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- [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
- [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
- LX_SAMPLES_ARB=0
- GLX_SAMPLE_BUFFERS_ARB=0
- GLX_STEREO=0
- GLX_CONFIG_CAVEAT=NONE
- Desktop is 1366 x 768 @ 60 Hz
- Initialize engine version: 5.3.5f1 (960ebf59018a)
- GfxDevice: creating device client; threaded=1
- GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_create_context GLX_ARB_create_context_profile
- Setting maxVSyncInterval to 0
- Renderer: GeForce GT 740M/PCIe/SSE2
- Vendor: NVIDIA Corporation
- Version: 4.5.0 NVIDIA 387.12
- GLES: 0
- GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragm
- ent_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sa
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- ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_
- ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color G
- L_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirror
- ed_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem
- _extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer
- _64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
- OPENGL LOG: Creating OpenGL 4.5 graphics device
- AudioManager: Using PulseAudio: Default Output Device
- Begin MonoManager ReloadAssembly
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/CommonForms.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/CommonForms.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/GifComponents.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/GifComponents.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Drawing.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Drawing.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Mono.Data.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Mono.Data.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Mono.Data.Sqlite.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Mono.Data.Sqlite.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Mono.Data.SqliteClient.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Mono.Data.SqliteClient.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Configuration.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Configuration.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Data.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Data.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.EnterpriseServices.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.EnterpriseServices.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Security.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Security.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/AlienFXManagedWrapper3.5.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/AlienFXManagedWrapper3.5.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Rewired_Core.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Rewired_Core.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Rewired_Linux_Lib.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Rewired_Linux_Lib.dll into Unity Child Domain
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Gif.Components.dll (this message is harmless)
- Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Gif.Components.dll into Unity Child Domain
- - Completed reload, in 0.451 seconds
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.dll (this message is harmless)
- Default vsync count 0
- requesting resize 1366 x 768
- Using native desktop resolution 1366 x 768
- requesting fullscreen 1366 x 768 at 0 Hz
- Desktop is 1366 x 768 @ 60 Hz
- Using libudev for joystick management
- Importing game controller configs
- UnloadTime: 16.619001 ms
- Non platform assembly: data-0x3ebeb50 (this message is harmless)
- Fallback handler could not load library /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Mono/x86_64/data-0x3ebeb50.so
- Non platform assembly: data-0x3ef6d40 (this message is harmless)
- Fallback handler could not load library /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Mono/x86_64/data-0x3ef6d40.so
- Non platform assembly: data-0x3f1d510 (this message is harmless)
- Fallback handler could not load library /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Mono/x86_64/data-0x3f1d510.so
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Xml.dll (this message is harmless)
- debugTools False
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- disableAssetPool False
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- assetPoolInOnline False
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steams not running, switching to Badumna
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Port 1057
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- portForward
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ForwardPort Discovering
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RecacheDictionaries
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Sound Ocject False True
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Controller string was empty
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Controller string was empty
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Controller string was empty
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Controller string was empty
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Changing real window size to 1366 x 717
- Changing real window size to 1366 x 717
- Changing real window size to 1366 x 743
- Changing real window size to 1366 x 768
- requesting resize 1366 x 768
- Using native desktop resolution 1366 x 768
- requesting fullscreen 1366 x 768 at 0 Hz
- Desktop is 1366 x 768 @ 60 Hz
- Check initial Ambience
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- distance 296.8984
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.924000 ms
- Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 4493.
- Total: 15.145000 ms (FindLiveObjects: 0.884000 ms CreateObjectMapping: 0.252000 ms MarkObjects: 13.612000 ms DeleteObjects: 0.396000 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 7f39fbfff700 -> priority: 1
- Thread -> id: 7f39fb7fe700 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.625000 ms
- Sound Ocject True True
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ------------OnReceiveLobbyListing
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- > Find Match
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 0dataPipe not found -1322057763
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 127.0.0.1:10006:54.214.50.177:10006dataPipe not found -1322057763
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 127.0.0.1:10006:54.214.50.177:10006dataPipe not found True
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClearInput
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RecacheDictionaries
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LeaveLobby
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- pid not found MatchMakingServer NonStaticRPCObject [Type: MatchMaking] StaticRPCObject LeaveLobby [messageInfo: Sender: 5 Brononymous (Server) Destination: MatchMakingServer Timestamp: 57.5742111206055 sessionID: 254]
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steams not running, switching to Badumna
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- _campaignName
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- campaign to load set to
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Gamemode set to NotSet
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- _campaignName
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- > Return To Main Menu
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PlayMusic!.. try play Null !
