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SylenThunder

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Apr 19th, 2020
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  1. Mono path[0] = 'D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'D:/Games/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  10. Vendor:
  11. VRAM: 6052 MB
  12. Driver: 26.21.14.4587
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 1.115 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 18.864300 ms
  22. 2020-04-19T20:40:21 0.032 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2020-04-19T20:40:21 0.228 INF Localization language: english
  24. 2020-04-19T20:40:21 0.271 INF Texture quality is set to 0
  25. 2020-04-19T20:40:21 0.272 INF Precaching...
  26. 2020-04-19T20:40:21 0.274 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2020-04-19T20:40:21 0.396 INF [EAC] Initializing ...
  28. 2020-04-19T20:40:21 0.400 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  29. 2020-04-19T20:40:25 4.835 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2020-04-19T20:40:26 4.871 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2020-04-19T20:40:38 17.179 INF Precaching file: Data/Bundles/terraintextures
  32. 2020-04-19T20:40:43 22.571 INF Precaching done
  33. 2020-04-19T20:40:43 22.572 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 3.439700 ms
  36. 2020-04-19T20:40:44 22.976 INF [GSM] Singleton Initialized...
  37. 2020-04-19T20:40:44 22.997 INF Awake IsFocused: True
  38. 2020-04-19T20:40:44 22.998 INF Awake
  39. 2020-04-19T20:40:44 23.090 INF Version: Alpha 19 (b102) Compatibility Version: Alpha 19, Build: Windows 64 Bit
  40. 2020-04-19T20:40:44 23.091 INF System information:
  41. 2020-04-19T20:40:44 23.091 INF OS: Windows 10 (10.0.0) 64bit
  42. 2020-04-19T20:40:44 23.091 INF CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (cores: 12)
  43. 2020-04-19T20:40:44 23.091 INF RAM: 16322 MB
  44. 2020-04-19T20:40:44 23.091 INF GPU: NVIDIA GeForce GTX 1060 6GB (6052 MB)
  45. 2020-04-19T20:40:44 23.092 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2020-04-19T20:40:44 23.092 INF Last played version: Alpha 18.4
  47. 2020-04-19T20:40:44 23.092 INF Local UTC offset: -4 hours
  48. 2020-04-19T20:40:44 23.136 INF Command line arguments: D:\Games\Steam\steamapps\common\7 Days To Die\7daystodie.exe -popupwindow -configfile=serverconfig_a19.xml -force-d3d11 -logfile D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-04-19__20-39-53.txt -eac_executablename 7daystodie.exe
  49. 2020-04-19T20:40:44 23.168 INF Parsing server configfile: D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/../serverconfig_a19.xml
  50. 2020-04-19T20:40:44 23.335 INF Parsing server configfile successfully completed
  51. 2020-04-19T20:40:44 23.336 INF Not running in Big Picture Mode, no on-screen keyboard available
  52. 2020-04-19T20:40:44 23.337 INF Starting PlayerInputManager...
  53. 2020-04-19T20:40:44 23.408 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  54. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  55. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  56. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  57. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  58. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  59. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  60. 2020-04-19T20:40:44 23.584 INF Starting UserProfileManager...
  61. 2020-04-19T20:40:44 23.733 INF Occlusion: Awake
  62. 2020-04-19T20:40:44 23.755 INF ApplyAllOptions streaming False, budget 5446.8 MB
  63. 2020-04-19T20:40:44 23.758 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  64. 2020-04-19T20:40:44 23.759 INF Texture quality is set to 0
  65. 2020-04-19T20:40:44 23.759 INF ApplyTextureFilter 2, AF Enable
  66. 2020-04-19T20:40:44 23.763 INF ApplyTerrainOptions 3
  67. 2020-04-19T20:40:47 26.581 INF [MODS] No mods folder found
  68. 2020-04-19T20:40:47 26.647 INF Loading permissions file at 'D:\Games\7 Days To Die Saves\a19/serveradmin.xml'
  69. 2020-04-19T20:40:47 26.755 INF Loading permissions file done.
  70. 2020-04-19T20:40:48 26.867 INF Awake done in 3879 ms
  71. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  72. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  73. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  74.  
  75. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4121.
  76. Total: 31.270700 ms (FindLiveObjects: 0.374600 ms CreateObjectMapping: 0.072600 ms MarkObjects: 30.725500 ms DeleteObjects: 0.096400 ms)
  77.  
  78. 2020-04-19T20:40:48 27.441 INF Reloading serveradmin.xml
  79. 2020-04-19T20:40:48 27.441 INF Loading permissions file at 'D:\Games\7 Days To Die Saves\a19/serveradmin.xml'
  80. 2020-04-19T20:40:48 27.443 INF Loading permissions file done.
  81. 2020-04-19T20:40:48 27.463 INF User joined: SylenThunder
  82. 2020-04-19T20:40:48 27.653 INF GS: Connecting to:wss://preview-h387687ygV7j.ws.gamesparks.net/ws/device/h387687ygV7j?deviceOS=WINDOWS&deviceID=5ff1007e151b9be2deaad8ec17f3e1b5b93c0538&SDK=Unity
  83. 2020-04-19T20:40:49 27.862 INF Updated culture for display texts
  84. 2020-04-19T20:40:49 28.494 INF GS: OPENED
  85. 2020-04-19T20:40:49 28.509 INF GS: RECV:{"@class": ".AuthenticatedConnectResponse","connectUrl": "wss://gsp-auw000-se09.gamesparks.net/ws/device/h387687ygV7j?deviceOS=WINDOWS&deviceID=5ff1007e151b9be2deaad8ec17f3e1b5b93c0538&SDK=Unity","requestId": "0"}
  86. 2020-04-19T20:40:49 28.511 INF GS: Connecting to:wss://gsp-auw000-se09.gamesparks.net/ws/device/h387687ygV7j?deviceOS=WINDOWS&deviceID=5ff1007e151b9be2deaad8ec17f3e1b5b93c0538&SDK=Unity
  87. 2020-04-19T20:40:50 29.018 INF GS: OPENED
  88. 2020-04-19T20:40:50 29.037 INF GS: RECV:{"@class":".AuthenticatedConnectResponse","nonce":"19e57877-675c-497c-ae29-3e9c40259044","requestId":"0"}
  89. 2020-04-19T20:40:50 29.046 INF GS: SEND:{"@class":".AuthenticatedConnectRequest","hmac":"3lU0qtBD6t/qxOXgW3V7NoDG2vUPiRTC9P0uCXEYvrU=","os":"WINDOWS","platform":"WindowsPlayer","deviceId":"5ff1007e151b9be2deaad8ec17f3e1b5b93c0538"}
  90. 2020-04-19T20:40:50 29.133 INF GS: RECV:{"@class":".AuthenticatedConnectResponse","requestId":"0","sessionId":"19e57877-675c-497c-ae29-3e9c40259044"}
  91. 2020-04-19T20:40:50 29.134 INF GS: Available
  92. 2020-04-19T20:40:51 30.735 INF [GSM] GameSparks Connected
  93. 2020-04-19T20:41:05 44.483 INF UMA Overlay loading took 13744 ms
  94. 2020-04-19T20:41:05 44.486 INF UMA Slot loading took 2 ms
  95. 2020-04-19T20:41:12 51.564 INF GS: SEND:{"@class":".DeviceAuthenticationRequest","deviceId":"5ff1007e151b9be2deaad8ec17f3e1b5b93c0538","deviceOS":"WINDOWS","deviceType":"Desktop","operatingSystem":"WindowsPlayer","requestId":"d_637229256727159368_0"}
  96. 2020-04-19T20:41:12 51.659 INF GS: RECV:{"@class":".AuthenticationResponse","authToken":"570af433-9492-40a7-9a9f-4b2807c3d5ed","newPlayer":false,"requestId":"d_637229256727159368_0","userId":"5e94b09cc732babc905f7115"}
