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Broforce Player.log

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Oct 11th, 2017
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  1. [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
  2. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
  3. LX_SAMPLES_ARB=0
  4. GLX_SAMPLE_BUFFERS_ARB=0
  5. GLX_STEREO=0
  6. GLX_CONFIG_CAVEAT=NONE
  7.  
  8. Desktop is 1366 x 768 @ 60 Hz
  9. Initialize engine version: 5.3.5f1 (960ebf59018a)
  10. GfxDevice: creating device client; threaded=1
  11. GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_create_context GLX_ARB_create_context_profile
  12. Setting maxVSyncInterval to 0
  13. Renderer: GeForce GT 740M/PCIe/SSE2
  14. Vendor: NVIDIA Corporation
  15. Version: 4.5.0 NVIDIA 387.12
  16. GLES: 0
  17. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragm
  18. ent_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sa
  19. mpler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_
  20. ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_
  21. ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color G
  22. L_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirror
  23. ed_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem
  24. _extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer
  25. _64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  26. OPENGL LOG: Creating OpenGL 4.5 graphics device
  27. AudioManager: Using PulseAudio: Default Output Device
  28. Begin MonoManager ReloadAssembly
  29. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/UnityEngine.dll (this message is harmless)
  30. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/UnityEngine.dll into Unity Child Domain
  31. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  32. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  33. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  34. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  35. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  36. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  37. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
  38. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  39. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  40. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  41. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  42. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  43. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/CommonForms.dll (this message is harmless)
  44. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/CommonForms.dll into Unity Child Domain
  45. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/GifComponents.dll (this message is harmless)
  46. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/GifComponents.dll into Unity Child Domain
  47. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Drawing.dll (this message is harmless)
  48. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Drawing.dll into Unity Child Domain
  49. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Mono.Data.dll (this message is harmless)
  50. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Mono.Data.dll into Unity Child Domain
  51. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Mono.Data.Sqlite.dll (this message is harmless)
  52. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Mono.Data.Sqlite.dll into Unity Child Domain
  53. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Mono.Data.SqliteClient.dll (this message is harmless)
  54. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Mono.Data.SqliteClient.dll into Unity Child Domain
  55. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Configuration.dll (this message is harmless)
  56. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Configuration.dll into Unity Child Domain
  57. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Data.dll (this message is harmless)
  58. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Data.dll into Unity Child Domain
  59. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.EnterpriseServices.dll (this message is harmless)
  60. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.EnterpriseServices.dll into Unity Child Domain
  61. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Security.dll (this message is harmless)
  62. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Security.dll into Unity Child Domain
  63. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/AlienFXManagedWrapper3.5.dll (this message is harmless)
  64. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/AlienFXManagedWrapper3.5.dll into Unity Child Domain
  65. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Rewired_Core.dll (this message is harmless)
  66. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Rewired_Core.dll into Unity Child Domain
  67. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Rewired_Linux_Lib.dll (this message is harmless)
  68. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Rewired_Linux_Lib.dll into Unity Child Domain
  69. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Gif.Components.dll (this message is harmless)
  70. Loading /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Gif.Components.dll into Unity Child Domain
  71. - Completed reload, in 0.451 seconds
  72. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Core.dll (this message is harmless)
  73. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.dll (this message is harmless)
  74. Default vsync count 0
  75. requesting resize 1366 x 768
  76. Using native desktop resolution 1366 x 768
  77. requesting fullscreen 1366 x 768 at 0 Hz
  78. Desktop is 1366 x 768 @ 60 Hz
  79. Using libudev for joystick management
  80.  
  81.  
  82. Importing game controller configs
  83. UnloadTime: 16.619001 ms
  84. Non platform assembly: data-0x3ebeb50 (this message is harmless)
  85. Fallback handler could not load library /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Mono/x86_64/data-0x3ebeb50.so
  86. Non platform assembly: data-0x3ef6d40 (this message is harmless)
  87. Fallback handler could not load library /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Mono/x86_64/data-0x3ef6d40.so
  88. Non platform assembly: data-0x3f1d510 (this message is harmless)
  89. Fallback handler could not load library /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Mono/x86_64/data-0x3f1d510.so
  90. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/System.Xml.dll (this message is harmless)
  91. debugTools False
  92.  
