Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- cl_entitysummary
- [Entity System] === Entity List Summary (client.dll) ===
- [Entity System] class portrait_world_callback_handler - 150 instances (37.88%)
- [Entity System] class ent_dota_tree - 115 instances (29.04%)
- [Entity System] class dota_world_particle_system - 32 instances (8.08%)
- [Entity System] class ent_dota_lightinfo - 20 instances (5.05%)
- [Entity System] class dota_portrait_entity - 16 instances (4.04%)
- [Entity System] class ambient_creatures - 15 instances (3.79%)
- [Entity System] class prop_dynamic_clientside - 11 instances (2.78%)
- [Entity System] class env_deferred_light_client_only - 10 instances (2.53%)
- [Entity System] class dota_item_wearable - 6 instances (1.52%)
- [Entity System] class point_camera - 6 instances (1.52%)
- [Entity System] class dota_scene_entity - 5 instances (1.26%)
- [Entity System] class capture_callback_handler - 3 instances (0.76%)
- [Entity System] class portrait_callback_handler - 2 instances (0.51%)
- [Entity System] class dota_portrait_base_model - 1 instance (0.25%)
- [Entity System] class env_wind_clientside - 1 instance (0.25%)
- [Entity System] class env_sky - 1 instance (0.25%)
- [Entity System] class env_global_light - 1 instance (0.25%)
- [Entity System] class dota_reflection_skybox - 1 instance (0.25%)
- [Entity System] === Total: 396/10,000 non-networkable entities ===
- [Entity System] === Entity List Summary (client.dll) ===
- [Entity System] class - 102 instances (49.51%)
- [Entity System] class dota_item_wearable - 42 instances (20.39%)
- [Entity System] class env_deferred_light - 12 instances (5.83%)
- [Entity System] class item_manta - 7 instances (3.40%)
- [Entity System] class npc_dota_hero_chaos_knight - 7 instances (3.40%)
- [Entity System] class chaos_knight_reality_rift - 7 instances (3.40%)
- [Entity System] class chaos_knight_phantasm - 7 instances (3.40%)
- [Entity System] class npc_dota_hero_announcer - 3 instances (1.46%)
- [Entity System] class npc_dota_hero_announcer_killing_spree - 3 instances (1.46%)
- [Entity System] class npc_dota_tower - 2 instances (0.97%)
- [Entity System] class ent_dota_fountain - 2 instances (0.97%)
- [Entity System] class npc_dota_creep_lane - 1 instance (0.49%)
- [Entity System] class dota_data_radiant - 1 instance (0.49%)
- [Entity System] class dota_fogofwartempviewers - 1 instance (0.49%)
- [Entity System] class worldent - 1 instance (0.49%)
- [Entity System] class player - 1 instance (0.49%)
- [Entity System] class dota_gamerules - 1 instance (0.49%)
- [Entity System] class dota_gamemanager - 1 instance (0.49%)
- [Entity System] class info_player_start_goodguys - 1 instance (0.49%)
- [Entity System] class info_player_start_badguys - 1 instance (0.49%)
- [Entity System] class env_tonemap_controller - 1 instance (0.49%)
- [Entity System] class env_fog_controller - 1 instance (0.49%)
- [Entity System] class dota_base_game_mode - 1 instance (0.49%)
- [Entity System] === Total: 206/10,000 networkable entities ===
- ] cl_entitysummary
- [Entity System] === Entity List Summary (client.dll) ===
- [Entity System] class portrait_world_callback_handler - 150 instances (37.88%)
- [Entity System] class ent_dota_tree - 115 instances (29.04%)
- [Entity System] class dota_world_particle_system - 32 instances (8.08%)
- [Entity System] class ent_dota_lightinfo - 20 instances (5.05%)
- [Entity System] class dota_portrait_entity - 16 instances (4.04%)
- [Entity System] class ambient_creatures - 15 instances (3.79%)
- [Entity System] class prop_dynamic_clientside - 11 instances (2.78%)
- [Entity System] class env_deferred_light_client_only - 10 instances (2.53%)
- [Entity System] class dota_item_wearable - 6 instances (1.52%)
- [Entity System] class point_camera - 6 instances (1.52%)
- [Entity System] class dota_scene_entity - 5 instances (1.26%)
- [Entity System] class capture_callback_handler - 3 instances (0.76%)
- [Entity System] class portrait_callback_handler - 2 instances (0.51%)
- [Entity System] class dota_portrait_base_model - 1 instance (0.25%)
- [Entity System] class env_wind_clientside - 1 instance (0.25%)
- [Entity System] class env_sky - 1 instance (0.25%)
- [Entity System] class env_global_light - 1 instance (0.25%)
- [Entity System] class dota_reflection_skybox - 1 instance (0.25%)
- [Entity System] === Total: 396/10,000 non-networkable entities ===
- [Entity System] === Entity List Summary (client.dll) ===
- [Entity System] class - 78 instances (48.15%)
