Advertisement
Guest User

Untitled

a guest
Jul 27th, 2017
357
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 64.24 KB | None | 0 0
  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. FreeSpace version: 3.6.13
  6. Passed cmdline options:
  7. -no_vsync
  8. -ship_choice_3d
  9. -weapon_choice_3d
  10. -snd_preload
  11. -window
  12. Building file index...
  13. Found root pack 'C:\Users\CIACCO PC\Desktop\DIASPORA GAME\Z_FS2.vp' with a checksum of 0xffde0658
  14. Searching root 'C:\Users\CIACCO PC\Desktop\DIASPORA GAME\' ... 3254 files
  15. Searching root pack 'C:\Users\CIACCO PC\Desktop\DIASPORA GAME\Z_FS2.vp' ... 1138 files
  16. Found 2 roots and 4392 files.
  17. AutoLang: Language auto-detection successful...
  18. Setting language to English
  19. Initializing OpenAL...
  20. OpenAL Vendor : Creative Labs Inc.
  21. OpenAL Renderer : Software
  22. OpenAL Version : 1.1
  23.  
  24. Found extension "ALC_EXT_EFX".
  25.  
  26. Sample rate: 44100 (44100)
  27. EFX version: 1.0
  28. Max auxiliary sends: 1
  29. Playback device: Generic Software on Speakers (Realtek High Definition Audio)
  30. Capture device: Microphone (Realtek High Defini
  31. ... OpenAL successfully initialized!
  32. Failed to init speech
  33. Initializing OpenGL graphics device at 1024x768 with 16-bit color...
  34. Initializing WGL...
  35. Requested WGL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1
  36. Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  37. OpenGL Vendor : Intel
  38. OpenGL Renderer : Intel 965/963 Graphics Media Accelerator
  39. OpenGL Version : 2.0.0 - Build 7.15.10.1599
  40.  
  41. Using extension "GL_EXT_fog_coord".
  42. Using extension "GL_ARB_multitexture".
  43. Using extension "GL_ARB_texture_env_add".
  44. Using extension "GL_ARB_texture_compression".
  45. Using extension "GL_EXT_texture_compression_s3tc".
  46. Using extension "GL_EXT_texture_filter_anisotropic".
  47. Using extension "GL_ARB_texture_env_combine".
  48. Using extension "GL_EXT_compiled_vertex_array".
  49. Using extension "GL_EXT_draw_range_elements".
  50. Unable to find extension "GL_ARB_texture_mirrored_repeat".
  51. Using extension "GL_ARB_texture_non_power_of_two".
  52. Using extension "GL_ARB_vertex_buffer_object".
  53. Using extension "GL_ARB_pixel_buffer_object".
  54. Using extension "GL_SGIS_generate_mipmap".
  55. Using extension "GL_EXT_framebuffer_object".
  56. Using extension "GL_ARB_texture_rectangle".
  57. Using extension "GL_EXT_bgra".
  58. Using extension "GL_ARB_texture_cube_map".
  59. Using extension "GL_EXT_texture_lod_bias".
  60. Using extension "GL_ARB_point_sprite".
  61. Using extension "GL_ARB_shading_language_100".
  62. Using extension "GL_ARB_shader_objects".
  63. Using extension "GL_ARB_vertex_shader".
  64. Using extension "GL_ARB_fragment_shader".
  65. Unable to find extension "GL_ATI_shader_texture_lod".
  66. Found special extension function "wglSwapIntervalEXT".
  67.  
  68. Compiling shader: main-v.sdr (null-v.sdr), main-f.sdr (null-f.sdr)
  69. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lb-f.sdr)
  70. Compiling shader: main-v.sdr (b-v.sdr), main-f.sdr (b-f.sdr)
  71. Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfb-f.sdr)
  72. Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (null-f.sdr)
  73.  
  74. Wokka! Error opening file (post_processing.tbl)!
  75. Unable to parse 'post_processing.tbl'! Error code = 5.
  76. Unable to read post-processing table! Disabling post-processing...
  77.  
  78. Max texture units: 8 (16)
  79. Max elements vertices: 1024
  80. Max elements indices: 1024
  81. Max texture size: 2048x2048
  82. Max render buffer size: 2048x2048
  83. Can use compressed textures: YES
  84. Texture compression available: YES
  85. Post-processing enabled: NO
  86. Using bilinear texture filter.
  87. Using GLSL for model rendering.
  88. OpenGL Shader Version: 1.10 - Intel Build 7.15.10.1599
  89. ... OpenGL init is complete!
