is there a way to turn up lag
  265. tiny's shoes are just ridiculous
  266. a script to just arbitrarily boost lag would make things look less stupid
  267. DigitalVortex - 01/28/2016
  268. his scripthawk stuff has a thing for it
  269. Isotarge - 01/28/2016
  270. All DK's lag fix does is tweak the speed boost given by lag, it doesn't actually make the game lag any more or any less
  271. I can only really do that in BK/BT rn
  272. Cfox7 - 01/28/2016
  273. i used to have a setup for consistently skipping the gb cs. I'll have to look into that fall skip. That seems similar to lanky cs skip in his igloo
  274. January 29, 2016
  275. RingRush - 01/29/2016
  276. k rool's toes aren't actually in a fixed pattern...some of them actually change based on your movements
  277. hipstur - 01/29/2016
  278. is that what some of call 'desyncing the toes'
  279. January 30, 2016
  280. RingRush - 01/30/2016
  281. if you reset to skip instrument cses you have to watch candy try to seduce you the next time you enter
  282. Bismuth - 01/30/2016
  283. if you reset to skip the CS on the first time you buy an instrument
  284. later visits won't trigger the CS again I'm 99.9% sure
  285. RingRush - 01/30/2016
  286. then why did it happen in the lotad
  287. I watch the candy first time cs twice
  288. Bismuth - 01/30/2016
  289. because you reset on the first visit
  290. if you reset on any other visit you won't get the first visit again
  291. RingRush - 01/30/2016
  292. oh right
  293. you said "first time you buy an instrument"
  294. EmoArbiter - 01/30/2016
  295. Not a new trick or anything but here's a little cleaner way to get to Chunky's 5DT in NLE Aztec 2 http://www.twitch.tv/emoarbiter/v/38585124
  296. Twitch
  297. EmoArbiter
  298.  
  299. EmoArbiter - 01/30/2016
  300. dying within some window of completing 100m in DK Arcade will kill you and not complete the stage
  301. Znernicus - 01/30/2016
  302. number game can be done with 33 remaining 😛 https://www.youtube.com/watch?v=kuZfOuhOTIU
  303. YouTube
  304. Znernicus
  305. 33proof
  306.  
  307.  
  308. February 1, 2016
  309. 2dos - 02/01/2016
  310. When you have a restore point stored in the VC menu, you lose 0.5 seconds compared to not having one https://twitter.com/SigNaKong/status/693955607276093444
  311. SigNa@SigNaKong
  312. If you have a load restore point, you lose 0.5s when you open vc menu https://t.co/mWLvG86bHz
  313. hipstur - 02/01/2016
  314. if you play your guitar during the tower cutscene while on top of the tower, the tower will rise but you will stay in the same spot and not rise with it
  315. you'll just be under the tower, i was curious and decided to try it on a bad run
  316. not a good idea
  317. Cfox7 - 02/01/2016
  318. Factory lobby instrument GB quick grab setup http://www.twitch.tv/cfox7/v/39640535
  319. Twitch
  320. Cfox7
  321.  
  322. Japes lobby instrument quick grab http://www.twitch.tv/cfox7/v/39641352
  323. Twitch
  324. Cfox7
  325.  
  326. DK Isles Chunky instrument quick grab http://www.twitch.tv/cfox7/v/39641713
  327. Twitch
  328. Cfox7
  329.  
  330. @Kiwikiller67
  331. Kiwikiller67 - 02/01/2016
  332. thanks cfox
  333. DigitalVortex - 02/01/2016
  334. I don't have VC to test, but would the dance skip be faster or slower?
  335. Kiwikiller67 - 02/01/2016
  336. interrupting the cutscene should be faster for VC as a lot of these dance skips take a while to set up
  337. a dance skip could be faster for the factory one
  338. highly doubtful for chunky's
  339. Cfox7 - 02/01/2016
  340. i set them all up really slow in the videos
  341. they can be done really quick
  342. Znernicus - 02/01/2016
  343. if you're going to use a setup would it make more sense for it to get the GB placement that allows for the dance skip?
  344. still good to know the angle for the quick land
  345. February 2, 2016
  346. Kiwikiller67 - 02/02/2016
  347. setting up the drop for chunky's isles saves 2 seconds if you get the instant grab over not getting it
  348. and znern it shortens the oh banana cutscene, it's usually better to just take the guaranteed time save
  349. especially with all of these walls apart from factory not being flat
  350. Znernicus - 02/02/2016
  351. yea i think the practical option is to get the quick grab
  352. also I didn't know chunky isles had a quick grab setup, that's neat
  353. Kiwikiller67 - 02/02/2016
  354. http://www.twitch.tv/kiwikiller67/v/39683631 Fastest way I timed to do the void for NLE. It's faster to do this than walk out on VC.
  355. Twitch
  356. Kiwikiller67
  357.  
  358. RingRush - 02/02/2016
  359. in probably 95% of cases its faster to get a dance skip than a cutscene interrupt
  360. on n64
  361. maybe a bit less on vc
  362. but some of them are surprising, like DK's cabin in forest its faster to barrel jump and dodge the gb and dance skip afterwards (NOT saying this is practical)
  363. theballaam96 - 02/02/2016
  364. Shooting the final target in Chunky's Cannon Game in Galleon after the time expires will produce the sound confirming a hit; yet will not spawn the GB
  365. Bismuth - 02/02/2016
  366. having the giant kosha cutscene play while you are in rocketbarrel will not clear it - it will play again the next time, forcing you to watch it twice(edited)
  367. Tiffanyjane - 02/02/2016
  368. The Kremlings by Candy/Cranky in Factory can go through the boxes and the platforms nearby
  369. Exchord - 02/02/2016
  370. if anyone feels like improving a minecart record, reminder that 87 coins is possible
  371. https://www.youtube.com/watch?v=Qg92hRh01vE
  372. YouTube
  373. Exchord
  374. Fungi Forest Minecart 86/87 Coins
  375.  
