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MISTA_NARWHALS321

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Apr 28th, 2017
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  1.  
  2. user = "Clarencegab"
  3.  
  4. maincolor = "Black" -- this is the main color of your dragon
  5. secondcolor = "Bright red" -- this is the color of the details
  6.  
  7. m = Instance.new("Model")
  8. m.Parent = game.Players[user].Character
  9. m.Name = "Dragon -- Neeps Soul/Gaurdian"
  10.  
  11. script.Parent = m
  12. script.Name = "Dragon -- Neeps Soul/Gaurdian"
  13. FloatingOnUser = true
  14. Carrying = false
  15.  
  16. torso = game.Players[user].Character:findFirstChild("Torso")
  17. they = 0
  18.  
  19. he = Instance.new("Part")
  20. he.Parent = m
  21. he.Name = "Head"
  22. he.formFactor = ("Symmetric")
  23. he.Size = Vector3.new(2,2,2)
  24. he.BrickColor = BrickColor.new(maincolor)
  25. he.Anchored = false
  26. he.CanCollide = false
  27. he.Locked = true
  28. he.TopSurface = ("Smooth")
  29. he.BottomSurface = ("Smooth")
  30. he.Position = torso.Position
  31. hem = Instance.new("SpecialMesh")
  32. hem.Parent = he
  33. hem.MeshType = ("Brick")
  34. hem.Scale = Vector3.new(1.4,1,2)
  35.  
  36. tor = Instance.new("Part")
  37. tor.Parent = m
  38. tor.Name = "Torso"
  39. tor.formFactor = ("Symmetric")
  40. tor.Size = Vector3.new(2,2,2)
  41. tor.BrickColor = BrickColor.new(maincolor)
  42. tor.Anchored = false
  43. tor.CanCollide = false
  44. tor.Locked = true
  45. tor.TopSurface = ("Smooth")
  46. tor.BottomSurface = ("Smooth")
  47. tor.Position = torso.Position
  48. torm = Instance.new("SpecialMesh")
  49. torm.Parent = tor
  50. torm.MeshType = ("Brick")
  51. torm.Scale = Vector3.new(2,1.2,4.5)
  52.  
  53. w = Instance.new("Motor")
  54. w.Parent = tor
  55. w.Name = "MainWeld"
  56. w.Part0 = tor
  57. w.Part1 = he
  58. w.C0 = CFrame.new(0,1,-4.5)
  59.  
  60. m:MakeJoints()
  61.  
  62. function Del(E, T)
  63. wait(T)
  64. E:remove()
  65. end
  66. hu = Instance.new("Humanoid")
  67. hu.Parent = m
  68. hu.Name = "Humanoid"
  69. hu.PlatformStand = true
  70. hu.MaxHealth = MathHuge
  71. hin = Instance.new("Hint")
  72. hin.Parent = workspace
  73. hin.Name = "Blawfhherhgsgdtrdyjxtdnysvhgrt"
  74. hin.Text = "The Dragon "..user.." is using, Dragon ---- neepstars2833's script"
  75. coroutine.resume(coroutine.create(Del), hin, 8)
  76. floaty = Instance.new("BodyPosition")
  77. floaty.Parent = tor
  78. floaty.Name = "FloatyPosition"
  79. floaty.maxForce = Vector3.new(0,math.huge,0)
  80. floaty.position = torso.Position + Vector3.new(0,6,0)
  81. stablizer = Instance.new("BodyGyro")
  82. stablizer.Parent = tor
  83. stablizer.cframe = torso.CFrame
  84. stablizer.D = 100
  85.  
  86.  
  87. -----[[Other Parts]]--------------------------------------------------
  88.  
  89. --[[Eyez]]----------------------
  90. eye1 = Instance.new("Part")
  91. eye1.Parent = m
  92. eye1.Name = "Right Eye"
  93. eye1.formFactor = ("Symmetric")
  94. eye1.Size = Vector3.new(1,1,1)
  95. eye1.BrickColor = BrickColor.new(secondcolor)
  96. eye1.Anchored = false
  97. eye1.CanCollide = false
  98. eye1.Locked = true
  99. eye1.TopSurface = ("Smooth")
  100. eye1.BottomSurface = ("Smooth")
  101. eye1.Position = torso.Position
  102. eye1.Reflectance = 0.15
  103. eye1m = Instance.new("BlockMesh")
  104. eye1m.Parent = eye1
  105. eye1m.Scale = Vector3.new(0.7,0.3,0.5)
  106. eye1w = Instance.new("Motor")
  107. eye1w.Parent = he
  108. eye1w.Name = "Eye1Weld"
  109. eye1w.Part0 = he
  110. eye1w.Part1 = eye1
  111. eye1w.C0 = CFrame.new(0.6,0.3,-1.8) * CFrame.Angles(0,0,0.4)
  112.  