  93. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  94.  
  95. disableAssetPool False
  96.  
  97. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  98.  
  99. assetPoolInOnline False
  100.  
  101. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  102.  
  103. [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
  104.  
  105. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  106.  
  107. Steams not running, switching to Badumna
  108.  
  109. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  110.  
  111. Port 1057
  112.  
  113. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  114.  
  115. portForward
  116.  
  117. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  118.  
  119. ForwardPort Discovering
  120.  
  121. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  122.  
  123. RecacheDictionaries
  124.  
  125. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  126.  
  127. Sound Ocject False True
  128.  
  129. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  130.  
  131. Controller string was empty
  132.  
  133. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  134.  
  135. Controller string was empty
  136.  
  137. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  138.  
  139. Controller string was empty
  140.  
  141. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  142.  
  143. Controller string was empty
  144.  
  145. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  146.  
  147. Changing real window size to 1366 x 717
  148. Changing real window size to 1366 x 717
  149. Changing real window size to 1366 x 743
  150. Changing real window size to 1366 x 768
  151. requesting resize 1366 x 768
  152. Using native desktop resolution 1366 x 768
  153. requesting fullscreen 1366 x 768 at 0 Hz
  154. Desktop is 1366 x 768 @ 60 Hz
  155. Check initial Ambience
  156.  
  157. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  158.  
  159. distance 296.8984
  160.  
  161. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  162.  
  163. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  164. UnloadTime: 0.924000 ms
  165.  
  166. Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 4493.
  167. Total: 15.145000 ms (FindLiveObjects: 0.884000 ms CreateObjectMapping: 0.252000 ms MarkObjects: 13.612000 ms DeleteObjects: 0.396000 ms)
  168.  
  169. Setting up 2 worker threads for Enlighten.
  170. Thread -> id: 7f39fbfff700 -> priority: 1
  171. Thread -> id: 7f39fb7fe700 -> priority: 1
  172. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  173. UnloadTime: 1.625000 ms
  174. Sound Ocject True True
  175.  
  176. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  177.  
  178. ------------OnReceiveLobbyListing
  179.  
  180. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  181.  
  182. > Find Match
  183.  
  184. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  185.  
  186. 0dataPipe not found -1322057763
  187.  
  188. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  189.  
  190. 127.0.0.1:10006:54.214.50.177:10006dataPipe not found -1322057763
  191.  
  192. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  193.  
  194. 127.0.0.1:10006:54.214.50.177:10006dataPipe not found True
  195.  
  196. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  197.  
  198. ClearInput
  199.  
  200. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  201.  
  202. RecacheDictionaries
  203.  
  204. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  205.  
  206. LeaveLobby
  207.  
  208. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  209.  
  210. pid not found MatchMakingServer NonStaticRPCObject [Type: MatchMaking] StaticRPCObject LeaveLobby [messageInfo: Sender: 5 Brononymous (Server) Destination: MatchMakingServer Timestamp: 57.5742111206055 sessionID: 254]
  211.  
  212. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  213.  
  214. Steams not running, switching to Badumna
  215.  
  216. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  217.  
  218. _campaignName
  219.  
  220. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  221.  
  222. campaign to load set to
  223.  
  224. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  225.  
  226. Gamemode set to NotSet
  227.  
  228. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  229.  
  230. _campaignName
  231.  
  232. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  233.  
  234. > Return To Main Menu
  235.  
  236. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  237.  
  238. PlayMusic!.. try play Null !
  239.  
  240. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  241.  
  242. PlayMusic!.. chooseMusic Null
  243.  
  244. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  245.  
  246. Platform assembly: /home/redcamellia/GOG Games/Broforce/game/Broforce_Data/Managed/Boo.Lang.dll (this message is harmless)
  247.  
  248. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 8219.
  249. Total: 12.155000 ms (FindLiveObjects: 0.526000 ms CreateObjectMapping: 0.156000 ms MarkObjects: 11.372000 ms DeleteObjects: 0.101000 ms)
  250.  
  251. TwoWayPeer 1057:9936C1959238FF6B client status changed:Connected
  252.  
