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Jun 19th, 2019
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  1. -------- TDK Version: TDK-1.2.19618.9 2019-06-17T15:43:25+0300 --------
  2.  
  3. -------- Operation Build Maps started... --------
  4. "C:\TDK\edterrainUtils4.exe" mergeoffshore "D:\SealionIsland\Source\Map\geogrid.ofsh" "D:\SealionIsland\Source\Map\mgrsLines.ofsh" "D:\SealionIsland\Temp\Build Maps\merged.ofsh" -terrain "D:\SealionIsland\Build/SeaLionIslands\terrain.cfg.lua" -errors "D:\SealionIsland\Temp\Build Maps\0-Merge 2 Offshore Files_errors.ofsh" -nonstop -escapesequences -threads -1
  5. Merge 3 files
  6. Loading scene: D:\SealionIsland\Source\Map\geogrid.ofsh... => 2 seconds ok
  7. Loading scene: D:\SealionIsland\Source\Map\mgrsLines.ofsh... => 0 seconds ok
  8. Saving scene: D:\SealionIsland\Temp\Build Maps\merged.ofsh... => 0 seconds ok
  9.  
  10. "C:\TDK\edterrainUtils4.exe" export-sup5 "D:\SealionIsland\Temp\Build Maps\merged.ofsh" "D:\SealionIsland\Build\SeaLionIslands\map\SeaLionIslands.sup5" -squaresize 8192 -terrain "D:\SealionIsland\Build/SeaLionIslands\terrain.cfg.lua" -errors "D:\SealionIsland\Temp\Build Maps\1-export-sup5_errors.ofsh" -nonstop -escapesequences -threads -1
  11. load offshore D:\SealionIsland\Temp\Build Maps\merged.ofsh ... => 2 seconds ok
  12.  
  13. parse lods 4 => 0 seconds ok
  14.  
  15. Export lod 0. nodes=47
  16. Building spatial tree... => 0 seconds ok
  17. => 0 seconds ok
  18.  
  19. Export lod 1. nodes=47
  20. Building spatial tree... => 0 seconds ok
  21. => 0 seconds ok
  22.  
  23. Export lod 2. nodes=41
  24. Building spatial tree... => 0 seconds ok
  25. => 0 seconds ok
  26.  
  27. Export lod 3. nodes=3
  28. Building spatial tree... => 0 seconds ok
  29. => 0 seconds ok
  30. Required services:
  31. Saving output file "D:\SealionIsland\Build\SeaLionIslands\map\SeaLionIslands.sup5"... => 0 seconds ok
  32.  
  33. Operation time: 00:00:03
  34. ======== Operation Build Maps finished. =======
  35.  
  36.  
  37. -------- Operation Build Geo Names started... --------
  38. "C:\TDK\edterrainUtils4.exe" build-stand-names -output "D:\SealionIsland\Temp\Build Geo Names\stands.ofsh" -terrain "D:\SealionIsland\Build/SeaLionIslands\terrain.cfg.lua" -errors "D:\SealionIsland\Temp\Build Geo Names\0-build-stand-names_errors.ofsh" -nonstop -escapesequences -threads -1
  39. Saving scene "D:\SealionIsland\Temp\Build Geo Names\stands.ofsh" ... => 2 seconds ok
  40.  
  41. "C:\TDK\edterrainUtils4.exe" mergeoffshore "D:\SealionIsland\Source\Map\mgrsNames.ofsh" "D:\SealionIsland\Temp\Build Geo Names\stands.ofsh" "D:\SealionIsland\Temp\Build Geo Names\merged.ofsh" -terrain "D:\SealionIsland\Build/SeaLionIslands\terrain.cfg.lua" -errors "D:\SealionIsland\Temp\Build Geo Names\1-Merge 2 Offshore Files_errors.ofsh" -nonstop -escapesequences -threads -1
  42. Merge 3 files
  43. Loading scene: D:\SealionIsland\Source\Map\mgrsNames.ofsh... => 2 seconds ok
  44. Loading scene: D:\SealionIsland\Temp\Build Geo Names\stands.ofsh... => 0 seconds ok
  45. Saving scene: D:\SealionIsland\Temp\Build Geo Names\merged.ofsh... => 0 seconds ok
  46.  
  47. "C:\TDK\edterrainUtils4.exe" build-geo-names "D:\SealionIsland\Temp\Build Geo Names\merged.ofsh" "D:\SealionIsland\Build\SeaLionIslands\Map\SeaLionIslands.gn4" -towns-cfg "D:\SealionIsland\Build\SeaLionIslands\Map\towns.lua" -terrain "D:\SealionIsland\Build/SeaLionIslands\terrain.cfg.lua" -errors "D:\SealionIsland\Temp\Build Geo Names\2-build-geo-names_errors.ofsh" -nonstop -escapesequences -threads -1
  48. Loading data file D:\SealionIsland\Temp\Build Geo Names\merged.ofsh
  49. Saving D:\SealionIsland\Build\SeaLionIslands\Map\towns.lua => 2 seconds ok
  50. Saving D:\SealionIsland\Build\SeaLionIslands\Map\SeaLionIslands.gn4 => 0 seconds ok
  51.  
  52.  
  53. Operation time: 00:00:04
  54. ======== Operation Build Geo Names finished. =======
  55.  
  56.  
  57. -------- Operation Build NavGraph started... --------
  58. "C:\TDK\edterrainUtils4.exe" build-navgraph "D:\SealionIsland\Temp\Intermediate\surface.lods.lsa5pure" "D:\SealionIsland\Build\SeaLionIslands\Surface\SeaLionIslands.ng5" -terrain "D:\SealionIsland\Build/SeaLionIslands\terrain.cfg.lua" -errors "D:\SealionIsland\Temp\Build NavGraph\0-build-navgraph_errors.ofsh" -nonstop -escapesequences -threads -1
  59. Load assets ... => 2 seconds ok
  60.  
  61. Critical Errors in command 'build-navgraph'
  62.  
  63. Execution terminated
  64.  
  65. Build Maps 00:00:03.1 ok
  66. Merge 2 Offshore Files 00:00:01.5 ok
  67. export-sup5 00:00:01.5 ok
  68.  
  69. Build Geo Names 00:00:04.7 ok
  70. build-stand-names 00:00:01.5 ok
  71. Merge 2 Offshore Files 00:00:01.5 ok
  72. build-geo-names 00:00:01.5 ok
  73.  
  74. Build NavGraph 00:01:22.6 ok
  75. build-navgraph 00:01:22.6 critical errors: ok
  76.  
  77. SUMMARY 00:01:30.5
  78.  
  79. Overall progress 56%
  80.  
  81. Save log: D:\SealionIsland\Temp\Logs\2019-06-19 12-58-48 Build Maps, Geo Names, NavGraph, Shaders.gz.tclog
  82. Save log text: D:\SealionIsland\Temp\Logs\2019-06-19 12-58-48 Build Maps, Geo Names, NavGraph, Shaders.log
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