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9Simplicity9

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Mar 17th, 2018
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  1. m = game.Players.LocalPlayer
  2. char = m.Character
  3. char.Humanoid.Health = math.huge
  4. char.Humanoid.Health = math.huge
  5. char.Humanoid.Health = math.huge
  6. char.Humanoid.Health = math.huge
  7. char.Humanoid.Health = math.huge
  8. function Random(num)
  9. local section=num % 1 * 3;
  10. local secondary=0.5 * math.pi * (section % 1);
  11. if section < 1 then
  12. return 1,1 - math.cos(secondary),1 - math.sin(secondary);
  13. elseif section < 2 then
  14. return 1 - math.sin(secondary),1,1 - math.cos(secondary);
  15. else
  16. return 1 - math.cos(secondary),1 - math.sin(secondary),1;
  17. end
  18. end
  19.  
  20. --//Lol try to figure this one out//
  21. function rainb(hue)
  22. local section = hue % 1 * 3
  23. local secondary = 0.5 * math.pi * (section % 1)
  24. if section < 1 then
  25. return Color3.new(1, 1 - math.cos(secondary), 1 - math.sin(secondary))
  26. elseif section < 2 then
  27. return Color3.new(1 - math.sin(secondary), 1, 1 - math.cos(secondary))
  28. else
  29. return Color3.new(1 - math.cos(secondary), 1 - math.sin(secondary), 1)
  30. end
  31. end
  32.  
  33. Chillmusic = Instance.new("Sound", workspace)
  34. Chillmusic.Parent = game.Chat
  35. Chillmusic.Volume = 0.5
  36. Chillmusic.SoundId = "rbxassetid://622820644"
  37. Chillmusic.Looped = true
  38. Chillmusic:Play()
  39.  
  40. local txt = Instance.new("BillboardGui", char)
  41. txt.Adornee = char.Head
  42. txt.Name = "_status"
  43. txt.Size = UDim2.new(2, 0, 1.2, 0)
  44. txt.StudsOffset = Vector3.new(-9, 8, 0)
  45. local text = Instance.new("TextLabel", txt)
  46. text.Size = UDim2.new(10, 0, 7, 0)
  47. text.FontSize = "Size24"
  48. text.TextScaled = true
  49. text.TextTransparency = 0
  50. text.BackgroundTransparency = 1
  51. text.TextTransparency = 0
  52. text.TextStrokeTransparency = 1
  53. text.Font = "Bodoni"
  54. v = Instance.new("Part")
  55. v.Name = "ColorBrick"
  56. v.Parent = m.Character
  57. v.FormFactor = "Symmetric"
  58. v.Anchored = true
  59. v.CanCollide = false
  60. v.BottomSurface = "Smooth"
  61. v.TopSurface = "Smooth"
  62. v.Size = Vector3.new(10, 5, 3)
  63. v.Transparency = 1
  64. v.CFrame = char.Torso.CFrame
  65. v.BrickColor = Color3.new(CV)
  66. v.Transparency = 1
  67. touchCounter = 0
  68. local cR=255
  69. local cG=0
  70. local cB=0
  71. local flg5=1 local omgidk=1
  72. local add=15
  73. game:GetService("RunService"):BindToRenderStep("Ghost",1,function()
  74. if omgidk>10000 then omgidk=0 end
  75. omgidk=omgidk+1
  76. if cR>=255 then flg5=1 end
  77. if cG>=255 then flg5=2 end
  78. if cB>=255 then flg5=3 end
  79. if flg5==1 then cR=cR-add cG=cG+add end
  80. if flg5==2 then cG=cG-add cB=cB+add end
  81. if flg5==3 then cB=cB-add cR=cR+add end
  82. color=Color3.fromRGB(cR,cG,cB)
  83. text.TextColor3 = color
  84. end)
  85. v.Shape = "Block"
  86. text.Text = "~»♢Solstice♢«~"
  87. Player = game:GetService("Players").LocalPlayer
  88. Character = Player.Character
  89. PlayerGui = Player.PlayerGui
  90. Backpack = Player.Backpack
  91. Torso = Character.Torso
  92. Head = Character.Head
  93. Humanoid = Character.Humanoid
  94. m = Instance.new("Model", Character)
  95. LeftArm = Character["Left Arm"]
  96. LeftLeg = Character["Left Leg"]
  97. RightArm = Character["Right Arm"]
  98. RightLeg = Character["Right Leg"]
  99. LS = Torso["Left Shoulder"]
  100. LH = Torso["Left Hip"]
  101. RS = Torso["Right Shoulder"]
  102. RH = Torso["Right Hip"]
  103. Face = Head.face
  104. Neck = Torso.Neck
  105. it = Instance.new
  106. attacktype = 1
  107. vt = Vector3.new
  108. cf = CFrame.new
  109. bc = BrickColor.new
  110. br = BrickColor.random
  111. it = Instance.new
  112. euler = CFrame.fromEulerAnglesXYZ
  113. angles = CFrame.Angles
  114. cloaked = false
  115. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  116. necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  117. LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  118. LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  119. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  120. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  121. RootPart = Character.HumanoidRootPart
  122. RootJoint = RootPart.RootJoint
  123. RootCF = euler(-1.57, 0, 3.14)
  124. attack = false
  125. attackdebounce = false
  126. equipped = false
  127. trispeed = 0.2
  128. attackmode = "none"
  129. local idle = 0
  130. local Anim = "Idle"
  131. Head.face.Texture = "rbxassetid://206844132"
  132.  
