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Dunedune

IRC log 01/27/2019

Feb 26th, 2019
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  2. irclinkBOT01/27/2019
  3. [quakenet] <TeeSlayer> dunno.. I also found a way to crash the client while porting :D
  4. [quakenet] <TeeSlayer> it happens if you whisper somebody with SendChat, but the first parameter is -1
  5. [quakenet] <TeeSlayer> apparently
  6. irclinkBOT01/27/2019
  7. [quakenet] <rand> oO
  8. [quakenet] <rand> the server makes the client crashes ?
  9. [quakenet] <TeeSlayer> yup
  10. [quakenet] <TeeSlayer> The client doesn't check whether ChatterClientID really exists if it receives a whisper
  11. [quakenet] <TeeSlayer> that's my guess, haven't looked into the client code yet
  12. [quakenet] <TeeSlayer> it was a segfault
  13. [quakenet] <TeeSlayer> so probably^^
  14. irclinkBOT01/27/2019
  15. [quakenet] <koomi> oh boy
  16. [quakenet] <koomi> I spent some time fuzzing the masterserver a while back but didn't find anything
  17. [quakenet] <koomi> sounds like someone(tm) should try the client and maybe regular server too
  18. irclinkBOT01/27/2019
  19. [quakenet] <minus> rewrite it in rust
  20. irclinkBOT01/27/2019
  21. [quakenet] <rand> indeed
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