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- //////////////////////////////////////////////////
- /// PlutoT6 ZM ServerConfiguration file //
- //////////////////////////////////////////////////
- // This config best view with Notepad++ OR //
- // Other *nix compatible editors of your choice.//
- //////////////////////////////////////////////////
- // 0.1 Basic version //
- // 0.2 Added map list and map rotation //
- // 0.3 Added Colors and B3/Log/RCon section //
- // 0.4 Added gametype to map list and rotation //
- // 0.5 Added location to map list and rotation //
- // 0.6 Added Sharp Shooter and Gun game //
- // 0.7 Clean up //
- // 0.8 Additional gts -Fry //
- // 0.9 Cleaned up the mess Fry merged, //
- // added more comments //
- // 1.0 Noob friendly -Fry //
- //////////////////////////////////////////////////
- // SERVER NAME & COLORS TIPS //
- //////////////////////////////////////////////////
- // ^0 Black //
- // ^1 Red //
- // ^2 Green //
- // ^3 Yellow //
- // ^4 Blue //
- // ^5 Cyan //
- // ^6 Pink //
- // ^7 White //
- //////////////////////////////////////////////////
- sv_hostname "My Server" //Give your server a name so you can spot it on the serverlist.
- //////////////////////////////////////////////////
- // GENERAL SETTINGS //
- //////////////////////////////////////////////////
- //sv_offline 1 // Enables the offline mode. 1 = offline, 0 = online useful for LANs or in the case we get shut down.
- g_password "mypass" // Password protected Game Server
- party_maxplayers "4" // Maximum players that are allowed in your server. (1-8) (Recommend 4 for almost bug free gameplay)
- //sv_minPing 0 // Minimum ping neede to the server? (Terribly broken and inaccurate since ages!)
- //sv_maxPing 400 // Maximum ping allowed to the server? (Terribly broken and inaccurate since ages!)
- cg_ScoresPing_Interval "1" // Shows the correct ping on scoreboard as dedicated server doesn't read palylist.info. Just leave it be.
- //zm_gungame 1 // Enable Pluto's custom Gun Game?
- //zm_sharpshooter 1 // Enable Pluto's custom Sharp Shooter?
- gts zmDifficulty "0" // Difficulty? 0 = Easy, 1 = Normal
- //gts startRound 1 // Starting Round. Only Survival and Grief have this option!
- //gts magic 1 // Remove all supernatural assistance? Only Survival and Grief have this option!
- //gts headshotsonly 0 // Headshots only? Only Survival and Grief have this option!
- //gts allowdogs 1 // Allow Hellhounds? Only Survival has this option!
- //gts cleansedLoadout 1 // Allow players to choose their Loadout? Only Turned has this option!
- //////////////////////////////////////////////////
- //////////////////////////////////////////////////
- // B3, IW4MADMIN, GAME LOG & RCON SETTINGS //
- //////////////////////////////////////////////////
- g_logSync 2 // 0 only flush on game end, 1 flush when buffer full, 2 always flush after a write, 3 append to old logs.
- g_log "logs\games_zm.log" // If you choose to use this make sure the filename is unique for each server!
- rcon_password "mypassrcon" // RemoteCONtrol password, needed for most management tools like IW4MADMIN and B3
- //////////////////////////////////////////////////
- //////////////////////////////////////////////////
- // MAP LIST WITH ALL GAME MODES AND LOCATIONS //
- //////////////////////////////////////////////////
- // At the moment only the first game mode of //
- // each map works on dedicated servers (31/3/18)//
- //////////////////////////////////////////////////
- // Buried aka Resolution 1295 //
- //////////////////////////////////////////////////
- //gametype zclassic loc processing map zm_buried//
- //////////////////////////////////////////////////
- // Die Rise aka Great Leap Forward //
- //////////////////////////////////////////////////
- //gametype zclassic loc rooftop map zm_highrise//
- //////////////////////////////////////////////////
- // Nuketown //
- //////////////////////////////////////////////////
- //gametype zstandard loc nuked map zm_nuked //
- //////////////////////////////////////////////////
- // Mob of the Dead //
- //////////////////////////////////////////////////
- //gametype zclassic loc prison map zm_prison//
- //////////////////////////////////////////////////
- // Origins //
- //Make sure you don't allow more than 4 players!//
- //////////////////////////////////////////////////
- //gametype zclassic loc tomb map zm_tomb //
- //////////////////////////////////////////////////
- // Diner (Turned only) //
- //////////////////////////////////////////////////
- //gametype zcleansed loc diner map zm_transit_dr//
- //////////////////////////////////////////////////
- // Green Run aka Bus Depot aka Farm aka Town //
- //////////////////////////////////////////////////
- //gametype zclassic loc transit map zm_transit //
- //////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////////////
- //Unlike in other games/MP you should always define the game type and location. //
- //////////////////////////////////////////////////////////////////////////////////////
- sv_maprotation "gametype zclassic loc transit map zm_transit gametype zcleansed loc diner map zm_transit_dr gametype zclassic loc processing map zm_buried"
- //Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch...
- map_rotate
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