  133. local Trail = Instance.new("Trail",char)
  134. local attachment0 = Instance.new("Attachment",char["Right Arm"])
  135. attachment0.Name = "TrailAttachment0"
  136. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  137. local attachment1 = Instance.new("Attachment",char["Right Arm"])
  138. attachment1.CFrame = CFrame.new(0.25,-1,0)
  139. attachment1.Name = "TrailAttachment1"
  140. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  141. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  142. Trail.Lifetime = 0.5
  143. Trail.Attachment0 = attachment0
  144. Trail.Attachment1 = attachment1
  145.  
  146. local Trail = Instance.new("Trail",char)
  147. local attachment0 = Instance.new("Attachment",char["Left Arm"])
  148. attachment0.Name = "TrailAttachment0"
  149. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  150. local attachment1 = Instance.new("Attachment",char["Left Arm"])
  151. attachment1.CFrame = CFrame.new(0.25,-1,0)
  152. attachment1.Name = "TrailAttachment1"
  153. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  154. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  155. Trail.Lifetime = 0.5
  156. Trail.Attachment0 = attachment0
  157. Trail.Attachment1 = attachment1
  158.  
  159. local Trail = Instance.new("Trail",char)
  160. local attachment0 = Instance.new("Attachment",char["Right Leg"])
  161. attachment0.Name = "TrailAttachment0"
  162. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  163. local attachment1 = Instance.new("Attachment",char["Right Leg"])
  164. attachment1.CFrame = CFrame.new(0.25,-1,0)
  165. attachment1.Name = "TrailAttachment1"
  166. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  167. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  168. Trail.Lifetime = 0.5
  169. Trail.Attachment0 = attachment0
  170. Trail.Attachment1 = attachment1
  171.  
  172. local Trail = Instance.new("Trail",char)
  173. local attachment0 = Instance.new("Attachment",char["Left Leg"])
  174. attachment0.Name = "TrailAttachment0"
  175. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  176. local attachment1 = Instance.new("Attachment",char["Left Leg"])
  177. attachment1.CFrame = CFrame.new(0.25,-1,0)
  178. attachment1.Name = "TrailAttachment1"
  179. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  180. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  181. Trail.Lifetime = 0.5
  182. Trail.Attachment0 = attachment0
  183. Trail.Attachment1 = attachment1
  184.  
  185.  
  186. Humanoid.Animator.Parent = nil
  187. Character.Animate.Parent = nil
  188. function FindNearestTorso(Position, Distance, SinglePlayer)
  189. if SinglePlayer then
  190. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  191. end
  192. local List = {}
  193. for i, v in pairs(workspace:GetChildren()) do
  194. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  195. table.insert(List, v)
  196. end
  197. end
  198. return List
  199. end
  200. function lerp(a, b, t)
  201. return a + (b - a) * t
  202. end
  203. function slerp(a, b, t)
  204. dot = a:Dot(b)
  205. if dot > 0.99999 or dot < -0.99999 then
  206. return t <= 0.5 and a or b
  207. else
  208. r = math.acos(dot)
  209. return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r)
  210. end
  211. end
  212. function matrixInterpolate(a, b, t)
  213. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  214. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  215. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  216. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  217. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  218. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  219. local t = v1:Dot(v2)
  220. if not (t < 0) and t ~= 0 and not (t > 0) then
  221. return CFrame.new()
  222. end
  223. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  224. end
  225. function genWeld(a, b)
  226. local w = Instance.new("Weld", a)
  227. w.Part0 = a
  228. w.Part1 = b
  229. return w
  230. end