  113. eye2 = Instance.new("Part")
  114. eye2.Parent = m
  115. eye2.Name = "Left Eye"
  116. eye2.formFactor = ("Symmetric")
  117. eye2.Size = Vector3.new(1,1,1)
  118. eye2.BrickColor = BrickColor.new(secondcolor)
  119. eye2.Anchored = false
  120. eye2.CanCollide = false
  121. eye2.Locked = true
  122. eye2.TopSurface = ("Smooth")
  123. eye2.BottomSurface = ("Smooth")
  124. eye2.Position = torso.Position
  125. eye2.Reflectance = 0.15
  126. eye2m = Instance.new("BlockMesh")
  127. eye2m.Parent = eye2
  128. eye2m.Scale = Vector3.new(0.7,0.3,0.5)
  129. eye2w = Instance.new("Motor")
  130. eye2w.Parent = he
  131. eye2w.Name = "Eye2Weld"
  132. eye2w.Part0 = he
  133. eye2w.Part1 = eye2
  134. eye2w.C0 = CFrame.new(-0.6,0.3,-1.8) * CFrame.Angles(0,0,-0.4)
  135. --------------
  136.  
  137. ----[[Head Spike]]----------------
  138. spike = Instance.new("Part")
  139. spike.Parent = m
  140. spike.Name = "Head Spike"
  141. spike.formFactor = ("Symmetric")
  142. spike.Size = Vector3.new(1,1,1)
  143. spike.BrickColor = BrickColor.new(secondcolor)
  144. spike.Anchored = false
  145. spike.CanCollide = false
  146. spike.Locked = true
  147. spike.TopSurface = ("Smooth")
  148. spike.BottomSurface = ("Smooth")
  149. spike.Position = torso.Position
  150. spike.Reflectance = 0.15
  151. spikem = Instance.new("SpecialMesh")
  152. spikem.Parent = spike
  153. spikem.MeshType = ("Wedge")
  154. spikem.Scale = Vector3.new(0.3,0.5,2)
  155. spikew = Instance.new("Motor")
  156. spikew.Parent = he
  157. spikew.Name = "HeadSpikeWeld"
  158. spikew.Part0 = he
  159. spikew.Part1 = spike
  160. spikew.C0 = CFrame.new(0,1.25,0) * CFrame.Angles(0,0,0)
  161. -------------
  162.  
  163.  
  164. ----[[Torso Line]]----------------------------------
  165. line = Instance.new("Part")
  166. line.Parent = m
  167. line.Name = "Torso Line"
  168. line.formFactor = ("Symmetric")
  169. line.Size = Vector3.new(1,1,1)
  170. line.BrickColor = BrickColor.new(secondcolor)
  171. line.Anchored = false
  172. line.CanCollide = false
  173. line.Locked = true
  174. line.TopSurface = ("Smooth")
  175. line.BottomSurface = ("Smooth")
  176. line.Position = torso.Position
  177. line.Reflectance = 0.15
  178. linem = Instance.new("SpecialMesh")
  179. linem.Parent = line
  180. linem.MeshType = ("Head")
  181. linem.Scale = Vector3.new(1.2,7.42,1.2)
  182. linew = Instance.new("Motor")
  183. linew.Parent = tor
  184. linew.Name = "TorsoLineWeld"
  185. linew.Part0 = tor
  186. linew.Part1 = line
  187. linew.C0 = CFrame.new(0,0.635,0.8) * CFrame.Angles(math.pi/2,0,0)
  188. -----------------
  189.  