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PlayMusic!.. chooseMusic Null
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Boo.Lang.dll (this message is harmless)
- Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 8219.
- Total: 12.155000 ms (FindLiveObjects: 0.526000 ms CreateObjectMapping: 0.156000 ms MarkObjects: 11.372000 ms DeleteObjects: 0.101000 ms)
- TwoWayPeer 1057:9936C1959238FF6B client status changed:Connected
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Check initial Ambience
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ResponseWithPublicIP 192.168.1.4:1057:72.229.28.185:47005
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SetPublicEndpoint 72.229.28.185:47005
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RecacheDictionaries
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- > PublicIpRecieved_Callback 192.168.1.4:1057:72.229.28.185:47005 192.168.1.4:1057:72.229.28.185:47005
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LobbylistRequest 3
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- > RecieveLobbyList_Callback 3 lobbies found
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Instance.OnReceiveLobbyListing True
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SortMatches Games
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- TwoWayPeer 1057:9936C1959238FF6B client status changed:Disconnected
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- _campaignName
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- campaign to load set to
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Gamemode set to NotSet
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- _campaignName
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- _campaignName
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- _campaignName vietnam
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RecacheDictionaries
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Fader.nextScene newJoin
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 7.173000 ms
- Unloading 483 unused Assets to reduce memory usage. Loaded Objects now: 4661.
- Total: 15.134000 ms (FindLiveObjects: 0.655000 ms CreateObjectMapping: 0.138000 ms MarkObjects: 12.662000 ms DeleteObjects: 1.678000 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.494000 ms
- RecacheDictionaries
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Sound Ocject False True
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ---- FORCE GARBAGE COLLECT -----
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PlayMusic!.. try play Null !
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PlayMusic!.. chooseMusic Null
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11397.
- Total: 17.170000 ms (FindLiveObjects: 0.571000 ms CreateObjectMapping: 0.364000 ms MarkObjects: 16.178001 ms DeleteObjects: 0.057000 ms)
- Check initial Ambience
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- MissionScreenVietnam
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ___________ LoadNextScene
- *-------------- SceneAndGameState --------------*
- sceneToLoad: MissionScreenVietnam
- campaign: vietnam
- levelNumber: 0
- customLevelID:
- sessionID: 255
- randomSeed: 486
- loadCustomCampaign: False
- loadMode: Campaign
- gameMode: Campaign
- levelEditorActive: False
- publishRun: False
- publishRunSuccessful: False
- returnToWorldMap: False
- nextXLoadOffset: 0
- nextYLoadOffset: 0
- startFromSuperCheckPoint: False
- superCheckpointStartPos: (0, 0)
- currentWorldMapProgress:
- hard mode: False
- hard mode: False
- *---------------------------------------------------*
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RecacheDictionaries
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.740000 ms
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 11056.
- Total: 18.452000 ms (FindLiveObjects: 1.255000 ms CreateObjectMapping: 0.382000 ms MarkObjects: 16.356001 ms DeleteObjects: 0.457000 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.820000 ms
- Sound Ocject False True
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 40147.
- Total: 36.295998 ms (FindLiveObjects: 2.844000 ms CreateObjectMapping: 3.907000 ms MarkObjects: 29.411999 ms DeleteObjects: 0.131000 ms)
- Check initial Ambience
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PlayMusic!.. try play Null !
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PlayMusic!.. chooseMusic Null
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 9.535000 ms
- Unloading 25136 unused Assets to reduce memory usage. Loaded Objects now: 11075.
- Total: 42.119999 ms (FindLiveObjects: 2.872000 ms CreateObjectMapping: 3.747000 ms MarkObjects: 15.502999 ms DeleteObjects: 19.997002 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 9.534000 ms
- RecacheDictionaries
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Sound Ocject False True
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ---- FORCE GARBAGE COLLECT -----
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- _campaignName VIETNAM
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Gamemode set to Campaign
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- currentCampaign VIETNAM
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Level Over Screen Awake
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'Col James Broddock (old)') is missing!
