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- STORY BEATS
- >Robbery
- >Town Arrival
- >Bandit Attack at night
- >>Taken/Followed bandits, see bandit side
- >>wake up in ruins, see mayor side
- >>>Make choice to address or not
- >Political subterfuge
- >>Intervene
- >>Dont
- >Business raising
- -
- -
- -
- -
- >>Kill or Arrest big bad
- >Based on deeds, adjust ending and legacy of the character
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