  190. --[[Right Wing]]-------------------
  191. posx = 0
  192. posy = 0
  193. posz = 0
  194. scalex = 0
  195. scalez = 0
  196. wm = Instance.new("Model")
  197. wm.Parent = m
  198. wm.Name = "Right Wing"
  199. for i = 1, 6 do
  200. wing = Instance.new("Part")
  201. wing.Parent = wm
  202. if i == 1 then
  203. wing.Name = "WingMain"
  204. else
  205. wing.Name = "WingPart"
  206. end
  207. wing.formFactor = ("Symmetric")
  208. wing.Size = Vector3.new(1,1,1)
  209. wing.BrickColor = BrickColor.new(maincolor)
  210. wing.Anchored = false
  211. wing.CanCollide = false
  212. wing.Locked = true
  213. wing.TopSurface = ("Smooth")
  214. wing.BottomSurface = ("Smooth")
  215. wing.Position = torso.Position
  216. wingm = Instance.new("SpecialMesh")
  217. wingm.Parent = wing
  218. wingm.MeshType = ("Brick")
  219. wingm.Scale = Vector3.new(2+scalex,1.2,3.5+scalez)
  220. if i == 1 then
  221. wingw = Instance.new("Motor")
  222. wingw.Parent = tor
  223. wingw.Name = "RightWingWeld"
  224. wingw.MaxVelocity = 0.02
  225. wingw.Part0 = tor
  226. wingw.Part1 = wing
  227. wingw.C0 = CFrame.new(2.2,0.2,-1) * CFrame.Angles(0,0,0.4)
  228. else
  229. wingw = Instance.new("Motor")
  230. wingw.Parent = wm:findFirstChild("WingMain")
  231. wingw.Name = "WingWeld"
  232. wingw.Part0 = wingw.Parent
  233. wingw.Part1 = wing
  234. wingw.C0 = CFrame.new(posx,posy,posz)
  235. end
  236. if i == 6 then
  237. wspike = Instance.new("Part")
  238. wspike.Parent = wm
  239. wspike.Name = "RightWingSpike"
  240. wspike.formFactor = ("Symmetric")
  241. wspike.Size = Vector3.new(1,1,1)
  242. wspike.BrickColor = BrickColor.new(maincolor)
  243. wspike.Anchored = false
  244. wspike.CanCollide = false
  245. wspike.Locked = true
  246. wspike.TopSurface = ("Smooth")
  247. wspike.BottomSurface = ("Smooth")
  248. wspike.Position = torso.Position
  249. wspike.Reflectance = 0
  250. wspikem = Instance.new("SpecialMesh")
  251. wspikem.Parent = wspike
  252. wspikem.MeshType = ("Wedge")
  253. wspikem.Scale = Vector3.new(0.7+scalex,0.8,1.2)
  254. wspikew = Instance.new("Motor")
  255. wspikew.Parent = wing
  256. wspikew.Name = "WingSpikeWeld"
  257. wspikew.Part0 = wing
  258. wspikew.Part1 = wspike
  259. wspikew.C0 = CFrame.new(0,0,wingm.Scale.z/1.7) * CFrame.Angles(0,math.pi,0)
  260. end
  261. posz = posz + i/3
  262. if i ~= 5 then
  263. posx = posx + 0.8
  264. else
  265. posx = posx + 0.5
  266. end
  267. scalex = scalex - 0.25
  268. if i ~= 5 then
  269. scalez = scalez + 0.4
  270. else
  271. scalez = scalez + 1.2
  272. end
  273. end
  274. -------------
  275.  
  276.  
  277. --[[Left Wing]]-------------------
  278. posx = 0
  279. posy = 0
  280. posz = 0
  281. scalex = 0
  282. scalez = 0
  283. wm2 = Instance.new("Model")
  284. wm2.Parent = m
  285. wm2.Name = "Left Wing"
  286. for i = 1, 6 do
  287. wing = Instance.new("Part")
  288. wing.Parent = wm2
  289. if i == 1 then
  290. wing.Name = "WingMain"
  291. else
  292. wing.Name = "WingPart"
  293. end
  294. wing.formFactor = ("Symmetric")
  295. wing.Size = Vector3.new(1,1,1)
  296. wing.BrickColor = BrickColor.new(maincolor)
  297. wing.Anchored = false
  298. wing.CanCollide = false
  299. wing.Locked = true
  300. wing.TopSurface = ("Smooth")
  301. wing.BottomSurface = ("Smooth")
  302. wing.Position = torso.Position
  303. wingm = Instance.new("SpecialMesh")
  304. wingm.Parent = wing
