OhiraKyou

Factorio Picker Extended Crash

Apr 26th, 2017
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  1. 0.002 2017-04-26 16:20:34; Factorio 0.15.2 (build 29124, win64, alpha)
  2. 0.002 Operating system: Windows 10 (build 15063)
  3. 0.002 Program arguments: "C:\Users\Heaven\AppData\Roaming\ModMyFactory\Factorio\0.15.2\bin\x64\factorio.exe"
  4. 0.002 Read data path: C:/Users/Heaven/AppData/Roaming/ModMyFactory/Factorio/0.15.2/data
  5. 0.002 Write data path: C:/Users/Heaven/AppData/Roaming/ModMyFactory/Factorio/0.15.2
  6. 0.003 Binaries path: C:/Users/Heaven/AppData/Roaming/ModMyFactory/Factorio/0.15.2/bin
  7. 0.011 System info: [CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz, 4 cores, RAM: 8168MB]
  8. 0.035 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 85.4839%] [MultiSampling: OFF] [Screen: 255]
  9. 0.036 Available display adapters: 1
  10. 0.036 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 560 Ti {0x05, [0,0], 1366x768, 32bit, 60Hz}
  11. 0.037 Create display on adapter 0. Size 1280x720 at position [33, 6].
  12. 0.143 Initialised Direct3D:[0] NVIDIA GeForce GTX 560 Ti; driver: nvd3dumx.dll 21.21.13.7653
  13. 0.158 Video memory size (dedicated video/dedicated system/shared system/available): 978/0/4084/4092 MB
  14. 0.205 DSound: Starting _dsound_update thread
  15. 0.205 DSound: Enter _dsound_update; tid=6520
  16. 0.207 Device reset internal.
  17. 0.209 Desktop composition is active.
  18. 0.245 Graphics settings preset: high
  19. 0.245 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 25%] [DXT: false]
  20. 0.709 Loading mod settings Factorissimo2 2.1.0 (settings.lua)
  21. 0.710 Loading mod settings PickerExtended 2.2.6 (settings.lua)
  22. 0.741 Loading mod core 0.0.0 (data.lua)
  23. 0.753 Loading mod base 0.15.2 (data.lua)
  24. 0.918 Loading mod FARL 1.0.0 (data.lua)
  25. 1.011 Loading mod rso-mod 3.0.1 (data.lua)
  26. 1.073 Loading mod SmartTrains 2.0.0 (data.lua)
  27. 1.149 Loading mod aai-signals 0.2.1 (data.lua)
  28. 1.211 Loading mod aai-vehicles-chaingunner 0.2.1 (data.lua)
  29. 1.282 Loading mod aai-vehicles-flame-tumbler 0.2.1 (data.lua)
  30. 1.361 Loading mod aai-vehicles-hauler 0.2.1 (data.lua)
  31. 1.443 Loading mod aai-vehicles-laser-tank 0.2.1 (data.lua)
  32. 1.519 Loading mod aai-vehicles-miner 0.2.1 (data.lua)
  33. 1.609 Loading mod aai-zones 0.2.2 (data.lua)
  34. 1.679 Loading mod angelsinfiniteores 0.6.0 (data.lua)
  35. 1.773 Loading mod autofill 1.4.7 (data.lua)
  36. 1.888 Loading mod bullet-trails 0.2.2 (data.lua)
  37. 1.988 Loading mod Factorissimo2 2.1.0 (data.lua)
  38. 2.167 Loading mod Flow Control 3.0.1 (data.lua)
  39. 2.346 Loading mod Honk 2.1.3 (data.lua)
  40. 2.549 Loading mod LoaderRedux 0.1.0 (data.lua)
  41. 2.720 Loading mod ModuleInserter 2.0.2 (data.lua)
  42. 2.903 Loading mod Nanobots 1.7.6 (data.lua)
  43. 3.128 Loading mod radarplus for rso 0.0.4 (data.lua)
  44. 3.308 Loading mod textplates 0.2.1 (data.lua)
  45. 3.558 Loading mod water-fix 0.2.1 (data.lua)
  46. 3.779 Loading mod aai-programmable-structures 0.3.1 (data.lua)
  47. 4.027 Loading mod GDIW 0.15.2 (data.lua)
  48. 4.304 Loading mod PickerExtended 2.2.6 (data.lua)
  49. 4.524 Loading mod aai-programmable-vehicles 0.3.1 (data.lua)
  50. 4.752 Loading mod base 0.15.2 (data-updates.lua)
  51. 5.002 Loading mod FARL 1.0.0 (data-updates.lua)
  52. 5.277 Loading mod rso-mod 3.0.1 (data-updates.lua)
  53. 5.517 Loading mod bullet-trails 0.2.2 (data-updates.lua)
  54. 5.751 Loading mod Nanobots 1.7.6 (data-updates.lua)
  55. 6.046 Loading mod Squeak Through 1.1.7 (data-updates.lua)
  56. 6.174 Loading mod aai-programmable-vehicles 0.3.1 (data-updates.lua)
  57. 6.420 Loading mod FARL 1.0.0 (data-final-fixes.lua)
