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- Overview
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- Pros
- look at dat dem coverage.
- 110 HP and 130 Atk is nothing to mess around with.
- Nice ability (Thick Fat).
- Cons
- It has mediocre bulk because of its high HP offsetting its low defensive stats.
- Mediocre speed.
- Awkard mon; If you go bulky you're slow, if you go fast you're frail.
- Offensive
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- name: Offensive
- move 1: Earthquake
- move 2: Ice Shard
- move 3: Icicle Crash / Icicle Spear
- move 4: Protect
- ability: Thick Fat
- item: Life Orb / Focus Sash
- evs: 252 Atk / 176 Spe / 76 HP / 4 Def
- nature: Jolly / Adamant
- Moves
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- Earthquake is a powerful STAB spread move, obligatory on any Mamoswine sets. With an Ice move it gets almost perfect coverage (fukn Surskit and Bronzong)
- Ice Shard is used because Mamoswine has mediocre speed, at -1 it does 70%~ to 4/0 Lando-T, which is pretty good imo.
- Icicle Crash is less powerful than Spear, but it is more reliable and has a nice flinch chance.
- Protect is there to disrupt offensive strategies, stall out Trick Room/Sun/Rain or w/e and all that good stuff that Protect does.
- Set Details
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- The EVs are simple, 176 Spe with Jolly outspeeds max speed Breloom and the uncommon Scarf Terrakion in Tailwind , but Adamant can be used to OHKO Lando-T at -1 with Ice Shard and LO. 252 Atk for maximum power and rest in HP.
- Life Orb can be used for imediate power at the cost of survivability. Sash is for survivability, Mamoswine has mediocre bulk so a Sash helps a lot vs things that can outspeed and OHKO it, like Terrakion.
- Usage Tips
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- Get away from Lando-T unless you can kill it, some carry Superpower which can OHKO you.
- Due to Mamoswine pletora of weaknesses, don't try to tank hits, you wont be able to do so at all.
- Team Options
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- Charizard-Y is a great partner, Mamoswine can kill most of its checks, like Lando-T and Heatran. Mamoswine hates bulky waters, so anything that can take those down is good, some exmaples are Shaymin-S and Thundurus, both allow you to spam EQ too. Aegislash can spam Wide Guard, kill Terrakion, heavily dent Cress and Rotom-W, deal with Fairies and Trick Room, but he doesn't allow Mamoswine to spam EQ as much.
- Amoonguss resists all of Mamoswine's weaknesses except for Ice and Fire, therefore he can redirect most hits to himself and also put stuff to sleep. While Togekiss doesnt resist so many things, it can setup Tailwind, the choice depends on what you need more. Hitmontop can spam Wide Guard and protect Mamoswine from Heat Wave's and Rock Slides, use Fake Out, Helping Hand and help deal with Rock and Ice types.
- Choice Scarf
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- name: Choice Scarf
- move 1: Earthquake
- move 2: Icicle Crash / Icicle Spear
- move 3: Rock Slide
- move 4: Superpower
- ability: Thick Fat
- item: Choice Scarf
- evs: 252 Atk / 252 Spe / 4 Def
- nature: Adamant
- Moves
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- Earthquake is an awesome STAB move, it even gets spread. It's used for killing things.
- Icicle Spear can be used over Crash, but it's unreliable and Crash has a nice flinch chance.
- This mamoswine doesnt need Ice Shard because he's fast with a Scarf, it's used to kill stuff that EQ cant kill.
- Rock Slide is mostly for CharY and Talonflame. But it's used vs Ice types too. Also used to kill stuff when both mons on the opposite field are weakened to a kill range and EQ wont hit both of them.
- Superpower is used for Tyranitar, Kanga and stuff that wont get killed by Mamoswines's other moves, avoid using this move a lot because it lowers your defense and attack, which is not nice :[
- Set Details
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- EVs are as standard as ever, 252 Atk for maximum power and 252 Spe for maximum speed. Adamant is used because Mamoswine is already fast enough with a Scarf.
- Usage Tips
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- Make sure to look on what things Mamoswine hits hard in common, so you can keep spamming the move that hits all of that stuff hard.
- Don't be afraid to use Superpower when Mamoswine is pretty much dead.
- Team Options
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- Redirectors pair well with Mamo, good examples are Togekiss and Amoongus.
- Charizard-Y likes a lot when Mamoswine kills dragons, Landorus-T and Heatran :)
- Other Options
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- Knock Off can be used in Scarf sets instead of Superpower to deal with Ghost and Psychc types.
- Stone Edge can be used for more imediate power, but Rock Slide is spread and doesn't miss as much.
- Roar can also be used to disrupt Trick Room.
- Checks & Counters
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- **Speed**: Garchomp, Landorus-T, Shaymin-S.
- **Intimidate and Burns**: Hitmontop, Rotom-W, Scrafty.
- **Offensive Typing Advantage**: Charizard-Y, Heatran, Talonflame, Aegislash, Keldeo, Terrakion. Venusaur, Ludicolo.
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