  305. wingm.MeshType = ("Brick")
  306. wingm.Scale = Vector3.new(2+scalex,1.2,3.5+scalez)
  307. if i == 1 then
  308. wingw = Instance.new("Motor")
  309. wingw.Parent = tor
  310. wingw.Name = "LeftWingWeld"
  311. wingw.MaxVelocity = 0.02
  312. wingw.Part0 = tor
  313. wingw.Part1 = wing
  314. wingw.C0 = CFrame.new(-2.2,0.2,-1) * CFrame.Angles(0,0,-0.4)
  315. else
  316. wingw = Instance.new("Motor")
  317. wingw.Parent = wm2:findFirstChild("WingMain")
  318. wingw.Name = "WingWeld"
  319. wingw.Part0 = wingw.Parent
  320. wingw.Part1 = wing
  321. wingw.C0 = CFrame.new(posx,posy,posz)
  322. end
  323. if i == 6 then
  324. wspike = Instance.new("Part")
  325. wspike.Parent = wm2
  326. wspike.Name = "LeftWingSpike"
  327. wspike.formFactor = ("Symmetric")
  328. wspike.Size = Vector3.new(1,1,1)
  329. wspike.BrickColor = BrickColor.new(maincolor)
  330. wspike.Anchored = false
  331. wspike.CanCollide = false
  332. wspike.Locked = true
  333. wspike.TopSurface = ("Smooth")
  334. wspike.BottomSurface = ("Smooth")
  335. wspike.Position = torso.Position
  336. wspike.Reflectance = 0
  337. wspikem = Instance.new("SpecialMesh")
  338. wspikem.Parent = wspike
  339. wspikem.MeshType = ("Wedge")
  340. wspikem.Scale = Vector3.new(0.7+scalex,0.8,1.2)
  341. wspikew = Instance.new("Motor")
  342. wspikew.Parent = wing
  343. wspikew.Name = "WingSpikeWeld"
  344. wspikew.Part0 = wing
  345. wspikew.Part1 = wspike
  346. wspikew.C0 = CFrame.new(0,0,wingm.Scale.z/1.7) * CFrame.Angles(0,math.pi,0)
  347. end
  348. posz = posz + i/3
  349. if i ~= 5 then
  350. posx = posx - 0.8
  351. else
  352. posx = posx - 0.5
  353. end
  354. scalex = scalex - 0.25
  355. if i ~= 5 then
  356. scalez = scalez + 0.4
  357. else
  358. scalez = scalez + 1.2
  359. end
  360. end
  361. -----------------
  362.  
  363.  
  364. --[[Tail]]--------------------------------
  365. posx = 0
  366. posy = 0
  367. posz = 0
  368. scalex = 0
  369. scalez = 0
  370. anglezor = 0
  371. tm = Instance.new("Model")
  372. tm.Parent = m
  373. tm.Name = "Tail"
  374. for i = 1, 6 do
  375. tail = Instance.new("Part")
  376. tail.Parent = tm
  377. if i == 1 then
  378. tail.Name = "TailMain"
  379. else
  380. tail.Name = "TailPart"
  381. end
  382. tail.formFactor = ("Symmetric")
  383. tail.Size = Vector3.new(1,1,1)
  384. tail.BrickColor = BrickColor.new(maincolor)
  385. tail.Anchored = false
  386. tail.CanCollide = false
  387. tail.Locked = true
  388. tail.TopSurface = ("Smooth")
  389. tail.BottomSurface = ("Smooth")
  390. tail.Position = torso.Position
  391. tailm = Instance.new("SpecialMesh")
  392. tailm.Parent = tail
  393. tailm.MeshType = ("Brick")
  394. tailm.Scale = Vector3.new(2.2+scalex,1.2,1.7+scalez)
  395. if i == 1 then
  396. tailw = Instance.new("Motor")
  397. tailw.Parent = tor
  398. tailw.Name = "TailWeld"
  399. tailw.MaxVelocity = 0.01
  400. tailw.Part0 = tor
  401. tailw.Part1 = tail
  402. tailw.C0 = CFrame.new(0,0.3,5) * CFrame.Angles(-0.3,0,0)
  403. else
  404. tailw = Instance.new("Motor")
  405. tailw.Parent = tm:findFirstChild("TailMain")
  406. tailw.Name = "TailWeld"
  407. tailw.Part0 = tailw.Parent
  408. tailw.Part1 = tail
  409. tailw.C0 = CFrame.new(posx,posy,posz) * CFrame.Angles(-anglezor,0,0)
  410. end
  411. if i == 6 then
  412. tspike = Instance.new("Part")
  413. tspike.Parent = tm
  414. tspike.Name = "TailSpike"
  415. tspike.formFactor = ("Symmetric")