  253. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  254.  
  255. Check initial Ambience
  256.  
  257. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  258.  
  259. ResponseWithPublicIP 192.168.1.4:1057:72.229.28.185:47005
  260.  
  261. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  262.  
  263. SetPublicEndpoint 72.229.28.185:47005
  264.  
  265. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  266.  
  267. RecacheDictionaries
  268.  
  269. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  270.  
  271. > PublicIpRecieved_Callback 192.168.1.4:1057:72.229.28.185:47005 192.168.1.4:1057:72.229.28.185:47005
  272.  
  273. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  274.  
  275. LobbylistRequest 3
  276.  
  277. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  278.  
  279. > RecieveLobbyList_Callback 3 lobbies found
  280.  
  281. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  282.  
  283. Instance.OnReceiveLobbyListing True
  284.  
  285. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  286.  
  287. SortMatches Games
  288.  
  289. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  290.  
  291. TwoWayPeer 1057:9936C1959238FF6B client status changed:Disconnected
  292.  
  293. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  294.  
  295. _campaignName
  296.  
  297. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  298.  
  299. campaign to load set to
  300.  
  301. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  302.  
  303. Gamemode set to NotSet
  304.  
  305. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  306.  
  307. _campaignName
  308.  
  309. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  310.  
  311. _campaignName
  312.  
  313. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  314.  
  315. _campaignName vietnam
  316.  
  317. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  318.  
  319. RecacheDictionaries
  320.  
  321. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  322.  
  323. Fader.nextScene newJoin
  324.  
  325. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  326.  
  327. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  328. UnloadTime: 7.173000 ms
  329.  
  330. Unloading 483 unused Assets to reduce memory usage. Loaded Objects now: 4661.
  331. Total: 15.134000 ms (FindLiveObjects: 0.655000 ms CreateObjectMapping: 0.138000 ms MarkObjects: 12.662000 ms DeleteObjects: 1.678000 ms)
  332.  
  333. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  334. UnloadTime: 1.494000 ms
  335. RecacheDictionaries
  336.  
  337. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  338.  
  339. Sound Ocject False True
  340.  
  341. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  342.  
  343. ---- FORCE GARBAGE COLLECT -----
  344.  
  345. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  346.  
  347. PlayMusic!.. try play Null !
  348.  
  349. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  350.  
  351. PlayMusic!.. chooseMusic Null
  352.  
  353. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  354.  
  355.  
  356. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11397.
  357. Total: 17.170000 ms (FindLiveObjects: 0.571000 ms CreateObjectMapping: 0.364000 ms MarkObjects: 16.178001 ms DeleteObjects: 0.057000 ms)
  358.  
  359. Check initial Ambience
  360.  
  361. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  362.  
  363. MissionScreenVietnam
  364.  
  365. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  366.  
  367. ___________ LoadNextScene
  368. *-------------- SceneAndGameState --------------*
  369. sceneToLoad: MissionScreenVietnam
  370. campaign: vietnam
  371. levelNumber: 0
  372. customLevelID:
  373.  
  374. sessionID: 255
  375. randomSeed: 486
  376.  
  377. loadCustomCampaign: False
  378. loadMode: Campaign
  379. gameMode: Campaign
  380. levelEditorActive: False
  381.  
  382. publishRun: False
  383. publishRunSuccessful: False
  384. returnToWorldMap: False
  385.  
  386. nextXLoadOffset: 0
  387. nextYLoadOffset: 0
  388. startFromSuperCheckPoint: False
  389. superCheckpointStartPos: (0, 0)
  390. currentWorldMapProgress:
  391. hard mode: False
  392. hard mode: False
  393. *---------------------------------------------------*
  394.  
  395. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  396.  
  397. RecacheDictionaries
  398.  
  399. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  400.  
  401. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  402. UnloadTime: 3.740000 ms
  403.  
  404. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 11056.
  405. Total: 18.452000 ms (FindLiveObjects: 1.255000 ms CreateObjectMapping: 0.382000 ms MarkObjects: 16.356001 ms DeleteObjects: 0.457000 ms)
  406.  
  407. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  408. UnloadTime: 3.820000 ms
  409. Sound Ocject False True
  410.  