  376.  
  377. at first I thought 86 was the max because the game crashes if you walk towards the first coin
  378. but then I found out you can bring a tag barrel into the course
  379. https://www.youtube.com/watch?v=9NAIKIySdsU(edited)
  380. dk can moonkick up the incline at 5:47 (I don't remember if it required lag), go all the way back to the start and get in the minecart to collect the coin, then skip all the cutscenes with R to avoid intro story
  381. alternatively, you can enter the water in the first lever room (you can actually swim there by lowering your oob height), go to the end of the course, get the coins behind the junction and swim back up to the minecart
  382. Adam Whitmore - 02/02/2016
  383. i wonder if VC doesn't crash when you touch the gate i think it will probably crash
  384. February 3, 2016
  385. Adam Whitmore - 02/03/2016
  386. or the first coin, or the kremilin on the minecart
  387. RingRush - 02/03/2016
  388. you can skip the beanstalk cutscene by playing the instrument while z sliding into it
  389. the beanstalk never spawns, but you can play your instrument on the pad to fly up and get it anyways (the instrument pad isn't there if you don't have bean)(edited)
  390. if you mistime by a bit you'll just play your instrument during the cs and not lose any time, so even though it is a tight window it is worth going for(edited)
  391. hipstur - 02/03/2016
  392. wait what
  393. Isotarge - 02/03/2016
  394. Hot new STVW findings: http://pastebin.com/uJHCYmvu(edited)
  395. Pastebin
  396. STVW Theory - Pastebin.com
  397.  
  398. hipstur - 02/03/2016
  399. (y)
  400. Bismuth - 02/03/2016
  401. Steel Keg Clip to DK's Mill GB as Chunky https://youtu.be/EyrS51XeOaA
  402. YouTube
  403. Bismuth
  404. Steel Keg Clip to DK's Mill GB as Chunky
  405.  
  406.  
  407. by the way this doesn't mean you don't have to carry the first keg over, it's just that I had already done that when I started recording so one light was already flashing when I entered the room
  408. February 5, 2016
  409. Mouse - 02/05/2016
  410. someone should look into a keg dupe setup. it would save a nice chunk of time if it's simple
  411. RingRush - 02/05/2016
  412. perfect moonwalking has 3.4 speed (running forwards has 3.5 speed)
  413. February 6, 2016
  414. Kiwikiller67 - 02/06/2016
  415. http://www.twitch.tv/kiwikiller67/v/41150868 DK can clip with a moonkick in the painting room in japes. completely useless but cool
  416. Twitch
  417. Kiwikiller67
  418.  
  419. GloriousLiar - 02/06/2016
  420. adam, can you please stop with the "i've done that before"
  421. if you've done it before, document it
  422. otherwise, keep stuff like that out of the documentation channel
  423. Adam Whitmore - 02/06/2016
  424. did you know that troff n scoff room doesn't have a celing(edited)
  425. February 7, 2016
  426. Mouse - 02/07/2016
  427. i've done that before
  428. GloriousLiar - 02/07/2016
  429. Mouse >.> cmon
  430. GloriousLiar - 02/07/2016
  431. if you clip the corner of the trough in dk barn you can end up in shallow fake water
  432. February 8, 2016
  433. Znernicus - 02/08/2016
  434. https://www.youtube.com/watch?v=72PBpFtG02o
  435. YouTube
  436. Znernicus
  437. Galleon lighthouse clip
  438.  
  439.  
  440. Isotarge - 02/08/2016
  441. Nice clip and nice sneaky deinterlacing test
  442. Znernicus - 02/08/2016
  443. hah yea I tried out your recommended setting
  444. and happened to find a trick that i hadn't seen before
  445. RingRush - 02/08/2016
  446. is it a softlock leaving
  447. or a trap
  448. or a non-issue
  449. Znernicus - 02/08/2016
  450. watch to find out
  451. (aka non issue)
  452. but its funny why
  453. Tiffanyjane - 02/08/2016
  454. wow that's neat
  455. Adam Whitmore - 02/08/2016
  456. this kinda reminds me of cauldron keep early in BT
  457. is that clip gonna be useful probably not(edited)
  458. RingRush - 02/08/2016
  459. I'm thinking it would be useful tas
  460. but the biggest problem is how long it takes to leave
  461. which messes up an already really tight ship cycle
  462. Znernicus - 02/08/2016
  463. you can grab it quicker than I showed
  464. the biggest issue with the trick is how hard it is to land in the doorway
  465. February 9, 2016
  466. GloriousLiar - 02/09/2016
  467. https://www.youtube.com/watch?v=KSOAnglN9x8
  468. YouTube
  469. GloriousLiar
  470. Beetle Race Oddities
  471.  
  472.  
  473. almost a new beetle race skip but fake banana
  474. Mouse - 02/09/2016
  475. Your hitbox is off during instrument playing and camera snaps
  476. RingRush - 02/09/2016
  477. more skippable moves for 101?: play an instrument on a pad and then mash switch (with tbs stored) after the instrument is done and you can play pads with the wrong kong(edited)
  478. I playeds sax in japes lobby, switched lanky and go tthe gb to spawn....I had trombone don't know if that mattered
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