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- # Permissions settings
- # Each main section represents one permission.
- # Inside is each relation.
- # Each relation has a default value (true=allowed, false=disallowed)
- # and true/false for if it's locked to editing by factions admins.
- permissions {
- # Can ban others from the faction
- ban {
- coleader {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- normal {
- default=false
- locked=false
- }
- recruit {
- default=false
- locked=false
- }
- }
- # Can build in faction territory (while not raidable)
- build {
- ally {
- default=false
- locked=false
- }
- coleader {
- default=true
- locked=false
- }
- enemy {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- neutral {
- default=true
- locked=false
- }
- normal {
- default=true
- locked=false
- }
- recruit {
- default=true
- locked=false
- }
- truce {
- default=false
- locked=false
- }
- }
- # Use buttons in faction territory (while not raidable)
- button {
- ally {
- default=true
- locked=false
- }
- coleader {
- default=true
- locked=false
- }
- enemy {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- neutral {
- default=true
- locked=false
- }
- normal {
- default=true
- locked=false
- }
- recruit {
- default=true
- locked=false
- }
- truce {
- default=false
- locked=false
- }
- }
- # Use containers in faction territory (while not raidable)
- container {
- ally {
- default=false
- locked=false
- }
- coleader {
- default=true
- locked=false
- }
- enemy {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- neutral {
- default=true
- locked=false
- }
- normal {
- default=true
- locked=false
- }
- recruit {
- default=true
- locked=false
- }
- truce {
- default=false
- locked=false
- }
- }
- # Can destroy in faction territory (while not raidable)
- destroy {
- ally {
- default=false
- locked=false
- }
- coleader {
- default=true
- locked=false
- }
- enemy {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- neutral {
- default=true
- locked=false
- }
- normal {
- default=true
- locked=false
- }
- recruit {
- default=true
- locked=false
- }
- truce {
- default=false
- locked=false
- }
- }
- disband {
- coleader {
- default=false
- locked=false
- }
- moderator {
- default=false
- locked=false
- }
- normal {
- default=false
- locked=false
- }
- recruit {
- default=false
- locked=false
- }
- }
- # Use doors in faction territory (while not raidable)
- door {
- ally {
- default=true
- locked=false
- }
- coleader {
- default=true
- locked=false
- }
- enemy {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- neutral {
- default=true
- locked=false
- }
- normal {
- default=true
- locked=false
- }
- recruit {
- default=true
- locked=false
- }
- truce {
- default=false
- locked=false
- }
- }
- # Can access faction economy
- economy {
- coleader {
- default=true
- locked=false
- }
- moderator {
- default=false
- locked=false
- }
- normal {
- default=false
- locked=false
- }
- recruit {
- default=false
- locked=false
- }
- }
- # Can fly in faction territory
- fly {
- ally {
- default=true
- locked=false
- }
- coleader {
- default=true
- locked=false
- }
- enemy {
- default=false
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- neutral {
- default=false
- locked=false
- }
- normal {
- default=true
- locked=false
- }
- recruit {
- default=true
- locked=false
- }
- truce {
- default=false
- locked=false
- }
- }
- # Can frost walk in faction territory (while not raidable)
- frostWalk {
- ally {
- default=false
- locked=false
- }
- coleader {
- default=true
- locked=false
- }
- enemy {
- default=false
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- neutral {
- default=false
- locked=false
- }
- normal {
- default=true
- locked=false
- }
- recruit {
- default=true
- locked=false
- }
- truce {
- default=false
- locked=false
- }
- }
- # Can visit the faction home
- home {
- ally {
- default=false
- locked=false
- }
- coleader {
- default=true
- locked=false
- }
- enemy {
- default=false
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- neutral {
- default=false
- locked=false
- }
- normal {
- default=true
- locked=false
- }
- recruit {
- default=true
- locked=false
- }
- truce {
- default=false
- locked=false
- }
- }
- # Able to invite others to the faction
- invite {
- coleader {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- normal {
- default=false
- locked=false
- }
- recruit {
- default=false
- locked=false
- }
- }
- # Use items in faction territory (while not raidable)
- item {
- ally {
- default=false
- locked=false
- }
- coleader {
- default=true
- locked=false
- }
- enemy {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- neutral {
- default=true
- locked=false
- }
- normal {
- default=true
- locked=false
- }
- recruit {
- default=true
- locked=false
- }
- truce {
- default=false
- locked=false
- }
- }
- kick {
- coleader {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- normal {
- default=false
- locked=false
- }
- recruit {
- default=false
- locked=false
- }
- }
- # Use levers in faction territory (while not raidable)
- lever {
- ally {
- default=true
- locked=false
- }
- coleader {
- default=true
- locked=false
- }
- enemy {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- neutral {
- default=true
- locked=false
- }
- normal {
- default=true
- locked=false
- }
- recruit {
- default=true
- locked=false
- }
- truce {
- default=false
- locked=false
- }
- }
- # Can created owned areas with /f owner
- owner {
- coleader {
- default=false
- locked=false
- }
- moderator {
- default=false
- locked=false
- }
- normal {
- default=false
- locked=false
- }
- recruit {
- default=false
- locked=false
- }
- }
- # Allows building/destroying in faction territory but causes pain (while not raidable)
- painBuild {
- ally {
- default=false
- locked=false
- }
- coleader {
- default=false
- locked=false
- }
- enemy {
- default=false
- locked=false
- }
- moderator {
- default=false
- locked=false
- }
- neutral {
- default=false
- locked=false
- }
- normal {
- default=false
- locked=false
- }
- recruit {
- default=false
- locked=false
- }
- truce {
- default=false
- locked=false
- }
- }
- # Can interact with plates
- plate {
- ally {
- default=true
- locked=false
- }
- coleader {
- default=true
- locked=false
- }
- enemy {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- neutral {
- default=true
- locked=false
- }
- normal {
- default=true
- locked=false
- }
- recruit {
- default=true
- locked=false
- }
- truce {
- default=false
- locked=false
- }
- }
- # Can promote members up to their own role within the faction
- promote {
- coleader {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- normal {
- default=false
- locked=false
- }
- recruit {
- default=false
- locked=false
- }
- }
- # Can set the faction home
- sethome {
- coleader {
- default=true
- locked=false
- }
- moderator {
- default=false
- locked=false
- }
- normal {
- default=false
- locked=false
- }
- recruit {
- default=false
- locked=false
- }
- }
- # Can set a faction warp
- setwarp {
- coleader {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- normal {
- default=false
- locked=false
- }
- recruit {
- default=false
- locked=false
- }
- }
- # Can claim/unclaim faction territory
- territory {
- coleader {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- normal {
- default=false
- locked=false
- }
- recruit {
- default=false
- locked=false
- }
- }
- # Can deposit TNT into the bank
- tntDeposit {
- coleader {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- normal {
- default=true
- locked=false
- }
- recruit {
- default=true
- locked=false
- }
- }
- # Can withdraw TNT from the bank
- tntWithdraw {
- coleader {
- default=true
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- normal {
- default=false
- locked=false
- }
- recruit {
- default=false
- locked=false
- }
- }
- # Can use faction warps
- warp {
- ally {
- default=false
- locked=false
- }
- coleader {
- default=true
- locked=false
- }
- enemy {
- default=false
- locked=false
- }
- moderator {
- default=true
- locked=false
- }
- neutral {
- default=false
- locked=false
- }
- normal {
- default=true
- locked=false
- }
- recruit {
- default=true
- locked=false
- }
- truce {
- default=false
- locked=false
- }
- }
- }
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