  97. 2020-04-19T20:41:13 52.599 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  98. 2020-04-19T20:41:13 52.600 INF Unload MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  99. 2020-04-19T20:41:13 52.600 INF Unload MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  100. 2020-04-19T20:41:13 52.600 INF Unload MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  101. 2020-04-19T20:41:14 53.563 INF [GSM] Device Authentication suceeded ...{"@class":".AuthenticationResponse","authToken":"570af433-9492-40a7-9a9f-4b2807c3d5ed","newPlayer":false,"requestId":"d_637229256727159368_0","userId":"5e94b09cc732babc905f7115"}
  102. 2020-04-19T20:41:14 53.564 INF [GSM] DisplayName:
  103. UserID:5e94b09cc732babc905f7115
  104. 2020-04-19T20:41:14 53.605 INF PROGRAM_START data: {"IsDedicated":false,"GameVersion":{"Text":"A19.0","LongText":"Alpha 19 (b102)","Type":"Alpha","Major":19,"Minor":0,"Build":102},"BuildPlatform":"WindowsPlayer","OperatingSystemFamily":"Windows","OperatingSystemFull":"Windows 10 (10.0.0) 64bit","ProcessorType":"Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz","ProcessorCount":12,"ProcessorClockMHz":4000,"SystemMemoryMB":16000,"Country":"US","Language":"english","GraphicsDeviceVendor":"NVIDIA","GraphicsDeviceName":"NVIDIA GeForce GTX 1060 6GB","GraphicsMemoryMB":6100,"GraphicsApi":"Direct3D11","GraphicsVersion":"Direct3D 11.0 [level 11.1]","GraphicsShaderLevel":5,"ScreenResolution":{"Text":"1920x1080","Width":1920,"Height":1080,"AspectRatio":1.777,"AspectRatioName":"16:9"},"Resolution":{"Text":"1920x1080","Width":1920,"Height":1080,"AspectRatio":1.777,"AspectRatioName":"16:9"},"FullscreenMode":"FullScreenWindow","GameSettings":{"OptionsAmbientVolumeLevel":1,"OptionsMusicVolumeLevel":0,"OptionsMenuMusicVolumeLevel":0,"OptionsOverallAudioVolumeLevel":1,"OptionsGfxWaterQuality":1,"OptionsGfxViewDistance":7,"OptionsGfxShadowDistance":2,"OptionsPlayerModel":"playerMale","OptionsPlayerModelTexture":"Player/Male/Player_male","OptionsGfxAA":1,"OptionsMouseSensitivity":0.5,"OptionsZoomMouseSensitivity":0.5,"OptionsInvertMouse":false,"OptionsGfxFOV":85,"OptionsGfxLODDistance":0.5,"OptionsMicVolumeLevel":0.75,"OptionsVoiceVolumeLevel":0.75,"OptionsVoiceChatEnabled":false,"OptionsGfxTexQuality":0,"OptionsAudioOcclusion":false,"OptionsGfxResolution":0,"OptionsGfxVsync":1,"OptionsGfxReflectQuality":0,"OptionsGfxResetRevision":1,"OptionsGfxObjQuality":3,"OptionsGfxGrassDistance":1,"OptionsGfxReflectShadows":false,"OptionsAllowController":true,"OptionsGfxQualityPreset":5,"OptionsScreenBoundsValue":1,"OptionsInterfaceSensitivity":0.75,"OptionsControllerVibration":true,"OptionsHudSize":1,"OptionsHudOpacity":1,"OptionsShowCrosshair":true,"OptionsShowCompass":true,"OptionsBackgroundGlobalOpacity":0.75,"OptionsForegroundGlobalOpacity":1,"OptionsStabSpawnBlocksOnGround":true,"OptionsTempCelsius":false,"OptionsGfxWaterPtlLimiter":0.5,"OptionsGfxUMATexQuality":1,"OptionsJournalPopup":true,"OptionsGfxTreeDistance":4,"OptionsPOICulling":1,"OptionsDynamicMusicEnabled":false,"OptionsDynamicMusicDailyTime":0.3,"OptionsPlayChanceFrequency":3,"OptionsPlayChanceProbability":0.983,"OptionsGfxStreamMipmaps":false,"OptionsGfxBloom":false,"OptionsGfxDOF":false,"OptionsGfxMotionBlur":0,"OptionsGfxSSAO":true,"OptionsGfxSSReflections":0,"OptionsGfxSunShafts":true,"OptionsDisableChunkLODs":false,"OptionsGfxOcclusion":true,"OptionsGfxTexFilter":2,"OptionsGfxTerrainQuality":3,"OptionsGfxBrightness":0.5,"OptionsGfxDynamicMode":1,"OptionsGfxDynamicMinFPS":60,"OptionsGfxDynamicScale":1}}
  105. 2020-04-19T20:41:14 53.614 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"PROGRAM_START","sessionDetails":{"IsDedicated":false,"GameVersion":{"Text":"A19.0","LongText":"Alpha 19 (b102)","Type":"Alpha","Major":19,"Minor":0,"Build":102},"BuildPlatform":"WindowsPlayer","OperatingSystemFamily":"Windows","OperatingSystemFull":"Windows 10 (10.0.0) 64bit","ProcessorType":"Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz","ProcessorCount":12,"ProcessorClockMHz":4000,"SystemMemoryMB":16000,"Country":"US","Language":"english","GraphicsDeviceVendor":"NVIDIA","GraphicsDeviceName":"NVIDIA GeForce GTX 1060 6GB","GraphicsMemoryMB":6100,"GraphicsApi":"Direct3D11","GraphicsVersion":"Direct3D 11.0 [level 11.1]","GraphicsShaderLevel":5,"ScreenResolution":{"Text":"1920x1080","Width":1920,"Height":1080,"AspectRatio":1.777,"AspectRatioName":"16:9"},"Resolution":{"Text":"1920x1080","Width":1920,"Height":1080,"AspectRatio":1.777,"AspectRatioName":"16:9"},"FullscreenMode":"FullScreenWindow","GameSettings":{"OptionsAmbientVolumeLevel":1,"OptionsMusicVolumeLevel":0,"OptionsMenuMusicVolumeLevel":0,"OptionsOverallAudioVolumeLevel":1,"OptionsGfxWaterQuality":1,"OptionsGfxViewDistance":7,"OptionsGfxShadowDistance":2,"OptionsPlayerModel":"playerMale","OptionsPlayerModelTexture":"Player/Male/Player_male","OptionsGfxAA":1,"OptionsMouseSensitivity":0.5,"OptionsZoomMouseSensitivity":0.5,"OptionsInvertMouse":false,"OptionsGfxFOV":85,"OptionsGfxLODDistance":0.5,"OptionsMicVolumeLevel":0.75,"OptionsVoiceVolumeLevel":0.75,"OptionsVoiceChatEnabled":f...
  106. 2020-04-19T20:41:14 53.839 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637229256747677681_1","scriptData":{"statsAdded":true}}
  107. 2020-04-19T20:41:15 53.960 INF [GSM] PROGRAM_START success
  108. 2020-04-19T20:41:17 55.984 INF WorldStaticData.Init() needed 11.159s
  109. 2020-04-19T20:41:17 56.375 INF [Steamworks.NET] Login ok.
  110. 2020-04-19T20:41:17 56.725 INF AchievementManager: Received stats and achievements from Steam
  111. 2020-04-19T20:41:34 73.736 INF NET: Starting server protocols
  112. 2020-04-19T20:41:34 73.737 INF [NET] Disabling protocol: SteamNetworking
  113. 2020-04-19T20:41:34 73.746 INF NET: LiteNetLib server started
  114. 2020-04-19T20:41:34 73.748 INF StartGame
  115. 2020-04-19T20:41:35 73.853 INF Persistent GamePrefs saved
  116. GamePref.AdminFileName = serveradmin.xml
  117. GamePref.AirDropFrequency = 72
  118. GamePref.AirDropMarker = False
  119. GamePref.AutopilotMode = 0
  120. GamePref.BedrollDeadZoneSize = 15
  121. GamePref.BedrollExpiryTime = 45
  122. GamePref.BlockDamageAI = 100
  123. GamePref.BlockDamageAIBM = 100
  124. GamePref.BlockDamagePlayer = 100
  125. GamePref.BloodMoonEnemyCount = 8
  126. GamePref.BloodMoonFrequency = 7
  127. GamePref.BloodMoonRange = 0
  128. GamePref.BloodMoonWarning = 8
  129. GamePref.BuildCreate = False
  130. GamePref.ConnectToServerIP = 68.59.31.162
  131. GamePref.ConnectToServerPort = 26910
  132. GamePref.ControlPanelEnabled = False
  133. GamePref.ControlPanelPort = 8080
  134. GamePref.CraftTimer =
  135. GamePref.CreateLevelDim = 8
  136. GamePref.CreateLevelName = My Level
  137. GamePref.CreativeMenuEnabled = False
  138. GamePref.DayCount = 3
  139. GamePref.DayLightLength = 18
  140. GamePref.DayNightLength = 60
  141. GamePref.DebugMenuEnabled = False
  142. GamePref.DebugMenuShowTasks = False
  143. GamePref.DebugStopEnemiesMoving = False
  144. GamePref.DropOnDeath = 1
  145. GamePref.DropOnQuit = 0
  146. GamePref.DynamicSpawner =
  147. GamePref.EACEnabled = True
  148. GamePref.EnemyDifficulty = 0
  149. GamePref.EnemySpawnMode = True
  150. GamePref.FavoriteServersList =
  151. GamePref.FragLimit = 20
  152. GamePref.GameDifficulty = 1
