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Conchubair

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Aug 10th, 2016
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  1. Just to add something to the enforcer weapon feedback/range confusion.
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  3. It felt to me that while the badger is clearly just suited to shorter ranges and is really good there, I was confused as to where the aerator was supposed to excel. Up close the dps was nice if you could get in some headshots, but it was only against other enforcers that I felt it was worth it - especially when one or both of us were emped. Maybe this is due to the enforcer having the most obvious head area? The vanguard and assassin both seemed to have distorted head placement while moving - hunched forward to some degree on the assassin, and shifting vanguards obviously change their body position. I never tried using it against Titans really, as their size just lead to me going vertical badger 24/7 on them.
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  5. Outside of badger range however is where the aerator felt weird to use. Sure I had about another 10/15m where it played the same as badger range, but from there the low ammo capacity and cof bloom basically prevented me from closing out kills, especially on other enforcers. At those sort of ranges, you'd feel bursting would be viable, but with the cof bloom after a third shot I may as well have been full auto. Passive Aerator maining as enforcer lead to be having a number of games where I was circa 4/4/18, able to land enough damage for an assist, but never really able to close kills out, and unable to collect my bloodhound pickups for when I needed burst dps up close.
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