  90. Size of bitmap info = 760 KB
  91. Size of bitmap extra info = 52 bytes
  92. ANI cursorweb with size 24x24 (25.0% wasted)
  93. GRAPHICS: Initializing default colors...
  94. SCRIPTING: Beginning initialization sequence...
  95. SCRIPTING: Beginning Lua initialization...
  96. LUA: Opening LUA state...
  97. LUA: Initializing base Lua libraries...
  98. LUA: Beginning ADE initialization
  99. ADE: Initializing enumeration constants...
  100. ADE: Assigning Lua session...
  101. SCRIPTING: Beginning main hook parse sequence....
  102. Wokka! Error opening file (scripting.tbl)!
  103. TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
  104. TBM => Starting parse of 'explosions-sct.tbm' ...
  105. TBM => Starting parse of 'debris-sct.tbm' ...
  106. SCRIPTING: Inititialization complete.
  107. SCRIPTING: Splash screen overrides checked
  108. SCRIPTING: Splash hook has been run
  109. SCRIPTING: Splash screen conditional hook has been run
  110. Using high memory settings...
  111. Wokka! Error opening file (interface.tbl)!
  112. WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
  113. Windows reported 16 joysticks, we found 0
  114. Current soundtrack set to -1 in event_music_reset_choices
  115. BMPMAN: Found EFF (Exp_Nuke.eff) with 86 frames at 24 fps.
  116. BMPMAN: Found EFF (Exp_Fighter_Norm.eff) with 71 frames at 30 fps.
  117. BMPMAN: Found EFF (Exp_Fighter_Vapor.eff) with 92 frames at 30 fps.
  118. BMPMAN: Found EFF (Exp_Flak_Big.eff) with 120 frames at 25 fps.
  119. BMPMAN: Found EFF (Exp_Flak_Small.eff) with 98 frames at 30 fps.
  120. BMPMAN: Found EFF (Exp_Medium.eff) with 100 frames at 25 fps.
  121. BMPMAN: Found EFF (Exp_Missile_Small.eff) with 45 frames at 30 fps.
  122. BMPMAN: Found EFF (Exp_Missile_EMP.eff) with 72 frames at 30 fps.
  123. BMPMAN: Found EFF (Exp_Huge.eff) with 106 frames at 20 fps.
  124. BMPMAN: Found EFF (Exp_Large.eff) with 125 frames at 15 fps.
  125. BMPMAN: Found EFF (Exp_Nuke_Big.eff) with 165 frames at 15 fps.
  126. TBM => Starting parse of 'weapFTL-wep.tbm' ...
  127. TBM => Starting parse of 'objecttypes-obt.tbm' ...
  128. BMPMAN: Found EFF (Thruster_Col_Fire.eff) with 20 frames at 25 fps.
  129. BMPMAN: Found EFF (Thruster_Jets.eff) with 3 frames at 25 fps.
  130. TBM => Starting parse of 'SR1_RTF-shp.tbm' ...
  131. TBM => Starting parse of 'SR1_Asteroids-shp.tbm' ...
  132. TBM => Starting parse of 'RTF_RStar-shp.tbm' ...
  133. TBM => Starting parse of 'RTF_Int_Hvy-shp.tbm' ...
  134. TBM => Starting parse of 'RTF_Col_Movers_Std-shp.tbm' ...
  135. TBM => Starting parse of 'Obj_Ast_Huge-shp.tbm' ...
  136. TBM => Starting parse of 'Obj_Ast_BMB-shp.tbm' ...
  137. TBM => Starting parse of 'Obj_Ast_BM-shp.tbm' ...
  138. TBM => Starting parse of 'Cyl_Sta_Refine-shp.tbm' ...
  139. TBM => Starting parse of 'Cyl_Resurrect-shp.tbm' ...
  140. TBM => Starting parse of 'Col_Sta_Yggdrasil-shp.tbm' ...
  141. TBM => Starting parse of 'Col_Sta_Ragnar-shp.tbm' ...
  142. TBM => Starting parse of 'Col_Sta_Agip-shp.tbm' ...
  143. TBM => Starting parse of 'Col_Fighters-shp.tbm' ...
  144. TBM => Starting parse of 'Col_BS_Mercury-shp.tbm' ...
  145. ANI Support_Default with size 108x24 (25.0% wasted)
  146. ANI Damage_Top_Default with size 148x25 (21.9% wasted)
  147. ANI Wingman_Left_Default with size 71x53 (17.2% wasted)
  148. ANI Wingman_Entry_Default with size 35x53 (17.2% wasted)
  149. ANI Wingman_Right_Default with size 14x53 (17.2% wasted)
  150. ANI toggle1 with size 57x20 (37.5% wasted)
  151. ANI Weapon_P_Top_Default with size 221x20 (37.5% wasted)
  152. ANI Objective_Default with size 149x21 (34.4% wasted)
  153. ANI TargetMon_Main_Default with size 137x156 (39.1% wasted)
  154. ANI TargetMon_Bar_Default with size 4x96 (25.0% wasted)
  155. ANI Energy_Default with size 86x96 (25.0% wasted)
  156. ANI Reticle_Center_Default with size 40x24 (25.0% wasted)
  157. ANI targhit1 with size 31x21 (34.4% wasted)
  158. ANI Throttle_Default with size 103x252 (1.6% wasted)
  159. ANI Threat_Arc_Default with size 103x252 (1.6% wasted)
  160. ANI Threat_Dumb_Default with size 35x24 (25.0% wasted)
  161. ANI Threat_Lock_Default with size 41x25 (21.9% wasted)
  162. ANI netlag1 with size 29x30 (6.3% wasted)
  163. ANI Lead_Ind_Default with size 26x26 (18.8% wasted)
  164. ANI Lock_Ind_Default with size 56x56 (12.5% wasted)
  165. ANI Locked_Ind_Default with size 100x100 (21.9% wasted)
  166. ANI Time_Default with size 47x23 (28.1% wasted)
  167. ANI Support_Cylon with size 108x24 (25.0% wasted)
  168. ANI Damage_Top_Cylon with size 148x25 (21.9% wasted)
  169. ANI Wingman_Left_Cylon with size 71x53 (17.2% wasted)
  170. ANI Wingman_Entry_Cylon with size 35x53 (17.2% wasted)
  171. ANI Wingman_Right_Cylon with size 14x53 (17.2% wasted)
  172. BMPMAN: Found EFF (Wingman_Dot_Cylon.eff) with 2 frames at 1 fps.
  173. ANI Weapon_P_Top_Cylon with size 221x20 (37.5% wasted)
  174. ANI Objective_Cylon with size 149x21 (34.4% wasted)
  175. BMPMAN: Found EFF (TargetMon_Main_Cylon.eff) with 2 frames at 1 fps.
  176. ANI TargetMon_Bar_Cylon with size 7x20 (37.5% wasted)
  177. BMPMAN: Found EFF (Energy_Cylon.eff) with 4 frames at 1 fps.
  178. BMPMAN: Found EFF (Reticle_Center_Cylon.eff) with 1 frames at 1 fps.
  179. BMPMAN: Found EFF (Throttle_Cylon.eff) with 4 frames at 1 fps.
  180. BMPMAN: Found EFF (Threat_Arc_Cylon.eff) with 2 frames at 1 fps.
  181. BMPMAN: Found EFF (Threat_Dumb_Cylon.eff) with 3 frames at 1 fps.
  182. BMPMAN: Found EFF (Threat_Lock_Cylon.eff) with 3 frames at 1 fps.
  183. ANI Time_Cylon with size 47x23 (28.1% wasted)
  184. BMPMAN: Found EFF (Left_Border.eff) with 1 frames at 1 fps.
  185. BMPMAN: Found EFF (Right_Border.eff) with 1 frames at 1 fps.
  186. BMPMAN: Found EFF (TargetMon_Left_Cylon.eff) with 1 frames at 1 fps.
  187. BMPMAN: Found EFF (TargetMon_Right_Cylon.eff) with 1 frames at 1 fps.
  188. BMPMAN: Found EFF (Reticle_Custom_Cylon1.eff) with 1 frames at 1 fps.
  189. BMPMAN: Found EFF (Reticle_Custom_Cylon2.eff) with 1 frames at 1 fps.
  190. BMPMAN: Found EFF (Exp_Asteroid.eff) with 70 frames at 12 fps.
  191. loading animated cursor "cursor"