  153. GamePref.GameGuidClient =
  154. GamePref.GameMode = GameModeSurvival
  155. GamePref.GameName = SylenTest
  156. GamePref.GameNameClient = My Game
  157. GamePref.GameVersion = Alpha 19
  158. GamePref.GameWorld = South Nifowi County
  159. GamePref.HideCommandExecutionLog = 0
  160. GamePref.JoiningOptions = True
  161. GamePref.LandClaimCount = 1
  162. GamePref.LandClaimDeadZone = 30
  163. GamePref.LandClaimDecayMode = 0
  164. GamePref.LandClaimExpiryTime = 7
  165. GamePref.LandClaimOfflineDelay = 0
  166. GamePref.LandClaimOfflineDurabilityModifier = 4
  167. GamePref.LandClaimOnlineDurabilityModifier = 4
  168. GamePref.LandClaimSize = 41
  169. GamePref.LastGameResetRevision = 13
  170. GamePref.LastLoadedPrefab =
  171. GamePref.LastLoadedPrefabSize =
  172. GamePref.LastLoadingTipRead = 14
  173. GamePref.LootAbundance = 100
  174. GamePref.LootRespawnDays = 30
  175. GamePref.LootTimer =
  176. GamePref.MatchLength = 10
  177. GamePref.MaxSpawnedAnimals = 50
  178. GamePref.MaxSpawnedZombies = 64
  179. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  180. GamePref.NoGraphicsMode = False
  181. GamePref.OptionsAllowController = True
  182. GamePref.OptionsAmbientVolumeLevel = 1
  183. GamePref.OptionsAudioOcclusion = False
  184. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  185. GamePref.OptionsControllerVibration = True
  186. GamePref.OptionsDisableChunkLODs = False
  187. GamePref.OptionsDynamicMusicDailyTime = 0.3
  188. GamePref.OptionsDynamicMusicEnabled = False
  189. GamePref.OptionsForegroundGlobalOpacity = 1
  190. GamePref.OptionsGfxAA = 1
  191. GamePref.OptionsGfxBloom = False
  192. GamePref.OptionsGfxBrightness = 0.5
  193. GamePref.OptionsGfxDOF = False
  194. GamePref.OptionsGfxDynamicMinFPS = 60
  195. GamePref.OptionsGfxDynamicMode = 1
  196. GamePref.OptionsGfxDynamicScale = 1
  197. GamePref.OptionsGfxFOV = 85
  198. GamePref.OptionsGfxGrassDistance = 1
  199. GamePref.OptionsGfxLODDistance = 0.5
  200. GamePref.OptionsGfxMotionBlur = 0
  201. GamePref.OptionsGfxObjQuality = 3
  202. GamePref.OptionsGfxOcclusion = True
  203. GamePref.OptionsGfxQualityPreset = 5
  204. GamePref.OptionsGfxReflectQuality = 0
  205. GamePref.OptionsGfxReflectShadows = False
  206. GamePref.OptionsGfxResetRevision = 1
  207. GamePref.OptionsGfxResolution = 0
  208. GamePref.OptionsGfxShadowDistance = 2
  209. GamePref.OptionsGfxSSAO = True
  210. GamePref.OptionsGfxSSReflections = 0
  211. GamePref.OptionsGfxStreamMipmaps = False
  212. GamePref.OptionsGfxSunShafts = True
  213. GamePref.OptionsGfxTerrainQuality = 3
  214. GamePref.OptionsGfxTexFilter = 2
  215. GamePref.OptionsGfxTexQuality = 0
  216. GamePref.OptionsGfxTreeDistance = 4
  217. GamePref.OptionsGfxUMATexQuality = 1
  218. GamePref.OptionsGfxViewDistance = 7
  219. GamePref.OptionsGfxVsync = 1
  220. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  221. GamePref.OptionsGfxWaterQuality = 1
  222. GamePref.OptionsHudOpacity = 1
  223. GamePref.OptionsHudSize = 1
  224. GamePref.OptionsInterfaceSensitivity = 0.75
  225. GamePref.OptionsInvertMouse = False
  226. GamePref.OptionsJournalPopup = True
  227. GamePref.OptionsMenuMusicVolumeLevel = 0
  228. GamePref.OptionsMicVolumeLevel = 0.75
  229. GamePref.OptionsMouseSensitivity = 0.5
  230. GamePref.OptionsMusicVolumeLevel = 0
  231. GamePref.OptionsOverallAudioVolumeLevel = 1
  232. GamePref.OptionsPlayChanceFrequency = 3
  233. GamePref.OptionsPlayChanceProbability = 0.983
  234. GamePref.OptionsPlayerModel = playerMale
  235. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  236. GamePref.OptionsPOICulling = 1
  237. GamePref.OptionsScreenBoundsValue = 1
  238. GamePref.OptionsShowCompass = True
  239. GamePref.OptionsShowCrosshair = True
  240. GamePref.OptionsStabSpawnBlocksOnGround = True
  241. GamePref.OptionsTempCelsius = False
  242. GamePref.OptionsVoiceChatEnabled = False
  243. GamePref.OptionsVoiceVolumeLevel = 0.75
  244. GamePref.OptionsZoomMouseSensitivity = 0.5
  245. GamePref.PartySharedKillRange = 100
  246. GamePref.PersistentPlayerProfiles = False
  247. GamePref.PlayerAutologin = False
  248. GamePref.PlayerId = 76561197990496105
  249. GamePref.PlayerKillingMode = 2
  250. GamePref.PlayerName = SylenThunder
  251. GamePref.PlayerSafeZoneHours = 5
  252. GamePref.PlayerSafeZoneLevel = 5
  253. GamePref.PlayerToken =
  254. GamePref.RebuildMap = False
  255. GamePref.SaveGameFolder = D:\Games\7 Days To Die Saves\a19
  256. GamePref.SelectionContextMode = 0
  257. GamePref.SelectionOperationMode = 0
  258. GamePref.ServerAdminSlots = 0
  259. GamePref.ServerAdminSlotsPermission = 0
  260. GamePref.ServerDescription = A 7 Days to Die server
  261. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  262. GamePref.ServerIP =
  263. GamePref.ServerIsPublic = True
  264. GamePref.ServerLoginConfirmationText =
  265. GamePref.ServerMaxAllowedViewDistance = 12
  266. GamePref.ServerMaxPlayerCount = 8
  267. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  268. GamePref.ServerName = My Game Host
  269. GamePref.ServerPort = 26900
  270. GamePref.ServerReservedSlots = 0
  271. GamePref.ServerReservedSlotsPermission = 100
  272. GamePref.ServerVisibility = 2
  273. GamePref.ServerWebsiteURL =
  274. GamePref.ShowFriendPlayerOnMap = True
  275. GamePref.TelnetEnabled = True
  276. GamePref.TelnetFailedLoginLimit = 10
  277. GamePref.TelnetFailedLoginsBlocktime = 10
  278. GamePref.TelnetPort = 8081
  279. GamePref.TerminalWindowEnabled = True
  280. GamePref.UNUSED_OptionsBloom =
  281. GamePref.UNUSED_OptionsDeferredLighting =
  282. GamePref.UNUSED_OptionsDOF =
  283. GamePref.UNUSED_OptionsFieldOfViewNew =
  284. GamePref.UNUSED_OptionsGamma =
  285. GamePref.UNUSED_OptionsImageEffects =
  286. GamePref.UNUSED_OptionsMotionBlur =
  287. GamePref.UNUSED_OptionsObjectBlur =
  288. GamePref.UNUSED_OptionsReflectionBounces =
  289. GamePref.UNUSED_OptionsReflectionCullList =
  290. GamePref.UNUSED_OptionsReflectionFarClip =
  291. GamePref.UNUSED_OptionsReflectionRefreshMode =
  292. GamePref.UNUSED_OptionsReflectionShadowDistance =
  293. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  294. GamePref.UNUSED_OptionsSSAO =
  295. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  296. GamePref.UNUSED_OptionsSunShafts =
  297. GamePref.UserDataFolder = D:\Games\7 Days To Die Saves\a19\Worlds
  298. GamePref.WorldGenSeed = asdf
  299. GamePref.WorldGenSize = 4096
  300. GamePref.XPMultiplier = 100
  301. GamePref.ZombieBMMove = 3
  302. GamePref.ZombieFeralMove = 3
  303. GamePref.ZombieMove = 0
  304. GamePref.ZombieMoveNight = 3
  305. GamePref.ZombiePlayers = True
  306. GameStat.AirDropFrequency = 0
  307. GameStat.AirDropMarker = False
  308. GameStat.AllowedViewDistance = 12
  309. GameStat.AnimalCount = 0
  310. GameStat.AutoParty = False
  311. GameStat.BedrollExpiryTime = 45
  312. GameStat.BlockDamagePlayer = 100
  313. GameStat.BloodMoonDay = 0
  314. GameStat.BloodMoonEnemyCount = 8
  315. GameStat.BloodMoonWarning = 8
  316. GameStat.ChunkStabilityEnabled = True
  317. GameStat.CraftTimer =
  318. GameStat.CurrentRoundIx = 0
