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- Land of Departure
- - Orbs of Light
- World Map
- - Menu: Abilities: Equip Zero EXP
- Optional: Turn off Ventus D-Link
- Enchanted Dominion
- - Use Aqua D-Link until you get LV1, revert, pick up D-Link orbs, then re-enter Aqua D-Link to get LV2 before the forced fight ends
- - Go to Audience Chamber, get the Zero Gravity chest to the right and get the Ether chest right next to the stairs
- - Get the Ether chest in Hallway if you want to be safe on munny, enter Aurora's Chamber, then backtrack and go fight Wheel Master
- - Enter Aqua D-Link, 2 hits -> Mine Square -> Blizzara, Slide -> Fire Strike, run up against it until it stops moving, Magic Volley
- - 1-2 hits -> Thundara while it's down, Blizzara/Fire Strike to hit HP Barrier, then prep Mine Square/Magnera/Magic Volley to kill
- Dwarf Woodlands
- - Go through Vault and Underground Waterway with Sonic Shadow movement while going to Flower Glade forced fight
- - Lock-on -> enter Aqua D-Link at the start, step back a bit -> Magnera -> Mine Square to hopefully finish off Floods
- - Quickly revert and re-enter Aqua D-Link and do Magnera + Thundara/Mine Square until forced fight is over
- - Get the Fission Firaga chest in Courtyard with Sliding Dash and use Sonic Shadow movement in Vault, go fight Magic Mirror:
- - Enter Aqua D-Link immediately and prep Mine Square while hoping he does the Dive Down attack 1st (25%)
- - If the dive down attack is 1st, Slide down-left & up-left -> Mine Square -> Magnera, tap left and use Auto-Life
- - If he does the hallway, then attack the one that is smiling with a command (Blizzara/Fira/Thundara)
- - If he does the side-to-side attack, use Mine Square & time Magnera -> Magic Volley, prep Magic Volley again
- - If he does the circle attack, use Blizzara to shoot the one that's smiling once he stops or slide past the orbs
- - If the dive down attack is not 1st, use Mine Square, run back a bit -> Magnera while facing Mine Square -> Magic Volley
- - Go back to Courtyard (2nd option) and enter the shop
- - Moogle Shop: Sell: Everything except Stun Edge Zero Gravity
- Buy: Fire x2, Thunder x3, Magnet x2, and Bind x2 (1,160 Munny needed)
- Note: If you can't buy 2 Binds, Bind x1 is ok, just keep an eye out for a Bind drop from Shoegazers in Castle of Dreams
- - Menu: Magnet -> Empty (Slot 1)
- Magnet -> Empty (Slot 2)
- Zero Gravity -> Stun Edge (Slot 3)
- Thunder -> Empty (Slot 4)
- Thunder -> Empty (Slot 5)
- Thunder -> Empty (Slot 6)
- - Leave World and enter Castle of Dreams
- Castle of Dreams
- - Lock-on -> enter Aqua D-Link in forced fight, step back -> Magnera, Mine Square, Thundara
- - Revert and re-enter, then repeat to finish the forced fight
- - Get Pulsing Crystal chest in the next room if you want to be safe, then enter Cinderella Escort:
- - Step foward and Slide -> Zero Gravity and Thunder, 2 hits on right Scrapper to middle, Magnet -> Finish
- - Hit Flood in 2nd group once towards middle, Magnet -> Thunder -> Finish
- - Hit Red Hot Chili in 3rd group twice -> Magnet -> Thunder -> Thunder -> Zero Gravity -> Finish