  192. ANI cursor with size 24x24 (25.0% wasted)
  193. MediaVPs: Explosions script loaded!
  194. MediaVPs: Flaming debris script loaded!
  195. Ships.tbl is : INVALID!!!!
  196. Weapons.tbl is : INVALID!!!!
  197. cfile_init() took 196
  198. TrackIR Init Failed - 5
  199. Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
  200. ANI cursor.ani with size 24x24 (25.0% wasted)
  201. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
  202. Wokka! Error opening file (FreeSpace2.fc2)!
  203. Error parsing 'FreeSpace2.fc2'
  204. Error code = 5.
  205. ANI 2_Exit.ani with size 68x22 (31.3% wasted)
  206. ANI 2_Pilot.ani with size 102x22 (31.3% wasted)
  207. ANI 2_Continue.ani with size 132x22 (31.3% wasted)
  208. ANI 2_Techdata.ani with size 166x22 (31.3% wasted)
  209. ANI 2_Options.ani with size 126x22 (31.3% wasted)
  210. ANI 2_Campaign.ani with size 174x24 (25.0% wasted)
  211. ANI cursor.ani with size 24x24 (25.0% wasted)
  212. Frame 0 too long!!: frametime = 0.334 (0.334)
  213. Got event GS_EVENT_TECH_MENU (11) in state GS_STATE_MAIN_MENU (1)
  214. Techroom successfully initialized, now changing tab...
  215. Loading model 'Col_Viper_Mk2.pof'
  216. Potential problem found: Unrecognized subsystem type 'Seata', believed to be in ship Col_Viper_Mk2.pof
  217. Potential problem found: Unrecognized subsystem type 'Pilota', believed to be in ship Col_Viper_Mk2.pof
  218. Found live debris model for 'Pilota'
  219. IBX: Found a good IBX to read for 'Col_Viper_Mk2.pof'.
  220. IBX-DEBUG => POF checksum: 0xd4e4c2e1, IBX checksum: 0xf19f0fd5 -- "Col_Viper_Mk2.pof"
  221. Submodel 'Cockpitb' is detail level 1 of 'Cockpita'
  222. Submodel 'engine2d' is detail level 3 of 'engine2a'
  223. Submodel 'engine2b' is detail level 1 of 'engine2a'
  224. Submodel 'engine2c' is detail level 2 of 'engine2a'
  225. Submodel 'engine1d' is detail level 3 of 'engine1a'
  226. Submodel 'engine1b' is detail level 1 of 'engine1a'
  227. Submodel 'engine1c' is detail level 2 of 'engine1a'
  228. Submodel 'engine3d' is detail level 3 of 'engine3a'
  229. Submodel 'engine3b' is detail level 1 of 'engine3a'
  230. Submodel 'engine3c' is detail level 2 of 'engine3a'
  231. Submodel 'engine2d-destroyed' is detail level 3 of 'engine2a-destroyed'
  232. Submodel 'engine2b-destroyed' is detail level 1 of 'engine2a-destroyed'
  233. Submodel 'engine2c-destroyed' is detail level 2 of 'engine2a-destroyed'
  234. Submodel 'engine1d-destroyed' is detail level 3 of 'engine1a-destroyed'
  235. Submodel 'engine1b-destroyed' is detail level 1 of 'engine1a-destroyed'
  236. Submodel 'engine1c-destroyed' is detail level 2 of 'engine1a-destroyed'
  237. Submodel 'engine3d-destroyed' is detail level 3 of 'engine3a-destroyed'
  238. Submodel 'engine3b-destroyed' is detail level 1 of 'engine3a-destroyed'
  239. Submodel 'engine3c-destroyed' is detail level 2 of 'engine3a-destroyed'
  240. BMPMAN: Found EFF (Thruster_Col_Main.eff) with 40 frames at 24 fps.
  241. Frame 0 too long!!: frametime = 0.907 (0.907)
  242. Got event GS_EVENT_SIMULATOR_ROOM (58) in state GS_STATE_TECH_MENU (7)
  243. Freeing all existing models...
  244. Wokka! Error opening file (FreeSpace2.fc2)!
  245. Error parsing 'FreeSpace2.fc2'
  246. Error code = 5.
  247. Frame 0 too long!!: frametime = 0.956 (0.956)
  248. Got event GS_EVENT_START_GAME (1) in state GS_STATE_SIMULATOR_ROOM (20)
  249. =================== STARTING LEVEL LOAD ==================
  250. ANI 2_Loading with size 824x43 (32.8% wasted)
  251. ANI 2_Loading.ani with size 824x43 (32.8% wasted)
  252. Starting model page in...
  253. Beginning level bitmap paging...
  254. BMPMAN: Found EFF (particleexp01.eff) with 30 frames at 25 fps.
  255. BMPMAN: Found EFF (particlesmoke01.eff) with 94 frames at 12 fps.
  256. BMPMAN: Found EFF (particlesmoke02.eff) with 30 frames at 30 fps.
  257. BMPMAN: Found EFF (FTL.eff) with 20 frames at 60 fps.
  258. BMPMAN: Found EFF (Script_Flash_Cap.eff) with 40 frames at 10 fps.
  259. Loading warp model
  260. -1
  261. SHOCKWAVE => Loading default shockwave animation...
  262. SHOCKWAVE => Default animation load: SUCCEEDED!!
  263. MISSION LOAD: 'VIDEO - Theseus Launch'
  264. Starting mission message count : 268
  265. Ending mission message count : 268
  266. Current soundtrack set to -1 in event_music_reset_choices
  267. Current soundtrack set to -1 in event_music_set_soundtrack
  268. Loading model 'Col_Viper_Mk2.pof'
  269. Potential problem found: Unrecognized subsystem type 'Seata', believed to be in ship Col_Viper_Mk2.pof
  270. Potential problem found: Unrecognized subsystem type 'Pilota', believed to be in ship Col_Viper_Mk2.pof
  271. Found live debris model for 'Pilota'
  272. IBX: Found a good IBX to read for 'Col_Viper_Mk2.pof'.
  273. IBX-DEBUG => POF checksum: 0xd4e4c2e1, IBX checksum: 0xf19f0fd5 -- "Col_Viper_Mk2.pof"
  274. Submodel 'Cockpitb' is detail level 1 of 'Cockpita'
  275. Submodel 'engine2d' is detail level 3 of 'engine2a'
  276. Submodel 'engine2b' is detail level 1 of 'engine2a'
  277. Submodel 'engine2c' is detail level 2 of 'engine2a'
  278. Submodel 'engine1d' is detail level 3 of 'engine1a'
  279. Submodel 'engine1b' is detail level 1 of 'engine1a'
  280. Submodel 'engine1c' is detail level 2 of 'engine1a'
  281. Submodel 'engine3d' is detail level 3 of 'engine3a'
  282. Submodel 'engine3b' is detail level 1 of 'engine3a'
  283. Submodel 'engine3c' is detail level 2 of 'engine3a'
  284. Submodel 'engine2d-destroyed' is detail level 3 of 'engine2a-destroyed'
  285. Submodel 'engine2b-destroyed' is detail level 1 of 'engine2a-destroyed'
  286. Submodel 'engine2c-destroyed' is detail level 2 of 'engine2a-destroyed'
  287. Submodel 'engine1d-destroyed' is detail level 3 of 'engine1a-destroyed'
  288. Submodel 'engine1b-destroyed' is detail level 1 of 'engine1a-destroyed'
  289. Submodel 'engine1c-destroyed' is detail level 2 of 'engine1a-destroyed'
  290. Submodel 'engine3d-destroyed' is detail level 3 of 'engine3a-destroyed'
  291. Submodel 'engine3b-destroyed' is detail level 1 of 'engine3a-destroyed'
  292. Submodel 'engine3c-destroyed' is detail level 2 of 'engine3a-destroyed'
  293. Loading model 'Col_BS_Sobek.pof'
  294. BMPMAN: Found EFF (smoke-trans.eff) with 20 frames at 24 fps.
  295. Potential problem found: Unrecognized subsystem type 'bridgea', believed to be in ship Col_BS_Sobek.pof
  296. Potential problem found: Unrecognized subsystem type 'emblema', believed to be in ship Col_BS_Sobek.pof
  297. Potential problem found: Unrecognized subsystem type 'fighterbay01a', believed to be in ship Col_BS_Sobek.pof
  298. Potential problem found: Unrecognized subsystem type 'landingstrip_porta', believed to be in ship Col_BS_Sobek.pof
  299. Potential problem found: Unrecognized subsystem type 'fighterbay02a', believed to be in ship Col_BS_Sobek.pof
  300. Potential problem found: Unrecognized subsystem type 'landingstrip_stbda', believed to be in ship Col_BS_Sobek.pof
  301. Potential problem found: Unrecognized subsystem type 'hatch01a', believed to be in ship Col_BS_Sobek.pof
  302. Potential problem found: Unrecognized subsystem type 'hatch02a', believed to be in ship Col_BS_Sobek.pof
  303. Potential problem found: Unrecognized subsystem type 'hatch03a', believed to be in ship Col_BS_Sobek.pof
  304. Potential problem found: Unrecognized subsystem type 'hatch04a', believed to be in ship Col_BS_Sobek.pof
  305. Potential problem found: Unrecognized subsystem type 'hatch05a', believed to be in ship Col_BS_Sobek.pof
  306. Potential problem found: Unrecognized subsystem type 'hatch06a', believed to be in ship Col_BS_Sobek.pof
  307. Potential problem found: Unrecognized subsystem type 'hatch07a', believed to be in ship Col_BS_Sobek.pof
  308. Potential problem found: Unrecognized subsystem type 'hatch08a', believed to be in ship Col_BS_Sobek.pof
  309. Potential problem found: Unrecognized subsystem type 'hatch09a', believed to be in ship Col_BS_Sobek.pof
  310. Potential problem found: Unrecognized subsystem type 'hatch10a', believed to be in ship Col_BS_Sobek.pof
  311. Potential problem found: Unrecognized subsystem type 'hatch11a', believed to be in ship Col_BS_Sobek.pof
  312. Potential problem found: Unrecognized subsystem type 'hatch12a', believed to be in ship Col_BS_Sobek.pof
  313. Potential problem found: Unrecognized subsystem type 'hatch13a', believed to be in ship Col_BS_Sobek.pof
  314. Potential problem found: Unrecognized subsystem type 'hatch14a', believed to be in ship Col_BS_Sobek.pof
  315. Potential problem found: Unrecognized subsystem type 'hatch15a', believed to be in ship Col_BS_Sobek.pof
  316. Potential problem found: Unrecognized subsystem type 'hatch16a', believed to be in ship Col_BS_Sobek.pof
  317. Potential problem found: Unrecognized subsystem type 'hatch17a', believed to be in ship Col_BS_Sobek.pof
  318. Potential problem found: Unrecognized subsystem type 'hatch18a', believed to be in ship Col_BS_Sobek.pof
  319. Potential problem found: Unrecognized subsystem type 'hatch19a', believed to be in ship Col_BS_Sobek.pof
  320. Potential problem found: Unrecognized subsystem type 'hatch20a', believed to be in ship Col_BS_Sobek.pof
  321. Potential problem found: Unrecognized subsystem type 'hatch21a', believed to be in ship Col_BS_Sobek.pof
  322. Potential problem found: Unrecognized subsystem type 'hatch22a', believed to be in ship Col_BS_Sobek.pof
  323. Potential problem found: Unrecognized subsystem type 'hatch23a', believed to be in ship Col_BS_Sobek.pof
  324. Potential problem found: Unrecognized subsystem type 'hatch24a', believed to be in ship Col_BS_Sobek.pof
  325. Potential problem found: Unrecognized subsystem type 'reactora', believed to be in ship Col_BS_Sobek.pof
  326. Potential problem found: Unrecognized subsystem type 'ttanka', believed to be in ship Col_BS_Sobek.pof
  327. IBX: Found a good IBX to read for 'Col_BS_Sobek.pof'.
  328. IBX-DEBUG => POF checksum: 0x70b79ccd, IBX checksum: 0x572398f7 -- "Col_BS_Sobek.pof"
  329. Submodel 'Eng_Portb' is detail level 1 of 'Eng_Porta'
  330. Submodel 'Eng_Portc' is detail level 2 of 'Eng_Porta'
  331. Submodel 'Eng_Portd' is detail level 3 of 'Eng_Porta'
  332. Submodel 'Eng_Stbdb' is detail level 1 of 'Eng_Stbda'
  333. Submodel 'Eng_Stbdc' is detail level 2 of 'Eng_Stbda'
  334. Submodel 'Eng_Stbdd' is detail level 3 of 'Eng_Stbda'
  335. Submodel 'Engine1b' is detail level 1 of 'Engine1a'
  336. Submodel 'Engine1c' is detail level 2 of 'Engine1a'
  337. Submodel 'Engine1d' is detail level 3 of 'Engine1a'
  338. Submodel 'Engine1b-destroyed' is detail level 1 of 'Engine1a-destroyed'
  339. Submodel 'Engine1c-destroyed' is detail level 2 of 'Engine1a-destroyed'
  340. Submodel 'Engine1d-destroyed' is detail level 3 of 'Engine1a-destroyed'
  341. Submodel 'Engine2b' is detail level 1 of 'Engine2a'
  342. Submodel 'Engine2c' is detail level 2 of 'Engine2a'
  343. Submodel 'Engine2d' is detail level 3 of 'Engine2a'
  344. Submodel 'Engine2b-destroyed' is detail level 1 of 'Engine2a-destroyed'
  345. Submodel 'Engine2c-destroyed' is detail level 2 of 'Engine2a-destroyed'