  411. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  412.  
  413.  
  414. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 40147.
  415. Total: 36.295998 ms (FindLiveObjects: 2.844000 ms CreateObjectMapping: 3.907000 ms MarkObjects: 29.411999 ms DeleteObjects: 0.131000 ms)
  416.  
  417. Check initial Ambience
  418.  
  419. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  420.  
  421. PlayMusic!.. try play Null !
  422.  
  423. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  424.  
  425. PlayMusic!.. chooseMusic Null
  426.  
  427. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  428.  
  429. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  430. UnloadTime: 9.535000 ms
  431.  
  432. Unloading 25136 unused Assets to reduce memory usage. Loaded Objects now: 11075.
  433. Total: 42.119999 ms (FindLiveObjects: 2.872000 ms CreateObjectMapping: 3.747000 ms MarkObjects: 15.502999 ms DeleteObjects: 19.997002 ms)
  434.  
  435. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  436. UnloadTime: 9.534000 ms
  437. RecacheDictionaries
  438.  
  439. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  440.  
  441. Sound Ocject False True
  442.  
  443. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  444.  
  445. ---- FORCE GARBAGE COLLECT -----
  446.  
  447. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  448.  
  449. _campaignName VIETNAM
  450.  
  451. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  452.  
  453. Gamemode set to Campaign
  454.  
  455. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  456.  
  457. currentCampaign VIETNAM
  458.  
  459. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  460.  
  461. Level Over Screen Awake
  462.  
  463. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  464.  
  465. The referenced script on this Behaviour (Game Object 'Col James Broddock (old)') is missing!
  466.  
  467. (Filename: Line: 1655)
  468.  
  469. -- set up player 0
  470.  
  471. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  472.  
  473. Lives for player 0 set to 1
  474.  
  475. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  476.  
  477. ==== Respawn bro False
  478.  
  479. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  480.  
  481. >>>>>>>>>>>> SetUpHero START McBrover(Clone) [local] (UnityEngine.GameObject)
  482.  
  483. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  484.  
  485. McBrover(Clone) [local] (McBrover)
  486.  
  487. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  488.  
  489. Font size and style overrides are only supported for dynamic fonts.
  490.  
  491. (Filename: Line: 94)
  492.  
  493.  
  494. Unloading 501 unused Assets to reduce memory usage. Loaded Objects now: 103161.
  495. Total: 90.630005 ms (FindLiveObjects: 6.594000 ms CreateObjectMapping: 8.127000 ms MarkObjects: 74.344002 ms DeleteObjects: 1.564000 ms)
  496.  
  497. Check initial Ambience
  498.  
  499. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  500.  
  501. SwitchAmbienceTo ! None
  502.  
  503. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  504.  
  505. Stop Ambience!
  506.  
  507. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  508.  
  509. PlayMusic!.. try play Default
  510.  
  511. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  512.  
  513. PlayMusic!.. chooseMusic Original Level Music (Low Intensity) (FULL)
  514.  
  515. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  516.  
  517. PlayMusic! Playing intensity clip
  518.  
  519. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  520.  
  521. Start punch!
  522.  
  523. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  524.  
  525. Start punch!
  526.  
  527. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  528.  
  529. Start punch!
  530.  
  531. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  532.  
  533. Start punch!
  534.  
  535. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  536.  
  537. NewChatController.IsAnyPlayerChatOpen() False
  538.  
  539. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  540.  
  541. TOGGLE PAUSE: -1
  542.  
  543. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  544.  
  545. true
  546.  
  547. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  548.  
  549. Pause
  550.  
  551. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  552.  
  553. ___________ LoadNextScene
  554. *-------------- SceneAndGameState --------------*
  555. sceneToLoad: MainMenu
  556. campaign: VIETNAM
  557. levelNumber: 0
  558. customLevelID:
  559.  
  560. sessionID: 255
  561. randomSeed: 62757
  562.  
  563. loadCustomCampaign: False
  564. loadMode: Campaign
  565. gameMode: Campaign
  566. levelEditorActive: False
  567.  
  568. publishRun: False
  569. publishRunSuccessful: False
  570. returnToWorldMap: False
  571.  