  58. 6.709 Loading mod angelsinfiniteores 0.6.0 (data-final-fixes.lua)
  59. 6.934 Loading mod data-raw-prototypes 0.2.1 (data-final-fixes.lua)
  60. 13.785 Loading mod detached-gun-sounds 0.2.1 (data-final-fixes.lua)
  61. 14.283 Loading mod long-reach 0.0.7 (data-final-fixes.lua)
  62. 14.695 Loading mod ModuleInserter 2.0.2 (data-final-fixes.lua)
  63. 15.146 Loading mod Nanobots 1.7.6 (data-final-fixes.lua)
  64. 15.639 Loading mod off-grid-effects 0.2.1 (data-final-fixes.lua)
  65. 16.099 Loading mod TurbinePriority 0.0.1 (data-final-fixes.lua)
  66. 16.510 Loading mod WaiTex_Full 1.2.1 (data-final-fixes.lua)
  67. 17.191 Loading mod GDIW 0.15.2 (data-final-fixes.lua)
  68. 17.929 Loading mod PickerExtended 2.2.6 (data-final-fixes.lua)
  69. 18.438 Checksum for core: 530912544
  70. 18.439 Checksum of base: 83206502
  71. 18.439 Checksum of FARL: 1993721406
  72. 18.439 Checksum of rso-mod: 1351416498
  73. 18.439 Checksum of SmartTrains: 1113370295
  74. 18.439 Checksum of aai-signals: 4198431860
  75. 18.439 Checksum of aai-vehicles-chaingunner: 243964841
  76. 18.439 Checksum of aai-vehicles-flame-tumbler: 1783135927
  77. 18.439 Checksum of aai-vehicles-hauler: 2293705256
  78. 18.440 Checksum of aai-vehicles-laser-tank: 3213250136
  79. 18.440 Checksum of aai-vehicles-miner: 2500885578
  80. 18.440 Checksum of aai-zones: 885809632
  81. 18.440 Checksum of angelsinfiniteores: 496040145
  82. 18.440 Checksum of AutoDeconstruct: 0
  83. 18.440 Checksum of autofill: 3086359458
  84. 18.440 Checksum of bullet-trails: 1737001374
  85. 18.440 Checksum of data-raw-prototypes: 1234979752
  86. 18.440 Checksum of detached-gun-sounds: 2262327620
  87. 18.440 Checksum of Factorissimo2: 2294636845
  88. 18.440 Checksum of Flow Control: 777216705
  89. 18.440 Checksum of Honk: 3337765968
  90. 18.441 Checksum of LoaderRedux: 2210658777
  91. 18.441 Checksum of long-reach: 3674062281
  92. 18.441 Checksum of ModuleInserter: 1441152677
  93. 18.441 Checksum of Nanobots: 587891858
  94. 18.441 Checksum of off-grid-effects: 3897479745
  95. 18.441 Checksum of radarplus for rso: 910119720
  96. 18.441 Checksum of Squeak Through: 3430405470
  97. 18.441 Checksum of textplates: 1623549897
  98. 18.441 Checksum of TurbinePriority: 629750049
  99. 18.441 Checksum of WaiTex_Full: 192067427
  100. 18.441 Checksum of water-fix: 2613022438
  101. 18.441 Checksum of aai-programmable-structures: 4248314598
  102. 18.441 Checksum of GDIW: 2359646124
  103. 18.441 Checksum of PickerExtended: 2040983114
  104. 18.441 Checksum of aai-programmable-vehicles: 2736422649
  105. 24.637 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493199001
  106. 24.637 Info PlayerData.cpp:62: Cloud player-data.json unavailable
  107. 24.820 Loaded shader file C:/Users/Heaven/AppData/Roaming/ModMyFactory/Factorio/0.15.2/data/core/graphics/shaders/game.cso
  108. 24.821 Loaded shader file C:/Users/Heaven/AppData/Roaming/ModMyFactory/Factorio/0.15.2/data/core/graphics/shaders/zoom-to-world.cso
  109. 24.835 Initial atlas bitmap size is 16384
  110. 24.850 Created atlas bitmap 16384x16382
  111. 25.995 Created atlas bitmap 16384x16246
  112. 27.201 Created atlas bitmap 4096x4008
  113. 27.263 Created atlas bitmap 4096x856
  114. 27.423 Created atlas bitmap 4096x4016
  115. 27.443 Created atlas bitmap 4096x3992
  116. 27.465 Created atlas bitmap 4096x4048
  117. 27.491 Created atlas bitmap 4096x944
  118. 55.061 Sprites loaded
  119. 55.061 Convert atlas 4096x4008 to: trilinear-filtering
  120. 55.123 Convert atlas 4096x856 to: trilinear-filtering
  121. 55.153 Convert atlas 4096x4016 to: mipmap
  122. 55.219 Convert atlas 4096x3992 to: mipmap
  123. 55.299 Convert atlas 4096x4048 to: mipmap
  124. 55.382 Convert atlas 4096x944 to: mipmap
  125. 56.528 Loading sounds...