  346. Submodel 'Engine2d-destroyed' is detail level 3 of 'Engine2a-destroyed'
  347. Submodel 'Engine3b' is detail level 1 of 'Engine3a'
  348. Submodel 'Engine3c' is detail level 2 of 'Engine3a'
  349. Submodel 'Engine3d' is detail level 3 of 'Engine3a'
  350. Submodel 'Engine3b-destroyed' is detail level 1 of 'Engine3a-destroyed'
  351. Submodel 'Engine3c-destroyed' is detail level 2 of 'Engine3a-destroyed'
  352. Submodel 'Engine3d-destroyed' is detail level 3 of 'Engine3a-destroyed'
  353. Submodel 'Engine4b' is detail level 1 of 'Engine4a'
  354. Submodel 'Engine4c' is detail level 2 of 'Engine4a'
  355. Submodel 'Engine4d' is detail level 3 of 'Engine4a'
  356. Submodel 'Engine4b-destroyed' is detail level 1 of 'Engine4a-destroyed'
  357. Submodel 'Engine4c-destroyed' is detail level 2 of 'Engine4a-destroyed'
  358. Submodel 'Engine4d-destroyed' is detail level 3 of 'Engine4a-destroyed'
  359. Submodel 'RCS1b' is detail level 1 of 'RCS1a'
  360. Submodel 'RCS2b' is detail level 1 of 'RCS2a'
  361. Submodel 'RCS3b' is detail level 1 of 'RCS3a'
  362. Submodel 'RCS4b' is detail level 1 of 'RCS4a'
  363. Submodel 'RCS5b' is detail level 1 of 'RCS5a'
  364. Submodel 'VLS_turret-01b' is detail level 1 of 'VLS_turret-01a'
  365. Submodel 'VLS_turret-01c' is detail level 2 of 'VLS_turret-01a'
  366. Submodel 'VLS_turret-01d' is detail level 3 of 'VLS_turret-01a'
  367. Submodel 'VLS_turret-01b-destroyed' is detail level 1 of 'VLS_turret-01a-destroyed'
  368. Submodel 'VLS_turret-01c-destroyed' is detail level 2 of 'VLS_turret-01a-destroyed'
  369. Submodel 'VLS_turret-01d-destroyed' is detail level 3 of 'VLS_turret-01a-destroyed'
  370. Submodel 'VLS_turret-02b' is detail level 1 of 'VLS_turret-02a'
  371. Submodel 'VLS_turret-02c' is detail level 2 of 'VLS_turret-02a'
  372. Submodel 'VLS_turret-02d' is detail level 3 of 'VLS_turret-02a'
  373. Submodel 'VLS_turret-02b-destroyed' is detail level 1 of 'VLS_turret-02a-destroyed'
  374. Submodel 'VLS_turret-02c-destroyed' is detail level 2 of 'VLS_turret-02a-destroyed'
  375. Submodel 'VLS_turret-02d-destroyed' is detail level 3 of 'VLS_turret-02a-destroyed'
  376. Submodel 'VLS_turret-03b' is detail level 1 of 'VLS_turret-03a'
  377. Submodel 'VLS_turret-03c' is detail level 2 of 'VLS_turret-03a'
  378. Submodel 'VLS_turret-03d' is detail level 3 of 'VLS_turret-03a'
  379. Submodel 'VLS_turret-03b-destroyed' is detail level 1 of 'VLS_turret-03a-destroyed'
  380. Submodel 'VLS_turret-03c-destroyed' is detail level 2 of 'VLS_turret-03a-destroyed'
  381. Submodel 'VLS_turret-03d-destroyed' is detail level 3 of 'VLS_turret-03a-destroyed'
  382. Submodel 'VLS_turret-04b' is detail level 1 of 'VLS_turret-04a'
  383. Submodel 'VLS_turret-04c' is detail level 2 of 'VLS_turret-04a'
  384. Submodel 'VLS_turret-04d' is detail level 3 of 'VLS_turret-04a'
  385. Submodel 'VLS_turret-04b-destroyed' is detail level 1 of 'VLS_turret-04a-destroyed'
  386. Submodel 'VLS_turret-04c-destroyed' is detail level 2 of 'VLS_turret-04a-destroyed'
  387. Submodel 'VLS_turret-04d-destroyed' is detail level 3 of 'VLS_turret-04a-destroyed'
  388. Submodel 'VLS_turret-05b' is detail level 1 of 'VLS_turret-05a'
  389. Submodel 'VLS_turret-05c' is detail level 2 of 'VLS_turret-05a'
  390. Submodel 'VLS_turret-05d' is detail level 3 of 'VLS_turret-05a'
  391. Submodel 'VLS_turret-05b-destroyed' is detail level 1 of 'VLS_turret-05a-destroyed'
  392. Submodel 'VLS_turret-05c-destroyed' is detail level 2 of 'VLS_turret-05a-destroyed'
  393. Submodel 'VLS_turret-05d-destroyed' is detail level 3 of 'VLS_turret-05a-destroyed'
  394. Submodel 'VLS_turret-06b' is detail level 1 of 'VLS_turret-06a'
  395. Submodel 'VLS_turret-06c' is detail level 2 of 'VLS_turret-06a'
  396. Submodel 'VLS_turret-06d' is detail level 3 of 'VLS_turret-06a'
  397. Submodel 'VLS_turret-06b-destroyed' is detail level 1 of 'VLS_turret-06a-destroyed'
  398. Submodel 'VLS_turret-06c-destroyed' is detail level 2 of 'VLS_turret-06a-destroyed'
  399. Submodel 'VLS_turret-06d-destroyed' is detail level 3 of 'VLS_turret-06a-destroyed'
  400. Submodel 'VLS_turret-07b' is detail level 1 of 'VLS_turret-07a'
  401. Submodel 'VLS_turret-07c' is detail level 2 of 'VLS_turret-07a'
  402. Submodel 'VLS_turret-07d' is detail level 3 of 'VLS_turret-07a'
  403. Submodel 'VLS_turret-07b-destroyed' is detail level 1 of 'VLS_turret-07a-destroyed'
  404. Submodel 'VLS_turret-07c-destroyed' is detail level 2 of 'VLS_turret-07a-destroyed'
  405. Submodel 'VLS_turret-07d-destroyed' is detail level 3 of 'VLS_turret-07a-destroyed'
  406. Submodel 'VLS_turret-08b' is detail level 1 of 'VLS_turret-08a'
  407. Submodel 'VLS_turret-08c' is detail level 2 of 'VLS_turret-08a'
  408. Submodel 'VLS_turret-08d' is detail level 3 of 'VLS_turret-08a'
  409. Submodel 'VLS_turret-08b-destroyed' is detail level 1 of 'VLS_turret-08a-destroyed'
  410. Submodel 'VLS_turret-08c-destroyed' is detail level 2 of 'VLS_turret-08a-destroyed'
  411. Submodel 'VLS_turret-08d-destroyed' is detail level 3 of 'VLS_turret-08a-destroyed'
  412. Submodel 'VLS_turret-09b' is detail level 1 of 'VLS_turret-09a'
  413. Submodel 'VLS_turret-09c' is detail level 2 of 'VLS_turret-09a'
  414. Submodel 'VLS_turret-09d' is detail level 3 of 'VLS_turret-09a'
  415. Submodel 'VLS_turret-09b-destroyed' is detail level 1 of 'VLS_turret-09a-destroyed'
  416. Submodel 'VLS_turret-09c-destroyed' is detail level 2 of 'VLS_turret-09a-destroyed'
  417. Submodel 'VLS_turret-09d-destroyed' is detail level 3 of 'VLS_turret-09a-destroyed'
  418. Submodel 'VLS_turret-10b' is detail level 1 of 'VLS_turret-10a'
  419. Submodel 'VLS_turret-10c' is detail level 2 of 'VLS_turret-10a'
  420. Submodel 'VLS_turret-10d' is detail level 3 of 'VLS_turret-10a'
  421. Submodel 'VLS_turret-10b-destroyed' is detail level 1 of 'VLS_turret-10a-destroyed'
  422. Submodel 'VLS_turret-10c-destroyed' is detail level 2 of 'VLS_turret-10a-destroyed'
  423. Submodel 'VLS_turret-10d-destroyed' is detail level 3 of 'VLS_turret-10a-destroyed'
  424. Submodel 'VLS_turret-11b' is detail level 1 of 'VLS_turret-11a'
  425. Submodel 'VLS_turret-11c' is detail level 2 of 'VLS_turret-11a'
  426. Submodel 'VLS_turret-11d' is detail level 3 of 'VLS_turret-11a'
  427. Submodel 'VLS_turret-11b-destroyed' is detail level 1 of 'VLS_turret-11a-destroyed'
  428. Submodel 'VLS_turret-11c-destroyed' is detail level 2 of 'VLS_turret-11a-destroyed'
  429. Submodel 'VLS_turret-11d-destroyed' is detail level 3 of 'VLS_turret-11a-destroyed'
  430. Submodel 'VLS_turret-12b' is detail level 1 of 'VLS_turret-12a'
  431. Submodel 'VLS_turret-12c' is detail level 2 of 'VLS_turret-12a'
  432. Submodel 'VLS_turret-12d' is detail level 3 of 'VLS_turret-12a'
  433. Submodel 'VLS_turret-12b-destroyed' is detail level 1 of 'VLS_turret-12a-destroyed'
  434. Submodel 'VLS_turret-12c-destroyed' is detail level 2 of 'VLS_turret-12a-destroyed'
  435. Submodel 'VLS_turret-12d-destroyed' is detail level 3 of 'VLS_turret-12a-destroyed'
  436. Submodel 'VLS_turret-13b' is detail level 1 of 'VLS_turret-13a'
  437. Submodel 'VLS_turret-13c' is detail level 2 of 'VLS_turret-13a'
  438. Submodel 'VLS_turret-13d' is detail level 3 of 'VLS_turret-13a'
  439. Submodel 'VLS_turret-13b-destroyed' is detail level 1 of 'VLS_turret-13a-destroyed'
  440. Submodel 'VLS_turret-13c-destroyed' is detail level 2 of 'VLS_turret-13a-destroyed'
  441. Submodel 'VLS_turret-13d-destroyed' is detail level 3 of 'VLS_turret-13a-destroyed'
  442. Submodel 'VLS_turret-14b' is detail level 1 of 'VLS_turret-14a'
  443. Submodel 'VLS_turret-14c' is detail level 2 of 'VLS_turret-14a'
  444. Submodel 'VLS_turret-14d' is detail level 3 of 'VLS_turret-14a'
  445. Submodel 'VLS_turret-14b-destroyed' is detail level 1 of 'VLS_turret-14a-destroyed'
  446. Submodel 'VLS_turret-14c-destroyed' is detail level 2 of 'VLS_turret-14a-destroyed'
  447. Submodel 'VLS_turret-14d-destroyed' is detail level 3 of 'VLS_turret-14a-destroyed'
  448. Submodel 'VLS_turret-15b' is detail level 1 of 'VLS_turret-15a'
  449. Submodel 'VLS_turret-15c' is detail level 2 of 'VLS_turret-15a'
  450. Submodel 'VLS_turret-15d' is detail level 3 of 'VLS_turret-15a'
  451. Submodel 'VLS_turret-15b-destroyed' is detail level 1 of 'VLS_turret-15a-destroyed'
  452. Submodel 'VLS_turret-15c-destroyed' is detail level 2 of 'VLS_turret-15a-destroyed'
  453. Submodel 'VLS_turret-15d-destroyed' is detail level 3 of 'VLS_turret-15a-destroyed'
  454. Submodel 'VLS_turret-16b' is detail level 1 of 'VLS_turret-16a'
  455. Submodel 'VLS_turret-16c' is detail level 2 of 'VLS_turret-16a'
  456. Submodel 'VLS_turret-16d' is detail level 3 of 'VLS_turret-16a'
  457. Submodel 'VLS_turret-16b-destroyed' is detail level 1 of 'VLS_turret-16a-destroyed'
  458. Submodel 'VLS_turret-16c-destroyed' is detail level 2 of 'VLS_turret-16a-destroyed'
  459. Submodel 'VLS_turret-16d-destroyed' is detail level 3 of 'VLS_turret-16a-destroyed'
  460. Submodel 'VLS_turret-17b' is detail level 1 of 'VLS_turret-17a'
  461. Submodel 'VLS_turret-17c' is detail level 2 of 'VLS_turret-17a'
  462. Submodel 'VLS_turret-17d' is detail level 3 of 'VLS_turret-17a'
  463. Submodel 'VLS_turret-17b-destroyed' is detail level 1 of 'VLS_turret-17a-destroyed'
  464. Submodel 'VLS_turret-17c-destroyed' is detail level 2 of 'VLS_turret-17a-destroyed'
  465. Submodel 'VLS_turret-17d-destroyed' is detail level 3 of 'VLS_turret-17a-destroyed'
  466. Submodel 'VLS_turret-18b' is detail level 1 of 'VLS_turret-18a'
  467. Submodel 'VLS_turret-18c' is detail level 2 of 'VLS_turret-18a'
  468. Submodel 'VLS_turret-18d' is detail level 3 of 'VLS_turret-18a'
  469. Submodel 'VLS_turret-18b-destroyed' is detail level 1 of 'VLS_turret-18a-destroyed'
  470. Submodel 'VLS_turret-18c-destroyed' is detail level 2 of 'VLS_turret-18a-destroyed'
  471. Submodel 'VLS_turret-18d-destroyed' is detail level 3 of 'VLS_turret-18a-destroyed'
  472. Submodel 'VLS_turret-19b' is detail level 1 of 'VLS_turret-19a'
  473. Submodel 'VLS_turret-19c' is detail level 2 of 'VLS_turret-19a'
  474. Submodel 'VLS_turret-19d' is detail level 3 of 'VLS_turret-19a'
  475. Submodel 'VLS_turret-19b-destroyed' is detail level 1 of 'VLS_turret-19a-destroyed'
  476. Submodel 'VLS_turret-19c-destroyed' is detail level 2 of 'VLS_turret-19a-destroyed'
  477. Submodel 'VLS_turret-19d-destroyed' is detail level 3 of 'VLS_turret-19a-destroyed'
  478. Submodel 'VLS_turret-20b' is detail level 1 of 'VLS_turret-20a'
  479. Submodel 'VLS_turret-20c' is detail level 2 of 'VLS_turret-20a'
  480. Submodel 'VLS_turret-20d' is detail level 3 of 'VLS_turret-20a'
  481. Submodel 'VLS_turret-20b-destroyed' is detail level 1 of 'VLS_turret-20a-destroyed'
  482. Submodel 'VLS_turret-20c-destroyed' is detail level 2 of 'VLS_turret-20a-destroyed'
  483. Submodel 'VLS_turret-20d-destroyed' is detail level 3 of 'VLS_turret-20a-destroyed'
  484. Submodel 'VLS_turret-21b' is detail level 1 of 'VLS_turret-21a'
  485. Submodel 'VLS_turret-21c' is detail level 2 of 'VLS_turret-21a'
  486. Submodel 'VLS_turret-21d' is detail level 3 of 'VLS_turret-21a'