  231. function weld(a, b)
  232. local weld = Instance.new("Weld")
  233. weld.Name = "W"
  234. weld.Part0 = a
  235. weld.Part1 = b
  236. weld.C0 = a.CFrame:inverse() * b.CFrame
  237. weld.Parent = a
  238. return weld
  239. end
  240. function Lerp(c1, c2, al)
  241. local com1 = {
  242. c1.X,
  243. c1.Y,
  244. c1.Z,
  245. c1:toEulerAnglesXYZ()
  246. }
  247. local com2 = {
  248. c2.X,
  249. c2.Y,
  250. c2.Z,
  251. c2:toEulerAnglesXYZ()
  252. }
  253. for i, v in pairs(com1) do
  254. com1[i] = v + (com2[i] - v) * al
  255. end
  256. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  257. end
  258. function clerp(a, b, t)
  259. local qa = {
  260. QuaternionFromCFrame(a)
  261. }
  262. local qb = {
  263. QuaternionFromCFrame(b)
  264. }
  265. local ax, ay, az = a.x, a.y, a.z
  266. local bx, by, bz = b.x, b.y, b.z
  267. local _t = 1 - t
  268. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  269. end
  270. function QuaternionFromCFrame(cf)
  271. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  272. local trace = m00 + m11 + m22
  273. if trace > 0 then
  274. local s = math.sqrt(1 + trace)
  275. local recip = 0.5 / s
  276. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  277. else
  278. local i = 0
  279. if m00 < m11 then
  280. i = 1
  281. end
  282. if m22 > (i == 0 and m00 or m11) then
  283. i = 2
  284. end
  285. if i == 0 then
  286. local s = math.sqrt(m00 - m11 - m22 + 1)
  287. local recip = 0.5 / s
  288. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  289. elseif i == 1 then
  290. local s = math.sqrt(m11 - m22 - m00 + 1)
  291. local recip = 0.5 / s
  292. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  293. elseif i == 2 then
  294. local s = math.sqrt(m22 - m00 - m11 + 1)
  295. local recip = 0.5 / s
  296. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  297. end
  298. end
  299. end
  300. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  301. local xs, ys, zs = x + x, y + y, z + z
  302. local wx, wy, wz = w * xs, w * ys, w * zs
  303. local xx = x * xs
  304. local xy = x * ys
  305. local xz = x * zs
  306. local yy = y * ys
  307. local yz = y * zs
  308. local zz = z * zs
  309. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  310. end
  311. function QuaternionSlerp(a, b, t)
  312. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  313. local startInterp, finishInterp
  314. if cosTheta >= 1.0E-4 then
  315. if 1 - cosTheta > 1.0E-4 then
  316. local theta = math.acos(cosTheta)
  317. local invSinTheta = 1 / math.sin(theta)
  318. startInterp = math.sin((1 - t) * theta) * invSinTheta
  319. finishInterp = math.sin(t * theta) * invSinTheta
  320. else
  321. startInterp = 1 - t
  322. finishInterp = t
  323. end
  324. elseif 1 + cosTheta > 1.0E-4 then
  325. local theta = math.acos(-cosTheta)
  326. local invSinTheta = 1 / math.sin(theta)
  327. startInterp = math.sin((t - 1) * theta) * invSinTheta
  328. finishInterp = math.sin(t * theta) * invSinTheta
  329. else
  330. startInterp = t - 1
  331. finishInterp = t
  332. end
  333. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  334. end
  335. function rayCast(Pos, Dir, Max, Ignore)
  336. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  337. end
  338. function part(formfactor, parent, reflectance, transparency, brickcolor, name, size)
  339. local fp = it("Part")
  340. fp.formFactor = formfactor
  341. fp.Parent = parent
  342. fp.Reflectance = reflectance
  343. fp.Transparency = transparency
  344. fp.CanCollide = false
  345. fp.Locked = true
  346. fp.BrickColor = brickcolor
  347. fp.Name = name
  348. fp.Size = size
  349. fp.Position = Torso.Position
  350. fp.BottomSurface = "Smooth"
  351. fp.TopSurface = "Smooth"
  352. fp:BreakJoints()
  353. return fp
  354. end
  355. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  356. local mesh = it(Mesh)
  357. mesh.Parent = part
  358. if Mesh == "SpecialMesh" then
  359. mesh.MeshType = meshtype
  360. mesh.MeshId = meshid
  361. end
