The_Zett

Entities (CK)

Oct 23rd, 2018
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  1. cl_entitysummary
  2. [Entity System] === Entity List Summary (client.dll) ===
  3. [Entity System] class portrait_world_callback_handler - 150 instances (37.88%)
  4. [Entity System] class ent_dota_tree - 115 instances (29.04%)
  5. [Entity System] class dota_world_particle_system - 32 instances (8.08%)
  6. [Entity System] class ent_dota_lightinfo - 20 instances (5.05%)
  7. [Entity System] class dota_portrait_entity - 16 instances (4.04%)
  8. [Entity System] class ambient_creatures - 15 instances (3.79%)
  9. [Entity System] class prop_dynamic_clientside - 11 instances (2.78%)
  10. [Entity System] class env_deferred_light_client_only - 10 instances (2.53%)
  11. [Entity System] class dota_item_wearable - 6 instances (1.52%)
  12. [Entity System] class point_camera - 6 instances (1.52%)
  13. [Entity System] class dota_scene_entity - 5 instances (1.26%)
  14. [Entity System] class capture_callback_handler - 3 instances (0.76%)
  15. [Entity System] class portrait_callback_handler - 2 instances (0.51%)
  16. [Entity System] class dota_portrait_base_model - 1 instance (0.25%)
  17. [Entity System] class env_wind_clientside - 1 instance (0.25%)
  18. [Entity System] class env_sky - 1 instance (0.25%)
  19. [Entity System] class env_global_light - 1 instance (0.25%)
  20. [Entity System] class dota_reflection_skybox - 1 instance (0.25%)
  21. [Entity System] === Total: 396/10,000 non-networkable entities ===
  22. [Entity System] === Entity List Summary (client.dll) ===
  23. [Entity System] class - 102 instances (49.51%)
  24. [Entity System] class dota_item_wearable - 42 instances (20.39%)
  25. [Entity System] class env_deferred_light - 12 instances (5.83%)
  26. [Entity System] class item_manta - 7 instances (3.40%)
  27. [Entity System] class npc_dota_hero_chaos_knight - 7 instances (3.40%)
  28. [Entity System] class chaos_knight_reality_rift - 7 instances (3.40%)
  29. [Entity System] class chaos_knight_phantasm - 7 instances (3.40%)
  30. [Entity System] class npc_dota_hero_announcer - 3 instances (1.46%)
  31. [Entity System] class npc_dota_hero_announcer_killing_spree - 3 instances (1.46%)
  32. [Entity System] class npc_dota_tower - 2 instances (0.97%)
  33. [Entity System] class ent_dota_fountain - 2 instances (0.97%)
  34. [Entity System] class npc_dota_creep_lane - 1 instance (0.49%)
  35. [Entity System] class dota_data_radiant - 1 instance (0.49%)
  36. [Entity System] class dota_fogofwartempviewers - 1 instance (0.49%)
  37. [Entity System] class worldent - 1 instance (0.49%)
  38. [Entity System] class player - 1 instance (0.49%)
  39. [Entity System] class dota_gamerules - 1 instance (0.49%)
  40. [Entity System] class dota_gamemanager - 1 instance (0.49%)
  41. [Entity System] class info_player_start_goodguys - 1 instance (0.49%)
  42. [Entity System] class info_player_start_badguys - 1 instance (0.49%)
  43. [Entity System] class env_tonemap_controller - 1 instance (0.49%)
  44. [Entity System] class env_fog_controller - 1 instance (0.49%)
  45. [Entity System] class dota_base_game_mode - 1 instance (0.49%)
  46. [Entity System] === Total: 206/10,000 networkable entities ===
  47.  
  48.  
  49. ] cl_entitysummary
  50. [Entity System] === Entity List Summary (client.dll) ===
  51. [Entity System] class portrait_world_callback_handler - 150 instances (37.88%)
  52. [Entity System] class ent_dota_tree - 115 instances (29.04%)
  53. [Entity System] class dota_world_particle_system - 32 instances (8.08%)
  54. [Entity System] class ent_dota_lightinfo - 20 instances (5.05%)
  55. [Entity System] class dota_portrait_entity - 16 instances (4.04%)
  56. [Entity System] class ambient_creatures - 15 instances (3.79%)
  57. [Entity System] class prop_dynamic_clientside - 11 instances (2.78%)
  58. [Entity System] class env_deferred_light_client_only - 10 instances (2.53%)
  59. [Entity System] class dota_item_wearable - 6 instances (1.52%)
  60. [Entity System] class point_camera - 6 instances (1.52%)
  61. [Entity System] class dota_scene_entity - 5 instances (1.26%)
  62. [Entity System] class capture_callback_handler - 3 instances (0.76%)
  63. [Entity System] class portrait_callback_handler - 2 instances (0.51%)
  64. [Entity System] class dota_portrait_base_model - 1 instance (0.25%)
  65. [Entity System] class env_wind_clientside - 1 instance (0.25%)
  66. [Entity System] class env_sky - 1 instance (0.25%)
  67. [Entity System] class env_global_light - 1 instance (0.25%)
  68. [Entity System] class dota_reflection_skybox - 1 instance (0.25%)
  69. [Entity System] === Total: 396/10,000 non-networkable entities ===
  70. [Entity System] === Entity List Summary (client.dll) ===
  71. [Entity System] class - 78 instances (48.15%)