  487. Submodel 'VLS_turret-21b-destroyed' is detail level 1 of 'VLS_turret-21a-destroyed'
  488. Submodel 'VLS_turret-21c-destroyed' is detail level 2 of 'VLS_turret-21a-destroyed'
  489. Submodel 'VLS_turret-21d-destroyed' is detail level 3 of 'VLS_turret-21a-destroyed'
  490. Submodel 'VLS_turret-22b' is detail level 1 of 'VLS_turret-22a'
  491. Submodel 'VLS_turret-22c' is detail level 2 of 'VLS_turret-22a'
  492. Submodel 'VLS_turret-22d' is detail level 3 of 'VLS_turret-22a'
  493. Submodel 'VLS_turret-22b-destroyed' is detail level 1 of 'VLS_turret-22a-destroyed'
  494. Submodel 'VLS_turret-22c-destroyed' is detail level 2 of 'VLS_turret-22a-destroyed'
  495. Submodel 'VLS_turret-22d-destroyed' is detail level 3 of 'VLS_turret-22a-destroyed'
  496. Submodel 'VLS_turret-23b' is detail level 1 of 'VLS_turret-23a'
  497. Submodel 'VLS_turret-23c' is detail level 2 of 'VLS_turret-23a'
  498. Submodel 'VLS_turret-23d' is detail level 3 of 'VLS_turret-23a'
  499. Submodel 'VLS_turret-23b-destroyed' is detail level 1 of 'VLS_turret-23a-destroyed'
  500. Submodel 'VLS_turret-23c-destroyed' is detail level 2 of 'VLS_turret-23a-destroyed'
  501. Submodel 'VLS_turret-23d-destroyed' is detail level 3 of 'VLS_turret-23a-destroyed'
  502. Submodel 'VLS_turret-24b' is detail level 1 of 'VLS_turret-24a'
  503. Submodel 'VLS_turret-24c' is detail level 2 of 'VLS_turret-24a'
  504. Submodel 'VLS_turret-24d' is detail level 3 of 'VLS_turret-24a'
  505. Submodel 'VLS_turret-24b-destroyed' is detail level 1 of 'VLS_turret-24a-destroyed'
  506. Submodel 'VLS_turret-24c-destroyed' is detail level 2 of 'VLS_turret-24a-destroyed'
  507. Submodel 'VLS_turret-24d-destroyed' is detail level 3 of 'VLS_turret-24a-destroyed'
  508. Submodel 'aft_grillb' is detail level 1 of 'aft_grilla'
  509. Submodel 'bottom_beamsb' is detail level 1 of 'bottom_beamsa'
  510. Submodel 'bottom_beamsc' is detail level 2 of 'bottom_beamsa'
  511. Submodel 'bottom_beamsd' is detail level 3 of 'bottom_beamsa'
  512. Submodel 'bottom_greebles_01b' is detail level 1 of 'bottom_greebles_01a'
  513. Submodel 'bottom_greebles_01c' is detail level 2 of 'bottom_greebles_01a'
  514. Submodel 'bottom_greebles_02b' is detail level 1 of 'bottom_greebles_02a'
  515. Submodel 'bottom_greebles_02c' is detail level 2 of 'bottom_greebles_02a'
  516. Submodel 'bridgeb' is detail level 1 of 'bridgea'
  517. Submodel 'bridgec' is detail level 2 of 'bridgea'
  518. Submodel 'bridgeb-destroyed' is detail level 1 of 'bridgea-destroyed'
  519. Submodel 'bridgec-destroyed' is detail level 2 of 'bridgea-destroyed'
  520. Submodel 'communications1b' is detail level 1 of 'communications1a'
  521. Submodel 'communications1c' is detail level 2 of 'communications1a'
  522. Submodel 'communications1b-destroyed' is detail level 1 of 'communications1a-destroyed'
  523. Submodel 'communications1c-destroyed' is detail level 2 of 'communications1a-destroyed'
  524. Submodel 'communications2b' is detail level 1 of 'communications2a'
  525. Submodel 'communications2c' is detail level 2 of 'communications2a'
  526. Submodel 'communications2b-destroyed' is detail level 1 of 'communications2a-destroyed'
  527. Submodel 'communications2c-destroyed' is detail level 2 of 'communications2a-destroyed'
  528. Submodel 'emblemb' is detail level 1 of 'emblema'
  529. Submodel 'emblemc' is detail level 2 of 'emblema'
  530. Submodel 'emblemd' is detail level 3 of 'emblema'
  531. Submodel 'emblemb-destroyed' is detail level 1 of 'emblema-destroyed'
  532. Submodel 'emblemc-destroyed' is detail level 2 of 'emblema-destroyed'
  533. Submodel 'emblemd-destroyed' is detail level 3 of 'emblema-destroyed'
  534. Submodel 'fighterbay01b' is detail level 1 of 'fighterbay01a'
  535. Submodel 'fighterbay01c' is detail level 2 of 'fighterbay01a'
  536. Submodel 'fighterbay01d' is detail level 3 of 'fighterbay01a'
  537. Submodel 'landingstrip_portb' is detail level 1 of 'landingstrip_porta'
  538. Submodel 'landingstrip_portc' is detail level 2 of 'landingstrip_porta'
  539. Submodel 'landingstrip_portd' is detail level 3 of 'landingstrip_porta'
  540. Submodel 'fighterbay01b-destroyed' is detail level 1 of 'fighterbay01a-destroyed'
  541. Submodel 'fighterbay01c-destroyed' is detail level 2 of 'fighterbay01a-destroyed'
  542. Submodel 'fighterbay01d-destroyed' is detail level 3 of 'fighterbay01a-destroyed'
  543. Submodel 'landingstrip_portb-destroyed' is detail level 1 of 'landingstrip_porta-destroyed'
  544. Submodel 'landingstrip_portc-destroyed' is detail level 2 of 'landingstrip_porta-destroyed'
  545. Submodel 'landingstrip_portd-destroyed' is detail level 3 of 'landingstrip_porta-destroyed'
  546. Submodel 'fighterbay02b' is detail level 1 of 'fighterbay02a'
  547. Submodel 'fighterbay02c' is detail level 2 of 'fighterbay02a'
  548. Submodel 'fighterbay02d' is detail level 3 of 'fighterbay02a'
  549. Submodel 'landingstrip_stbdb' is detail level 1 of 'landingstrip_stbda'
  550. Submodel 'landingstrip_stbdc' is detail level 2 of 'landingstrip_stbda'
  551. Submodel 'landingstrip_stbdd' is detail level 3 of 'landingstrip_stbda'
  552. Submodel 'fighterbay02b-destroyed' is detail level 1 of 'fighterbay02a-destroyed'
  553. Submodel 'fighterbay02c-destroyed' is detail level 2 of 'fighterbay02a-destroyed'
  554. Submodel 'fighterbay02d-destroyed' is detail level 3 of 'fighterbay02a-destroyed'
  555. Submodel 'landingstrip_stbdb-destroyed' is detail level 1 of 'landingstrip_stbda-destroyed'
  556. Submodel 'landingstrip_stbdc-destroyed' is detail level 2 of 'landingstrip_stbda-destroyed'
  557. Submodel 'landingstrip_stbdd-destroyed' is detail level 3 of 'landingstrip_stbda-destroyed'
  558. Submodel 'greebles_fwdb' is detail level 1 of 'greebles_fwda'
  559. Submodel 'greebles_fwdc' is detail level 2 of 'greebles_fwda'
  560. Submodel 'gun_balconyb' is detail level 1 of 'gun_balconya'
  561. Submodel 'gun_balconyc' is detail level 2 of 'gun_balconya'
  562. Submodel 'gun_balconyd' is detail level 3 of 'gun_balconya'
  563. Submodel 'gunturret_01b' is detail level 1 of 'gunturret_01a'
  564. Submodel 'gunturret_01c' is detail level 2 of 'gunturret_01a'
  565. Submodel 'gunbarrel_01b' is detail level 1 of 'gunbarrel_01a'
  566. Submodel 'gunbarrel_01c' is detail level 2 of 'gunbarrel_01a'
  567. Submodel 'gunturret_02b' is detail level 1 of 'gunturret_02a'
  568. Submodel 'gunturret_02c' is detail level 2 of 'gunturret_02a'
  569. Submodel 'gunbarrel_02b' is detail level 1 of 'gunbarrel_02a'
  570. Submodel 'gunbarrel_02c' is detail level 2 of 'gunbarrel_02a'
  571. Submodel 'gunturret_03b' is detail level 1 of 'gunturret_03a'
  572. Submodel 'gunturret_03c' is detail level 2 of 'gunturret_03a'
  573. Submodel 'gunbarrel_03b' is detail level 1 of 'gunbarrel_03a'
  574. Submodel 'gunbarrel_03c' is detail level 2 of 'gunbarrel_03a'
  575. Submodel 'gunturret_04b' is detail level 1 of 'gunturret_04a'
  576. Submodel 'gunturret_04c' is detail level 2 of 'gunturret_04a'
  577. Submodel 'gunbarrel_04b' is detail level 1 of 'gunbarrel_04a'
  578. Submodel 'gunbarrel_04c' is detail level 2 of 'gunbarrel_04a'
  579. Submodel 'gunturret_05b' is detail level 1 of 'gunturret_05a'
  580. Submodel 'gunturret_05c' is detail level 2 of 'gunturret_05a'
  581. Submodel 'gunbarrel_05b' is detail level 1 of 'gunbarrel_05a'
  582. Submodel 'gunbarrel_05c' is detail level 2 of 'gunbarrel_05a'
  583. Submodel 'gunturret_06b' is detail level 1 of 'gunturret_06a'
  584. Submodel 'gunturret_06c' is detail level 2 of 'gunturret_06a'
  585. Submodel 'gunbarrel_06b' is detail level 1 of 'gunbarrel_06a'
  586. Submodel 'gunbarrel_06c' is detail level 2 of 'gunbarrel_06a'
  587. Submodel 'gunturret_07b' is detail level 1 of 'gunturret_07a'
  588. Submodel 'gunturret_07c' is detail level 2 of 'gunturret_07a'
  589. Submodel 'gunbarrel_07b' is detail level 1 of 'gunbarrel_07a'
  590. Submodel 'gunbarrel_07c' is detail level 2 of 'gunbarrel_07a'
  591. Submodel 'gunturret_08b' is detail level 1 of 'gunturret_08a'
  592. Submodel 'gunturret_08c' is detail level 2 of 'gunturret_08a'
  593. Submodel 'gunbarrel_08b' is detail level 1 of 'gunbarrel_08a'
  594. Submodel 'gunbarrel_08c' is detail level 2 of 'gunbarrel_08a'
  595. Submodel 'hatch01b' is detail level 1 of 'hatch01a'
  596. Submodel 'hatch01c' is detail level 2 of 'hatch01a'
  597. Submodel 'hatch01d' is detail level 3 of 'hatch01a'
  598. Submodel 'hatch02b' is detail level 1 of 'hatch02a'
  599. Submodel 'hatch02c' is detail level 2 of 'hatch02a'
  600. Submodel 'hatch02d' is detail level 3 of 'hatch02a'
  601. Submodel 'hatch03b' is detail level 1 of 'hatch03a'
  602. Submodel 'hatch03c' is detail level 2 of 'hatch03a'
  603. Submodel 'hatch03d' is detail level 3 of 'hatch03a'
  604. Submodel 'hatch04b' is detail level 1 of 'hatch04a'
  605. Submodel 'hatch04c' is detail level 2 of 'hatch04a'
  606. Submodel 'hatch04d' is detail level 3 of 'hatch04a'
  607. Submodel 'hatch05b' is detail level 1 of 'hatch05a'
  608. Submodel 'hatch05c' is detail level 2 of 'hatch05a'
  609. Submodel 'hatch05d' is detail level 3 of 'hatch05a'
  610. Submodel 'hatch06b' is detail level 1 of 'hatch06a'
  611. Submodel 'hatch06c' is detail level 2 of 'hatch06a'
  612. Submodel 'hatch06d' is detail level 3 of 'hatch06a'
  613. Submodel 'hatch07b' is detail level 1 of 'hatch07a'
  614. Submodel 'hatch07c' is detail level 2 of 'hatch07a'
  615. Submodel 'hatch07d' is detail level 3 of 'hatch07a'
  616. Submodel 'hatch08b' is detail level 1 of 'hatch08a'
  617. Submodel 'hatch08c' is detail level 2 of 'hatch08a'
  618. Submodel 'hatch08d' is detail level 3 of 'hatch08a'
  619. Submodel 'hatch09b' is detail level 1 of 'hatch09a'
  620. Submodel 'hatch09c' is detail level 2 of 'hatch09a'
  621. Submodel 'hatch09d' is detail level 3 of 'hatch09a'
  622. Submodel 'hatch10b' is detail level 1 of 'hatch10a'
  623. Submodel 'hatch10c' is detail level 2 of 'hatch10a'
  624. Submodel 'hatch10d' is detail level 3 of 'hatch10a'
  625. Submodel 'hatch11b' is detail level 1 of 'hatch11a'
  626. Submodel 'hatch11c' is detail level 2 of 'hatch11a'
  627. Submodel 'hatch11d' is detail level 3 of 'hatch11a'
  628. Submodel 'hatch12b' is detail level 1 of 'hatch12a'
  629. Submodel 'hatch12c' is detail level 2 of 'hatch12a'
  630. Submodel 'hatch12d' is detail level 3 of 'hatch12a'
  631. Submodel 'hatch13b' is detail level 1 of 'hatch13a'
  632. Submodel 'hatch13c' is detail level 2 of 'hatch13a'
  633. Submodel 'hatch13d' is detail level 3 of 'hatch13a'
  634. Submodel 'hatch14b' is detail level 1 of 'hatch14a'
  635. Submodel 'hatch14c' is detail level 2 of 'hatch14a'
  636. Submodel 'hatch14d' is detail level 3 of 'hatch14a'
  637. Submodel 'hatch15b' is detail level 1 of 'hatch15a'
  638. Submodel 'hatch15c' is detail level 2 of 'hatch15a'
  639. Submodel 'hatch15d' is detail level 3 of 'hatch15a'
  640. Submodel 'hatch16b' is detail level 1 of 'hatch16a'
  641. Submodel 'hatch16c' is detail level 2 of 'hatch16a'
  642. Submodel 'hatch16d' is detail level 3 of 'hatch16a'
  643. Submodel 'hatch17b' is detail level 1 of 'hatch17a'