  319. GameStat.DayLightLength = 18
  320. GameStat.DayLimitActive = False
  321. GameStat.DayLimitThisRound = 0
  322. GameStat.DropOnDeath = 1
  323. GameStat.DropOnQuit = 0
  324. GameStat.EnemyCount = 0
  325. GameStat.EnemyDifficulty = Normal
  326. GameStat.EnemySpawnMode = True
  327. GameStat.FragLimitActive = False
  328. GameStat.FragLimitThisRound = 0
  329. GameStat.GameDifficulty = 2
  330. GameStat.GameDifficultyBonus = 1
  331. GameStat.GameModeId = 0
  332. GameStat.GameState = 0
  333. GameStat.GlobalMessageToShow =
  334. GameStat.IsCreativeMenuEnabled = False
  335. GameStat.IsFlyingEnabled = False
  336. GameStat.IsPlayerCollisionEnabled = True
  337. GameStat.IsPlayerDamageEnabled = True
  338. GameStat.IsResetMapOnRestart = False
  339. GameStat.IsSaveSupplyCrates = True
  340. GameStat.IsSpawnEnemies = True
  341. GameStat.IsSpawnNearOtherPlayer = False
  342. GameStat.IsTeleportEnabled = False
  343. GameStat.IsVersionCheckDone = True
  344. GameStat.LandClaimCount = 1
  345. GameStat.LandClaimDeadZone = 30
  346. GameStat.LandClaimDecayMode = 0
  347. GameStat.LandClaimExpiryTime = 3
  348. GameStat.LandClaimOfflineDelay = 0
  349. GameStat.LandClaimOfflineDurabilityModifier = 32
  350. GameStat.LandClaimOnlineDurabilityModifier = 32
  351. GameStat.LandClaimSize = 41
  352. GameStat.LoadScene =
  353. GameStat.LootTimer =
  354. GameStat.OptionsPOICulling = 0
  355. GameStat.PartySharedKillRange = 100
  356. GameStat.PlayerKillingMode = KillStrangersOnly
  357. GameStat.ScoreDiedMultiplier = -5
  358. GameStat.ScorePlayerKillMultiplier = 1
  359. GameStat.ScoreZombieKillMultiplier = 1
  360. GameStat.ShowAllPlayersOnMap = False
  361. GameStat.ShowFriendPlayerOnMap = True
  362. GameStat.ShowSpawnWindow = False
  363. GameStat.ShowWindow =
  364. GameStat.ShowZombieCounter = False
  365. GameStat.TimeLimitActive = False
  366. GameStat.TimeLimitThisRound = 0
  367. GameStat.TimeOfDayIncPerSec = 20
  368. GameStat.XPMultiplier = 100
  369. GameStat.ZombieHordeMeter = False
  370. 2020-04-19T20:41:35 73.883 INF StartAsServer
  371. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  372. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  373. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  374. 2020-04-19T20:41:35 74.614 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  375. 2020-04-19T20:41:35 74.614 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  376. 2020-04-19T20:41:35 74.614 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  377. 2020-04-19T20:42:42 141.699 INF Block IDs with mapping
  378. 2020-04-19T20:42:42 141.699 INF BlockIDs from Mapping
  379. 2020-04-19T20:42:54 153.618 INF Item IDs with mapping
  380. 2020-04-19T20:42:54 153.619 INF ItemIDs from Mapping
  381. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  382. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  383. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  384. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  385. 2020-04-19T20:43:27 186.790 INF createWorld: South Nifowi County, SylenTest, GameModeSurvival
  386. 2020-04-19T20:43:27 186.819 INF Occlusion: Enabled
  387. 2020-04-19T20:43:28 187.005 INF Started thread ChunkRegeneration
  388. 2020-04-19T20:43:28 187.005 INF Started thread ChunkCalc
  389. 2020-04-19T20:43:28 187.498 INF ShapeControllers: 64
  390. 2020-04-19T20:43:28 187.593 INF World.Load: South Nifowi County
  391. 2020-04-19T20:43:28 187.651 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  392. 2020-04-19T20:44:02 221.554 INF Started thread GenerateChunks
  393. 2020-04-19T20:44:26 245.422 INF Calculating world hashes took 23862 ms (world size 802 MiB)
  394. 2020-04-19T20:44:27 246.032 INF Loading dtm raw file took 24475ms
  395. 2020-04-19T20:44:27 246.815 INF Biomes image size w= 8192, h = 8192
  396. 2020-04-19T20:44:29 248.083 INF Loading and creating biomes took 2051ms
  397. 2020-04-19T20:44:34 253.531 INF Loading and creating shader control textures took 5448ms
  398. 2020-04-19T20:44:43 262.067 INF Loading and parsing of generator took 8535ms
  399. 2020-04-19T20:44:43 262.321 INF Started thread SaveChunks D:\Games\7 Days To Die Saves\a19/South Nifowi County/SylenTest\Region
  400. 2020-04-19T20:44:45 264.622 INF [DECO] read 80858/
  401. 2020-04-19T20:44:45 264.739 INF Loading asset at #Sounds/Music?HomeDay.wav...
  402. 2020-04-19T20:44:45 264.740 INF Loading asset at #Sounds/Music?HomeNight.wav...
  403. 2020-04-19T20:44:45 264.740 INF Loading asset at #Sounds/Music?TraderBob.wav...
  404. 2020-04-19T20:44:45 264.740 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  405. 2020-04-19T20:44:45 264.740 INF Loading asset at #Sounds/Music?TraderJen.wav...
  406. 2020-04-19T20:44:45 264.740 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  407. 2020-04-19T20:44:45 264.740 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  408. 2020-04-19T20:44:47 266.192 INF AstarManager Init
  409. 2020-04-19T20:44:55 273.849 INF Finished loading HomeDay.
  410. 2020-04-19T20:44:55 273.850 INF Casted asset HomeDay as AudioClip.
  411. 2020-04-19T20:44:55 274.170 INF Finished loading HomeNight.
  412. 2020-04-19T20:44:55 274.170 INF Casted asset HomeNight as AudioClip.
  413. 2020-04-19T20:44:55 274.170 INF Finished loading TraderBob.
  414. 2020-04-19T20:44:55 274.170 INF Casted asset TraderBob as AudioClip.
  415. 2020-04-19T20:44:55 274.201 INF Finished loading TraderHugh.
  416. 2020-04-19T20:44:55 274.201 INF Casted asset TraderHugh as AudioClip.
  417. 2020-04-19T20:44:55 274.201 INF Finished loading TraderJen.
  418. 2020-04-19T20:44:55 274.202 INF Casted asset TraderJen as AudioClip.
  419. 2020-04-19T20:44:55 274.202 INF Finished loading TraderJoel.
  420. 2020-04-19T20:44:55 274.202 INF Casted asset TraderJoel as AudioClip.
  421. 2020-04-19T20:44:55 274.202 INF Finished loading TraderRekt.
  422. 2020-04-19T20:44:55 274.202 INF Casted asset TraderRekt as AudioClip.
  423. 2020-04-19T20:44:57 276.082 INF Weather Packages Created FROM BIOMES
  424. 2020-04-19T20:44:57 276.083 INF createWorld() done
  425. 2020-04-19T20:44:57 276.086 INF Loading players.xml
  426. 2020-04-19T20:44:58 276.941 INF DynamicResolutionAllocRT scale 1, Tex 1920x1080
  427. 2020-04-19T20:44:58 276.942 INF DynamicResolutionAllocRT scale 0.75, Tex 1440x810
  428. 2020-04-19T20:44:58 276.942 INF DynamicResolutionAllocRT scale 0.62, Tex 1190x669
  429. 2020-04-19T20:44:58 276.942 INF DynamicResolutionAllocRT scale 0.5, Tex 960x540
  430. 2020-04-19T20:44:58 277.066 INF Created player with id=171
  431. 2020-04-19T20:45:03 281.854 INF Loaded player
  432. 2020-04-19T20:45:03 282.533 INF VehicleManager D:\Games\7 Days To Die Saves\a19/South Nifowi County/SylenTest/vehicles.dat, loaded 0
  433. Calling Animator.GotoState on Synchronize layer
  434.  
  435. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  436.  
  437. 2020-04-19T20:45:07 286.208 INF [EAC] Starting EAC server
  438. 2020-04-19T20:45:07 286.275 INF [EAC] Log: [EAC Server] [Info] [20:45:07:425][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000001C8D7C0CA20 LogLevel: Verb.
