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Mod Troubleshooting

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Jul 5th, 2024
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: NVIDIA GeForce RTX 3070 Laptop GPU (ID=0x24dd)
  11. Vendor: NVIDIA
  12. VRAM: 8033 MB
  13. Driver: 31.0.15.4601
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 0.191 seconds
  16. <RI> Initializing input.
  17. <RI> Input initialized.
  18. <RI> Initialized touch support.
  19. UnloadTime: 2.863700 ms
  20. 2024-07-05T06:47:35 0.034 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
  21. 2024-07-05T06:47:35 0.035 INF System information:
  22. 2024-07-05T06:47:35 0.036 INF OS: Windows 11 (10.0.22621) 64bit
  23. 2024-07-05T06:47:35 0.036 INF CPU: Intel(R) Core(TM) i7-10870H CPU @ 2.20GHz (cores: 16)
  24. 2024-07-05T06:47:35 0.036 INF RAM: 16141 MB
  25. 2024-07-05T06:47:35 0.037 INF GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8033 MB)
  26. 2024-07-05T06:47:35 0.045 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  27. 2024-07-05T06:47:35 0.085 INF Last played version: Alpha 21.2
  28. 2024-07-05T06:47:35 0.089 INF Local UTC offset: -4 hours
  29. 2024-07-05T06:47:35 0.114 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -disablenativeinput -nogs -noeac -logfile C:\Users\alpha\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-07-05__06-47-33.txt
  30. 2024-07-05T06:47:35 0.126 INF [Platform] Init
  31. 2024-07-05T06:47:35 0.200 INF [Platform] Using native platform: Steam
  32. 2024-07-05T06:47:35 0.201 INF [Platform] Using cross platform: EOS
  33. 2024-07-05T06:47:35 0.201 INF [Platform] Using server platform: Steam
  34. 2024-07-05T06:47:35 0.201 INF [Platform] Using server platform: XBL
  35. 2024-07-05T06:47:35 0.210 INF Starting PlayerInputManager...
  36. 2024-07-05T06:47:35 0.445 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  37. 2024-07-05T06:47:35 0.460 INF [Platform] Initializing Steam
  38. 2024-07-05T06:47:36 0.642 INF [Steamworks.NET] SteamAPI_Init() ok
  39. 2024-07-05T06:47:36 0.644 INF [Steamworks.NET] Registering auth callbacks
  40. 2024-07-05T06:47:36 0.646 INF Not running in Big Picture Mode, no on-screen keyboard available
  41. 2024-07-05T06:47:36 0.646 INF [Platform] Initializing EOS
  42. 2024-07-05T06:47:36 0.676 INF [EOS] Initialize: Success
  43. 2024-07-05T06:47:36 0.720 INF [EOS-ACC] Not started with EAC, anticheat disabled
  44. 2024-07-05T06:47:36 0.724 INF [Platform] Initializing XBL
  45. 2024-07-05T06:47:36 1.104 INF Localization language from platform: english
  46. 2024-07-05T06:47:36 1.108 INF Texture quality is set to 1
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48. UnloadTime: 3.290300 ms
  49. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001B34BD710E0.dll
  50. 2024-07-05T06:47:45 9.484 INF Awake IsFocused: True
  51. 2024-07-05T06:47:45 9.485 INF Awake
  52. 2024-07-05T06:47:45 9.715 INF Occlusion: Awake
  53. 2024-07-05T06:47:45 9.724 WRN Device name for flag StandaloneWindows is unknown
  54. 2024-07-05T06:47:45 9.725 INF ApplyAllOptions streaming budget 7229.7 MB
  55. 2024-07-05T06:47:45 9.726 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  56. 2024-07-05T06:47:45 9.727 INF Texture quality is set to 1
  57. 2024-07-05T06:47:45 9.727 INF ApplyTextureFilter 1, AF Enable
  58. 2024-07-05T06:47:45 9.728 INF ApplyTerrainOptions 2
  59. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
  60. Total: 10.953700 ms (FindLiveObjects: 0.355600 ms CreateObjectMapping: 0.351500 ms MarkObjects: 10.161300 ms DeleteObjects: 0.084300 ms)
  61.  
  62. 2024-07-05T06:47:45 10.335 INF [MODS] Start loading from: 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
  63. 2024-07-05T06:47:45 10.346 INF [MODS] Trying to load from folder: '0-SCore'
  64. 2024-07-05T06:47:45 10.379 INF [MODS] Loaded Mod: 0-SCore_sphereii (21.2.205.1412)
  65. 2024-07-05T06:47:45 10.379 INF [MODS] Trying to load from folder: '0-XNPCCore'
  66. 2024-07-05T06:47:45 10.380 INF [MODS] Loaded Mod: 0-XNPCCore (21.1.0.20)
  67. 2024-07-05T06:47:45 10.380 INF [MODS] Trying to load from folder: 'FullautoLauncher'
  68. 2024-07-05T06:47:45 10.382 INF [MODS] Loaded Mod: FullautoLauncher (1.2.3)
  69. 2024-07-05T06:47:45 10.382 INF [MODS] Trying to load from folder: 'RandomMainmenuBackground'
  70. 2024-07-05T06:47:45 10.382 WRN [MODS] RandomMainmenuBackground/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
  71. 2024-07-05T06:47:45 10.387 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0)
  72. 2024-07-05T06:47:45 10.387 INF [MODS] Trying to load from folder: 'The_Wasteland'
  73. 2024-07-05T06:47:45 10.389 INF [MODS] Loaded Mod: The_Wasteland (21.2.2.61)
  74. 2024-07-05T06:47:45 10.389 INF [MODS] Initializing mod code
  75. 2024-07-05T06:47:45 10.389 INF [MODS] Initializing mod 0-SCore_sphereii
  76. 2024-07-05T06:47:45 10.394 INF [MODS] Found ModAPI in SCore.dll, creating instance
  77. 2024-07-05T06:47:45 10.395 INF Loading Patch: Harmony.SphereIICoreInit
  78. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001B35200CC80.dll
  79. 2024-07-05T06:47:47 11.876 INF SCore:: Checking Installed Modlets...