  362. mesh.Offset = offset
  363. mesh.Scale = scale
  364. return mesh
  365. end
  366. function weld(parent, part0, part1, c0)
  367. local weld = it("Weld")
  368. weld.Parent = parent
  369. weld.Part0 = part0
  370. weld.Part1 = part1
  371. weld.C0 = c0
  372. return weld
  373. end
  374. function rayCast(Pos, Dir, Max, Ignore)
  375. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  376. end
  377. RSH, LSH = nil, nil
  378. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  379. RW.Name = "Right Shoulder"
  380. LW.Name = "Left Shoulder"
  381. LH = Torso["Left Hip"]
  382. RH = Torso["Right Hip"]
  383. TorsoColor = Torso.BrickColor
  384. function NoOutline(Part)
  385. Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  386. end
  387. player = Player
  388. ch = Character
  389. RSH = ch.Torso["Right Shoulder"]
  390. LSH = ch.Torso["Left Shoulder"]
  391. RSH.Parent = nil
  392. LSH.Parent = nil
  393. RW.Name = "Right Shoulder"
  394. RW.Part0 = ch.Torso
  395. RW.C0 = cf(1.5, 0.5, 0)
  396. RW.C1 = cf(0, 0.5, 0)
  397. RW.Part1 = ch["Right Arm"]
  398. RW.Parent = ch.Torso
  399. LW.Name = "Left Shoulder"
  400. LW.Part0 = ch.Torso
  401. LW.C0 = cf(-1.5, 0.5, 0)
  402. LW.C1 = cf(0, 0.5, 0)
  403. LW.Part1 = ch["Left Arm"]
  404. LW.Parent = ch.Torso
  405. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  406. local wld = Instance.new("Weld", wp1)
  407. wld.Part0 = wp0
  408. wld.Part1 = wp1
  409. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  410. end
  411. newWeld(RootPart, Torso, 0, -1, 0)
  412. Torso.Weld.C1 = CFrame.new(0, -1, 0)
  413. newWeld(Torso, LeftLeg, -0.5, -1, 0)
  414. LeftLeg.Weld.C1 = CFrame.new(0, 1, 0)
  415. newWeld(Torso, RightLeg, 0.5, -1, 0)
  416. RightLeg.Weld.C1 = CFrame.new(0, 1, 0)
  417. Player = game:GetService("Players").LocalPlayer
  418. Character = Player.Character
  419. mouse = Player:GetMouse()
  420. m = Instance.new("Model", Character)
  421. local weldBetween = function(a, b)
  422. local weldd = Instance.new("ManualWeld")
  423. weldd.Part0 = a
  424. weldd.Part1 = b
  425. weldd.C0 = CFrame.new()
  426. weldd.C1 = b.CFrame:inverse() * a.CFrame
  427. weldd.Parent = a
  428. return weldd
  429. end
  430. ArtificialHB = Instance.new("BindableEvent", script)
  431. ArtificialHB.Name = "Heartbeat"
  432. script:WaitForChild("Heartbeat")
  433. frame = 0.016666666666666666
  434. tf = 0
  435. allowframeloss = false
  436. tossremainder = false
  437. lastframe = tick()
  438. script.Heartbeat:Fire()
  439. game:GetService("RunService").Heartbeat:connect(function(s, p)
  440. tf = tf + s
  441. if tf >= frame then
  442. if allowframeloss then
  443. script.Heartbeat:Fire()
  444. lastframe = tick()
  445. else
  446. for i = 1, math.floor(tf / frame) do
  447. script.Heartbeat:Fire()
  448. end
  449. lastframe = tick()
  450. end
  451. if tossremainder then
  452. tf = 0
  453. else
  454. tf = tf - frame * math.floor(tf / frame)
  455. end
  456. end
  457. end)
  458. function swait(num)
  459. if num == 0 or num == nil then
  460. ArtificialHB.Event:wait()
  461. else
  462. for i = 0, num do
  463. ArtificialHB.Event:wait()
  464. end
  465. end
  466. end
  467. mouse.KeyDown:connect(function(key)
  468. if key == "c" then
  469. repeat
  470. swait()
  471. Chillmusic.Volume = Chillmusic.Volume - 0.05
  472. until Chillmusic.Volume == 0
  473. Chillmusic:Stop()
  474. swait()
  475. Chillmusic2:Play()
  476. Chillmusic.Volume = 1
  477. end
  478. end)
  479. mouse.KeyDown:connect(function(key)
  480. if key == "f" then
  481. text.Text = "Guys why not just chill?"
  482. wait(1)
  483. text.Text = "I Mean It's not that cold to make you Cold Hearted."
  484. wait(3)
  485. text.Text = "*Badum tss*"
  486. wait(1)
  487. text.Text = "Heh, This is A Very Cold Script."
  488. wait(3)
  489. text.Text = "Your Skid Hands Won't Handle The Cold."
  490. wait(3)
  491. text.Text = "Niko... I Miss Her."
  492. wait(3)
  493. text.Text = "...You Know What? Ill Stay Chill."