  439. 2020-04-19T20:45:07 286.275 INF [EAC] Log: [EAC Server] [Info] [20:45:07:425][Windows][EAC Server] [Info][Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  440. 2020-04-19T20:45:07 286.286 INF [EAC] Log: [EAC Server] [Info] [20:45:07:439][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  441. 2020-04-19T20:45:07 286.286 INF [EAC] Log: [EAC Server] [Info] [20:45:07:439][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  442. 2020-04-19T20:45:07 286.286 INF [EAC] Log: [EAC Server] [Info] [20:45:07:439][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  443. 2020-04-19T20:45:07 286.286 INF [EAC] Log: [EAC Server] [Info] [20:45:07:439][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  444. 2020-04-19T20:45:07 286.286 INF [EAC] Log: [EAC Server] [Info] [20:45:07:439][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  445. 2020-04-19T20:45:07 286.286 INF [EAC] Log: [EAC Server] [Info] [20:45:07:439][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  446. 2020-04-19T20:45:07 286.286 INF [EAC] Log: [EAC Server] [Info] [20:45:07:439][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  447. 2020-04-19T20:45:07 286.286 INF [EAC] Log: [EAC Server] [Info] [20:45:07:439][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  448. 2020-04-19T20:45:07 286.286 INF [EAC] Log: [EAC Server] [Info] [20:45:07:439][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  449. 2020-04-19T20:45:07 286.286 INF [EAC] Log: [EAC Server] [Info] [20:45:07:439][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  450. 2020-04-19T20:45:07 286.287 INF [EAC] Log: [EAC Server] [Info] [20:45:07:439][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  451. 2020-04-19T20:45:07 286.287 INF [EAC] Log: [EAC Server] [Info] [20:45:07:439][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ch EventName: 'game_round_start_v3' Parameters: { gamesessionid (string), map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  452. 2020-04-19T20:45:07 286.295 INF Origin Reposition (0.0, 0.0, 0.0) to (1296.0, 48.0, 672.0)
  453. 2020-04-19T20:45:07 286.507 INF [DECO] written 80858
  454. 2020-04-19T20:45:07 286.701 INF OpenSpawnWindow
  455. 2020-04-19T20:45:10 288.903 INF SESSION_START data: {"StockSettings":true,"VanillaConfig":true,"PeerType":"ListenServer","WorldSettings":{"GameType":"7DTD","GameMode":"Survival","GameName":"SylenTest","ServerDescription":"A 7 Days to Die server","ServerWebsiteURL":"","IP":"","LevelName":"South Nifowi County","GameHost":"SylenThunder","Version":"Alpha.19.0.102","CountryCode":"XX","CompatibilityVersion":"Alpha 19","Platform":"WindowsPlayer","ServerLoginConfirmationText":"","MaxPlayers":8,"Port":26900,"CurrentPlayers":0,"ServerVisibility":2,"GameDifficulty":1,"DayNightLength":60,"BloodMoonFrequency":7,"BloodMoonRange":0,"BloodMoonWarning":8,"ZombieMove":0,"ZombieMoveNight":3,"ZombieFeralMove":3,"ZombieBMMove":3,"XPMultiplier":100,"EnemyDifficulty":0,"PlayerKillingMode":2,"DropOnDeath":1,"DropOnQuit":0,"BloodMoonEnemyCount":8,"CurrentServerTime":23846,"DayLightLength":18,"BlockDamagePlayer":100,"BlockDamageAI":100,"BlockDamageAIBM":100,"AirDropFrequency":72,"PartySharedKillRange":100,"LootAbundance":100,"LootRespawnDays":30,"MaxSpawnedZombies":64,"MaxSpawnedAnimals":50,"LandClaimCount":1,"LandClaimSize":41,"LandClaimDeadZone":30,"LandClaimExpiryTime":7,"LandClaimDecayMode":0,"LandClaimOnlineDurabilityModifier":4,"LandClaimOfflineDurabilityModifier":4,"LandClaimOfflineDelay":0,"BedrollExpiryTime":45,"DayCount":3,"IsDedicated":false,"IsPasswordProtected":false,"IsPublic":true,"EnemySpawnMode":true,"ShowFriendPlayerOnMap":true,"BuildCreate":false,"EACEnabled":true,"AirDropMarker":false,"StockSettings":true,"StockFiles":true,"ModdedConfig":false,"Architecture64":true}}
  456. 2020-04-19T20:45:10 288.905 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_START","sessionDetails":{"StockSettings":true,"VanillaConfig":true,"PeerType":"ListenServer","WorldSettings":{"GameType":"7DTD","GameMode":"Survival","GameName":"SylenTest","ServerDescription":"A 7 Days to Die server","ServerWebsiteURL":"","IP":"","LevelName":"South Nifowi County","GameHost":"SylenThunder","Version":"Alpha.19.0.102","CountryCode":"XX","CompatibilityVersion":"Alpha 19","Platform":"WindowsPlayer","ServerLoginConfirmationText":"","MaxPlayers":8,"Port":26900,"CurrentPlayers":0,"ServerVisibility":2,"GameDifficulty":1,"DayNightLength":60,"BloodMoonFrequency":7,"BloodMoonRange":0,"BloodMoonWarning":8,"ZombieMove":0,"ZombieMoveNight":3,"ZombieFeralMove":3,"ZombieBMMove":3,"XPMultiplier":100,"EnemyDifficulty":0,"PlayerKillingMode":2,"DropOnDeath":1,"DropOnQuit":0,"BloodMoonEnemyCount":8,"CurrentServerTime":23846,"DayLightLength":18,"BlockDamagePlayer":100,"BlockDamageAI":100,"BlockDamageAIBM":100,"AirDropFrequency":72,"PartySharedKillRange":100,"LootAbundance":100,"LootRespawnDays":30,"MaxSpawnedZombies":64,"MaxSpawnedAnimals":50,"LandClaimCount":1,"LandClaimSize":41,"LandClaimDeadZone":30,"LandClaimExpiryTime":7,"LandClaimDecayMode":0,"LandClaimOnlineDurabilityModifier":4,"LandClaimOfflineDurabilityModifier":4,"LandClaimOfflineDelay":0,"BedrollExpiryTime":45,"DayCount":3,"IsDedicated":false,"IsPasswordProtected":false,"IsPublic":true,"EnemySpawnMode":true,"ShowFriendPlayerOnMap":true,"BuildCreate":false,"EACEnable...
  457. 2020-04-19T20:45:10 288.910 INF StartGame done
  458. 2020-04-19T20:45:10 289.097 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637229259100581242_2","scriptData":{"sessionEndsAt":"Mon, 20 Apr 2020 01:15:10 GMT","statsAdded":true}}
  459. 2020-04-19T20:45:10 289.792 INF [GSM] SESSION_START success
  460. 2020-04-19T20:45:10 289.844 INF [Steamworks.NET] GameServer.Init successful
  461. 2020-04-19T20:45:11 289.870 INF [Steamworks.NET] Making server public
  462. 2020-04-19T20:45:12 291.197 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90134549645803525, public IP=68.59.31.162
  463. 2020-04-19T20:45:12 291.215 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  464. 2020-04-19T20:45:12 291.457 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240984603881, server SteamID=90134549645803525, server public IP=68.59.31.162, server port=26900
  465. 2020-04-19T20:45:12 291.463 INF [Steamworks.NET] Lobby entered: 109775240984603881
  466. 2020-04-19T20:45:13 291.895 INF Respawn almost done
  467. 2020-04-19T20:45:13 291.904 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1297, 58, 678): localplayer
  468. 2020-04-19T20:45:39 318.605 INF Saving 101 of chunks took 775ms
  469. 2020-04-19T20:45:52 331.055 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  470. 2020-04-19T20:45:52 331.055 INF SetResolution to window 1920 x 1080, fullscreen True
  471. 2020-04-19T20:45:52 331.069 INF Persistent GamePrefs saved
  472. 2020-04-19T20:45:52 331.070 INF ApplyAllOptions streaming False, budget 5446.8 MB
  473. 2020-04-19T20:45:52 331.071 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  474. 2020-04-19T20:45:52 331.071 INF LoadTextureArraysForQuality quality 0 to 0, reload True
  475. 2020-04-19T20:45:52 331.071 INF Texture quality is set to 0
  476. 2020-04-19T20:45:52 331.071 INF SetTextureArraysFilter 2, AF 4
  477. 2020-04-19T20:45:52 331.071 INF ApplyTextureFilter 2, AF Enable
  478. 2020-04-19T20:45:52 331.072 INF DynamicResolutionAllocRT scale 1, Tex 1920x1080
  479. 2020-04-19T20:45:52 331.072 INF DynamicResolutionAllocRT scale 0.75, Tex 1440x810
  480. 2020-04-19T20:45:52 331.072 INF DynamicResolutionAllocRT scale 0.62, Tex 1190x669
  481. 2020-04-19T20:45:52 331.072 INF DynamicResolutionAllocRT scale 0.5, Tex 960x540
  482. 2020-04-19T20:45:52 331.072 INF ApplyTerrainOptions 3
  483. Calling Animator.GotoState on Synchronize layer
  484.  
  485. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  486.  