  416. tspike.Size = Vector3.new(1,1,1)
  417. tspike.BrickColor = BrickColor.new(maincolor)
  418. tspike.Anchored = false
  419. tspike.CanCollide = false
  420. tspike.Locked = true
  421. tspike.TopSurface = ("Smooth")
  422. tspike.BottomSurface = ("Smooth")
  423. tspike.Position = torso.Position
  424. tspike.Reflectance = 0
  425. tspikem = Instance.new("SpecialMesh")
  426. tspikem.Parent = tspike
  427. tspikem.MeshType = ("Wedge")
  428. tspikem.Scale = Vector3.new(2+scalex,1,1.5+scalez)
  429. tspikew = Instance.new("Motor")
  430. tspikew.Parent = tail
  431. tspikew.Name = "TailSpikeWeld"
  432. tspikew.Part0 = tail
  433. tspikew.Part1 = tspike
  434. tspikew.C0 = CFrame.new(0,0,tailm.Scale.z/1.2) * CFrame.Angles(0,math.pi,0)
  435. end
  436. if i < 3 then
  437. posy = posy + 0.13
  438. posz = posz + 1
  439. elseif i > 6 then
  440. posy = posy + 0.1
  441. posz = posz + 1
  442. else
  443. posy = posy + 0.4
  444. posz = posz + 0.8
  445. end
  446. anglezor = anglezor + 0.12
  447. end
  448.  
  449. rightwing = tor:findFirstChild("RightWingWeld")
  450. leftwing = tor:findFirstChild("LeftWingWeld")
  451. tail = tor:findFirstChild("TailWeld")
  452.  
  453. m:MakeJoints()
  454.  
  455. vip = game.Players[user]
  456.  
  457. function Chat(msg)
  458. if string.sub(msg, 1, 8) == "Dragon, " then
  459.  
  460. if string.find(msg, "remove") then
  461. if string.find(msg, "your") then
  462. if string.find(msg, "self") then
  463. if torso:findFirstChild("Floaty") ~= nil then
  464. torso.Floaty:remove()
  465. end
  466. m:remove()
  467. end
  468. end
  469. end
  470.  
  471. if string.find(msg, "kill") then
  472. c = game.Players:GetChildren()
  473. for blawg = 1, #c do
  474. if string.find(msg, c[blawg].Name) then
  475. c[blawg].Character:BreakJoints()
  476. else
  477. wait()
  478. end
  479. end
  480. end
  481.  
  482. if string.find(msg, "grip staff") then
  483. a = game:GetService("InsertService"):LoadAsset(33495147)
  484. a.Parent = game.Workspace
  485. a:MoveTo(game.Workspace[vip.Name].Torso.Position)
  486. end
  487.  
  488. if string.find(msg, "insert") then
  489. g = game:GetService("InsertService"):LoadAsset(23391377)
  490. g.Parent = game.Workspace
  491. g:MoveTo(game.Workspace[vip.Name].Torso.Position)
  492. end
  493.  
  494. if string.find(msg, "carry") then
  495. if tor:findFirstChild("Floaty") ~= nil then
  496. wait()
  497. else
  498. FloatingOnUser = false
  499. Carrying = true
  500. floaty2 = floaty:Clone()
  501. floaty2.Parent = torso
  502. floaty2.Name = "Floaty"
  503. torso.CFrame = torso.CFrame + Vector3.new(0,7,0)
  504. while Carrying == true do
  505. leftwing.DesiredAngle = 0.9
  506. rightwing.DesiredAngle = -0.9
  507. for i = 1, 22 do
  508. if Carrying == true then
  509. floaty2.position = torso.Position + Vector3.new(0,1.4,0)
  510. tor.CFrame = torso.CFrame + Vector3.new(0,-3,0)
  511. floaty.position = torso.Position + Vector3.new(0,-3,0)
  512. wait(0.05)
  513. end
  514. end
  515. leftwing.DesiredAngle = -0.3
  516. rightwing.DesiredAngle = 0.3
  517. for iii = 1, 22 do
  518. if Carrying == true then
  519. floaty2.position = torso.Position + Vector3.new(0,-1.4,0)
  520. tor.CFrame = torso.CFrame + Vector3.new(0,-5,0)
  521. floaty.position = torso.Position + Vector3.new(0,-5,0)
  522. wait(0.05)
  523. end
  524. end
  525. end
  526. end
  527. end
  528.  
