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- local mouse = game.Players.LocalPlayer:GetMouse()
- script.Parent.Activated:Connect(function()
- if(mouse.Target) then
- local model = mouse.Target.Parent
- if(model and model:FindFirstChild("Humanoid") and model.Name ~= game.Players.LocalPlayer.Name) then
- script.Parent.Push:FireServer(model)
- end
- end
- end)
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