  494. wait(3)
  495. text.Text = "~»♢Solstice♢«~"
  496. end
  497. end)
  498. mouse.KeyDown:connect(function(key)
  499. if key == "v" then
  500. repeat
  501. swait()
  502. Chillmusic2.Volume = Chillmusic2.Volume - 0.05
  503. until Chillmusic2.Volume == 0
  504. Chillmusic2:Stop()
  505. swait()
  506. Chillmusic:Play()
  507. Chillmusic2.Volume = 1
  508. end
  509. end)
  510. mouse.KeyDown:connect(function(key)
  511. if key == "b" then
  512. text.Text = "Ill Be Back, Nibs."
  513. wait(1)
  514. text.Text = "Afk m a h b o i"
  515. end
  516. end)
  517. mouse.KeyDown:connect(function(key)
  518. if key == "n" then
  519. text.Text = "WHOM'STD SAY C O L G A T E"
  520. wait(1)
  521. text.Text = "~»♢Solstice♢«~"
  522. end
  523. end)
  524. m = Instance.new("ForceField", Character)
  525. m.Visible = false
  526. Character.Humanoid.WalkSpeed = 4
  527. mouse.KeyDown:connect(function(key)
  528. if string.byte(key) == 48 then
  529. Swing = 2
  530. Character.Humanoid.WalkSpeed = 40
  531. end
  532. end)
  533. mouse.KeyUp:connect(function(key)
  534. if string.byte(key) == 48 then
  535. Swing = 1
  536. Character.Humanoid.WalkSpeed = 4
  537. end
  538. end)
  539. local sine = 0
  540. local change = 1
  541. local val = 0
  542. spawn(function()
  543. while true do
  544. swait()
  545. sine = sine + change
  546. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  547. local velderp = RootPart.Velocity.y
  548. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  549. if equipped == true or equipped == false then
  550. if attack == false then
  551. idle = idle + 1
  552. Character.Humanoid.MaxHealth = math.huge
  553. Character.Humanoid.Health = math.huge
  554. else
  555. idle = 0
  556. end
  557. if not (idle >= 500) or attack == false then
  558. end
  559. if torvel < 1 and hitfloor ~= nil then
  560. Anim = "Chill"
  561. if attack == false then
  562. Humanoid.CameraOffset = Vector3.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0)
  563. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0) * CFrame.Angles(math.rad(90 + 15 * math.sin(sine / 60)), math.rad(0), math.rad(0)), 0.8)
  564. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20 + 20 * math.cos(sine / 60)), math.rad(0 + 4 * math.sin(sine / 60)), math.rad(0)), 0.2)
  565. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(0 + 20 * math.sin(sine / 60)), math.rad(0 + 55 * math.sin(sine / 60))), 0.3)
  566. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(-20 - 20 * math.sin(sine / 60)), math.rad(0 - 55 * math.sin(sine / 60))), 0.3)
  567. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.86 + 0.03 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 45 * math.cos(sine / 70)), math.rad(3), math.rad(-4)), 0.8)
  568. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 35 * math.cos(sine / 65)), math.rad(-3), math.rad(4)), 0.8)
  569. end
  570. elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then
  571. Anim = "Walk"
  572. if attack == false then
  573. Humanoid.CameraOffset = Vector3.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0)
  574. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(0)), 0.2)
  575. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0) * CFrame.Angles(math.rad(-90 + 5 * math.cos(sine / 45)), math.rad(180 * math.cos(sine / 48.5)), math.rad(0)), 0.8)
  576. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-4 + 2 * math.sin(sine / 48)), math.rad(0), math.rad(0)), 0.2)
  577. RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(90 - 20.5 * math.cos(sine / 45))), 0.3)
  578. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(-90 + 20.5 * math.cos(sine / 45))), 0.3)
  579. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.8)
  580. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.8)
  581. end
  582. elseif torvel >= 22 and hitfloor ~= nil then
  583. Anim = "Run"
  584. if attack == false then
  585. Humanoid.CameraOffset = Vector3.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0)
  586. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 6 - 1.55 * math.cos(sine / 68.5), -0.2) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.2)
  587. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0) * CFrame.Angles(math.rad(-40 + 20 * math.sin(sine / 68.5)), 0, 0), 0.8)
  588. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-12 + 17 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.2)
  589. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(40 - 20 * math.cos(sine / 68.5))), 0.2)
  590. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(-40 + 20 * math.cos(sine / 68.5))), 0.2)
  591. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.87, -0.25) * CFrame.Angles(math.rad(-45 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
  592. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, -0.1) * CFrame.Angles(math.rad(-35 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
  593. end
  594. end
  595. end
  596. end
  597. end)
  598.  
