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tzAria

Evocati 3.16.0 - Build B Patch Notes

Dec 9th, 2021
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  1. Star Citizen Alpha 3.16.0 PTU.7903114 Patch Notes
  2.  
  3. Alpha Patch 3.16.0b has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.16.0-PTU.7903114.
  4.  
  5. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.
  6.  
  7. Database Reset: Yes
  8. Long Term Persistence: Enabled
  9. Pledge Copy: Disabled
  10. Starting aUEC: 15,000,000
  11.  
  12. The current build is under NDA
  13. Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.15 environment when creating IC reports while the builds are Evocati only
  14.  
  15. Please monitor etf-testing-chat in spectrum for updates and testing instructions.
  16.  
  17. USER.cfg settings: r_displaySessionInfo = 1
  18.  
  19. Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
  20.  
  21. Testing Focus
  22. Gravlev Rework
  23. Atmospheric Bounties
  24.  
  25. Known Issues
  26. Ships can explode after players exit them
  27. When a player QT's to a short orbital location on certain planets and moons, they will fly through the planet and die
  28. Argo Mole Mining laser attachments spawn inside the ship preventing use of mining arms
  29. There are multiple doors offering only close options, preventing exterior doors being opened (Including Grim HEX Hab doors)
  30. Ships sometimes wont appear in the VMA app unless the player spawns the ship first then spawns a different ship after, only then the ship will appear in VMA
  31. Cannot Repair, Refuel, Restock at LEOs
  32. Medical bed not healing injury
  33. Character's head, mobiGlas, and other equipment are missing after being released from Klescher
  34. Bounty hunter mission may stall indefinitely if leaving the area before it updates on a slow server
  35. EZHabs in Everus Harbor have no atmosphere and will asphyxiate players with no suit
  36. Bed logging on a moon or planet - ship falls through surface
  37. There is a high chance selling commodities at admin kiosks will fail
  38. Hammerhead doors to turrets may not open for players if they leave the seat during QT, trapping them inside
  39. The Emergency Elevators do not send a valid player to the hospital once the Admit Patients UI has been activated, remains stuck on "Checking Availability"
  40. Multiple Heavy Armor Arms Clip/Partially Obscure some of the mobiGlas Icons
  41. Weapon will not holster
  42.  
  43. Feature Updates
  44. Gameplay
  45. Gravlev Polish
  46. Reduced max speed of Gravlev vehicles and tweaked reference gravity down. Updated Gravlev to include intoxication setup.
  47.  
  48. Atmospheric Bounties
  49. The addition of flying bounties in atmosphere to all Stanton (1,2,3,4), allowing the player to now fight AI bounty targets above planetary locations. These can be in areas above Caves, Derelicts, Junksites, Outposts, and UGFs.
  50. Updated rep for Infiltrate and defend missions to not punish on player abandon due to the spawn times
  51.  
  52. Major Bug Fixes
  53. Fixed an issue that could block players from QTing to surface locations on planets and moons
  54. Elevator should no longer appear in the entrance to the tram station from the lobby in New Babbage
  55. Players should no longer load back into ship beds inside invisible collision after logging out on planet surfaces
  56. Exiting Gravlev vehicle should no longer sometimes cause players to fling up into the air
  57. Fixed an issue that was disabling the character customization button after the first character was saved
  58. Fixed an issue casing spawned ships to spawn in, clipping the platform and flip up at an odd angle
  59. Fixed Merits After Deposit' not shown on Mineral Deposit terminal progress bar while in prison
  60. Minable Rocks should no longer have a small hit box which caused the mining UI to have a hard time tracking the progress of the mining process
  61.  
  62. Technical
  63. Fixed 2 Client Crashes
  64. Fixed 3 Server Crashes
  65.  
  66. ------------------
  67.  
  68. leaks by aria
  69. trans rights
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