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- # Enchantment groups are used for enchanter, to sell specific type books. You can group them
- # and give each group global color.
- # YOU CAN DELETE THESE GROUPS AND CREATE YOUR OWN
- settings:
- magic-dust:
- # Limit applying of Magic dust per group
- # If false, magic dust can be applied to different groups
- limit-applying-per-group: true
- randomization-scrolls:
- # Limit applying of Randomization scrolls per group
- # If false, Randomization scrolls can be applied to different groups
- limit-applying-per-group: true
- # If set group is invalid, what should be the fall-back group
- fallback-group: COMMON
- groups:
- COMMON:
- global-color: '&b'
- group-name: "Common Enchantment"
- slot-increaser:
- # How many slots should slot increaser add when using this type increaser
- slots: 1
- magic-dust:
- # when right-clicked, it gives magic with success chance
- # How much success should the dust have? (e.g.: 5 would mean always 5, 5-10 would mean random number from 5 to 10)
- success: 0
- # Chance to give Magic dust instead of Mystery dust
- chance: 0
- UNCOMMON:
- global-color: '&3'
- group-name: "Uncommon Enchantment"
- slot-increaser:
- # How many slots should slot increaser add when using this type increaser
- slots: 1
- magic-dust:
- # when right-clicked, it gives magic with success chance
- # How much success should the dust have? (e.g.: 5 would mean always 5, 5-10 would mean random number from 5 to 10)
- success: 0
- # Chance to give Magic dust instead of Mystery dust
- chance: 0
- RARE:
- global-color: '&9'
- group-name: "Rare Enchantment"
- slot-increaser:
- # How many slots should slot increaser add when using this type increaser
- slots: 1
- magic-dust:
- # when right-clicked, it gives magic with success chance
- # How much success should the dust have? (e.g.: 5 would mean always 5, 5-10 would mean random number from 5 to 10)
- success: 0
- # Chance to give Magic dust instead of Mystery dust
- chance: 0
- EPIC:
- global-color: '&d'
- group-name: "Epic Enchantment"
- slot-increaser:
- # How many slots should slot increaser add when using this type increaser
- slots: 1
- magic-dust:
- # when right-clicked, it gives magic with success chance
- # How much success should the dust have? (e.g.: 5 would mean always 5, 5-10 would mean random number from 5 to 10)
- success: 0
- # Chance to give Magic dust instead of Mystery dust
- chance: 0
- LEGENDARY:
- global-color: '&5'
- group-name: "Legendary Enchantment"
- slot-increaser:
- # How many slots should slot increaser add when using this type increaser
- slots: 1
- magic-dust:
- # when right-clicked, it gives magic with success chance
- # How much success should the dust have? (e.g.: 5 would mean always 5, 5-10 would mean random number from 5 to 10)
- success: 0
- # Chance to give Magic dust instead of Mystery dust
- chance: 0
- SOUL:
- global-color: '&c'
- group-name: "Soul"
- slot-increaser:
- # How many slots should slot increaser add when using this type increaser
- slots: 1
- magic-dust:
- # when right-clicked, it gives magic with success chance
- # How much success should the dust have? (e.g.: 5 would mean always 5, 5-10 would mean random number from 5 to 10)
- success: 0
- # Chance to give Magic dust instead of Mystery dust
- chance: 0
- HEROIC:
- global-color: '&6'
- group-name: "Heroic"
- slot-increaser:
- # How many slots should slot increaser add when using this type increaser
- slots: 1
- magic-dust:
- # when right-clicked, it gives magic with success chance
- # How much success should the dust have? (e.g.: 5 would mean always 5, 5-10 would mean random number from 5 to 10)
- success: 0
- # Chance to give Magic dust instead of Mystery dust
- chance: 0
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