  599.  
  600.  
  601. -- Objects
  602.  
  603. local Chill_Gui_Bro = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
  604. local Header = Instance.new("Frame")
  605. local BackGround = Instance.new("Frame")
  606. local Chill_Gui_Label = Instance.new("TextLabel")
  607. local Play_ID_Button = Instance.new("TextButton")
  608. local ID_Box = Instance.new("TextBox")
  609. local Set_Vol_Button = Instance.new("TextButton")
  610. local Vol_Box = Instance.new("TextBox")
  611. local Set_Tpos_Button = Instance.new("TextButton")
  612. local Tpos_Box = Instance.new("TextBox")
  613. local Set_Text_Button = Instance.new("TextButton")
  614. local Tpos_Box_2 = Instance.new("TextBox")
  615. local Toggle_Chat_Button = Instance.new("TextButton")
  616. local Chat_Toggle_Label = Instance.new("TextLabel")
  617. local Current_Song_Label = Instance.new("TextLabel")
  618.  
  619. -- Properties
  620.  
  621. Chill_Gui_Bro.Name = "Chill_Gui_Bro"
  622.  
  623. Header.Name = "Header"
  624. Header.Parent = Chill_Gui_Bro
  625. Header.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  626. Header.BorderSizePixel = 0
  627. Header.Draggable = true
  628. Header.Active = true
  629. Header.Selectable = true
  630. Header.Position = UDim2.new(0.469539374, 0, 0.147921771, 0)
  631. Header.Size = UDim2.new(0, 250, 0, 45)
  632.  
  633. BackGround.Name = "BackGround"
  634. BackGround.Parent = Header
  635. BackGround.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  636. BackGround.BorderSizePixel = 0
  637. BackGround.Draggable = true
  638. BackGround.Position = UDim2.new(0, 0, 1, 0)
  639. BackGround.Size = UDim2.new(0, 250, 0, 299)
  640.  
  641. Chill_Gui_Label.Name = "Chill_Gui_Label"
  642. Chill_Gui_Label.Parent = Header
  643. Chill_Gui_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  644. Chill_Gui_Label.BackgroundTransparency = 1
  645. Chill_Gui_Label.BorderSizePixel = 0
  646. Chill_Gui_Label.Draggable = true
  647. Chill_Gui_Label.Size = UDim2.new(0, 250, 0, 45)
  648. Chill_Gui_Label.Font = Enum.Font.Cartoon
  649. Chill_Gui_Label.Text = "~»ChillSolstice Gui«~"
  650. Chill_Gui_Label.TextColor3 = Color3.new(1, 1, 1)
  651. Chill_Gui_Label.TextScaled = true
  652. Chill_Gui_Label.TextSize = 14
  653. Chill_Gui_Label.TextWrapped = true
  654.  
  655. Play_ID_Button.Name = "Play_ID_Button"
  656. Play_ID_Button.Parent = Header
  657. Play_ID_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  658. Play_ID_Button.BorderColor3 = Color3.new(0, 0, 0)
  659. Play_ID_Button.BorderSizePixel = 0
  660. Play_ID_Button.Position = UDim2.new(0.0520000011, 0, 1.22222221, 0)
  661. Play_ID_Button.Size = UDim2.new(0, 68, 0, 35)
  662. Play_ID_Button.Font = Enum.Font.Cartoon
  663. Play_ID_Button.Text = "Play ID"
  664. Play_ID_Button.TextColor3 = Color3.new(1, 1, 1)
  665. Play_ID_Button.TextSize = 20
  666. Play_ID_Button.TextWrapped = true
  667.  
  668. ID_Box.Name = "ID_Box"
  669. ID_Box.Parent = Header
  670. ID_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  671. ID_Box.BorderColor3 = Color3.new(0, 0, 0)
  672. ID_Box.BorderSizePixel = 0
  673. ID_Box.Position = UDim2.new(0.356000006, 0, 1.22222221, 0)
  674. ID_Box.Size = UDim2.new(0, 140, 0, 35)
  675. ID_Box.Font = Enum.Font.Cartoon
  676. ID_Box.Text = "ID here"
  677. ID_Box.TextColor3 = Color3.new(1, 1, 1)
  678. ID_Box.TextSize = 35
  679. ID_Box.TextWrapped = true
  680.  
