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- public OnGameModeInit()
- {
- //Códigos da include aqui
- if (funcidx("gOnGameModeInit") != -1) CallLocalFunction("gOnGameModeInit", "");
- }
- #if defined _ALS_OnGameModeInit
- #undef OnGameModeInit
- #else
- #define _ALS_OnGameModeInit
- #endif
- #define OnGameModeInit gOnGameModeInit
- forward gOnGameModeInit();
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