  487. 2020-04-19T20:45:55 334.519 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  488. 2020-04-19T20:45:55 334.519 INF SetResolution to window 1920 x 1080, fullscreen True
  489. 2020-04-19T20:45:55 334.531 INF Persistent GamePrefs saved
  490. 2020-04-19T20:45:55 334.531 INF ApplyAllOptions streaming False, budget 5446.8 MB
  491. 2020-04-19T20:45:55 334.532 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  492. 2020-04-19T20:45:55 334.532 INF LoadTextureArraysForQuality quality 0 to 0, reload True
  493. 2020-04-19T20:45:55 334.532 INF Texture quality is set to 0
  494. 2020-04-19T20:45:55 334.532 INF SetTextureArraysFilter 2, AF 4
  495. 2020-04-19T20:45:55 334.532 INF ApplyTextureFilter 2, AF Enable
  496. 2020-04-19T20:45:55 334.532 INF DynamicResolutionAllocRT scale 1, Tex 1920x1080
  497. 2020-04-19T20:45:55 334.532 INF DynamicResolutionAllocRT scale 0.75, Tex 1440x810
  498. 2020-04-19T20:45:55 334.532 INF DynamicResolutionAllocRT scale 0.62, Tex 1190x669
  499. 2020-04-19T20:45:55 334.532 INF DynamicResolutionAllocRT scale 0.5, Tex 960x540
  500. 2020-04-19T20:45:55 334.532 INF ApplyTerrainOptions 3
  501. Calling Animator.GotoState on Synchronize layer
  502.  
  503. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  504.  
  505. 2020-04-19T20:45:59 337.904 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  506. 2020-04-19T20:45:59 337.904 INF SetResolution to window 1920 x 1080, fullscreen True
  507. 2020-04-19T20:45:59 337.959 INF Persistent GamePrefs saved
  508. 2020-04-19T20:45:59 337.960 INF ApplyAllOptions streaming False, budget 5446.8 MB
  509. 2020-04-19T20:45:59 337.960 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  510. 2020-04-19T20:45:59 337.961 INF LoadTextureArraysForQuality quality 0 to 0, reload True
  511. 2020-04-19T20:45:59 337.961 INF Texture quality is set to 0
  512. 2020-04-19T20:45:59 337.961 INF SetTextureArraysFilter 2, AF 4
  513. 2020-04-19T20:45:59 337.961 INF ApplyTextureFilter 2, AF Enable
  514. 2020-04-19T20:45:59 337.961 INF DynamicResolutionAllocRT scale 1, Tex 1920x1080
  515. 2020-04-19T20:45:59 337.961 INF DynamicResolutionAllocRT scale 0.75, Tex 1440x810
  516. 2020-04-19T20:45:59 337.961 INF DynamicResolutionAllocRT scale 0.62, Tex 1190x669
  517. 2020-04-19T20:45:59 337.961 INF DynamicResolutionAllocRT scale 0.5, Tex 960x540
  518. 2020-04-19T20:45:59 337.961 INF ApplyTerrainOptions 3
  519. Calling Animator.GotoState on Synchronize layer
  520.  
  521. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  522.  
  523. 2020-04-19T20:46:05 344.422 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  524. 2020-04-19T20:46:05 344.422 INF SetResolution to window 1920 x 1080, fullscreen True
  525. 2020-04-19T20:46:05 344.435 INF Persistent GamePrefs saved
  526. 2020-04-19T20:46:05 344.436 INF ApplyAllOptions streaming True, budget 5446.8 MB
  527. 2020-04-19T20:46:05 344.436 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  528. 2020-04-19T20:46:05 344.436 INF LoadTextureArraysForQuality quality 0 to 0, reload True
  529. 2020-04-19T20:46:05 344.436 INF Texture quality is set to 0
  530. 2020-04-19T20:46:05 344.436 INF SetTextureArraysFilter 2, AF 4
  531. 2020-04-19T20:46:05 344.436 INF ApplyTextureFilter 2, AF Enable
  532. 2020-04-19T20:46:05 344.436 INF DynamicResolutionAllocRT scale 1, Tex 1920x1080
  533. 2020-04-19T20:46:05 344.436 INF DynamicResolutionAllocRT scale 0.75, Tex 1440x810
  534. 2020-04-19T20:46:05 344.437 INF DynamicResolutionAllocRT scale 0.62, Tex 1190x669
  535. 2020-04-19T20:46:05 344.437 INF DynamicResolutionAllocRT scale 0.5, Tex 960x540
  536. 2020-04-19T20:46:05 344.437 INF ApplyTerrainOptions 3
  537. Calling Animator.GotoState on Synchronize layer
  538.  
  539. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  540.  
  541. 2020-04-19T20:46:30 369.506 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  542. 2020-04-19T20:46:30 369.506 INF SetResolution to window 1920 x 1080, fullscreen True
  543. 2020-04-19T20:46:30 369.518 INF Persistent GamePrefs saved
  544. 2020-04-19T20:46:30 369.519 INF ApplyAllOptions streaming False, budget 5446.8 MB
  545. 2020-04-19T20:46:30 369.519 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  546. 2020-04-19T20:46:30 369.520 INF LoadTextureArraysForQuality quality 0 to 0, reload True
  547. 2020-04-19T20:46:30 369.520 INF Texture quality is set to 0
  548. 2020-04-19T20:46:30 369.520 INF SetTextureArraysFilter 2, AF 4
  549. 2020-04-19T20:46:30 369.520 INF ApplyTextureFilter 2, AF Enable
  550. 2020-04-19T20:46:30 369.520 INF DynamicResolutionAllocRT scale 1, Tex 1920x1080
  551. 2020-04-19T20:46:30 369.520 INF DynamicResolutionAllocRT scale 0.75, Tex 1440x810
  552. 2020-04-19T20:46:30 369.520 INF DynamicResolutionAllocRT scale 0.62, Tex 1190x669
  553. 2020-04-19T20:46:30 369.520 INF DynamicResolutionAllocRT scale 0.5, Tex 960x540
  554. 2020-04-19T20:46:30 369.520 INF ApplyTerrainOptions 3
  555. Calling Animator.GotoState on Synchronize layer
  556.  
  557. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  558.  
  559. 2020-04-19T20:46:44 383.820 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  560. 2020-04-19T20:46:44 383.820 INF SetResolution to window 1920 x 1080, fullscreen True
  561. 2020-04-19T20:46:44 383.832 INF Persistent GamePrefs saved
  562. 2020-04-19T20:46:44 383.833 INF ApplyAllOptions streaming False, budget 5446.8 MB
  563. 2020-04-19T20:46:44 383.833 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  564. 2020-04-19T20:46:44 383.833 INF LoadTextureArraysForQuality quality 0 to 0, reload True
  565. 2020-04-19T20:46:44 383.833 INF Texture quality is set to 0
  566. 2020-04-19T20:46:44 383.833 INF SetTextureArraysFilter 3, AF 8
  567. 2020-04-19T20:46:44 383.833 INF ApplyTextureFilter 3, AF Enable
  568. 2020-04-19T20:46:44 383.834 INF DynamicResolutionAllocRT scale 1, Tex 1920x1080
  569. 2020-04-19T20:46:44 383.834 INF DynamicResolutionAllocRT scale 0.75, Tex 1440x810
  570. 2020-04-19T20:46:44 383.834 INF DynamicResolutionAllocRT scale 0.62, Tex 1190x669
  571. 2020-04-19T20:46:44 383.834 INF DynamicResolutionAllocRT scale 0.5, Tex 960x540
  572. 2020-04-19T20:46:44 383.834 INF ApplyTerrainOptions 3
  573. Calling Animator.GotoState on Synchronize layer
  574.  
  575. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  576.  