  644. Submodel 'hatch17c' is detail level 2 of 'hatch17a'
  645. Submodel 'hatch17d' is detail level 3 of 'hatch17a'
  646. Submodel 'hatch18b' is detail level 1 of 'hatch18a'
  647. Submodel 'hatch18c' is detail level 2 of 'hatch18a'
  648. Submodel 'hatch18d' is detail level 3 of 'hatch18a'
  649. Submodel 'hatch19b' is detail level 1 of 'hatch19a'
  650. Submodel 'hatch19c' is detail level 2 of 'hatch19a'
  651. Submodel 'hatch19d' is detail level 3 of 'hatch19a'
  652. Submodel 'hatch20b' is detail level 1 of 'hatch20a'
  653. Submodel 'hatch20c' is detail level 2 of 'hatch20a'
  654. Submodel 'hatch20d' is detail level 3 of 'hatch20a'
  655. Submodel 'hatch21b' is detail level 1 of 'hatch21a'
  656. Submodel 'hatch21c' is detail level 2 of 'hatch21a'
  657. Submodel 'hatch21d' is detail level 3 of 'hatch21a'
  658. Submodel 'hatch22b' is detail level 1 of 'hatch22a'
  659. Submodel 'hatch22c' is detail level 2 of 'hatch22a'
  660. Submodel 'hatch22d' is detail level 3 of 'hatch22a'
  661. Submodel 'hatch23b' is detail level 1 of 'hatch23a'
  662. Submodel 'hatch23c' is detail level 2 of 'hatch23a'
  663. Submodel 'hatch23d' is detail level 3 of 'hatch23a'
  664. Submodel 'hatch24b' is detail level 1 of 'hatch24a'
  665. Submodel 'hatch24c' is detail level 2 of 'hatch24a'
  666. Submodel 'hatch24d' is detail level 3 of 'hatch24a'
  667. Submodel 'lowerjawb' is detail level 1 of 'lowerjawa'
  668. Submodel 'lowerjawc' is detail level 2 of 'lowerjawa'
  669. Submodel 'lowerjawd' is detail level 3 of 'lowerjawa'
  670. Submodel 'midjawb' is detail level 1 of 'midjawa'
  671. Submodel 'midjawc' is detail level 2 of 'midjawa'
  672. Submodel 'midjawd' is detail level 3 of 'midjawa'
  673. Submodel 'nameplateb' is detail level 1 of 'nameplatea'
  674. Submodel 'nameplatec' is detail level 2 of 'nameplatea'
  675. Submodel 'nameplated' is detail level 3 of 'nameplatea'
  676. Submodel 'navigationb' is detail level 1 of 'navigationa'
  677. Submodel 'navigationc' is detail level 2 of 'navigationa'
  678. Submodel 'navigationb-destroyed' is detail level 1 of 'navigationa-destroyed'
  679. Submodel 'navigationc-destroyed' is detail level 2 of 'navigationa-destroyed'
  680. Submodel 'reactorb' is detail level 1 of 'reactora'
  681. Submodel 'reactorc' is detail level 2 of 'reactora'
  682. Submodel 'reactorb-destroyed' is detail level 1 of 'reactora-destroyed'
  683. Submodel 'reactorc-destroyed' is detail level 2 of 'reactora-destroyed'
  684. Submodel 'ribs1b' is detail level 1 of 'ribs1a'
  685. Submodel 'ribs1c' is detail level 2 of 'ribs1a'
  686. Submodel 'ribs2b' is detail level 1 of 'ribs2a'
  687. Submodel 'ribs2c' is detail level 2 of 'ribs2a'
  688. Submodel 'ribs3b' is detail level 1 of 'ribs3a'
  689. Submodel 'ribs3c' is detail level 2 of 'ribs3a'
  690. Submodel 'sensors1b' is detail level 1 of 'sensors1a'
  691. Submodel 'sensors1c' is detail level 2 of 'sensors1a'
  692. Submodel 'sensors1b-destroyed' is detail level 1 of 'sensors1a-destroyed'
  693. Submodel 'sensors1c-destroyed' is detail level 2 of 'sensors1a-destroyed'
  694. Submodel 'sensors2b' is detail level 1 of 'sensors2a'
  695. Submodel 'sensors2c' is detail level 2 of 'sensors2a'
  696. Submodel 'sensors2b-destroyed' is detail level 1 of 'sensors2a-destroyed'
  697. Submodel 'sensors2c-destroyed' is detail level 2 of 'sensors2a-destroyed'
  698. Submodel 'spine_greeblesb' is detail level 1 of 'spine_greeblesa'
  699. Submodel 'spine_greeblesc' is detail level 2 of 'spine_greeblesa'
  700. Submodel 'thruster-01b' is detail level 1 of 'thruster-01a'
  701. Submodel 'thruster-01c' is detail level 2 of 'thruster-01a'
  702. Submodel 'thruster-01d' is detail level 3 of 'thruster-01a'
  703. Submodel 'thruster-02b' is detail level 1 of 'thruster-02a'
  704. Submodel 'thruster-02c' is detail level 2 of 'thruster-02a'
  705. Submodel 'thruster-02d' is detail level 3 of 'thruster-02a'
  706. Submodel 'thruster-03b' is detail level 1 of 'thruster-03a'
  707. Submodel 'thruster-03c' is detail level 2 of 'thruster-03a'
  708. Submodel 'thruster-03d' is detail level 3 of 'thruster-03a'
  709. Submodel 'thruster-04b' is detail level 1 of 'thruster-04a'
  710. Submodel 'thruster-04c' is detail level 2 of 'thruster-04a'
  711. Submodel 'thruster-04d' is detail level 3 of 'thruster-04a'
  712. Submodel 'ttankb' is detail level 1 of 'ttanka'
  713. Submodel 'ttankc' is detail level 2 of 'ttanka'
  714. Submodel 'ttankb-destroyed' is detail level 1 of 'ttanka-destroyed'
  715. Submodel 'ttankc-destroyed' is detail level 2 of 'ttanka-destroyed'
  716. Submodel 'turret-01b' is detail level 1 of 'turret-01a'
  717. Submodel 'turret-01c' is detail level 2 of 'turret-01a'
  718. Submodel 'barrel-01b' is detail level 1 of 'barrel-01a'
  719. Submodel 'barrel-01c' is detail level 2 of 'barrel-01a'
  720. Submodel 'turret-02b' is detail level 1 of 'turret-02a'
  721. Submodel 'turret-02c' is detail level 2 of 'turret-02a'
  722. Submodel 'barrel-02b' is detail level 1 of 'barrel-02a'
  723. Submodel 'barrel-02c' is detail level 2 of 'barrel-02a'
  724. Submodel 'turret-03b' is detail level 1 of 'turret-03a'
  725. Submodel 'turret-03c' is detail level 2 of 'turret-03a'
  726. Submodel 'barrel-03b' is detail level 1 of 'barrel-03a'
  727. Submodel 'barrel-03c' is detail level 2 of 'barrel-03a'
  728. Submodel 'turret-04b' is detail level 1 of 'turret-04a'
  729. Submodel 'turret-04c' is detail level 2 of 'turret-04a'
  730. Submodel 'barrel-04b' is detail level 1 of 'barrel-04a'
  731. Submodel 'barrel-04c' is detail level 2 of 'barrel-04a'
  732. Submodel 'turret-05b' is detail level 1 of 'turret-05a'
  733. Submodel 'turret-05c' is detail level 2 of 'turret-05a'
  734. Submodel 'barrel-05b' is detail level 1 of 'barrel-05a'
  735. Submodel 'barrel-05c' is detail level 2 of 'barrel-05a'
  736. Submodel 'turret-06b' is detail level 1 of 'turret-06a'
  737. Submodel 'turret-06c' is detail level 2 of 'turret-06a'
  738. Submodel 'barrel-06b' is detail level 1 of 'barrel-06a'
  739. Submodel 'barrel-06c' is detail level 2 of 'barrel-06a'
  740. Submodel 'turret-07b' is detail level 1 of 'turret-07a'
  741. Submodel 'turret-07c' is detail level 2 of 'turret-07a'
  742. Submodel 'barrel-07b' is detail level 1 of 'barrel-07a'
  743. Submodel 'barrel-07c' is detail level 2 of 'barrel-07a'
  744. Submodel 'turret-08b' is detail level 1 of 'turret-08a'
  745. Submodel 'turret-08c' is detail level 2 of 'turret-08a'
  746. Submodel 'barrel-08b' is detail level 1 of 'barrel-08a'
  747. Submodel 'barrel-08c' is detail level 2 of 'barrel-08a'
  748. Submodel 'turret-09b' is detail level 1 of 'turret-09a'
  749. Submodel 'turret-09c' is detail level 2 of 'turret-09a'
  750. Submodel 'barrel-09b' is detail level 1 of 'barrel-09a'
  751. Submodel 'barrel-09c' is detail level 2 of 'barrel-09a'
  752. Submodel 'turret-10b' is detail level 1 of 'turret-10a'
  753. Submodel 'turret-10c' is detail level 2 of 'turret-10a'
  754. Submodel 'barrel-10b' is detail level 1 of 'barrel-10a'
  755. Submodel 'barrel-10c' is detail level 2 of 'barrel-10a'
  756. Submodel 'turret-11b' is detail level 1 of 'turret-11a'
  757. Submodel 'turret-11c' is detail level 2 of 'turret-11a'
  758. Submodel 'barrel-11b' is detail level 1 of 'barrel-11a'
  759. Submodel 'barrel-11c' is detail level 2 of 'barrel-11a'
  760. Submodel 'turret-12b' is detail level 1 of 'turret-12a'
  761. Submodel 'turret-12c' is detail level 2 of 'turret-12a'
  762. Submodel 'barrel-12b' is detail level 1 of 'barrel-12a'
  763. Submodel 'barrel-12c' is detail level 2 of 'barrel-12a'
  764. Submodel 'turret-13b' is detail level 1 of 'turret-13a'
  765. Submodel 'turret-13c' is detail level 2 of 'turret-13a'
  766. Submodel 'barrel-13b' is detail level 1 of 'barrel-13a'
  767. Submodel 'barrel-13c' is detail level 2 of 'barrel-13a'
  768. Submodel 'turret-14b' is detail level 1 of 'turret-14a'
  769. Submodel 'turret-14c' is detail level 2 of 'turret-14a'
  770. Submodel 'barrel-14b' is detail level 1 of 'barrel-14a'
  771. Submodel 'barrel-14c' is detail level 2 of 'barrel-14a'
  772. Submodel 'turret-15b' is detail level 1 of 'turret-15a'
  773. Submodel 'turret-15c' is detail level 2 of 'turret-15a'
  774. Submodel 'barrel-15b' is detail level 1 of 'barrel-15a'
  775. Submodel 'barrel-15c' is detail level 2 of 'barrel-15a'
  776. Submodel 'turret-16b' is detail level 1 of 'turret-16a'
  777. Submodel 'turret-16c' is detail level 2 of 'turret-16a'
  778. Submodel 'barrel-16b' is detail level 1 of 'barrel-16a'
  779. Submodel 'barrel-16c' is detail level 2 of 'barrel-16a'
  780. Submodel 'turret-17b' is detail level 1 of 'turret-17a'
  781. Submodel 'turret-17c' is detail level 2 of 'turret-17a'
  782. Submodel 'barrel-17b' is detail level 1 of 'barrel-17a'
  783. Submodel 'barrel-17c' is detail level 2 of 'barrel-17a'
  784. Submodel 'turret-18b' is detail level 1 of 'turret-18a'
  785. Submodel 'turret-18c' is detail level 2 of 'turret-18a'
  786. Submodel 'barrel-18b' is detail level 1 of 'barrel-18a'
  787. Submodel 'barrel-18c' is detail level 2 of 'barrel-18a'
  788. Submodel 'turret-19b' is detail level 1 of 'turret-19a'
  789. Submodel 'turret-19c' is detail level 2 of 'turret-19a'
  790. Submodel 'barrel-19b' is detail level 1 of 'barrel-19a'
  791. Submodel 'barrel-19c' is detail level 2 of 'barrel-19a'
  792. Submodel 'turret-20b' is detail level 1 of 'turret-20a'
  793. Submodel 'turret-20c' is detail level 2 of 'turret-20a'
  794. Submodel 'barrel-20b' is detail level 1 of 'barrel-20a'
  795. Submodel 'barrel-20c' is detail level 2 of 'barrel-20a'
  796. Submodel 'turret-21b' is detail level 1 of 'turret-21a'
  797. Submodel 'turret-21c' is detail level 2 of 'turret-21a'
  798. Submodel 'barrel-21b' is detail level 1 of 'barrel-21a'
  799. Submodel 'barrel-21c' is detail level 2 of 'barrel-21a'
  800. Submodel 'turret-22b' is detail level 1 of 'turret-22a'
  801. Submodel 'turret-22c' is detail level 2 of 'turret-22a'
  802. Submodel 'barrel-22b' is detail level 1 of 'barrel-22a'
  803. Submodel 'barrel-22c' is detail level 2 of 'barrel-22a'
  804. Submodel 'turret-23b' is detail level 1 of 'turret-23a'
  805. Submodel 'turret-23c' is detail level 2 of 'turret-23a'
  806. Submodel 'barrel-23b' is detail level 1 of 'barrel-23a'
  807. Submodel 'barrel-23c' is detail level 2 of 'barrel-23a'
  808. Submodel 'turret-24b' is detail level 1 of 'turret-24a'
  809. Submodel 'turret-24c' is detail level 2 of 'turret-24a'
  810. Submodel 'barrel-24b' is detail level 1 of 'barrel-24a'
  811. Submodel 'barrel-24c' is detail level 2 of 'barrel-24a'
  812. Submodel 'turret-25b' is detail level 1 of 'turret-25a'
  813. Submodel 'turret-25c' is detail level 2 of 'turret-25a'
  814. Submodel 'barrel-25b' is detail level 1 of 'barrel-25a'
  815. Submodel 'barrel-25c' is detail level 2 of 'barrel-25a'
  816. Submodel 'turret-26b' is detail level 1 of 'turret-26a'
  817. Submodel 'turret-26c' is detail level 2 of 'turret-26a'
  818. Submodel 'barrel-26b' is detail level 1 of 'barrel-26a'
  819. Submodel 'barrel-26c' is detail level 2 of 'barrel-26a'