  572. nextXLoadOffset: 0
  573. nextYLoadOffset: 0
  574. startFromSuperCheckPoint: False
  575. superCheckpointStartPos: (0, 0)
  576. currentWorldMapProgress:
  577. hard mode: False
  578. hard mode: False
  579. *---------------------------------------------------*
  580.  
  581. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  582.  
  583. RecacheDictionaries
  584.  
  585. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  586.  
  587. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  588. Should not set Camera to negative position (-235.0, 216.0, -70.4)
  589.  
  590. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  591.  
  592. UnloadTime: 14.046000 ms
  593.  
  594. Unloading 1601 unused Assets to reduce memory usage. Loaded Objects now: 74960.
  595. Total: 82.319000 ms (FindLiveObjects: 5.811000 ms CreateObjectMapping: 7.085000 ms MarkObjects: 63.666000 ms DeleteObjects: 5.755000 ms)
  596.  
  597. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  598. UnloadTime: 9.472000 ms
  599. Font size and style overrides are only supported for dynamic fonts.
  600.  
  601. (Filename: Line: 94)
  602.  
  603. RecacheDictionaries
  604.  
  605. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  606.  
  607. Sound Ocject False True
  608.  
  609. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  610.  
  611. ------------OnReceiveLobbyListing
  612.  
  613. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  614.  
  615. > Find Match
  616.  
  617. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  618.  
  619. ClearInput
  620.  
  621. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  622.  
  623. RecacheDictionaries
  624.  
  625. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  626.  
  627. LeaveLobby
  628.  
  629. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  630.  
  631. pid not found MatchMakingServer NonStaticRPCObject [Type: MatchMaking] StaticRPCObject LeaveLobby [messageInfo: Sender: 5 Brononymous (Server) Destination: MatchMakingServer Timestamp: 194.635467529297 sessionID: 254]
  632.  
  633. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  634.  
  635. Steams not running, switching to Badumna
  636.  
  637. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  638.  
  639. _campaignName
  640.  
  641. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  642.  
  643. campaign to load set to
  644.  
  645. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  646.  
  647. Gamemode set to NotSet
  648.  
  649. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  650.  
  651. _campaignName
  652.  
  653. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  654.  
  655. > Return To Main Menu
  656.  
  657. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  658.  
  659. PlayMusic!.. try play Null !
  660.  
  661. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  662.  
  663. PlayMusic!.. chooseMusic Null
  664.  
  665. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  666.  
  667.  
  668. Unloading 47982 unused Assets to reduce memory usage. Loaded Objects now: 30578.
  669. Total: 78.966995 ms (FindLiveObjects: 3.515000 ms CreateObjectMapping: 7.790000 ms MarkObjects: 31.182001 ms DeleteObjects: 36.480000 ms)
  670.  
  671. Check initial Ambience
  672.  
  673. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  674.  
  675. ResponseWithPublicIP 192.168.1.4:1057:72.229.28.185:47005
  676.  
  677. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  678.  
  679. SetPublicEndpoint 72.229.28.185:47005
  680.  
  681. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  682.  
  683. RecacheDictionaries
  684.  
  685. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  686.  
  687. > PublicIpRecieved_Callback 192.168.1.4:1057:72.229.28.185:47005 192.168.1.4:1057:72.229.28.185:47005
  688.  
  689. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  690.  
  691. LobbylistRequest 3
  692.  
  693. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  694.  
  695. > RecieveLobbyList_Callback 3 lobbies found
  696.  
  697. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  698.  
  699. Instance.OnReceiveLobbyListing True
  700.  
  701. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  702.  
  703. SortMatches Games
  704.  
  705. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  706.  
  707. RecacheDictionaries
  708.  
  709. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  710.  
  711. LeaveLobby
  712.  
  713. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  714.  
  715. pid not found MatchMakingServer NonStaticRPCObject [Type: MatchMaking] StaticRPCObject LeaveLobby [messageInfo: Sender: 5 Brononymous (Server) Destination: MatchMakingServer Timestamp: 200.834167480469 sessionID: 254]
  716.  
  717. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  718.  
  719. ------------- ShutDown FuckNet
  720.  
  721. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  722.  
  723. Shutdown 1
  724.  
  725. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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