  681. Set_Vol_Button.Name = "Set_Vol_Button"
  682. Set_Vol_Button.Parent = Header
  683. Set_Vol_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  684. Set_Vol_Button.BorderColor3 = Color3.new(0, 0, 0)
  685. Set_Vol_Button.BorderSizePixel = 0
  686. Set_Vol_Button.Position = UDim2.new(0.0520000011, 0, 2.20000005, 0)
  687. Set_Vol_Button.Size = UDim2.new(0, 68, 0, 35)
  688. Set_Vol_Button.Font = Enum.Font.Cartoon
  689. Set_Vol_Button.Text = "Set Vol"
  690. Set_Vol_Button.TextColor3 = Color3.new(1, 1, 1)
  691. Set_Vol_Button.TextSize = 20
  692. Set_Vol_Button.TextWrapped = true
  693.  
  694. Vol_Box.Name = "Vol_Box"
  695. Vol_Box.Parent = Header
  696. Vol_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  697. Vol_Box.BorderColor3 = Color3.new(0, 0, 0)
  698. Vol_Box.BorderSizePixel = 0
  699. Vol_Box.Position = UDim2.new(0.356000006, 0, 2.20000005, 0)
  700. Vol_Box.Size = UDim2.new(0, 140, 0, 35)
  701. Vol_Box.Font = Enum.Font.Cartoon
  702. Vol_Box.Text = "Volume"
  703. Vol_Box.TextColor3 = Color3.new(1, 1, 1)
  704. Vol_Box.TextSize = 35
  705. Vol_Box.TextWrapped = true
  706.  
  707. Set_Tpos_Button.Name = "Set_Tpos_Button"
  708. Set_Tpos_Button.Parent = Header
  709. Set_Tpos_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  710. Set_Tpos_Button.BorderColor3 = Color3.new(0, 0, 0)
  711. Set_Tpos_Button.BorderSizePixel = 0
  712. Set_Tpos_Button.Position = UDim2.new(0.0520000011, 0, 3.24444437, 0)
  713. Set_Tpos_Button.Size = UDim2.new(0, 68, 0, 35)
  714. Set_Tpos_Button.Font = Enum.Font.Cartoon
  715. Set_Tpos_Button.Text = "Set Tpos"
  716. Set_Tpos_Button.TextColor3 = Color3.new(1, 1, 1)
  717. Set_Tpos_Button.TextSize = 18
  718. Set_Tpos_Button.TextWrapped = true
  719.  
  720. Tpos_Box.Name = "Tpos_Box"
  721. Tpos_Box.Parent = Header
  722. Tpos_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  723. Tpos_Box.BorderColor3 = Color3.new(0, 0, 0)
  724. Tpos_Box.BorderSizePixel = 0
  725. Tpos_Box.Position = UDim2.new(0.356000006, 0, 3.24444437, 0)
  726. Tpos_Box.Size = UDim2.new(0, 140, 0, 35)
  727. Tpos_Box.Font = Enum.Font.Cartoon
  728. Tpos_Box.Text = "Time Position"
  729. Tpos_Box.TextColor3 = Color3.new(1, 1, 1)
  730. Tpos_Box.TextSize = 20
  731. Tpos_Box.TextWrapped = true
  732.  
  733. Set_Text_Button.Name = "Set_Text_Button"
  734. Set_Text_Button.Parent = Header
  735. Set_Text_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  736. Set_Text_Button.BorderColor3 = Color3.new(0, 0, 0)
  737. Set_Text_Button.BorderSizePixel = 0
  738. Set_Text_Button.Position = UDim2.new(0.0600000024, 0, 4.22222233, 0)
  739. Set_Text_Button.Size = UDim2.new(0, 68, 0, 35)
  740. Set_Text_Button.Font = Enum.Font.Cartoon
  741. Set_Text_Button.Text = "Set Text"
  742. Set_Text_Button.TextColor3 = Color3.new(1, 1, 1)
  743. Set_Text_Button.TextSize = 18
  744. Set_Text_Button.TextWrapped = true
  745.  
  746. Tpos_Box_2.Name = "Tpos_Box"
  747. Tpos_Box_2.Parent = Header
  748. Tpos_Box_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  749. Tpos_Box_2.BorderColor3 = Color3.new(0, 0, 0)
  750. Tpos_Box_2.BorderSizePixel = 0
  751. Tpos_Box_2.Position = UDim2.new(0.356000006, 0, 4.22222233, 0)
  752. Tpos_Box_2.Size = UDim2.new(0, 140, 0, 35)
  753. Tpos_Box_2.Font = Enum.Font.Cartoon
  754. Tpos_Box_2.Text = "Text"
  755. Tpos_Box_2.TextColor3 = Color3.new(1, 1, 1)
  756. Tpos_Box_2.TextSize = 20
  757. Tpos_Box_2.TextWrapped = true
  758.  