  126. 58.576 Custom inputs active: 35
  127. 58.606 Info Updater.cpp:743: Downloading https://updater.factorio.com/get-available-versions?username=OhiraKyou&token=<private>&apiVersion=2
  128. 59.428 0 packages available to download (experimental updates disabled).
  129. 59.485 Factorio initialised
  130. 88.421 Loading map C:\Users\Heaven\AppData\Roaming\ModMyFactory\Factorio\0.15.2\saves\0.15 Solo 2.zip: 9411671 bytes.
  131. 88.534 Loading Level.dat: 29752494 bytes.
  132. 88.536 Info Scenario.cpp:133: Map version 0.15.2-0
  133. Factorio crashed. Generating symbolized stacktrace, please wait ...
  134. c:\cygwin64\tmp\factorio-pvupdn\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
  135. c:\cygwin64\tmp\factorio-pvupdn\src\util\logger.cpp (354): Logger::writeStacktrace
  136. c:\cygwin64\tmp\factorio-pvupdn\src\util\logger.cpp (408): Logger::logStacktrace
  137. c:\cygwin64\tmp\factorio-pvupdn\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
  138. c:\cygwin64\tmp\factorio-pvupdn\src\util\crashhandler.cpp (217): CrashHandler::NewHandler
  139. d:\th\minkernel\crts\ucrt\src\appcrt\heap\new_handler.cpp (79): _callnewh
  140. f:\dd\vctools\crt\vcstartup\src\heap\new_scalar.cpp (24): operator new
  141. c:\program files (x86)\microsoft visual studio 14.0\vc\include\xstring (2196): std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Copy
  142. c:\program files (x86)\microsoft visual studio 14.0\vc\include\xstring (1155): std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign
  143. c:\cygwin64\tmp\factorio-pvupdn\src\data\modsettings\stringsetting.cpp (9): StringSetting::StringSetting
  144. c:\cygwin64\tmp\factorio-pvupdn\src\data\modsettings\stringsetting.cpp (28): StringSetting::clone
  145. c:\cygwin64\tmp\factorio-pvupdn\src\data\modsettings\modsettings.cpp (189): ModSettingsTemplate<3>::cloneFrom
  146. c:\cygwin64\tmp\factorio-pvupdn\src\player.cpp (114): Player::Player
  147. c:\cygwin64\tmp\factorio-pvupdn\src\map\map.cpp (629): Map::loadData
  148. c:\cygwin64\tmp\factorio-pvupdn\src\map\map.cpp (278): Map::load
  149. c:\cygwin64\tmp\factorio-pvupdn\src\scenario\scenario.cpp (140): Scenario::loadFactory
  150. c:\cygwin64\tmp\factorio-pvupdn\src\scenario\parallelscenarioloader.cpp (116): ParallelScenarioLoader::doLoad
  151. c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Run
  152. c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
  153. d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
  154. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF803402774)
  155. 00007FF803402774 (KERNEL32): (filename not available): BaseThreadInitThunk
  156. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF805E70D61)
  157. 00007FF805E70D61 (ntdll): (filename not available): RtlUserThreadStart
  158. 92.958 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  159. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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