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- |===| HDR VERSION 10.2.1a -> 10.2.2a CHANGELOG |===|
- =====================================================
- * For best reading, open in the ASCII text editor of your choice (e.g. Notepad).
- ___________________
- ______________CHANGELOG LEGEND:______________
- > || All ||
- (*) - Bugfix
- (!) - New tech/feature
- (/) - Quality of life change
- ($) - Graphical/aesthetic change
- > || Character Changes ||
- (+) - Move/attribute has been buffed overall
- (-) - Move/attribute has been nerfed overall
- (=) - Sidegrade
- (R) - Rework
- [+] - Move-attribute-specific buff
- [-] - Move-attribute-specific nerf
- [R] - Move-attribute-specific sidegrade
- [R] - Move-attribute-specific rework
- > || Mechanics ||
- (M) - Global Mechanic Rework
- (m) - Global Mechanic Readjustment
- ______________________________________________
- >>> [ === BACKEND === ] <<<
- - Updated the filestructure of the romfs edits to be compatible with Arcropolis Ver. 2.0.0 beta 8
- - Included version of Arcropolis updated to Ver. 2.0.0 beta 8
- >>> [ === TRAINING MODE === ] <<<
- (*) - Hitbox/hurtbox visualizer removed for the time being to improve stability
- ~ Make sure to remove comet.nro from the "atmosphere\contents\01006A800016E000\romfs\skyline\plugins" folder on your SD card if you have a previous version installed
- >>> [ === GRAPHICS & AESTHETICS === ] <<<
- >>> [ === SOUND & MUSIC === ] <<<
- >>> [ === GENERAL MECHANICS === ] <<<
- (m) - Shield depletion per frame increased 0.205 -> 0.255
- (m) - Shield release duration increased 9F -> 10F
- (m) - Double traction rules now apply to idle, crouch, crouch wait, crouch stand, special fall landing, jab, ftilt, utilt, dtilt, fsmash/charge, usmash/charge, and dsmash/charge states
- (M) - Removed the forced shorthop when buffering an aerial
- ~ This change retains the ability to attack cancel while allowing the ability to buffer full hop aerials, allowing you to buffer frame-perfect fullhop aerials as well as fullhop attack cancels.
- (m) - Buffered airdodges out of hitstun have been disabled
- (m) - Buffered spotdodges/rolls out of wavedash have been disabled, making consecutive wavedashes and buffering shield out of wavedash more consistent
- (m) - Perfect/buffered wavedashes out of jumpsquat now transition you directly into landing, allowing for much smoother movement
- (*) - Jump cancels now work properly with tap jump
- (*) - Roll-cancel glide tosses now properly boost you in the direction you roll instead of always forward
- (*) - Fixed an issue that allowed you to roll-cancel glide toss at the end of the roll animation
- >>> [ CHARACTER ADJUSTMENTS ] <<<
- <<<=== GENERAL ===>>>>
- (*) - With the temporary removal of hitbox visualization, the following characters should no longer cause random crashes:
- ~ Link
- ~ Dark Samus
- ~ Peach
- ~ Daisy
- ~ Duck Hunt
- ~ Bayo
- ~ Pyra
- (*) - Fixed an issue where certain characters had a garbage copy of Mario's jab 1/2/3/dash attack that overrode the actual move scripts
- (R) - Airdodge speeds have been lowered across the cast to bring wavedash distances more in line with Melee/PM; individual distances will be listed below
- (R) - Ledge grab box sizes reduced across the cast
- <<<=== MARIO ===>>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== DONKEY KONG ===>>>>
- (-) - Directional airdodge velocity decreased 2.9 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== LINK ===>>>
- (+) - Directional airdodge velocity increased 2.75 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Fair hit 1 angle corrected 44 -> 361
- <<<=== SAMUS ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- ($) - Nair now has its PM animation
- ($)(+) - Up-smash changed into a 2-hit move, and given a new animation: the first hit scoops you up a-la Inkling's up-smash, the second launches you in an explosion. This should make the move much more consistent than it was before
- <<<=== DARK SAMUS ===>>>
- (-) - Directional airdodge velocity decreased 2.87 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== YOSHI ===>>>
- (-) - Directional airdodge velocity decreased 2.8 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== KIRBY ===>>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== FOX ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Fixed an issue wher using Blaster off of the respawn platform allowed Fox to hover indefinitely
- (*) - Fox Illusion now has proper momentum after a shorten
- <<<=== PIKACHU ===>>>
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (+) - Bair's animation now has proper scaling, slightly increasing its range
- <<<=== LUIGI ===>>>
- (-) - Directional airdodge velocity decreased 3.1 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== NESS ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== CAPTAIN FALCON ===>>>
- (-) - Directional airdodge velocity decreased 2.9 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== JIGGLYPUFF ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== PEACH ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== DAISY ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== BOWSER ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== ICE CLIMBERS ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Nana no longer cheers during throws
- <<<=== SHEIK ===>>>
- (-) - Directional airdodge velocity decreased 2.9 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== ZELDA ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== DR. MARIO ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== PICHU ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== FALCO ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Fixed an issue wher using Blaster off of the respawn platform allowed Fox to hover indefinitely
- (*) - Falco Phantasm now has proper momentum after a shorten
- <<<=== MARTH ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- ($) - Dair now has its proper landing animation
- <<<=== LUCINA ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Fixed an issue where Lucina would be forced into a jump cancel after Dancing Blade 4 high on hit
- <<<=== YOUNG LINK ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== GANONDORF ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== MEWTWO ===>>>