- (Filename: Line: 1655)
- -- set up player 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lives for player 0 set to 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ==== Respawn bro False
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- >>>>>>>>>>>> SetUpHero START McBrover(Clone) [local] (UnityEngine.GameObject)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- McBrover(Clone) [local] (McBrover)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Font size and style overrides are only supported for dynamic fonts.
- (Filename: Line: 94)
- Unloading 501 unused Assets to reduce memory usage. Loaded Objects now: 103161.
- Total: 90.630005 ms (FindLiveObjects: 6.594000 ms CreateObjectMapping: 8.127000 ms MarkObjects: 74.344002 ms DeleteObjects: 1.564000 ms)
- Check initial Ambience
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SwitchAmbienceTo ! None
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Stop Ambience!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PlayMusic!.. try play Default
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PlayMusic!.. chooseMusic Original Level Music (Low Intensity) (FULL)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PlayMusic! Playing intensity clip
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Start punch!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Start punch!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Start punch!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Start punch!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NewChatController.IsAnyPlayerChatOpen() False
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- TOGGLE PAUSE: -1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- true
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Pause
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ___________ LoadNextScene
- *-------------- SceneAndGameState --------------*
- sceneToLoad: MainMenu
- campaign: VIETNAM
- levelNumber: 0
- customLevelID:
- sessionID: 255
- randomSeed: 62757
- loadCustomCampaign: False
- loadMode: Campaign
- gameMode: Campaign
- levelEditorActive: False
- publishRun: False
- publishRunSuccessful: False
- returnToWorldMap: False
- nextXLoadOffset: 0
- nextYLoadOffset: 0
- startFromSuperCheckPoint: False
- superCheckpointStartPos: (0, 0)
- currentWorldMapProgress:
- hard mode: False
- hard mode: False
- *---------------------------------------------------*
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RecacheDictionaries
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Should not set Camera to negative position (-235.0, 216.0, -70.4)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UnloadTime: 14.046000 ms
- Unloading 1601 unused Assets to reduce memory usage. Loaded Objects now: 74960.
- Total: 82.319000 ms (FindLiveObjects: 5.811000 ms CreateObjectMapping: 7.085000 ms MarkObjects: 63.666000 ms DeleteObjects: 5.755000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 9.472000 ms
- Font size and style overrides are only supported for dynamic fonts.
- (Filename: Line: 94)
- RecacheDictionaries
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Sound Ocject False True
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ------------OnReceiveLobbyListing
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- > Find Match
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClearInput
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RecacheDictionaries
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LeaveLobby
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- pid not found MatchMakingServer NonStaticRPCObject [Type: MatchMaking] StaticRPCObject LeaveLobby [messageInfo: Sender: 5 Brononymous (Server) Destination: MatchMakingServer Timestamp: 194.635467529297 sessionID: 254]
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steams not running, switching to Badumna
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- _campaignName
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- campaign to load set to
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Gamemode set to NotSet
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- _campaignName
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- > Return To Main Menu
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PlayMusic!.. try play Null !
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PlayMusic!.. chooseMusic Null
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 47982 unused Assets to reduce memory usage. Loaded Objects now: 30578.
- Total: 78.966995 ms (FindLiveObjects: 3.515000 ms CreateObjectMapping: 7.790000 ms MarkObjects: 31.182001 ms DeleteObjects: 36.480000 ms)
- Check initial Ambience
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ResponseWithPublicIP 192.168.1.4:1057:72.229.28.185:47005
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SetPublicEndpoint 72.229.28.185:47005
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RecacheDictionaries
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- > PublicIpRecieved_Callback 192.168.1.4:1057:72.229.28.185:47005 192.168.1.4:1057:72.229.28.185:47005
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LobbylistRequest 3
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- > RecieveLobbyList_Callback 3 lobbies found
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Instance.OnReceiveLobbyListing True
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SortMatches Games
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RecacheDictionaries
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LeaveLobby
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- pid not found MatchMakingServer NonStaticRPCObject [Type: MatchMaking] StaticRPCObject LeaveLobby [messageInfo: Sender: 5 Brononymous (Server) Destination: MatchMakingServer Timestamp: 200.834167480469 sessionID: 254]
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ------------- ShutDown FuckNet
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Shutdown 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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