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- function da ( )
- setFarClipDistance(1000)
- --setCloudsEnabled(false)
- setTimer(da, 3000, 0)
- end
- function disableClouds ()
- setCloudsEnabled ( false ) -- Hide the clouds for all players when the resource starts
- end
- addEventHandler ( "onResourceStart", getResourceRootElement(), disableClouds )
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