  80. 2024-07-05T06:47:47 11.876 INF Loaded Mods From C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods
  81. 2024-07-05T06:47:47 11.877 INF Modlet List Hash: 1988200663
  82. 2024-07-05T06:47:47 11.877 INF SCore:: Done Checking Installed Modlets
  83. 2024-07-05T06:47:47 11.877 INF [MODS] Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll'
  84. 2024-07-05T06:47:47 11.878 INF [MODS] Initializing mod FullautoLauncher
  85. 2024-07-05T06:47:47 11.878 INF [MODS] Found ModAPI in FullautoLauncher.dll, creating instance
  86. 2024-07-05T06:47:47 11.878 INF Loading Patch: FullautoLauncherInit
  87. 2024-07-05T06:47:47 11.991 INF [MODS] Initialized code in mod 'FullautoLauncher' from DLL 'FullautoLauncher.dll'
  88. 2024-07-05T06:47:47 11.992 INF [MODS] Initializing mod RandomMainmenuBackground
  89. 2024-07-05T06:47:47 11.992 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance
  90. 2024-07-05T06:47:47 11.992 INF Loading Patch: RandomMainmenuBackgroundInit
  91. 2024-07-05T06:47:47 12.025 INF [MODS] Initialized code in mod 'RandomMainmenuBackground' from DLL 'RandomMainmenuBackground.dll'
  92. 2024-07-05T06:47:47 12.025 INF [MODS] Initializing mod The_Wasteland
  93. 2024-07-05T06:47:47 12.025 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
  94. Loading Asset for Menu Music...
  95. Loaded Game Menu music.
  96. 2024-07-05T06:47:48 12.880 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
  97. 2024-07-05T06:47:48 12.880 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
  98. 2024-07-05T06:47:48 12.881 INF Loading Patch: Harmony.Wasteland
  99. 2024-07-05T06:47:48 12.928 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
  100. 2024-07-05T06:47:48 12.928 INF [MODS] Loading done
  101. 2024-07-05T06:47:48 12.939 INF Pack 3669 us
  102. 2024-07-05T06:47:48 12.970 INF Pack 17058 us
  103. 2024-07-05T06:47:48 12.978 INF Pack 3115 us
  104. 2024-07-05T06:47:48 13.131 INF Pack 72477 us
  105. 2024-07-05T06:47:50 14.763 INF Pack 578502 us
  106. 2024-07-05T06:47:50 14.843 INF Pack 24989 us
  107. 2024-07-05T06:47:50 14.844 INF [MODS] Loading localization from mod: 0-SCore_sphereii
  108. 2024-07-05T06:47:50 14.845 INF [MODS] Loading localization from mod: 0-XNPCCore
  109. 2024-07-05T06:47:50 14.847 INF [MODS] Loading localization from mod: The_Wasteland
  110. 2024-07-05T06:47:50 14.880 INF Loading permissions file at 'C:\Users\alpha\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  111. 2024-07-05T06:47:50 14.904 INF Loading permissions file done.
  112. 2024-07-05T06:47:50 14.974 INF GameSense server not found (no props file), disabling
  113. 2024-07-05T06:47:50 14.977 INF [PartyQuests] Initialized
  114. 2024-07-05T06:47:50 14.977 INF Awake done in 5492 ms
  115. 2024-07-05T06:47:50 15.067 INF [XUi] Instantiating XUi from default prefab.
  116. 2024-07-05T06:47:50 15.073 INF [XUi] XUi instantiation completed in 5 ms
  117. 2024-07-05T06:47:50 15.183 INF [XUi] Loading XUi asynchronously
  118. NullReferenceException: Object reference not set to an instance of an object
  119. at RandomBackgroundLoader.insert (System.String name) [0x00000] in <396243cc5dfc4a63aba5b7904b282a95>:0
  120. at (wrapper dynamic-method) XUiFromXml.DMD<XUiFromXml::LoadXui>(XUi,string)
  121. at XUi+<LoadAsync>d__205.MoveNext () [0x0016f] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
  122. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0
  123.  
  124. 2024-07-05T06:47:51 15.631 INF Reloading serveradmin.xml
  125. 2024-07-05T06:47:51 15.631 INF Loading permissions file at 'C:\Users\alpha\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  126. 2024-07-05T06:47:51 15.632 INF Permissions file unchanged, skipping reloading
  127. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  128. Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
  129. Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
  130. 2024-07-05T06:47:52 16.551 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  131. 2024-07-05T06:47:55 20.172 INF LoadTextureArraysForQuality took 3.621
  132. 2024-07-05T06:47:55 20.207 INF Loaded (local): rwgmixer in 0.03
  133. 2024-07-05T06:47:55 20.263 INF Loaded (local): archetypes in 0.06
  134. 2024-07-05T06:47:55 20.273 INF Loaded (local): loadingscreen in 0.01
  135. 2024-07-05T06:47:55 20.274 INF WorldStaticData.Init() needed 4.000s
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