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- EPOCH!!!!!! (Male)
- HP and MP potions
- Gain 3 Momentum.
- Chargeburst
- 30 MP, 0 CD
- Gain 1 Momentum. 1 hit of 140% damage.
- Punch
- 30 MP, 18 CD
- Consume up to 3 Momentum. 1 hit of 150% damage. Inflicts a stun, duration of 1 + [Momentum consumed].
- Laser Slice
- 30 MP, 14 CD
- Consume up to 3 Momentum. 6 hits of 25% damage. Inflicts 5 turns of -All (including turn used), amount based on Momentum consumed:
- - 0 Momentum: -5 All
- - 1 Momentum: -15 All
- - 2 Momentum: -30 All
- - 3 Momentum: -45 All
- Laser Blades
- 25 MP, 5 CD
- Gain 1 Momentum. 3 hits of 50% damage. Inflicts a 5-turn, 75% weapon damage + 4% MS DoT.
- Fade
- 30 MP, 9 CD
- Applies 1 turn of +200 MPM.
- Ultra Boost
- 35 MP, 19 CD
- Requires one of Epoch Boost's buffs to be active.
- Gain 3 Momentum. Amplifies all buffs:
- - +20 Boost -> +40 Boost
- - +40 MPM -> +80 MPM
- - +40 Bonus -> +200 Bonus
- - 3% HoT -> 5% HoT
- - 20 MoT -> 40 MoT (Eternal Locket)
- Duration of buffs is not affected.
- Epoch Boost
- 20 MP, 14 CD
- Gain 1 Momentum. Applies one of the following buffs for 7 turns (including turn used), in order:
- - +20 Boost
- - +40 MPM
- - +40 Bonus
- - 3% HoT
- - 20 MoT (Eternal Locket)
- CD is applied after the last buff.
- Attack
- Gain 2 Momentum. Heal 15 MP. 1 hit of 100% damage.
- Note: Attack button specials will still gain Momentum/MP.
- Epoch Hex
- 20 MP, 14 CD
- Gain 1 Momentum. Inflicts one of the following debuffs for 8 turns (including turn used; turn used doesn't count), in order:
- - -10 Boost
- - -50 MPM
- - -25 Bonus
- - -5 All, +5 Health (Eternal Locket)
- CD is applied after the last buff.
- Ultra Hex
- 35 MP, 19 CD
- Requires one of Epoch Hex's debuffs to be active.
- Gain 3 Momentum. Increases duration of all debuffs by 1, and then amplifies them:
- - -10 Boost -> -33 Boost
- - -50 MPM -> -75 MPM
- - -25 Bonus -> -50 Bonus
- - -5 All, +5 Health duration doubled (Eternal Locket)
- Timeshift
- 50 MP, 24 CD
- Requires at least 1 Momentum.
- Consume all Momentum. Immediately move again. On following turns, gives 1 double turn for each Momentum.
- Note: If potions, trinkets, or Attack button specials are activated on your regular turn, your extra turns will all be "pushed" one turn ahead. In other words, you will not get an extra turn immediately after, but you will not lose any of them either.
- Note: If trinkets are activated on your extra turn, your extra turns will all be "pushed" one turn ahead, so you won't get an extra turn after your next regular turn.
- Combo
- 20 MP, 2 CD
- Requires the last hit of your last attack to connect.
- Gain 1 Momentum. Attacks in order:
- - 5 hits of 30% damage
- - 5 hits of 40% damage
- - 6 hits of 50% damage (gain 1 extra Momentum)
- CD is applied after the last attack or if another skill is used mid-Combo.
- Pierce
- 20 MP, 12 CD
- Consume up to 3 Momentum. 7 hits of 21.4% damage (intended to be 150% total). Inflicts 4 turns of +Health (including turn used), amount based on Momentum consumed:
- - 0 Momentum: +10 Health
- - 1 Momentum: +20 Health
- - 2 Momentum: +40 Health
- - 3 Momentum: +60 Health
- Gunburst
- 20 MP, 3 CD
- Consume up to 3 Momentum. Attack depends on Momentum consumed:
- - 0 Momentum: 1 hit of 125% damage
- - 1 Momentum: 4 hits of 15% damage + 1 hit of 125% damage
- - 2 Momentum: 8 hits of 15% damage + 1 hit of 125% damage
- - 3 Momentum: 12 hits of 15% damage + 1 hit of 125% damage
- Final
- 50 MP, 14 CD
- Consume all Momentum. 8 hits of damage with +200 Crit, damage depends on Momentum consumed:
- Testing with 100-100 and x2 Crit modifier
- - 0 Momentum: 9 -> 9.0%?-> 4.50%?-> Total: 36%?
- - 1 Momentum: 13 -> 12.5% -> 6.25% -> Total: 50%
- - 2 Momentum: 25 -> 25.0% -> 12.50% -> Total: 100%
- - 3 Momentum: 38 -> 37.5% -> 18.75% -> Total: 150%
- - 4 Momentum: 50 -> 50.0% -> 25.00% -> Total: 200%
- - 5 Momentum: 63 -> 62.5% -> 31.25% -> Total: 250%
- - 6 Momentum: 75 -> 75.0% -> 37.50% -> Total: 300%
- - 7 Momentum: 88 -> 87.5% -> 43.75% -> Total: 350%
- - 8 Momentum: 100 -> 100.0% -> 50.00% -> Total: 400%
- - 9 Momentum: 113 -> 112.5% -> 56.25% -> Total: 450%
- - 10 Momentum: 125 -> 125.0% -> 62.50% -> Total: 500%
- - 11 Momentum: 138 -> 137.5% -> 68.75% -> Total: 550%
- - 12 Momentum: 150 -> 150.0% -> 75.00% -> Total: 600%
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