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- IS 'MAGIC' REAL/EXAMPLES OF POSSIBLE 'MAGIC'
- IS MAGIC REAL?:
- No. Well, kind of.
- ELABORATE:
- Your troll cannot summon lightning from the sky or bend the wind to their will. Nor can they use Classpect abilities in any way. Instead, Trollian technology, biology and psionic ability combines to create something which we can refer to as PSUEDOMAGIC.
- YOUR TROLL CANNOT UTILIZE ANY OF THE PSUEDOMAGIC WITHOUT FIRST GOING THROUGH A VERY LENGTHY APPROVALS PROCESS, AND THE REQUEST WILL LIKELY BE DENIED. THE ABILITY TO GAIN PSUEDOMAGIC MAY BE GRANTED THROUGH SERVER EVENTS OR CHARACTER EVENTS (WITH MOD APPROVAL).
- EXAMPLES OF PSUEDOMAGIC IN TROLLIAN SOCIETY (NOT INCLUDING PSIONICS + CHUCKLEVOODOOS):
- 1. Ghosts!
- Ghosts are commonly communed with by lowbloods and can sometimes give helpful advice. In addition, all ghosts retain a set of otherworldly abilities, not including psionic abilities that they held in life:
- -Ghosts are able to phase through objects.
- -Ghosts are able to manipulate their image somewhat, and may appear as they view themselves or as idealized versions of themselves. This is limited shapeshifting, though a ghost cannot use this ability to resemble another person, etc; only to represent themselves as younger or older, more grizzled or less scarred.
- -Ghosts, all of them, have blanket telekinetic abilities (weak).
- Consider this your average, everyday mischievous poltergeist-level abilities. Moving a spoon off a table, rattling windows, mysteriously flushing a toilet. While one spirit alone cannot do much, an army of vengeful ghouls can accomplish plenty.
- -Ghosts, depending on the time of their death, may be able to give advice which is historically accurate and useful.
- 2. Soul transfers/imbuing objects with ancestral spirits
- The spirits of deceased trolls can be trapped in objects by talented communers/psionics with special abilities -if- they are present at the time of the troll's death. (See: the gauntlets which Paternat gifted the Tournament winner, which have an ancestral spirit trapped within them.)
- -The object may have a Ghost attached to it, which can communicate with the character but may also make it more difficult to use the objects if they still have free will.
- -The object may not have a spirit attached to it, if the spirit passed on, was destroyed, etc.
- -The object may be imbued with the PSIONICS, CHUCKLEVOODOOS or PHYSICAL STRENGTH of a spirit's powers, REGARDLESS of whether the spirit is or is not still attached to the object in question. (This is typically how ancestral objects function!)
- (Soulbots fall under the 'soul transfer' category but are server-banned.)
- 3. Getting old
- -Getting old makes you look freaky!
- -Horns and fins enlarge.
- -Height increases with age.
- -Horn spurs are possible, as well as spontaneous bioluminescence, strange pigmentation or excess coloring.
- -Skin typically grows darker with age depending on sun/moon exposure/other factors.
- -Scarring naturally occurs.
- -Psionic powers strengthen with age, as do chucklevoodoos.
- -Physical strength typically increases with age, as does weapons-handling ability.
- -Adult trolls can often resemble terrifying monsters.
- 4. Forced mutations/mutilation
- The use of certain chemicals may cause spontaneous mutations in trolls (large boils, false gills, overgrown horns, tail growth, loss of limbs, growth of extra fingers, etc.) This can account for fantastical appearances such as mermaid-like trolls and other supernatural-resembling creatures.
- 5. Energy trapping/raw power vessel (related to 2)
- Some weapons (such as wands) may have raw psionic energy trapped inside of them, or may have psionic 'batteries' which recharge when the wielder comes near psionically-gifted Trolls or spirits. This is a way to explain 'wwhite science' as Eridan called it; raw power bursts from a focii such as a small wooden stick.
- 6. Gifted psionics
- Trolls who are able to find psionics with the proper skills may be able to 'gift' their psionic to another troll. Some very rich and very old highbloods do this as parting gifts to quadrants prior to their deaths. It is incredibly difficult to gift a psionic to another troll, as it requires:
- 1. The presence of a communer as described in 2;
- 2. The transfer of the deceased's psionic ability into the second party by said communer.
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