  577. 2020-04-19T20:46:55 394.468 INF Time: 3.65m FPS: 60.05 Heap: 2691.5MB Max: 2691.5MB Chunks: 289 CGO: 207 Ply: 1 Zom: 5 Ent: 8 (8) Items: 0 CO: 1 RSS: 7562.9MB
  578. 2020-04-19T20:47:10 408.919 INF SESSION_UPDATE data: {}
  579. 2020-04-19T20:47:10 408.922 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_UPDATE","sessionDetails":{},"requestId":"637229260300754049_3"}
  580. 2020-04-19T20:47:10 409.018 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637229260300754049_3","scriptData":{"statsAdded":true,"Session Duration so far: ":"2.00","Session start time: ":1.587343510331E12}}
  581. 2020-04-19T20:47:10 409.021 INF [GSM] SESSION_UPDATE success
  582. 2020-04-19T20:47:25 424.438 INF Time: 4.15m FPS: 60.50 Heap: 2603.0MB Max: 2691.5MB Chunks: 292 CGO: 234 Ply: 1 Zom: 5 Ent: 8 (8) Items: 0 CO: 1 RSS: 7577.0MB
  583. 2020-04-19T20:47:55 454.442 INF Time: 4.65m FPS: 60.20 Heap: 2632.1MB Max: 2691.5MB Chunks: 297 CGO: 234 Ply: 1 Zom: 5 Ent: 8 (8) Items: 0 CO: 1 RSS: 7605.5MB
  584. 2020-04-19T20:48:02 460.851 INF Saving 98 of chunks took 418ms
  585. 2020-04-19T20:49:10 528.935 INF SESSION_UPDATE data: {"XpEarnedBy":{"Looting":1,"Harvesting":4}}
  586. 2020-04-19T20:49:10 528.940 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_UPDATE","sessionDetails":{"XpEarnedBy":{"Looting":1,"Harvesting":4}},"requestId":"637229261500936208_4"}
  587. 2020-04-19T20:49:10 529.036 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637229261500936208_4","scriptData":{"statsAdded":true,"Session Duration so far: ":"4.00","Session start time: ":1.587343510331E12}}
  588. 2020-04-19T20:49:10 529.037 INF [GSM] SESSION_UPDATE success
  589. 2020-04-19T20:49:25 544.542 INF VehicleManager saving 0 (0 / 0)
  590. 2020-04-19T20:49:25 544.543 INF Time: 5.15m FPS: 59.93 Heap: 2706.2MB Max: 2706.2MB Chunks: 297 CGO: 234 Ply: 1 Zom: 5 Ent: 8 (9) Items: 0 CO: 1 RSS: 7501.0MB
  591. 2020-04-19T20:49:55 574.552 INF Time: 5.66m FPS: 60.36 Heap: 2733.5MB Max: 2733.5MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 8 (9) Items: 0 CO: 1 RSS: 7534.5MB
  592. 2020-04-19T20:50:25 604.554 INF Time: 6.16m FPS: 60.08 Heap: 2605.9MB Max: 2733.5MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 8 (9) Items: 0 CO: 1 RSS: 7552.9MB
  593. 2020-04-19T20:50:55 634.557 INF Time: 6.66m FPS: 59.99 Heap: 2630.5MB Max: 2733.5MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 8 (10) Items: 0 CO: 1 RSS: 7562.3MB
  594. 2020-04-19T20:51:10 648.937 INF SESSION_UPDATE data: {"XpEarnedBy":{"Harvesting":8,"Looting":4}}
  595. 2020-04-19T20:51:10 648.943 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_UPDATE","sessionDetails":{"XpEarnedBy":{"Harvesting":8,"Looting":4}},"requestId":"637229262700967004_5"}
  596. 2020-04-19T20:51:10 649.055 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637229262700967004_5","scriptData":{"statsAdded":true,"Session Duration so far: ":"6.00","Session start time: ":1.587343510331E12}}
  597. 2020-04-19T20:51:10 649.057 INF [GSM] SESSION_UPDATE success
  598. 2020-04-19T20:51:26 664.888 INF VehicleManager saving 0 (0 / 0)
  599. 2020-04-19T20:51:26 664.908 INF Time: 7.16m FPS: 60.01 Heap: 2658.8MB Max: 2733.5MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 8 (10) Items: 0 CO: 1 RSS: 7566.3MB
  600. 2020-04-19T20:51:56 694.911 INF Time: 7.66m FPS: 59.99 Heap: 2693.1MB Max: 2733.5MB Chunks: 306 CGO: 235 Ply: 1 Zom: 5 Ent: 8 (10) Items: 0 CO: 1 RSS: 7431.5MB
  601. 2020-04-19T20:52:26 724.913 INF Time: 8.16m FPS: 59.09 Heap: 2732.8MB Max: 2733.5MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 8 (10) Items: 0 CO: 1 RSS: 7449.5MB
  602. 2020-04-19T20:52:56 754.924 INF Time: 8.66m FPS: 60.05 Heap: 2647.0MB Max: 2733.5MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 8 (10) Items: 0 CO: 1 RSS: 7443.9MB
  603. 2020-04-19T20:53:10 768.942 INF SESSION_UPDATE data: {"XpEarnedBy":{"Looting":1}}
  604. 2020-04-19T20:53:10 768.950 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_UPDATE","sessionDetails":{"XpEarnedBy":{"Looting":1}},"requestId":"637229263901036603_6"}
  605. 2020-04-19T20:53:10 769.062 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637229263901036603_6","scriptData":{"statsAdded":true,"Session Duration so far: ":"8.00","Session start time: ":1.587343510331E12}}
  606. 2020-04-19T20:53:10 769.075 INF [GSM] SESSION_UPDATE success
  607. Calling Animator.GotoState on Synchronize layer
  608.  
  609. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  610.  
  611. 2020-04-19T20:53:26 784.894 INF VehicleManager saving 0 (0 / 0)
  612. 2020-04-19T20:53:26 784.926 INF Time: 9.16m FPS: 58.52 Heap: 2612.9MB Max: 2733.5MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 7 (8) Items: 0 CO: 1 RSS: 7477.0MB
  613. 2020-04-19T20:53:56 814.942 INF Time: 9.66m FPS: 60.06 Heap: 2640.2MB Max: 2733.5MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 7 (8) Items: 0 CO: 1 RSS: 7507.6MB
  614. 2020-04-19T20:54:26 844.954 INF Time: 10.16m FPS: 60.02 Heap: 2670.4MB Max: 2733.5MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 7 (8) Items: 0 CO: 1 RSS: 7499.5MB
  615. 2020-04-19T20:54:56 874.957 INF Time: 10.66m FPS: 60.01 Heap: 2696.8MB Max: 2733.5MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 7 (8) Items: 0 CO: 1 RSS: 7507.8MB
  616. 2020-04-19T20:55:10 888.943 INF SESSION_UPDATE data: {"XpEarnedBy":{"Other":200}}
  617. 2020-04-19T20:55:10 888.943 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_UPDATE","sessionDetails":{"XpEarnedBy":{"Other":200}},"requestId":"637229265100959227_7"}
  618. 2020-04-19T20:55:10 889.055 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637229265100959227_7","scriptData":{"statsAdded":true,"Session Duration so far: ":"10.00","Session start time: ":1.587343510331E12}}
  619. 2020-04-19T20:55:10 889.056 INF [GSM] SESSION_UPDATE success
  620. 2020-04-19T20:55:26 904.905 INF VehicleManager saving 0 (0 / 0)
  621. 2020-04-19T20:55:26 904.960 INF Time: 11.16m FPS: 59.95 Heap: 2724.0MB Max: 2733.5MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 7 (8) Items: 0 CO: 1 RSS: 7670.9MB
  622. 2020-04-19T20:55:56 934.974 INF Time: 11.66m FPS: 59.99 Heap: 2751.7MB Max: 2751.7MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 7 (8) Items: 0 CO: 1 RSS: 7713.2MB
  623. 2020-04-19T20:56:26 964.974 INF Time: 12.16m FPS: 59.37 Heap: 2623.4MB Max: 2751.7MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 7 (8) Items: 0 CO: 1 RSS: 7715.7MB
  624. 2020-04-19T20:56:56 994.991 INF Time: 12.66m FPS: 59.99 Heap: 2657.3MB Max: 2751.7MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 7 (8) Items: 0 CO: 1 RSS: 7716.1MB
  625. 2020-04-19T20:57:10 1008.944 INF SESSION_UPDATE data: {}
  626. 2020-04-19T20:57:10 1008.948 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_UPDATE","sessionDetails":{},"requestId":"637229266301019197_8"}
  627. 2020-04-19T20:57:10 1009.044 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637229266301019197_8","scriptData":{"statsAdded":true,"Session Duration so far: ":"12.00","Session start time: ":1.587343510331E12}}
  628. 2020-04-19T20:57:10 1009.057 INF [GSM] SESSION_UPDATE success
  629. 2020-04-19T20:57:26 1024.922 INF VehicleManager saving 0 (0 / 0)
  630. 2020-04-19T20:57:26 1025.005 INF Time: 13.16m FPS: 60.00 Heap: 2694.9MB Max: 2751.7MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 7 (8) Items: 0 CO: 1 RSS: 7716.4MB
  631. 2020-04-19T20:57:56 1055.006 INF Time: 13.66m FPS: 59.99 Heap: 2737.7MB Max: 2751.7MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 7 (8) Items: 0 CO: 1 RSS: 7716.5MB
  632. 2020-04-19T20:58:00 1059.305 WRN AudioManager LoadAudio failed to load audio source object for AudioSource_CreatureSenseAlert
  633. 2020-04-19T20:58:26 1085.007 INF Time: 14.16m FPS: 60.12 Heap: 2627.6MB Max: 2751.7MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 7 (8) Items: 0 CO: 1 RSS: 7706.9MB
  634. 2020-04-19T20:58:56 1115.009 INF Time: 14.66m FPS: 60.09 Heap: 2660.8MB Max: 2751.7MB Chunks: 306 CGO: 234 Ply: 1 Zom: 5 Ent: 7 (8) Items: 0 CO: 1 RSS: 7707.0MB
  635. Can not play a disabled audio source
  636.  
  637. (Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 459)
  638.  