  72. [Entity System] class dota_item_wearable - 30 instances (18.52%)
  73. [Entity System] class env_deferred_light - 12 instances (7.41%)
  74. [Entity System] class chaos_knight_phantasm - 5 instances (3.09%)
  75. [Entity System] class npc_dota_hero_chaos_knight - 5 instances (3.09%)
  76. [Entity System] class chaos_knight_reality_rift - 5 instances (3.09%)
  77. [Entity System] class item_manta - 5 instances (3.09%)
  78. [Entity System] class npc_dota_hero_announcer - 3 instances (1.85%)
  79. [Entity System] class npc_dota_hero_announcer_killing_spree - 3 instances (1.85%)
  80. [Entity System] class npc_dota_tower - 2 instances (1.23%)
  81. [Entity System] class ent_dota_fountain - 2 instances (1.23%)
  82. [Entity System] class npc_dota_creep_lane - 1 instance (0.62%)
  83. [Entity System] class dota_data_radiant - 1 instance (0.62%)
  84. [Entity System] class dota_fogofwartempviewers - 1 instance (0.62%)
  85. [Entity System] class worldent - 1 instance (0.62%)
  86. [Entity System] class player - 1 instance (0.62%)
  87. [Entity System] class dota_gamerules - 1 instance (0.62%)
  88. [Entity System] class dota_gamemanager - 1 instance (0.62%)
  89. [Entity System] class info_player_start_goodguys - 1 instance (0.62%)
  90. [Entity System] class info_player_start_badguys - 1 instance (0.62%)
  91. [Entity System] class env_tonemap_controller - 1 instance (0.62%)
  92. [Entity System] class env_fog_controller - 1 instance (0.62%)
  93. [Entity System] class dota_base_game_mode - 1 instance (0.62%)
  94. [Entity System] === Total: 162/10,000 networkable entities ===
  95.  
  96.  
  97. ] cl_entitysummary
  98. [Entity System] === Entity List Summary (client.dll) ===
  99. [Entity System] class portrait_world_callback_handler - 150 instances (37.88%)
  100. [Entity System] class ent_dota_tree - 115 instances (29.04%)
  101. [Entity System] class dota_world_particle_system - 32 instances (8.08%)
  102. [Entity System] class ent_dota_lightinfo - 20 instances (5.05%)
  103. [Entity System] class dota_portrait_entity - 16 instances (4.04%)
  104. [Entity System] class ambient_creatures - 15 instances (3.79%)
  105. [Entity System] class prop_dynamic_clientside - 11 instances (2.78%)
  106. [Entity System] class env_deferred_light_client_only - 10 instances (2.53%)
  107. [Entity System] class dota_item_wearable - 6 instances (1.52%)
  108. [Entity System] class point_camera - 6 instances (1.52%)
  109. [Entity System] class dota_scene_entity - 5 instances (1.26%)
  110. [Entity System] class capture_callback_handler - 3 instances (0.76%)
  111. [Entity System] class portrait_callback_handler - 2 instances (0.51%)
  112. [Entity System] class dota_portrait_base_model - 1 instance (0.25%)
  113. [Entity System] class env_wind_clientside - 1 instance (0.25%)
  114. [Entity System] class env_sky - 1 instance (0.25%)
  115. [Entity System] class env_global_light - 1 instance (0.25%)
  116. [Entity System] class dota_reflection_skybox - 1 instance (0.25%)
  117. [Entity System] === Total: 396/10,000 non-networkable entities ===
  118. [Entity System] === Entity List Summary (client.dll) ===
  119. [Entity System] class - 30 instances (40.54%)
  120. [Entity System] class env_deferred_light - 12 instances (16.22%)
  121. [Entity System] class dota_item_wearable - 6 instances (8.11%)
  122. [Entity System] class npc_dota_hero_announcer - 3 instances (4.05%)
  123. [Entity System] class npc_dota_hero_announcer_killing_spree - 3 instances (4.05%)
  124. [Entity System] class npc_dota_tower - 2 instances (2.70%)
  125. [Entity System] class ent_dota_fountain - 2 instances (2.70%)
  126. [Entity System] class item_manta - 1 instance (1.35%)
  127. [Entity System] class npc_dota_creep_lane - 1 instance (1.35%)
  128. [Entity System] class npc_dota_hero_chaos_knight - 1 instance (1.35%)
  129. [Entity System] class chaos_knight_reality_rift - 1 instance (1.35%)
  130. [Entity System] class chaos_knight_phantasm - 1 instance (1.35%)
  131. [Entity System] class dota_data_radiant - 1 instance (1.35%)
  132. [Entity System] class dota_fogofwartempviewers - 1 instance (1.35%)
  133. [Entity System] class worldent - 1 instance (1.35%)
  134. [Entity System] class player - 1 instance (1.35%)
  135. [Entity System] class dota_gamerules - 1 instance (1.35%)
  136. [Entity System] class dota_gamemanager - 1 instance (1.35%)
  137. [Entity System] class info_player_start_goodguys - 1 instance (1.35%)
  138. [Entity System] class info_player_start_badguys - 1 instance (1.35%)
  139. [Entity System] class env_tonemap_controller - 1 instance (1.35%)
  140. [Entity System] class env_fog_controller - 1 instance (1.35%)
  141. [Entity System] class dota_base_game_mode - 1 instance (1.35%)
  142. [Entity System] === Total: 74/10,000 networkable entities ===
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