  820. Submodel 'upperjawb' is detail level 1 of 'upperjawa'
  821. Submodel 'upperjawc' is detail level 2 of 'upperjawa'
  822. Submodel 'upperjawd' is detail level 3 of 'upperjawa'
  823. Submodel 'weaponsb' is detail level 1 of 'weaponsa'
  824. Submodel 'weaponsc' is detail level 2 of 'weaponsa'
  825. Submodel 'weaponsb-destroyed' is detail level 1 of 'weaponsa-destroyed'
  826. Submodel 'weaponsc-destroyed' is detail level 2 of 'weaponsa-destroyed'
  827. Submodel 'engine1b_smoke' is detail level 1 of 'engine1a_smoke'
  828. Submodel 'engine2b_smoke' is detail level 1 of 'engine2a_smoke'
  829. Submodel 'engine3b_smoke' is detail level 1 of 'engine3a_smoke'
  830. Submodel 'engine4b_smoke' is detail level 1 of 'engine4a_smoke'
  831. BMPMAN: Found EFF (ftl-shockwave.eff) with 15 frames at 30 fps.
  832. Allocating space for at least 154 new ship subsystems ... a total of 200 is now available (154 in-use).
  833. ANI 2_lock1 with size 56x56 (12.5% wasted)
  834. ANI 2_lockspin with size 100x100 (21.9% wasted)
  835. ANI weapons1 with size 221x20 (37.5% wasted)
  836. OpenGL: Created 1024x1024 FBO!
  837. OpenGL: Reusing 1024x1024 FBO!
  838. OpenGL: Reusing 1024x1024 FBO!
  839. OpenGL: Reusing 1024x1024 FBO!
  840. Loading model 'SkyBox_Starfield_01.pof'
  841. IBX: Found a good IBX to read for 'SkyBox_Starfield_01.pof'.
  842. IBX-DEBUG => POF checksum: 0xe2945b1c, IBX checksum: 0x770ac292 -- "SkyBox_Starfield_01.pof"
  843. BMPMAN: Found EFF (Stars_Debris_01.eff) with 8 frames at 30 fps.
  844. =================== STARTING LEVEL DATA LOAD ==================
  845. ANI 2_Loading.ani with size 824x43 (32.8% wasted)
  846. Someone passed an extension to bm_load_animation for file 'Col_Thruster.eff'
  847. BMPMAN: Found EFF (Col_Thruster.eff) with 61 frames at 30 fps.
  848. About to page in ships!
  849. Loading model 'Col_Wep_HS24.pof'
  850. IBX: Found a good IBX to read for 'Col_Wep_HS24.pof'.
  851. IBX-DEBUG => POF checksum: 0xcf323658, IBX checksum: 0xa68d891b -- "Col_Wep_HS24.pof"
  852. BMPMAN: Found EFF (Thruster_Col_Missile.eff) with 10 frames at 55 fps.
  853. Loading model 'Col_Wep_HD70f.pof'
  854. IBX: Found a good IBX to read for 'Col_Wep_HD70f.pof'.
  855. IBX-DEBUG => POF checksum: 0xe39e7447, IBX checksum: 0x6011ecdf -- "Col_Wep_HD70f.pof"
  856. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  857. Loading model 'Col_Wep_HD70.pof'
  858. IBX: Found a good IBX to read for 'Col_Wep_HD70.pof'.
  859. IBX-DEBUG => POF checksum: 0x6253863a, IBX checksum: 0xc309412c -- "Col_Wep_HD70.pof"
  860. Loading model 'Col_Wep_HD51f.pof'
  861. IBX: Found a good IBX to read for 'Col_Wep_HD51f.pof'.
  862. IBX-DEBUG => POF checksum: 0xbc59660c, IBX checksum: 0xccd4385d -- "Col_Wep_HD51f.pof"
  863. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  864. Loading model 'Col_Wep_HD51.pof'
  865. IBX: Found a good IBX to read for 'Col_Wep_HD51.pof'.
  866. IBX-DEBUG => POF checksum: 0x24a59e08, IBX checksum: 0x7ff275b4 -- "Col_Wep_HD51.pof"
  867. Loading model 'Col_Wep_CTD17f.pof'
  868. IBX: Found a good IBX to read for 'Col_Wep_CTD17f.pof'.
  869. IBX-DEBUG => POF checksum: 0x15ca3b09, IBX checksum: 0xcb5e2b6a -- "Col_Wep_CTD17f.pof"
  870. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  871. Loading model 'Col_Wep_CTD17.pof'
  872. IBX: Found a good IBX to read for 'Col_Wep_CTD17.pof'.
  873. IBX-DEBUG => POF checksum: 0x5f830b30, IBX checksum: 0x1cfbb4b8 -- "Col_Wep_CTD17.pof"
  874. Loading model 'Col_Wep_HS24f.pof'
  875. IBX: Found a good IBX to read for 'Col_Wep_HS24f.pof'.
  876. IBX-DEBUG => POF checksum: 0x01dd2af0, IBX checksum: 0xd832d554 -- "Col_Wep_HS24f.pof"
  877. Loading model 'Col_Wep_HS48f.pof'
  878. IBX: Found a good IBX to read for 'Col_Wep_HS48f.pof'.
  879. IBX-DEBUG => POF checksum: 0x97c5a5b3, IBX checksum: 0x0e7f27f2 -- "Col_Wep_HS48f.pof"
  880. Loading model 'Col_Wep_HS48.pof'
  881. IBX: Found a good IBX to read for 'Col_Wep_HS48.pof'.
  882. IBX-DEBUG => POF checksum: 0x469e56f6, IBX checksum: 0x72866245 -- "Col_Wep_HS48.pof"
  883. Loading model 'Col_Wep_AGM41f.pof'
  884. IBX: Found a good IBX to read for 'Col_Wep_AGM41f.pof'.
  885. IBX-DEBUG => POF checksum: 0x4bca05ec, IBX checksum: 0x93a72388 -- "Col_Wep_AGM41f.pof"
  886. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  887. Loading model 'Col_Wep_AGM41.pof'
  888. IBX: Found a good IBX to read for 'Col_Wep_AGM41.pof'.
  889. IBX-DEBUG => POF checksum: 0xdba348fe, IBX checksum: 0xd87bdc60 -- "Col_Wep_AGM41.pof"
  890. Loading model 'Col_Wep_GBU102f.pof'
  891. IBX: Found a good IBX to read for 'Col_Wep_GBU102f.pof'.
  892. IBX-DEBUG => POF checksum: 0xf7503dd8, IBX checksum: 0xd7067cfd -- "Col_Wep_GBU102f.pof"
  893. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  894. Loading model 'Col_Wep_GBU102.pof'
  895. IBX: Found a good IBX to read for 'Col_Wep_GBU102.pof'.
  896. IBX-DEBUG => POF checksum: 0xc8d112c5, IBX checksum: 0x6403a80c -- "Col_Wep_GBU102.pof"
  897. Loading model 'Col_Wep_N4f.pof'
  898. IBX: Found a good IBX to read for 'Col_Wep_N4f.pof'.
  899. IBX-DEBUG => POF checksum: 0xaca9ab0c, IBX checksum: 0x02115145 -- "Col_Wep_N4f.pof"
  900. Loading model 'Col_Wep_N4.pof'
  901. IBX: Found a good IBX to read for 'Col_Wep_N4.pof'.
  902. IBX-DEBUG => POF checksum: 0x39e0917f, IBX checksum: 0x6fa2a4e8 -- "Col_Wep_N4.pof"
  903. Loading model 'Col_Wep_N3f.pof'
  904. IBX: Found a good IBX to read for 'Col_Wep_N3f.pof'.
  905. IBX-DEBUG => POF checksum: 0xd7778472, IBX checksum: 0x51facb32 -- "Col_Wep_N3f.pof"
  906. Submodel 'thrusterc' is detail level 2 of 'thrustera'
  907. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  908. Loading model 'Col_Wep_N3.pof'
  909. IBX: Found a good IBX to read for 'Col_Wep_N3.pof'.
  910. IBX-DEBUG => POF checksum: 0xc798c91e, IBX checksum: 0x89c46939 -- "Col_Wep_N3.pof"
  911. BMPMAN: Found EFF (Thruster_Cyl_Missile.eff) with 10 frames at 55 fps.
  912. Loading model 'Cyl_Wep_Pilumf.pof'
  913. IBX: Found a good IBX to read for 'Cyl_Wep_Pilumf.pof'.
  914. IBX-DEBUG => POF checksum: 0xe431463f, IBX checksum: 0xef082eaa -- "Cyl_Wep_Pilumf.pof"
  915. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  916. Loading model 'Cyl_Wep_Nukef.pof'
  917. IBX: Found a good IBX to read for 'Cyl_Wep_Nukef.pof'.
  918. IBX-DEBUG => POF checksum: 0xc8b4070a, IBX checksum: 0xbdfbf439 -- "Cyl_Wep_Nukef.pof"
  919. Submodel 'thrusterc' is detail level 2 of 'thrustera'
  920. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  921. Loading model 'Cyl_Wep_Nuke.pof'
  922. IBX: Found a good IBX to read for 'Cyl_Wep_Nuke.pof'.
  923. IBX-DEBUG => POF checksum: 0x80be0dc4, IBX checksum: 0x2b8e63b0 -- "Cyl_Wep_Nuke.pof"
  924. Loading model 'Cyl_Wep_HE22f.pof'
  925. IBX: Found a good IBX to read for 'Cyl_Wep_HE22f.pof'.
  926. IBX-DEBUG => POF checksum: 0x63b91a43, IBX checksum: 0xc34bde65 -- "Cyl_Wep_HE22f.pof"
  927. Loading model 'Cyl_Wep_HE22.pof'
  928. IBX: Found a good IBX to read for 'Cyl_Wep_HE22.pof'.
  929. IBX-DEBUG => POF checksum: 0x843dcc9a, IBX checksum: 0x9d07bf6c -- "Cyl_Wep_HE22.pof"
  930. Loading model 'debris01.pof'
  931. Model debris01.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  932. IBX: Found a good IBX to read for 'debris01.pof'.
  933. IBX-DEBUG => POF checksum: 0x62f7ba2a, IBX checksum: 0xa19b5225 -- "debris01.pof"
  934. Loading model 'debris02.pof'
  935. Model debris02.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  936. IBX: Found a good IBX to read for 'debris02.pof'.
  937. IBX-DEBUG => POF checksum: 0x62f7ba2a, IBX checksum: 0xa19b5225 -- "debris02.pof"
  938. BMPMAN: Found EFF (MuzzleFlash_Col_Art.eff) with 23 frames at 16 fps.
  939. BMPMAN: Found EFF (MuzzleFlash_Col_CIWS.eff) with 2 frames at 40 fps.
  940. BMPMAN: Found EFF (MuzzleFlash_Col_KEW_2.eff) with 2 frames at 20 fps.
  941. BMPMAN: Found EFF (MuzzleFlash_Col_KEW_1.eff) with 2 frames at 40 fps.
  942. BMPMAN: Found EFF (MuzzleFlash_Cyl_KEW_2.eff) with 2 frames at 20 fps.
  943. BMPMAN: Found EFF (MuzzleFlash_Cyl_KEW_1.eff) with 2 frames at 40 fps.
  944. Paging in mission messages
  945. Stopping model page in...
  946. ANI Support_Default.ani with size 108x24 (25.0% wasted)
  947. ANI Damage_Top_Default.ani with size 148x25 (21.9% wasted)
  948. ANI Wingman_Left_Default.ani with size 71x53 (17.2% wasted)
  949. ANI Wingman_Entry_Default.ani with size 35x53 (17.2% wasted)
  950. ANI Wingman_Right_Default.ani with size 14x53 (17.2% wasted)
  951. ANI toggle1.ani with size 57x20 (37.5% wasted)
  952. ANI Weapon_P_Top_Default.ani with size 221x20 (37.5% wasted)
  953. ANI Objective_Default.ani with size 149x21 (34.4% wasted)
  954. ANI TargetMon_Main_Default.ani with size 137x156 (39.1% wasted)
  955. ANI TargetMon_Bar_Default.ani with size 4x96 (25.0% wasted)
  956. ANI Energy_Default.ani with size 86x96 (25.0% wasted)
  957. ANI Reticle_Center_Default.ani with size 40x24 (25.0% wasted)
  958. ANI targhit1.ani with size 31x21 (34.4% wasted)
  959. ANI Throttle_Default.ani with size 103x252 (1.6% wasted)
  960. ANI Threat_Arc_Default.ani with size 103x252 (1.6% wasted)
  961. ANI Threat_Dumb_Default.ani with size 35x24 (25.0% wasted)
  962. ANI Threat_Lock_Default.ani with size 41x25 (21.9% wasted)
  963. ANI netlag1.ani with size 29x30 (6.3% wasted)
  964. ANI Lead_Ind_Default.ani with size 26x26 (18.8% wasted)
  965. ANI Lock_Ind_Default.ani with size 56x56 (12.5% wasted)
  966. ANI Locked_Ind_Default.ani with size 100x100 (21.9% wasted)
  967. ANI Time_Default.ani with size 47x23 (28.1% wasted)
  968. ANI Support_Cylon.ani with size 108x24 (25.0% wasted)
  969. ANI Damage_Top_Cylon.ani with size 148x25 (21.9% wasted)
  970. ANI Wingman_Left_Cylon.ani with size 71x53 (17.2% wasted)
  971. ANI Wingman_Entry_Cylon.ani with size 35x53 (17.2% wasted)
  972. ANI Wingman_Right_Cylon.ani with size 14x53 (17.2% wasted)
  973. ANI Weapon_P_Top_Cylon.ani with size 221x20 (37.5% wasted)
  974. ANI Objective_Cylon.ani with size 149x21 (34.4% wasted)
  975. ANI TargetMon_Bar_Cylon.ani with size 7x20 (37.5% wasted)
  976. ANI Time_Cylon.ani with size 47x23 (28.1% wasted)
  977. ANI weapons1.ani with size 221x20 (37.5% wasted)
  978. ANI 2_Loading.ani with size 824x43 (32.8% wasted)
  979. User bitmap 'TMP174x24+32'
  980. User bitmap 'TMP126x22+32'
  981. User bitmap 'TMP166x22+32'
  982. User bitmap 'TMP132x22+32'
  983. User bitmap 'TMP102x22+32'
  984. User bitmap 'TMP68x22+32'
  985. User bitmap 'TMP128x128+8'
  986. User bitmap 'TMP256x256+8'
  987. User bitmap 'TMP256x256+8'
  988. User bitmap 'TMP128x128+8'
  989. Bmpman: 2032/4750 bitmap slots in use.
  990. Ending level bitmap paging...
  991. =================== ENDING LOAD ================
  992. Real count = 406, Estimated count = 425
  993. ================================================
  994. SCRIPTING: Starting flashy deaths script loading
  995.  
  996. Class: battlestar sobek class
  997. DRM: 0.35
  998. DE: 3
  999. DM: 1.2
  1000. FRM: 3.5
  1001. FE: 4
  1002.  
  1003. Class: frigate bolitho class
  1004. DRM: 0.35
  1005. DE: 3
  1006. DM: 1.2
  1007. FRM: 2.5
  1008. FE: 4
  1009.  