- - In the 2nd part of Escort, Slide towards the left Bruiser, quickly lock-on -> change Lock-On -> Magnet
- - Use another Magnet to get all 3 Bruisers in the Magnet -> Thunder
- - Slide to the middle of the next spawn, lock-on to the right Scrapper, and do another Magnet -> Thunder
- - Magnet -> Thunder for the next 3 groups including the 2 Shoegazers on the right path
- - Go up to the final group, lock-on to middle Shoegazer, then Magnet -> Thunder -> Magnet -> Finish
- - Get Soothing Crystal chest to the left, get the Thunder chest in the Antechamber, then go fight Symphony Master:
- - Use Aqua D-Link, Thundara -> Mine Square -> Magic Volley, Magnera before the 1st dark aura is up
- - Thundara -> Magic Volley again, Magnera before 2nd dark aura, Thundara -> Mine Square -> Magic Volley
- The Mysterious Tower
- - Menu: Bind -> Empty (Slot 7)
- Bind -> Thunder (Slot 6)
- Fire -> Thunder (Slot 5)
- Fire -> Thunder (Slot 4)
- Thunder (LV1) -> Zero Gravity (Slot 3)
- Equip Counter Hammer and Air Slide
- - Go to Yen Sid's room
- World Map
- - Go to Keyblade Graveyard, then enter Radiant Garden
- Radiant Garden
- - Lock-on -> enter Aqua D-Link in forced fight and step back behind the circle in the middle
- - Magnera -> Mine Square to hopefully kill Floods and Thundara to hopefully kill all Blue Sea Salts
- - Quickly revert/re-enter for Magnet/Thunders for 3nd wave and hit a Red Hot Chili towards the middle
- - Use Mine Square and wait a bit for Tank Topplers to start their attacks, then Magnera -> Thundara -> Magic Volley
- - Get the Shimmering Crystal chest in Merlin's House and go to Fountain Court
- - Get the Thunder Surge and Fleeting Crystal chests in Fountain Court and kill 4 Blue Sea Salts with it
- - Kill the next group(s) with 1 Chrono Twister and 3 Blue Sea Salts on the way to Aqueduct get Binds to LV3!
- - Menu: Meld: Stun Edge + Magnet + Fleeting Crystal = Magnera (Attack Haste)
- Fire + Bind + Soothing Crystal = Ignite (HP Boost)
- Fire + Bind + Soothing Crystal or Nothing = Ignite (HP Boost, Random Ability, or No Ability)
- Thunder + Thunder + Hungry/Soothing/Shimmering/extra Pulsing/Wellspring = Thundara (Treasure Magnet/HP Boost/etc.)
- Thunder + Thunder + Hungry/Soothing/Shimmering/extra Pulsing/Wellspring = Thundara (Treasure Magnet/HP Boost/etc.)
- Zero Gravity + Magnet + Soothing/Hungry/extra Pulsing/Shimmering/Wellspring = Thundara (HP Boost/Treasure Magnet/etc.)
- Thunder Surge -> Empty (Slot 7)
- Thundara -> Empty (Slot 6)
- Thundara -> Empty (Slot 5)
- Thundara -> Empty (Slot 4)
- Magnera -> Empty (Slot 3)
- Ignite -> Empty (Slot 2)
- Ignite -> Empty (Slot 2)
- - Get the Esuna chest in Aqueduct, then go fight Trinity Armor
- - Use Ignite -> Magnera -> Thundara x2 to enter Firestorm, use another Thundara and Slide back
- - Thunder Surge during the 1st charge and use Ignite after the 2nd charge if Firestorm finisher is not ready
- - Make sure you're locked onto the arms and angle your Firestorm finisher after the 3rd charge
- - Be careful not to use Thunder Surge until you have entered Firestorm!