  639. 2020-04-19T20:59:10 1128.961 INF SESSION_UPDATE data: {}
  640. 2020-04-19T20:59:10 1128.972 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_UPDATE","sessionDetails":{},"requestId":"637229267501256554_9"}
  641. 2020-04-19T20:59:10 1129.068 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637229267501256554_9","scriptData":{"statsAdded":true,"Session Duration so far: ":"14.00","Session start time: ":1.587343510331E12}}
  642. 2020-04-19T20:59:10 1129.078 INF [GSM] SESSION_UPDATE success
  643. 2020-04-19T20:59:26 1144.922 INF VehicleManager saving 0 (0 / 0)
  644. 2020-04-19T20:59:26 1145.024 INF Time: 15.16m FPS: 59.77 Heap: 2690.2MB Max: 2751.7MB Chunks: 306 CGO: 233 Ply: 1 Zom: 6 Ent: 8 (9) Items: 0 CO: 1 RSS: 7710.2MB
  645. 2020-04-19T20:59:52 1171.492 WRN AudioManager LoadAudio failed to load audio source object for AudioSource_CreatureSenseAlert
  646. 2020-04-19T20:59:56 1175.024 INF Time: 15.66m FPS: 60.18 Heap: 2716.1MB Max: 2751.7MB Chunks: 306 CGO: 235 Ply: 1 Zom: 7 Ent: 9 (11) Items: 0 CO: 1 RSS: 7715.1MB
  647. 2020-04-19T21:00:09 1188.827 INF Entity zombieSpider 304 killed by SylenThunder 171
  648. 2020-04-19T21:00:26 1205.027 INF Time: 16.16m FPS: 60.02 Heap: 2740.8MB Max: 2751.7MB Chunks: 306 CGO: 235 Ply: 1 Zom: 6 Ent: 9 (11) Items: 0 CO: 1 RSS: 7721.5MB
  649. 2020-04-19T21:00:56 1235.229 INF Time: 16.66m FPS: 60.45 Heap: 2633.3MB Max: 2751.7MB Chunks: 306 CGO: 218 Ply: 1 Zom: 6 Ent: 8 (11) Items: 0 CO: 1 RSS: 7762.3MB
  650. 2020-04-19T21:01:03 1242.029 INF Entity zombieSteve 305 killed by SylenThunder 171
  651. 2020-04-19T21:01:10 1248.974 INF SESSION_UPDATE data: {"XpEarnedBy":{"Kill":826,"Harvesting":10}}
  652. 2020-04-19T21:01:10 1248.984 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_UPDATE","sessionDetails":{"XpEarnedBy":{"Kill":826,"Harvesting":10}},"requestId":"637229268701376328_10"}
  653. 2020-04-19T21:01:10 1249.080 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637229268701376328_10","scriptData":{"statsAdded":true,"Session Duration so far: ":"16.00","Session start time: ":1.587343510331E12}}
  654. 2020-04-19T21:01:10 1249.097 INF [GSM] SESSION_UPDATE success
  655. 2020-04-19T21:01:18 1257.568 INF Entity zombieSteveCrawler 306 killed by SylenThunder 171
  656. 2020-04-19T21:01:26 1265.128 INF VehicleManager saving 0 (0 / 0)
  657. 2020-04-19T21:01:26 1265.241 INF Time: 17.16m FPS: 59.39 Heap: 2641.1MB Max: 2751.7MB Chunks: 306 CGO: 233 Ply: 1 Zom: 3 Ent: 7 (12) Items: 0 CO: 1 RSS: 7760.5MB
  658. 2020-04-19T21:01:26 1265.560 INF [DECO] written 80859
  659. 2020-04-19T21:01:34 1273.603 INF Saving 99 of chunks took 104ms
  660. 2020-04-19T21:03:10 1368.986 INF SESSION_UPDATE data: {"XpEarnedBy":{"Kill":413}}
  661. 2020-04-19T21:03:10 1369.000 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_UPDATE","sessionDetails":{"XpEarnedBy":{"Kill":413}},"requestId":"637229269901534317_11"}
  662. 2020-04-19T21:03:10 1369.096 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637229269901534317_11","scriptData":{"statsAdded":true,"Session Duration so far: ":"18.00","Session start time: ":1.587343510331E12}}
  663. 2020-04-19T21:03:10 1369.102 INF [GSM] SESSION_UPDATE success
  664. 2020-04-19T21:05:10 1489.004 INF SESSION_UPDATE data: {}
  665. 2020-04-19T21:05:10 1489.007 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_UPDATE","sessionDetails":{},"requestId":"637229271101599445_12"}
  666. 2020-04-19T21:05:10 1489.103 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637229271101599445_12","scriptData":{"statsAdded":true,"Session Duration so far: ":"20.00","Session start time: ":1.587343510331E12}}
  667. 2020-04-19T21:05:10 1489.119 INF [GSM] SESSION_UPDATE success
  668. 2020-04-19T21:05:36 1515.345 INF Saving 88 of chunks took 167ms
  669. 2020-04-19T21:05:38 1517.193 INF Disconnect
  670. 2020-04-19T21:05:38 1517.197 INF [NET] ServerShutdown
  671. 2020-04-19T21:05:38 1517.197 INF NET: Stopping server protocols
  672. 2020-04-19T21:05:38 1517.204 INF NET: LiteNetLib server stopped
  673. 2020-04-19T21:05:38 1517.206 INF SaveAndCleanupWorld
  674. 2020-04-19T21:05:38 1517.285 INF Saving 80 of chunks took 62ms
  675. 2020-04-19T21:05:38 1517.288 INF [EAC] Stopping EAC server
  676. 2020-04-19T21:05:38 1517.288 INF [EAC] Log: [EAC Server] [Info] [21:05:38:441][Windows][EAC Server] [Info][Destroy] Called
  677. 2020-04-19T21:05:38 1517.291 INF [EAC] Stopping EAC scout service
  678. 2020-04-19T21:05:38 1517.293 INF [Steamworks.NET] Stopping server
  679. 2020-04-19T21:05:38 1517.341 INF [Steamworks.NET] Exiting Lobby
  680. 2020-04-19T21:05:38 1517.517 INF AstarManager Cleanup
  681. 2020-04-19T21:05:38 1517.523 INF World.Unload
  682. 2020-04-19T21:05:38 1517.567 INF Exited thread GenerateChunks
  683. 2020-04-19T21:05:38 1517.595 INF Exited thread SaveChunks D:\Games\7 Days To Die Saves\a19/South Nifowi County/SylenTest\Region
  684. 2020-04-19T21:05:38 1517.735 INF World.Cleanup
  685. 2020-04-19T21:05:38 1517.736 INF Exited thread ChunkRegeneration
  686. 2020-04-19T21:05:38 1517.742 INF Exited thread ChunkCalc
  687. 2020-04-19T21:05:38 1517.747 INF VehicleManager saving 0 (0 / 0)
  688. 2020-04-19T21:05:38 1517.796 INF Persistent GamePrefs saved
  689. 2020-04-19T21:05:38 1517.803 INF SESSION_END data: {"PeakConcurrentClients":0,"PeakConcurrentPlayers":1,"InputDeviceStyle":"Keyboard"}
  690. 2020-04-19T21:05:38 1517.804 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_END","sessionDetails":{"PeakConcurrentClients":0,"PeakConcurrentPlayers":1,"InputDeviceStyle":"Keyboard"},"requestId":"637229271389567656_13"}
  691. 2020-04-19T21:05:39 1517.916 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637229271389567656_13","scriptData":{"sessionEnded":true,"sessionDuration":"20"}}
  692. 2020-04-19T21:05:39 1517.935 INF [GSM] SESSION_END success
  693. 2020-04-19T21:05:42 1520.918 INF Preparing quit
  694. 2020-04-19T21:05:42 1520.929 INF Persistent GamePrefs saved
  695. 2020-04-19T21:05:42 1520.929 INF GS: SEND:{"@class":".EndSessionRequest","requestId":"637229271420829205_14"}
  696. 2020-04-19T21:05:42 1520.930 INF Cleanup
  697. 2020-04-19T21:05:42 1520.969 INF AchievementManager.Cleanup
  698. 2020-04-19T21:05:42 1521.090 INF Terminating threads
  699. 2020-04-19T21:05:42 1521.090 INF OnApplicationQuit
  700. 2020-04-19T21:05:42 1521.090 INF Terminating threads
  701. 2020-04-19T21:05:42 1521.090 INF OnApplicationQuit
  702. 2020-04-19T21:05:42 1521.099 INF GS: RECV:{"@class":".EndSessionResponse","requestId":"637229271420829205_14","sessionDuration":1491880}
  703. 2020-04-19T21:05:42 1521.106 INF [GSM] GameSparks Disconnected
  704. 2020-04-19T21:05:43 1521.931 INF Terminating threads
  705. 2020-04-19T21:05:43 1521.931 INF OnApplicationQuit
  706. 2020-04-19T21:05:43 1521.931 INF Terminating threads
  707. 2020-04-19T21:05:43 1521.931 INF OnApplicationQuit
  708. Setting up 6 worker threads for Enlighten.
  709. Thread -> id: 12210 -> priority: 1
  710. Thread -> id: 121b4 -> priority: 1
  711. Thread -> id: bab8 -> priority: 1
  712. Thread -> id: 6fdc -> priority: 1
  713. Thread -> id: d790 -> priority: 1
  714. Thread -> id: f5ac -> priority: 1
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