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  1. Program received signal EXC_BAD_ACCESS, Could not access memory.
  2. Reason: KERN_PROTECTION_FAILURE at address: 0x00000008
  3. [Switching to process 68077 thread 0x3903]
  4. 0x00059638 in _ZN9__gnu_cxx13new_allocatorISt10_List_nodeIPN6isomot8FreeItemEEE9constructIS4_JRKS4_EEEvPT_DpOT0_ (this=0xf0101b48, __p=0x58649648, __args#0=@0x8) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/bits/stl_iterator.h:1046
  5. 1046 { return _M_current; }
  6. (gdb) bt
  7. #0 0x00059638 in _ZN9__gnu_cxx13new_allocatorISt10_List_nodeIPN6isomot8FreeItemEEE9constructIS4_JRKS4_EEEvPT_DpOT0_ (this=0xf0101b48, __p=0x58649648, __args#0=@0x8) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/bits/stl_iterator.h:1046
  8. #1 0x00058038 in _ZNSt16allocator_traitsISaISt10_List_nodeIPN6isomot8FreeItemEEEE9constructIS3_JRKS3_EEEvRS5_PT_DpOT0_ (__a=@0xf0101b48, __p=0x58649648, __args#0=@0x8) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/bits/stl_iterator.h:1046
  9. #2 0x00055ef4 in _ZNSt7__cxx114listIPN6isomot8FreeItemESaIS3_EE14_M_create_nodeIJRKS3_EEEPSt10_List_nodeIS3_EDpOT_ (this=0xf0101b48, __args#0=@0x8) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/bits/stl_iterator.h:1046
  10. #3 0x0005340c in _ZNSt7__cxx114listIPN6isomot8FreeItemESaIS3_EE9_M_insertIJRKS3_EEEvSt14_List_iteratorIS3_EDpOT_ (this=0xf0101b48, __position={_M_node = 0xf0101b48}, __args#0=@0x8) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/bits/stl_iterator.h:1046
  11. #4 0x0007de0c in _ZNSt7__cxx114listIPN6isomot8FreeItemESaIS3_EE12emplace_backIJRKS3_EEEvDpOT_ (this=<incomplete type>, __args#0=@0x8) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/ext/new_allocator.h:130
  12. #5 0x0007d6e4 in std::__cxx11::list<isomot::FreeItem*, std::allocator<isomot::FreeItem*> >::_M_initialize_dispatch<std::_List_const_iterator<isomot::FreeItem*> > (this=<incomplete type>, __first={_M_node = 0x0}, __last={_M_node = 0x2ae57eb4}) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/ext/new_allocator.h:130
  13. #6 0x0007cd8c in std::__cxx11::list<isomot::FreeItem*, std::allocator<isomot::FreeItem*> >::list (this=<incomplete type>, __x=@0x2ae57eb4) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/ext/new_allocator.h:130
  14. #7 0x000791d8 in isomot::Isomot::drawMiniatureOfRoom (room=@0x7554c, mapManager=0x933b312c, where=0xf0101c60, sizeOfTile=1482986336) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/ext/new_allocator.h:130
  15. #8 0x0007554c in isomot::Isomot::update (this=0x669b0) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/ext/new_allocator.h:130
  16. #9 0x000669b0 in isomot::GameManager::update (this=<incomplete type>) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/bits/stl_iterator.h:1046
  17. #10 0x00062ccc in isomot::GameManager::begin (this=<incomplete type>) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/bits/stl_iterator.h:1046
  18. #11 0x00104f94 in gui::ContinueGame::doAction (this=0xebbfc) at guiactions/ContinueGame.hpp:20
  19. #12 0x000ebbfc in gui::Action::doIt (this=0x285a3b90) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/bits/move.h:74
  20. #13 0x000f296c in gui::Label::handleKey (this=0x28598c30, key=@0xf0102788) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/bits/stl_iterator.h:965
  21. #14 0x000fedb0 in gui::Screen::handleKey (this=0xea4e8, key=@0x1f2b990) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/tuple:113
  22. #15 0x000ea4e8 in gui::GuiManager::begin (this=0x1f2c450) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/bits/move.h:74
  23. #16 0x00008d38 in _mangled_main (argc=3, argv=0xbffff6bc) at /Developer/GCC/7.3p/PowerPC/32bit/include/c++/7.3.0/tuple:1653
  24. #17 0x00008184 in +[AllegroAppDelegate app_main:] ()
  25. #18 0x9000cd88 in __NSThread__main__ ()
  26. #19 0x933f3f74 in _pthread_start ()
  27. Current language: auto; currently c++
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