- - Ignite -> 3 Thundaras to enter Firestorm again and use Magnera to hopefully kill the legs
- - The arms should hopefully be low HP, hit it once with a Aerial Sweep hit -> Thundaras to build the finisher
- - Use a Thundara to kill the arms right when it starts moving & use Magnera -> Firestorm finisher on the head
- - If Trinity Armor is not dead, use a Thunder Surge immediately after the finisher to hopefully finish it off
- - Get the Fira chest to the left in Outer Gardens, then go fight Braig
- - Use Ignite when he teleports once after he's out of Sniper Mode
- - If he goes into the air, then time your Ignites accordingly while deflecting his bullets back at him
- - After he shoots on the ground once, deflect his bullets back at him, then Ignite + Thunder Surge while he charges up
- - After both his ground and aerial pattern, jump and use Ignite as he tries to shoot at you while running in a circle
- Disney Town
- - Rumble Racing, make sure you're on Magnera for the next forced fight
- Deep Space
- - Spam X (English) / O (Japanese) on the Jellyshade Ambush
- - Switch between spamming your Magnera & Thundara and Aqua D-Link's Magnera & Thundara in forced fight
- - Use Sonic Shadow movement to the upper-left gun in Launch Deck to get to the next room
- - Drop down to the right to get the Fleeting Crystal chest, then go fight Experiment 221
- - Lock-on and use Ignite immediately, then use 3-4 more Ignites once a Ignite runs out while dodging attacks
- - Use Thunder Surge after a early dash attack if you can, which means you can use 1 less Ignite
- - After the 4th/5th Ignite, position properly & wait until he dashes at you while standing near left/right gun
- - Guard once he dashes at you, wait half a second to Counter Hammer, then Ignite -> Thunder Surge
- - This should make it to where he will get stuck on a gun while trying to enter it, so spam commands from here
- - When spamming commands, you only want to use Thunder Surge to finish him off, otherwise you'll risk him being unstuck
- Olympus Coliseum
- - Magnera -> Thundara for 1st wave, then spam Magnera -> Thundara in Aqua D-Link in forced fight
- - Talk to Hades to enter 10 Rounds
- - Round 1: Magnera, 2 kinda slow aerial hits -> Thundara
- - Round 2, 3, 5, 6, 7, 8, 9: Magnera -> Thundara x2 (don't go too fast with Thundaras!)
- - Round 4: Magnera, Ignite, Thunder Surge from behind
- - Round 10: Dash northeast & use Magnera, then enter Aqua D-Link and use Magnera
- - Moogle Shop: Sell: Extra commands, Fira, and Thundara x3
- Buy: Fire Dash x2, Thunder Surge x2, Aerora x2, and Block x1 (3,100 munny needed)
- - Menu: Meld: Esuna + Block + Fleeting Crystal = Renewal Block (Attack Haste)
- Thunder Surge -> Empty (Slot 8)
- Thunder Surge -> Empty (Slot 6)
- Aerora -> Empty (Slot 5)
- Aerora -> Empty (Slot 4)
- Equip Renewal Block, Sonic Impact, and Dark Volley
- - Talk to Hades to fight Zack
- - Note: Aerora and Thunder Surge can stun Zack which can cancel out the Ignites, so keep that in mind
- - Use Ignites while using Thunder Surges to enter Thunderbolt, normal attacks, and Aeroras for Zack 1
- - Use Ignite at the beginning of Zack 2, then dodge 3 times -> Thunder Surge through Hero's Pride
- - 2nd Ignite once Hero's Pride is over and 2 Thunder Surges to enter Thunderbolt
- - 3rd Ignite immediately after entering Thunderbolt, 3 hits -> Aerora
- - 1 hit -> Ignite, 1 hit -> Aerora, Thunder Surge, then loop with Ignite -> Aerora -> Thunder Surge from there
- - Make sure you finish the fight while you're on Magnera if you can!