- (-) - Directional airdodge velocity decreased 2.9 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== ROY ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== CHROM ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Fixed an issue where Chrom would be forced into a jump cancel after Double Edge Dance 4 high on hit
- <<<=== MR. GAME & WATCH ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Fixed an issue wher using Chef off of the respawn platform allowed Fox to hover indefinitely
- <<<=== META KNIGHT ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== PIT ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== DARK PIT ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== ZERO SUIT SAMUS ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== WARIO ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== SNAKE ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Usmash can now properly be angled again
- <<<=== IKE ===>>>
- (-) - Directional airdodge velocity decreased 2.9 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== SQUIRTLE ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== IVYSAUR ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Razor Leaf can now properly be angled again
- <<<=== CHARIZARD ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== DIDDY KONG ===>>>
- (-) - Directional airdodge velocity decreased 3.6 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== LUCAS ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== SONIC ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== KING DEDEDE ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (+) - Bair's animation now has proper scaling, slightly increasing its range
- <<<=== OLIMAR ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== LUCARIO ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== R.O.B. ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== TOON LINK ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== WOLF ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Fixed an issue wher using Blaster off of the respawn platform allowed Fox to hover indefinitely
- (*) - Wolf Flash now has proper momentum after a shorten
- <<<=== VILLAGER ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== MEGA MAN ===>>>
- (-) - Directional airdodge velocity decreased 3.3 -> 2.79
- (+) - Directional airdodge distance increased 18 -> 20
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== WII FIT TRAINER ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== ROSALINA & LUMA ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Fixed an issue where dsmash would start charging on the wrong frame which caused other graphical issues
- <<<=== LITTLE MAC ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== GRENINJA ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== PALUTENA ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== PAC-MAN ===>>>
- (-) - Directional airdodge velocity decreased 3.8 -> 3
- (+) - Directional airdodge distance increased 20 -> 22
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.825
- <<<=== ROBIN ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== SHULK ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== BOWSER JR. ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== DUCK HUNT ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== RYU ===>>>
- (-) - Directional airdodge velocity decreased 3.6 -> 2.79
- (+) - Directional airdodge end speed increased 1 -> 1.3
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== KEN ===>>>
- (-) - Directional airdodge velocity decreased 3.6 -> 2.79
- (+) - Directional airdodge end speed increased 1 -> 1.3
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== CLOUD ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== CORRIN ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== BAYONETTA ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== INKLING ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== RIDLEY ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== SIMON ===>>>
- (-) - Directional airdodge velocity decreased 3.6 -> 2.79
- (+) - Directional airdodge distance increased 18 -> 19
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Fixed an issue on fair where the hitboxes appeared before the whip was in position
- <<<=== RICHTER ===>>>
- (-) - Directional airdodge velocity decreased 3.6 -> 2.79
- (*) - Fixed an issue on fair where the hitboxes appeared before the whip was in position
- <<<=== KING K. ROOL ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== ISABELLE ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Fixed a graphical issue on charged fsmash and dsmash
- <<<=== INCINEROAR ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== PIRANHA PLANT ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== JOKER ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== HERO ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== BANJO & KAZOOIE ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== TERRY ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== BYLETH ===>>>
- (-) - Directional airdodge velocity decreased 2.92 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== MIN MIN ===>>>
- (-) - Directional airdodge velocity decreased 2.875 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== STEVE ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== PYRA ===>>>
- (*) - Pyra's turndash animation no longer T-poses
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== MYTHRA ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== SEPHIROTH ===>>>
- (-) - Directional airdodge velocity decreased 2.85 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- (*) - Fixed an issue where Sephiroth could not jump cancel grounded Blade Dash while limit is active
- <<<=== KAZUYA ===>>>
- (-) - Directional airdodge velocity decreased 2.8 -> 2.79
- (-) - Directional airdodge distance decreased 20 -> 18
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== MII BRAWLER ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== MII SWORDFIGHTER ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
- <<<=== MII GUNNER ===>>>
- (-) - Directional airdodge velocity decreased 3 -> 2.79
- (-) - Directional airdodge landing speed multiplier decreased 1 -> 0.875
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