- [Entity System] class dota_item_wearable - 30 instances (18.52%)
- [Entity System] class env_deferred_light - 12 instances (7.41%)
- [Entity System] class chaos_knight_phantasm - 5 instances (3.09%)
- [Entity System] class npc_dota_hero_chaos_knight - 5 instances (3.09%)
- [Entity System] class chaos_knight_reality_rift - 5 instances (3.09%)
- [Entity System] class item_manta - 5 instances (3.09%)
- [Entity System] class npc_dota_hero_announcer - 3 instances (1.85%)
- [Entity System] class npc_dota_hero_announcer_killing_spree - 3 instances (1.85%)
- [Entity System] class npc_dota_tower - 2 instances (1.23%)
- [Entity System] class ent_dota_fountain - 2 instances (1.23%)
- [Entity System] class npc_dota_creep_lane - 1 instance (0.62%)
- [Entity System] class dota_data_radiant - 1 instance (0.62%)
- [Entity System] class dota_fogofwartempviewers - 1 instance (0.62%)
- [Entity System] class worldent - 1 instance (0.62%)
- [Entity System] class player - 1 instance (0.62%)
- [Entity System] class dota_gamerules - 1 instance (0.62%)
- [Entity System] class dota_gamemanager - 1 instance (0.62%)
- [Entity System] class info_player_start_goodguys - 1 instance (0.62%)
- [Entity System] class info_player_start_badguys - 1 instance (0.62%)
- [Entity System] class env_tonemap_controller - 1 instance (0.62%)
- [Entity System] class env_fog_controller - 1 instance (0.62%)
- [Entity System] class dota_base_game_mode - 1 instance (0.62%)
- [Entity System] === Total: 162/10,000 networkable entities ===
- ] cl_entitysummary
- [Entity System] === Entity List Summary (client.dll) ===
- [Entity System] class portrait_world_callback_handler - 150 instances (37.88%)
- [Entity System] class ent_dota_tree - 115 instances (29.04%)
- [Entity System] class dota_world_particle_system - 32 instances (8.08%)
- [Entity System] class ent_dota_lightinfo - 20 instances (5.05%)
- [Entity System] class dota_portrait_entity - 16 instances (4.04%)
- [Entity System] class ambient_creatures - 15 instances (3.79%)
- [Entity System] class prop_dynamic_clientside - 11 instances (2.78%)
- [Entity System] class env_deferred_light_client_only - 10 instances (2.53%)
- [Entity System] class dota_item_wearable - 6 instances (1.52%)
- [Entity System] class point_camera - 6 instances (1.52%)
- [Entity System] class dota_scene_entity - 5 instances (1.26%)
- [Entity System] class capture_callback_handler - 3 instances (0.76%)
- [Entity System] class portrait_callback_handler - 2 instances (0.51%)
- [Entity System] class dota_portrait_base_model - 1 instance (0.25%)
- [Entity System] class env_wind_clientside - 1 instance (0.25%)
- [Entity System] class env_sky - 1 instance (0.25%)
- [Entity System] class env_global_light - 1 instance (0.25%)
- [Entity System] class dota_reflection_skybox - 1 instance (0.25%)
- [Entity System] === Total: 396/10,000 non-networkable entities ===
- [Entity System] === Entity List Summary (client.dll) ===
- [Entity System] class - 30 instances (40.54%)
- [Entity System] class env_deferred_light - 12 instances (16.22%)
- [Entity System] class dota_item_wearable - 6 instances (8.11%)
- [Entity System] class npc_dota_hero_announcer - 3 instances (4.05%)
- [Entity System] class npc_dota_hero_announcer_killing_spree - 3 instances (4.05%)
- [Entity System] class npc_dota_tower - 2 instances (2.70%)
- [Entity System] class ent_dota_fountain - 2 instances (2.70%)
- [Entity System] class item_manta - 1 instance (1.35%)
- [Entity System] class npc_dota_creep_lane - 1 instance (1.35%)
- [Entity System] class npc_dota_hero_chaos_knight - 1 instance (1.35%)
- [Entity System] class chaos_knight_reality_rift - 1 instance (1.35%)
- [Entity System] class chaos_knight_phantasm - 1 instance (1.35%)
- [Entity System] class dota_data_radiant - 1 instance (1.35%)
- [Entity System] class dota_fogofwartempviewers - 1 instance (1.35%)
- [Entity System] class worldent - 1 instance (1.35%)
- [Entity System] class player - 1 instance (1.35%)
- [Entity System] class dota_gamerules - 1 instance (1.35%)
- [Entity System] class dota_gamemanager - 1 instance (1.35%)
- [Entity System] class info_player_start_goodguys - 1 instance (1.35%)
- [Entity System] class info_player_start_badguys - 1 instance (1.35%)
- [Entity System] class env_tonemap_controller - 1 instance (1.35%)
- [Entity System] class env_fog_controller - 1 instance (1.35%)
- [Entity System] class dota_base_game_mode - 1 instance (1.35%)
- [Entity System] === Total: 74/10,000 networkable entities ===
Advertisement
Add Comment
Please, Sign In to add comment