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  1. ######################################################################
  2. # #
  3. # KINGDOMCRAFT PREMIUM #
  4. # Created by iGufGuf, Copyrighted #
  5. # ---------------- #
  6. # Credits would really be apreciated #
  7. # #
  8. ######################################################################
  9.  
  10. #DONT CHANGE THIS, IT WILL BE USED TO AUTO-UPDATE THE CONFIG
  11. version: 1.1
  12.  
  13. #override the default prefix of kingdomcraft
  14. prefix: '&7&lIron&9&lKingdom&8&l> &7'
  15.  
  16. # Customize your own kingdom selector to be opened with /k selector
  17. # Customize the selector in 'kingdomselector.yml'
  18. kingdom-selector: false
  19.  
  20. # custom death messages, possible variables:
  21. # dead, deadusername, deadprefix, deadsuffix, deadkingdom, deadkingdomprefix, deadkingdomsuffix, deadkingdomrank, deadkingdomrankprefix, deadkingdomranksuffix
  22. # killer, killerusername, killerprefix, killersuffix, killerkingdom, killerkingdomprefix, killerkingdomsuffix, killerkingdomrank, killerkingdomrankprefix, killerkingdomranksuffix
  23. deathmessage: '&8{deadkingdomprefix}{dead} &7is verslagen door &8{killerkingdomprefix}{killer}'
  24.  
  25. # custom join & quit messages, possible variables:
  26. # player, username, kingdomname, kingdomprefix, kingdomsuffix, kingdomrankname, kingdomrankprefix, kingdomranksuffix, prefix, suffix
  27. joinmessage: '&8{kingdomprefix}{kingdomrankprefix}{player} &7[&a+&7]'
  28. quitmessage: '&8{kingdomprefix}{kingdomrankprefix}{player} &7[&4-&7]'
  29.  
  30. # Teleport to the kingdom spawn when you join the server
  31. spawn-on-join: false
  32.  
  33. # Commands to be executed by the player when joining a kingdom
  34. kingdom-join-cmd:
  35. - /k spawn
  36.  
  37. # Commands to be executed by the player when leaving a kingdom
  38. kingdom-leave-cmd:
  39. - /spawn
  40.  
  41. # set a maximum range (blocks) in where you can see chat messages
  42. # bypass with socialspy or kingdom.chatrange.bypass
  43. chat-range: -1
  44.  
  45. #Enable/Disable an influence system to build & interact on enemy's land!
  46. influence: false
  47.  
  48. # The amount of influence a player gets per minute
  49. influence-per-minute: 1.0
  50.  
  51. # The format to use to display an influence amount (##.## for decimals)
  52. influence-format: #
  53.  
  54. # The maximum amount of influence a player can have
  55. max-influence: 1000
  56.  
  57. # The setup of influence costs for each block/entity
  58. #
  59. # default = what it will cost if the block/entity is not defined here
  60. #
  61. # entity-interact: attacking, right-clicking
  62. # --> This won't apply to players or monsters!
  63. #
  64. # interact: any action on blocks, right click, left click, hit, walk (pressure plates)
  65. # place: the placing of any block
  66. # break: the breaking of any block
  67. #
  68. # Use 'water' or 'lava' instead of ids!
  69. #
  70. influence-config:
  71. entity-interact:
  72. villager: 50
  73. item_frame: 50
  74. armorstand: 50
  75. interact:
  76. default: 0 #no cost
  77. 54: 200 #chest
  78. 146: 200 #trapped chest
  79. 64: 100 #door
  80. place:
  81. default: 50
  82. 46: 100 #tnt
  83. break:
  84. default: 50
  85. 54: 200 #chest
  86. 146: 200 #trapped chest
  87. 64: 100 #door
  88. 138: 500 #beacon
  89.  
  90. # Scoreboard setup, possible variables
  91. # ONLINE_PLAYERS, LOCATION, INFLUENCE, KINGDOM_LOC, KINGDOM_LOC_PREFIX
  92. # KINGDOM, KINGDOM_PREFIX, KINGDOM_SUFFIX RANK, RANK_PREFIX, RANK_SUFFIX
  93. # WAR, PING
  94. scoreboard:
  95. enabled: true
  96. title: '&7&lIron&9&lKingdom'
  97. lines:
  98. - ''
  99. - '&9&lKingdom'
  100. - '%KINGDOM_PREFIX%'
  101. - ''
  102. - '&7&lOnline'
  103. - '%ONLINE_PLAYERS%'
  104. - ''
  105. - '&9&lKingdom Rank'
  106. - '%RANK_PREFIX%'
  107. - ''
  108. - '&7&lLocatie'
  109. - '%KINGDOM_LOC_PREFIX%'
  110. - ''
  111. - '&7play.ironkingdom.ml'
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