  759. Toggle_Chat_Button.Name = "Toggle_Chat_Button"
  760. Toggle_Chat_Button.Parent = Header
  761. Toggle_Chat_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  762. Toggle_Chat_Button.BorderColor3 = Color3.new(0, 0, 0)
  763. Toggle_Chat_Button.BorderSizePixel = 0
  764. Toggle_Chat_Button.Position = UDim2.new(0.0579999983, 0, 5.26666689, 0)
  765. Toggle_Chat_Button.Size = UDim2.new(0, 97, 0, 35)
  766. Toggle_Chat_Button.Font = Enum.Font.Cartoon
  767. Toggle_Chat_Button.Text = "Toggle Chat"
  768. Toggle_Chat_Button.TextColor3 = Color3.new(1, 1, 1)
  769. Toggle_Chat_Button.TextSize = 20
  770. Toggle_Chat_Button.TextWrapped = true
  771.  
  772. Chat_Toggle_Label.Name = "Chat_Toggle_Label"
  773. Chat_Toggle_Label.Parent = Header
  774. Chat_Toggle_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  775. Chat_Toggle_Label.BackgroundTransparency = 0.89999997615814
  776. Chat_Toggle_Label.BorderColor3 = Color3.new(1, 1, 1)
  777. Chat_Toggle_Label.Position = UDim2.new(0.540000021, 0, 5.26666689, 0)
  778. Chat_Toggle_Label.Size = UDim2.new(0, 94, 0, 35)
  779. Chat_Toggle_Label.Font = Enum.Font.Cartoon
  780. Chat_Toggle_Label.Text = "~»False«~"
  781. Chat_Toggle_Label.TextColor3 = Color3.new(1, 1, 1)
  782. Chat_Toggle_Label.TextScaled = true
  783. Chat_Toggle_Label.TextSize = 14
  784. Chat_Toggle_Label.TextWrapped = true
  785.  
  786. Current_Song_Label.Name = "Current_Song_Label"
  787. Current_Song_Label.Parent = Header
  788. Current_Song_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  789. Current_Song_Label.BackgroundTransparency = 0.89999997615814
  790. Current_Song_Label.BorderColor3 = Color3.new(1, 1, 1)
  791. Current_Song_Label.Position = UDim2.new(0.0520000011, 0, 6.64444447, 0)
  792. Current_Song_Label.Size = UDim2.new(0, 225, 0, 35)
  793. Current_Song_Label.Font = Enum.Font.Cartoon
  794. Current_Song_Label.Text = "~»Current Song: None«~"
  795. Current_Song_Label.TextColor3 = Color3.new(1, 1, 1)
  796. Current_Song_Label.TextScaled = true
  797. Current_Song_Label.TextSize = 14
  798. Current_Song_Label.TextWrapped = true
  799.  
  800. Play_ID_Button.MouseButton1Down:Connect(function()
  801. if tonumber(ID_Box.Text) then
  802. Chillmusic:Stop()
  803. Chillmusic.SoundId='rbxassetid://'..tonumber(ID_Box.Text)
  804. Chillmusic:Play()
  805. currentsong = game:GetService("MarketplaceService"):GetProductInfo(tonumber(ID_Box.Text)).Name
  806. text.Text = "~»Chill Af«~ Now Playing: "..currentsong
  807. Current_Song_Label.Text = "~»Current Song: "..currentsong.."«~"
  808. wait(4)
  809. text.Text = "~»♢Solstice♢«~"
  810. end
  811. end)
  812. local ischatting = false
  813.  
  814. Set_Vol_Button.MouseButton1Down:Connect(function()
  815.  
  816. Chillmusic.Volume = tonumber(Vol_Box.Text)
  817. end)
  818.  
  819. Set_Tpos_Button.MouseButton1Down:Connect(function()
  820.  
  821. Chillmusic.TimePosition = tonumber(Tpos_Box.Text)
  822. end)
  823.  
  824. Set_Text_Button.MouseButton1Down:Connect(function()
  825.  
  826. text.Text = "~»"..Tpos_Box_2.Text.."«~"
  827. end)
  828.  
  829. Toggle_Chat_Button.MouseButton1Down:Connect(function()
  830. if ischatting == false then
  831. ischatting = true
  832. Chat_Toggle_Label.Text = "~»True«~"
  833. spawn(function()
  834. game.Players.LocalPlayer.Chatted:connect(function(msg)
  835. for i = 0, msg:len(), 1 do
  836. text.Text = "~»"..msg:sub(0, i).."«~"
  837. end
  838. wait(3)
  839. text.Text = "~»♢Solstice♢«~"
  840. end)
  841. end)
  842. else
  843. ischatting = false
  844. Chat_Toggle_Label.Text = "~»False«~"
  845. end
  846. end)
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