- Never Land
- - Step forward a bit -> Magnera -> enter Aqua D-Link, Thundara to kill Floods -> Magnera to catch the 2nd wave
- - Revert & re-enter, Magnera -> Thundara -> Mine Square to kill 2nd wave and Floods in 3rd wave
- - Revert & re-enter, Magnera -> Mine Square -> Thundara to kill a Wild Bruiser and 2 Archravens in 3rd wave
- - Revert -> Aeroras, use a Ignite and quickly change lock-on to hit 2 Wild Bruisers, then finish with Thunder Surges
- - Kill the 3 Yellow Mustards in Cliff Path with Magnera & 2 Aeroras, which means Aeroras will be LV3 before Eraqus
- - Jump and use Magnera on Jellyshades at Skull Rock, immediately enter Cinderella D-Link, use Enchanted Step to get to the upper level
- - Air Slide/Sonic Impact over to the other side where the Prize Pods are, revert and enter Skull Rock: Cavern
- - Get the Ars Solum chest on the ledge and menu before dropping down to fight Peter Pan
- - Menu: Fire Dash -> Magnera (Slot 3)
- Fire Dash -> Thunder Surge (Slot 6)
- Ars Solum -> Thunder Surge (Slot 7)
- - Peter Pan
- - 1 hit -> Ignite, full combo, 2 hits -> Ignite, 1 hit -> Gold Rush, 2 hits -> Ignite, 1 hit -> Ars Solum
- - You do not want to mash out your attacks while using Ignites, otherwise you might do a finisher after Ignite and he flies away
- - Leave the room and re-enter
- - Slide/Sonic Impact northeast -> Aeroras at the start to recover D-Link, then spam Magneras in Aqua D-Link for Jellyshade Swarm
- World Map
- - Menu: Meld: Fire Dash + Ignite + Fleeting Crystal or Nothing = Fire Surge (Attack Haste, Random Ability, or No Ability)
- Fire Dash + Ignite + Fleeting Crystal or Nothing = Fire Surge (Attack Haste, Random Ability, or No Ability)
- Aerora + Aerora + Pulsing Crystal = Aeroga (Second Chance)
- Fire Surge -> Empty (Slot 1)
- Fire Surge -> Empty (Slot 2)
- Thunder Surge -> Empty (Slot 3)
- Thunder Surge -> Empty (Slot 4)
- Thunder Surge -> Empty (Slot 5)
- Aeroga -> Empty (Slot 6)
- - Go to The Keyblade Graveyard/Badlands, then Land of Departure to fight Master Eraqus
- - Spam Fire Surges/Thunder Surges and guard his attacks right after he counters
- - With at least 1 HP Boost, all of his counter will not send you to 1 HP
- - How much HP you restore with Renewal Block depends on what attack he uses, so pay attention!
- - If he doesn't attack you after the auto-counter and you're at 1 HP, use Dark Impulse finisher or Dark Volley (6-8), guard after
- - You can also use Aeroga + Ars Solum while Surges are on cooldown, but it is a bit risky since he can auto-counter Aeroga
- The Keyblade Graveyard
- - Enter Final Battles
- - Vanitas & Master Xehanort
- - Enter Peter Pan D-Link, and hit Vanitas with aerial hits until the gauge is full
- - Partially use Dark Volley (6-8) until Vanitas gets ready to dive underground, then use Swordbill
- - Master Xehanort
- - Slide -> Fire Surge/Thunder Surge, then basically use Surges for the most part
- - Use Ars Solumn, Thunderbolt attacks, Bladecharge attacks and Aeroga while Surges are on cooldown
- - If you use Aeroga, you can time a aerial hit with the 2nd hit of Aeroga -> Surge to prevent Xehanort from teleporting away
- - Terra-Xehanort
- - Use Thunder Surges on Terranort when he uses Ars Solum and deflect Dark Volleys until he has around 3.75 bars of HP left
- - When he has under 3.75 bars of HP left, he will enter 2nd phase
- - When he uses the full version of Dark Volley at around 3.75 bars of HP, either dodge the 1st part or use Surges
- - You want to get him to a bit above 2.5 bars of HP to set up the Super Combo
- - From there you need him to use Dark Volley, dodge the 1st part and Slide in to block the 2nd part back at him
- - Depending on your situation, you will either not be in a Command Style, in Thunderbolt, in Critical Impact, or in Bladecharge
- - Safe Option if in a Command Style: Run away from him until the Command Style runs out, then bait out Dark Volley
- - No Command Style: Slide, Thunder Surge, 1 hit -> Aeroga, Thunder Surge, step back -> Surge, 3 hits, 1 hit -> Ars Solum
- - Thunderbolt: Slide, Fire Surge, 3 hits until Gauge is half blue/yellow -> Aeroga, Fire Surge, step back -> Surge, hit -> Ars
- - Critical Impact: Slide, Fire Surge, 1 hits until Gauge half blue/yellow -> Aeroga, Fire Surge, backstep -> Surge, hit -> Ars
- - Using Ars Solum during the Super Combo when he's a very tiny bit above 1 bar of HP left will kill
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