  1010. Class: intersun passenger cruiser
  1011. DRM: 0.35
  1012. DE: 3
  1013. DM: 1.2
  1014. FRM: 2.5
  1015. FE: 4
  1016.  
  1017. Class: class 6 cargo transport
  1018. DRM: 0.35
  1019. DE: 3
  1020. DM: 1.2
  1021. FRM: 3.5
  1022. FE: 4
  1023.  
  1024. Class: gemenon freighter
  1025. DRM: 0.35
  1026. DE: 3
  1027. DM: 1.2
  1028. FRM: 2.5
  1029. FE: 4
  1030.  
  1031. Class: gemenon traveler
  1032. DRM: 0.35
  1033. DE: 3
  1034. DM: 1.2
  1035. FRM: 2.5
  1036. FE: 4
  1037.  
  1038. Class: prometheus
  1039. DRM: 0.35
  1040. DE: 3
  1041. DM: 1.2
  1042. FRM: 2.5
  1043. FE: 4
  1044.  
  1045. Class: colonial movers
  1046. DRM: 0.35
  1047. DE: 3
  1048. DM: 1.2
  1049. FRM: 2.5
  1050. FE: 4
  1051.  
  1052. Class: viper mark ii
  1053. DRM: 0.45
  1054. DE: 1
  1055. DM: 8
  1056. FRM: 1.45
  1057. FE: 6
  1058.  
  1059. Class: viper mark vii
  1060. DRM: 0.45
  1061. DE: 1
  1062. DM: 8
  1063. FRM: 1.45
  1064. FE: 6
  1065.  
  1066. Class: viper mark viie
  1067. DRM: 0.45
  1068. DE: 1
  1069. DM: 8
  1070. FRM: 1.45
  1071. FE: 6
  1072.  
  1073. Class: raptor
  1074. DRM: 0.45
  1075. DE: 1
  1076. DM: 8
  1077. FRM: 1.85
  1078. FE: 6
  1079.  
  1080. Class: assault raptor
  1081. DRM: 0.45
  1082. DE: 1
  1083. DM: 8
  1084. FRM: 1.85
  1085. FE: 6
  1086.  
  1087. Class: cylotron mark ix drone
  1088. DRM: 0.45
  1089. DE: 1
  1090. DM: 8
  1091. FRM: 1.45
  1092. FE: 6
  1093.  
  1094. Class: cylotron mark x drone
  1095. DRM: 0.45
  1096. DE: 1
  1097. DM: 8
  1098. FRM: 1.45
  1099. FE: 6
  1100.  
  1101. Class: basestar
  1102. DRM: 0.3
  1103. DE: 3
  1104. DM: 1.2
  1105. FRM: 2.5
  1106. FE: 4
  1107.  
  1108. Class: raider
  1109. DRM: 0.45
  1110. DE: 1
  1111. DM: 8
  1112. FRM: 1.45
  1113. FE: 6
  1114.  
  1115. Class: advanced raider
  1116. DRM: 0.45
  1117. DE: 1
  1118. DM: 8
  1119. FRM: 1.45
  1120. FE: 6
  1121.  
  1122. Class: heavy raider
  1123. DRM: 0.45
  1124. DE: 1
  1125. DM: 8
  1126. FRM: 1.85
  1127. FE: 6
  1128.  
  1129. Class: agm-41 whiplash
  1130. FR: 50
  1131. FE: 6
  1132. BEI: 0.4
  1133. BEDu: 500
  1134. BEDi: 250
  1135.  
  1136. Class: gbu-102 tercio
  1137. FR: 50
  1138. FE: 6
  1139. BEI: 0.4
  1140. BEDu: 500
  1141. BEDi: 250
  1142.  
  1143. Class: gbu-102 tercio#weak
  1144. FR: 50
  1145. FE: 6
  1146. BEI: 0.4
  1147. BEDu: 500
  1148. BEDi: 250
  1149.  
  1150. Class: n4 nessus
  1151. FR: 100
  1152. FE: 6
  1153. BEI: 0.6
  1154. BEDu: 4000
  1155. BEDi: 2000
  1156.  
  1157. Class: lrt-ap 2.2 shipwreck
  1158. FR: 50
  1159. FE: 6
  1160. BEI: 0.4
  1161. BEDu: 500
  1162. BEDi: 250
  1163.  
  1164. Class: lrt-ap 2.2 shipwreck#weak
  1165. FR: 50
  1166. FE: 6
  1167. BEI: 0.4
  1168. BEDu: 500
  1169. BEDi: 250
  1170.  
  1171. Class: mrt-he 1.0 scythe
  1172. FR: 50
  1173. FE: 6
  1174. BEI: 0.4
  1175. BEDu: 500
  1176. BEDi: 250
  1177.  
  1178. Class: mrt-he 1.0 scythe#weak
  1179. FR: 50
  1180. FE: 6
  1181. BEI: 0.4
  1182. BEDu: 500
  1183. BEDi: 250
  1184.  
  1185. Class: mrt-n 2.3 mangonel
  1186. FR: 60
  1187. FE: 6
  1188. BEI: 0.6
  1189. BEDu: 4000
  1190. BEDi: 2000
  1191.  
  1192. Class: mrt-n 2.3 mangonel#weak
  1193. FR: 60
  1194. FE: 6
  1195. BEI: 0.6
  1196. BEDu: 4000
  1197. BEDi: 2000
  1198.  
  1199. Class: colonial artillery
  1200. FR: 185
  1201. FE: 6
  1202. BEI: 0.2
  1203. BEDu: 1200
  1204. BEDi: 600
  1205.  
  1206. Class: colonial heavy artillery
  1207. FR: 190
  1208. FE: 6
  1209. BEI: 0.25
  1210. BEDu: 1250
  1211. BEDi: 650
  1212.  
  1213. Class: colonial heavy mount artillery
  1214. FR: 220
  1215. FE: 6
  1216. BEI: 0.2
  1217. BEDu: 1280
  1218. BEDi: 680
  1219.  
  1220. Class: colonial spinal mount artillery
  1221. FR: 220
  1222. FE: 6
  1223. BEI: 0.6
  1224. BEDu: 1450
  1225. BEDi: 800
  1226.  
  1227. Class: colonial fixed mount artiller
  1228. FR: 250
  1229. FE: 6
  1230. BEI: 0.6
  1231. BEDu: 1450
  1232. BEDi: 800
  1233.  
  1234. Class: colonial flak
  1235. BEI: 0.2
  1236. BEDu: 850
  1237. BEDi: 280
  1238.  
  1239. Class: colonial heavy flak
  1240. BEI: 0.25
  1241. BEDu: 1050
  1242. BEDi: 350
  1243.  
  1244. Class: colonial ciws
  1245. BEI: 0.2
  1246. BEDu: 15
  1247. BEDi: 7.5
  1248.  
  1249. Class: colonial heavy ciws
  1250. BEI: 0.2
  1251. BEDu: 15
  1252. BEDi: 7.5
  1253.  
  1254. Class: colonial ciws flak
  1255. BEI: 0.2
  1256. BEDu: 850
  1257. BEDi: 200
  1258.  
  1259. Class: colonial heavy ciws flak
  1260. BEI: 0.25
  1261. BEDu: 1050
  1262. BEDi: 250
  1263.  
  1264. Class: colonial phalanx cannon
  1265. BEI: 0.2
  1266. BEDu: 15
  1267. BEDi: 7.5
  1268.  
  1269. Class: n3 kratos
  1270. FR: 100
  1271. FE: 4
  1272. BEI: 0.6
  1273. BEDu: 4000
  1274. BEDi: 2000
  1275.  
  1276. Class: cylon torpedo
  1277. FR: 80
  1278. FE: 6
  1279. BEI: 0.2
  1280. BEDu: 1200
  1281. BEDi: 600
  1282.  
  1283. Class: cylon torpedo#6 pack
  1284. FR: 80
  1285. FE: 6
  1286. BEI: 0.2
  1287. BEDu: 1200
  1288. BEDi: 600
  1289.  
  1290. Class: cylon torpedo#weak
  1291. FR: 80
  1292. FE: 6
  1293. BEI: 0.2
  1294. BEDu: 1200
  1295. BEDi: 600
  1296.  
  1297. Class: cylon torpedo#1 pack weak
  1298. FR: 80
  1299. FE: 6
  1300. BEI: 0.2
  1301. BEDu: 1200
  1302. BEDi: 600
  1303.  
  1304. Class: cylon heavy torpedo
  1305. FR: 100
  1306. FE: 6
  1307. BEI: 0.25
  1308. BEDu: 1250
  1309. BEDi: 650
  1310.  
  1311. Class: cylon heavy torpedo#2 pack
  1312. FR: 100
  1313. FE: 6
  1314. BEI: 0.25
  1315. BEDu: 1250
  1316. BEDi: 650
  1317.  
  1318. Class: cylon heavy torpedo#weak
  1319. FR: 100
  1320. FE: 6
  1321. BEI: 0.25
  1322. BEDu: 1250
  1323. BEDi: 650
  1324.  
  1325. Class: cylon heavy kew#capship
  1326. BEI: 0.2
  1327. BEDu: 15
  1328. BEDi: 7.5
  1329. BMPMAN: Found EFF (script_flash_fast.eff) with 2 frames at 30 fps.
  1330. MediaVPs: Flaming debris script ACTIVE!
  1331. Received post for event GS_EVENT_START_BRIEFING during state transtition. Find Allender if you are unsure if this is bad.
  1332. Got event GS_EVENT_START_BRIEFING (15) in state GS_STATE_START_GAME (52)
  1333. ANI 2_BriefMap with size 918x400 (21.9% wasted)
  1334. ANI iconwing01 with size 32x28 (12.5% wasted)
  1335. Loading model 'Col_Wep_HS24t.pof'
  1336. IBX: Found a good IBX to read for 'Col_Wep_HS24t.pof'.
  1337. IBX-DEBUG => POF checksum: 0xeb2f10c1, IBX checksum: 0x1eb4c4f3 -- "Col_Wep_HS24t.pof"
  1338. Loading model 'Col_Wep_HS48t.pof'
  1339. IBX: Found a good IBX to read for 'Col_Wep_HS48t.pof'.
  1340. IBX-DEBUG => POF checksum: 0x023cf5ef, IBX checksum: 0x3d6ee90e -- "Col_Wep_HS48t.pof"
  1341. Loading model 'Cyl_Wep_Pilum.pof'
  1342. IBX: Found a good IBX to read for 'Cyl_Wep_Pilum.pof'.
  1343. IBX-DEBUG => POF checksum: 0x3bb3e7ec, IBX checksum: 0x4ba03db7 -- "Cyl_Wep_Pilum.pof"
  1344. Loading model 'Cyl_Wep_HE22t.pof'
  1345. IBX: Found a good IBX to read for 'Cyl_Wep_HE22t.pof'.
  1346. IBX-DEBUG => POF checksum: 0xe5902b84, IBX checksum: 0x0a984241 -- "Cyl_Wep_HE22t.pof"
  1347. Frame 0 too long!!: frametime = 21.554 (21.554)
  1348. Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_BRIEFING (10)
  1349. Entering game at time = 57.627
  1350. Frame 1 too long!!: frametime = 0.583 (0.583)
  1351. Frame 2 too long!!: frametime = 0.473 (0.473)
  1352. Frame 3 too long!!: frametime = 0.475 (0.475)
  1353. Frame 4 too long!!: frametime = 0.476 (0.476)
  1354. Frame 5 too long!!: frametime = 0.478 (0.478)
  1355. Frame 6 too long!!: frametime = 0.479 (0.479)
  1356. Frame 7 too long!!: frametime = 0.481 (0.481)
  1357. Frame 8 too long!!: frametime = 0.465 (0.465)
  1358. Frame 9 too long!!: frametime = 0.455 (0.455)
  1359. Frame 10 too long!!: frametime = 0.440 (0.440)
  1360. Frame 11 too long!!: frametime = 0.451 (0.451)
  1361. Frame 12 too long!!: frametime = 0.337 (0.337)
  1362. A free Cfile_block could not be found.
  1363. ASSERTION: "0" at cfile.cpp:868
  1364. Int3(): From c:\fs2_open_diaspora\code\globalincs\windebug.cpp at line 902
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement