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May 21st, 2019
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  1. SCRIPT : ---- PlayerBase OnStoreLoad START ----, version: 105
  2. SCRIPT : ********* LoadStats loading version: 101
  3. SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ----
  4. SCRIPT : Inventory::EEInit - Man=SurvivorBase<7b2db0f0> item=WeaponInventory<22c609f0>
  5. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  6. SCRIPT : EntityAI m_EnergySource = Battery9V<87dcf3c0>
  7. SCRIPT : int m_EnergySourceNetworkIDLow = 0
  8. SCRIPT : int m_EnergySourceNetworkIDHigh = 0
  9. SCRIPT : JM_CF_RPC: Sending RPC function CF::SetCFLogger to 76561198071431034, target NULL
  10. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561198071431034, target NULL
  11. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561198071431034, target NULL
  12. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561198071431034, target NULL
  13. SCRIPT : bool m_HasPlayerData = 0
  14. SCRIPT : array<string> Roles = 0x0000000087d97e30 {'everyone'}
  15. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::SetClientPlayer to 76561198071431034, target NULL
  16. SCRIPT : JM_CF_RPC: S T: 401 | S 1s: 10 | S 0.001s: 5 |
  17. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true'
  18. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  19. SCRIPT : ---- PlayerBase OnStoreLoad START ----, version: 105
  20. SCRIPT : ********* LoadStats loading version: 101
  21. SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ----
  22. SCRIPT : JM_CF_RPC: Sending RPC function CF::SetCFLogger to 76561198373592108, target NULL
  23. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561198373592108, target NULL
  24. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561198373592108, target NULL
  25. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561198373592108, target NULL
  26. SCRIPT : bool m_HasPlayerData = 0
  27. SCRIPT : array<string> Roles = 0x0000000084272cd0 {'everyone'}
  28. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::SetClientPlayer to 76561198373592108, target NULL
  29. SCRIPT : JM_CF_RPC: S T: 406 | S 1s: 5 | S 0s: 5 |
  30. SCRIPT : m_Player.m_HealthLevel:2
  31. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false'
  32. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  33. SCRIPT : [Logout]: Player GxhM5zSpLbeZlLvVqElBIMOrn0CwnKlQd48IGQO/n1Q= finished
  34. SCRIPT : Saving stats in version: 101
  35. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  36. SCRIPT : OnStartAnimationLoop
  37. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false'
  38. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false'
  39. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false'
  40. SCRIPT : JM_CF_RPC: Recieved RPC RPC_MissionServer::MarkerCheck from 76561198025807021, target NULL
  41. SCRIPT : JM_CF_RPC: Sending RPC function RPC_MissionGameplay::MarkerCheck to 76561198025807021, target NULL
  42. SCRIPT : JM_CF_RPC: Recieved RPC RPC_MissionServer::SessionMarkers from 76561198025807021, target NULL
  43. SCRIPT : JM_CF_RPC: Sending RPC function RPC_MissionGameplay::SessionMarkers to 76561198025807021, target NULL
  44. SCRIPT : JM_CF_RPC: S T: 408 | S 1s: 2 | S 0.001s: 2 | R T: 212 | R 1s: 2 | R 0.001s: 2 | S R T: 212 | S R 1s: 2 | S R 0.001s: 2
  45. SCRIPT : JM_CF_RPC: Recieved RPC COT_Teleport::LoadData from 76561198025807021, target NULL
  46. SCRIPT : JM_CF_RPC: Recieved RPC COT_ItemSetSpawner::LoadData from 76561198025807021, target NULL
  47. SCRIPT : JM_CF_RPC: Sending RPC function COT_ItemSetSpawner::LoadData to everyone, target NULL
  48. SCRIPT : JM_CF_RPC: Recieved RPC COT_VehicleSpawner::LoadData from 76561198025807021, target NULL
  49. SCRIPT : JM_CF_RPC: Sending RPC function COT_VehicleSpawner::LoadData to everyone, target NULL
  50. SCRIPT : JM_CF_RPC: Recieved RPC COT::CheckVersion from 76561198025807021, target NULL
  51. SCRIPT : JM_CF_RPC: Recieved RPC PermissionsFramework::UpdatePlayers from 76561198025807021, target NULL
  52. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  53. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  54. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  55. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  56. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  57. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  58. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  59. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  60. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  61. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  62. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  63. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  64. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  65. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  66. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  67. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  68. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  69. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  70. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  71. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  72. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdatePlayer to 76561198025807021, target NULL
  73. SCRIPT : JM_CF_RPC: Recieved RPC PermissionsFramework::CheckVersion from 76561198025807021, target NULL
  74. SCRIPT : JM_CF_RPC: S T: 431 | S 1s: 23 | S 0s: 23 | R T: 218 | R 1s: 6 | R 0s: 6 | S R T: 218 | S R 1s: 6 | S R 0s: 6
  75. SCRIPT : OnStartAnimationLoop
  76. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true'
  77. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  78. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  79. SCRIPT : JM_CF_RPC: Recieved RPC RPC_GetCooldownStatus::GetCooldownStatus from 76561198075217025, target NULL
  80. SCRIPT : JM_CF_RPC: Sending RPC function RPC_CooldownInfo::CooldownInfo to 76561198075217025, target NULL
  81. SCRIPT : JM_CF_RPC: S T: 432 | S 1s: 1 | S 0s: 1 | R T: 219 | R 1s: 1 | R 0s: 1 | S R T: 219 | S R 1s: 1 | S R 0s: 1
  82. SCRIPT : JM_CF_RPC: Recieved RPC RPC_GetCooldownStatus::GetCooldownStatus from 76561198139912921, target NULL
  83. SCRIPT : JM_CF_RPC: Sending RPC function RPC_CooldownInfo::CooldownInfo to 76561198139912921, target NULL
  84. SCRIPT : JM_CF_RPC: S T: 433 | S 1s: 1 | S 0s: 1 | R T: 220 | R 1s: 1 | R 0s: 1 | S R T: 220 | S R 1s: 1 | S R 0s: 1
  85. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false'
  86. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false'
  87. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  88. SCRIPT : OnStartAnimationLoop
  89. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false'
  90. SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1
  91. SCRIPT : JM_CF_RPC: Recieved RPC RPC_HandleSpawnEvent::HandleSpawnEvent from 76561198075217025, target NULL
  92. SCRIPT : JM_CF_RPC: R T: 221 | R 1s: 1 | R 0.009s: 1 | S R T: 221 | S R 1s: 1 | S R 0.009s: 1
  93. SCRIPT : [Init]Added Coolodown for 7pRPmCAqECJlC50oi29n4Base72AQqw3HFU4/WrflwM= Info: Bambi 1 1200
  94. SCRIPT : JM_CF_RPC: Sending RPC function CF::SetCFLogger to 76561198075217025, target NULL
  95. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561198075217025, target NULL
  96. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561198075217025, target NULL
  97. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561198075217025, target NULL
  98. SCRIPT : bool m_HasPlayerData = 0
  99. SCRIPT : array<string> Roles = 0x000000008a3eb4a0 {'everyone'}
  100. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::SetClientPlayer to 76561198075217025, target NULL
  101. SCRIPT : JM_CF_RPC: S T: 438 | S 1s: 5 | S 0.003s: 5 |
  102. SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2
  103. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  104. SCRIPT : string s = 'Interupt in actionbase called - server'
  105. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true'
  106. SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1
  107. SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1
  108. SCRIPT : ready
  109. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true'
  110. SCRIPT : JM_CF_RPC: Recieved RPC RPC_MissionServer::MarkerCheck from 76561197979855553, target NULL
  111. SCRIPT : JM_CF_RPC: Sending RPC function RPC_MissionGameplay::MarkerCheck to 76561197979855553, target NULL
  112. SCRIPT : JM_CF_RPC: Recieved RPC RPC_MissionServer::SessionMarkers from 76561197979855553, target NULL
  113. SCRIPT : JM_CF_RPC: Sending RPC function RPC_MissionGameplay::SessionMarkers to 76561197979855553, target NULL
  114. SCRIPT : JM_CF_RPC: S T: 440 | S 1s: 2 | S 0s: 2 | R T: 223 | R 1s: 2 | R 0s: 2 | S R T: 223 | S R 1s: 2 | S R 0s: 2
  115. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false'
  116. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false'
  117. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  118. SCRIPT : ---- PlayerBase OnStoreLoad START ----, version: 105
  119. SCRIPT : ********* LoadStats loading version: 101
  120. SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ----
  121. SCRIPT : Inventory::EEInit - Man=SurvivorBase<7b2f3960> item=ItemInventory<895e0630>
  122. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  123. SCRIPT : JM_CF_RPC: Sending RPC function CF::SetCFLogger to 76561197960596845, target NULL
  124. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561197960596845, target NULL
  125. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561197960596845, target NULL
  126. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561197960596845, target NULL
  127. SCRIPT : bool m_HasPlayerData = 0
  128. SCRIPT : array<string> Roles = 0x000000008a56c330 {'everyone'}
  129. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::SetClientPlayer to 76561197960596845, target NULL
  130. SCRIPT : JM_CF_RPC: S T: 445 | S 1s: 5 | S 0.002s: 5 |
  131. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  132. SCRIPT : EntityAI m_EnergySource = Battery9V<7e0e0fe0>
  133. SCRIPT : int m_EnergySourceNetworkIDLow = 27330
  134. SCRIPT : int m_EnergySourceNetworkIDHigh = 0
  135. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true'
  136. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false'
  137. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true'
  138. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true'
  139. SCRIPT : [Logout]: New player B9JgtprOnFj/Uu3w1BMOMaNEf/q0udxWkYZRG/fpwVE= with logout time 15
  140. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  141. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  142. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  143. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false'
  144. SCRIPT : ---- PlayerBase OnStoreLoad START ----, version: 105
  145. SCRIPT : ********* LoadStats loading version: 101
  146. SCRIPT : ---- PlayerBase OnStoreLoad SUCCESS ----
  147. SCRIPT : Inventory::EEInit - Man=SurvivorBase<7b2e9130> item=WeaponInventory<895e7c50>
  148. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  149. SCRIPT : JM_CF_RPC: Sending RPC function CF::SetCFLogger to 76561198025807021, target NULL
  150. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561198025807021, target NULL
  151. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561198025807021, target NULL
  152. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::UpdateRole to 76561198025807021, target NULL
  153. SCRIPT : bool m_HasPlayerData = 0
  154. SCRIPT : array<string> Roles = 0x000000008efaf8a0 {'everyone'}
  155. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::SetClientPlayer to 76561198025807021, target NULL
  156. SCRIPT : JM_CF_RPC: S T: 450 | S 1s: 5 | S 0.001s: 5 |
  157. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
  158. SCRIPT : JM_CF_RPC: Sending RPC function PermissionsFramework::RemovePlayer to everyone, target NULL
  159. SCRIPT : JM_CF_RPC: S T: 451 | S 1s: 1 | S 0.001s: 1 |
  160. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false'
  161. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false'
  162. SCRIPT : JM_CF_RPC: Recieved RPC RPC_GetCooldownStatus::GetCooldownStatus from 76561197974975142, target NULL
  163. SCRIPT : JM_CF_RPC: Sending RPC function RPC_CooldownInfo::CooldownInfo to 76561197974975142, target NULL
  164. SCRIPT : JM_CF_RPC: S T: 452 | S 1s: 1 | S 0.002s: 1 | R T: 224 | R 1s: 1 | R 0.002s: 1 | S R T: 224 | S R 1s: 1 | S R 0.002s: 1
  165. SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged
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