  529. if string.find(msg, "drop") then
  530. if torso:findFirstChild("Floaty") ~= nil then
  531. torso:findFirstChild("Floaty"):remove()
  532. Carrying = false
  533. FloatingOnUser = true
  534. torso.CFrame = torso.CFrame - Vector3.new(0,5,0)
  535. while FloatingOnUser == true do
  536. leftwing.DesiredAngle = 0.9
  537. rightwing.DesiredAngle = -0.9
  538. for i = 1, 22 do
  539. if FloatingOnUser == true then
  540. tor.CFrame = torso.CFrame + Vector3.new(0,6+they,0)
  541. floaty.position = torso.Position + Vector3.new(0,6+they,0)
  542. they = they + 0.1
  543. wait(0.05)
  544. end
  545. end
  546. leftwing.DesiredAngle = -0.3
  547. rightwing.DesiredAngle = 0.3
  548. for iii = 1, 22 do
  549. if FloatingOnUser == true then
  550. tor.CFrame = torso.CFrame + Vector3.new(0,6+they,0)
  551. floaty.position = torso.Position + Vector3.new(0,6+they,0)
  552. they = they - 0.1
  553. wait(0.05)
  554. end
  555. end
  556. end
  557. end
  558. end
  559.  
  560. if string.find(msg, "stabilize") then
  561. floaty.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  562. wait(1.2)
  563. floaty.maxForce = Vector3.new(0,math.huge,0)
  564. end
  565.  
  566. if string.find(msg, "tornado") then
  567. local NowPos = Vector3.new(0,0,0)
  568. local M = Instance.new("Model")
  569. local hight = 10
  570. local bricksincolom = 3
  571. local randomnes = 5
  572. M.Parent = game.Workspace
  573. M.Name = "Tornado"
  574. function touch(hit,block)
  575. if hit:FindFirstChild("BodyPosition") then return end
  576. hit:BreakJoints()
  577. bp = Instance.new("BodyPosition")
  578. bp.Parent = hit
  579. pow = hit:GetMass()*999
  580. bp.maxForce = Vector3.new(pow,pow,pow)
  581. while true do
  582. bp.position = block.Position
  583. wait(0.1)
  584. end
  585. end
  586. for i = 1,hight do
  587. for x = 1,bricksincolom do
  588. p = Instance.new("Part")
  589. p.Parent = M
  590. p.Size = Vector3.new(10,10,10)
  591. p.CanCollide = false
  592. p.Transparency = 0.4
  593. p.Name = i
  594. p.BrickColor = BrickColor.new("White")
  595. p.TopSurface = "Smooth"
  596. p.BottomSurface = "Smooth"
  597. bp = Instance.new("BodyPosition")
  598. bp.Parent = p
  599. pow = p:GetMass()*999
  600. bp.maxForce = Vector3.new(pow,pow,pow)
  601. p.Touched:connect(function(hit) touch(hit,p) end)
  602. end
  603. end
  604. coroutine.resume(coroutine.create(function()
  605. while true do
  606. NowPos = NowPos+Vector3.new(math.random(-randomnes,randomnes),0,math.random(-randomnes,randomnes))
  607. for i,v in pairs(M:GetChildren()) do
  608. v:BreakJoints()
  609. n = tonumber(v.Name)*randomnes
  610. v.BodyPosition.position = NowPos+Vector3.new(math.random(-n,n),tonumber(v.Name)*v.Size.y,math.random(-n,n))
  611. wait(0.1)
  612. end
  613. wait(0.1)
  614. end
  615. end))
  616. end
  617. end
  618. end
  619. vip.Chatted:connect(Chat)
  620.  
  621. while FloatingOnUser == true do
  622. leftwing.DesiredAngle = 0.9
  623. rightwing.DesiredAngle = -0.9
  624. for i = 1, 22 do
  625. if FloatingOnUser == true then
  626. tor.CFrame = torso.CFrame + Vector3.new(0,6+they,0)
  627. floaty.position = torso.Position + Vector3.new(0,6+they,0)
  628. they = they + 0.1
  629. wait(0.05)
  630. end
  631. end
  632. leftwing.DesiredAngle = -0.3
  633. rightwing.DesiredAngle = 0.3
  634. for iii = 1, 22 do
  635. if FloatingOnUser == true then
  636. tor.CFrame = torso.CFrame + Vector3.new(0,6+they,0)
  637. floaty.position = torso.Position + Vector3.new(0,6+they,0)
  638. they = they - 0.1
  639. wait(0.05)
  640. end
  641. end
  642. end
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