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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3070 Laptop GPU (ID=0x24dd)
- Vendor: NVIDIA
- VRAM: 8033 MB
- Driver: 31.0.15.4601
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.191 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 2.863700 ms
- 2024-07-05T06:47:35 0.034 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
- 2024-07-05T06:47:35 0.035 INF System information:
- 2024-07-05T06:47:35 0.036 INF OS: Windows 11 (10.0.22621) 64bit
- 2024-07-05T06:47:35 0.036 INF CPU: Intel(R) Core(TM) i7-10870H CPU @ 2.20GHz (cores: 16)
- 2024-07-05T06:47:35 0.036 INF RAM: 16141 MB
- 2024-07-05T06:47:35 0.037 INF GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8033 MB)
- 2024-07-05T06:47:35 0.045 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2024-07-05T06:47:35 0.085 INF Last played version: Alpha 21.2
- 2024-07-05T06:47:35 0.089 INF Local UTC offset: -4 hours
- 2024-07-05T06:47:35 0.114 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -disablenativeinput -nogs -noeac -logfile C:\Users\alpha\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-07-05__06-47-33.txt
- 2024-07-05T06:47:35 0.126 INF [Platform] Init
- 2024-07-05T06:47:35 0.200 INF [Platform] Using native platform: Steam
- 2024-07-05T06:47:35 0.201 INF [Platform] Using cross platform: EOS
- 2024-07-05T06:47:35 0.201 INF [Platform] Using server platform: Steam
- 2024-07-05T06:47:35 0.201 INF [Platform] Using server platform: XBL
- 2024-07-05T06:47:35 0.210 INF Starting PlayerInputManager...
- 2024-07-05T06:47:35 0.445 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2024-07-05T06:47:35 0.460 INF [Platform] Initializing Steam
- 2024-07-05T06:47:36 0.642 INF [Steamworks.NET] SteamAPI_Init() ok
- 2024-07-05T06:47:36 0.644 INF [Steamworks.NET] Registering auth callbacks
- 2024-07-05T06:47:36 0.646 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2024-07-05T06:47:36 0.646 INF [Platform] Initializing EOS
- 2024-07-05T06:47:36 0.676 INF [EOS] Initialize: Success
- 2024-07-05T06:47:36 0.720 INF [EOS-ACC] Not started with EAC, anticheat disabled
- 2024-07-05T06:47:36 0.724 INF [Platform] Initializing XBL
- 2024-07-05T06:47:36 1.104 INF Localization language from platform: english
- 2024-07-05T06:47:36 1.108 INF Texture quality is set to 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.290300 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001B34BD710E0.dll
- 2024-07-05T06:47:45 9.484 INF Awake IsFocused: True
- 2024-07-05T06:47:45 9.485 INF Awake
- 2024-07-05T06:47:45 9.715 INF Occlusion: Awake
- 2024-07-05T06:47:45 9.724 WRN Device name for flag StandaloneWindows is unknown
- 2024-07-05T06:47:45 9.725 INF ApplyAllOptions streaming budget 7229.7 MB
- 2024-07-05T06:47:45 9.726 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2024-07-05T06:47:45 9.727 INF Texture quality is set to 1
- 2024-07-05T06:47:45 9.727 INF ApplyTextureFilter 1, AF Enable
- 2024-07-05T06:47:45 9.728 INF ApplyTerrainOptions 2
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
- Total: 10.953700 ms (FindLiveObjects: 0.355600 ms CreateObjectMapping: 0.351500 ms MarkObjects: 10.161300 ms DeleteObjects: 0.084300 ms)
- 2024-07-05T06:47:45 10.335 INF [MODS] Start loading from: 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
- 2024-07-05T06:47:45 10.346 INF [MODS] Trying to load from folder: '0-SCore'
- 2024-07-05T06:47:45 10.379 INF [MODS] Loaded Mod: 0-SCore_sphereii (21.2.205.1412)
- 2024-07-05T06:47:45 10.379 INF [MODS] Trying to load from folder: '0-XNPCCore'
- 2024-07-05T06:47:45 10.380 INF [MODS] Loaded Mod: 0-XNPCCore (21.1.0.20)
- 2024-07-05T06:47:45 10.380 INF [MODS] Trying to load from folder: 'FullautoLauncher'
- 2024-07-05T06:47:45 10.382 INF [MODS] Loaded Mod: FullautoLauncher (1.2.3)
- 2024-07-05T06:47:45 10.382 INF [MODS] Trying to load from folder: 'RandomMainmenuBackground'
- 2024-07-05T06:47:45 10.382 WRN [MODS] RandomMainmenuBackground/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
- 2024-07-05T06:47:45 10.387 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0)
- 2024-07-05T06:47:45 10.387 INF [MODS] Trying to load from folder: 'The_Wasteland'
- 2024-07-05T06:47:45 10.389 INF [MODS] Loaded Mod: The_Wasteland (21.2.2.61)
- 2024-07-05T06:47:45 10.389 INF [MODS] Initializing mod code
- 2024-07-05T06:47:45 10.389 INF [MODS] Initializing mod 0-SCore_sphereii
- 2024-07-05T06:47:45 10.394 INF [MODS] Found ModAPI in SCore.dll, creating instance
- 2024-07-05T06:47:45 10.395 INF Loading Patch: Harmony.SphereIICoreInit
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001B35200CC80.dll
- 2024-07-05T06:47:47 11.876 INF SCore:: Checking Installed Modlets...
- 2024-07-05T06:47:47 11.876 INF Loaded Mods From C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods
- 2024-07-05T06:47:47 11.877 INF Modlet List Hash: 1988200663
- 2024-07-05T06:47:47 11.877 INF SCore:: Done Checking Installed Modlets
- 2024-07-05T06:47:47 11.877 INF [MODS] Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll'
- 2024-07-05T06:47:47 11.878 INF [MODS] Initializing mod FullautoLauncher
- 2024-07-05T06:47:47 11.878 INF [MODS] Found ModAPI in FullautoLauncher.dll, creating instance
- 2024-07-05T06:47:47 11.878 INF Loading Patch: FullautoLauncherInit
- 2024-07-05T06:47:47 11.991 INF [MODS] Initialized code in mod 'FullautoLauncher' from DLL 'FullautoLauncher.dll'
- 2024-07-05T06:47:47 11.992 INF [MODS] Initializing mod RandomMainmenuBackground
- 2024-07-05T06:47:47 11.992 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance
- 2024-07-05T06:47:47 11.992 INF Loading Patch: RandomMainmenuBackgroundInit
- 2024-07-05T06:47:47 12.025 INF [MODS] Initialized code in mod 'RandomMainmenuBackground' from DLL 'RandomMainmenuBackground.dll'
- 2024-07-05T06:47:47 12.025 INF [MODS] Initializing mod The_Wasteland
- 2024-07-05T06:47:47 12.025 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
- Loading Asset for Menu Music...
- Loaded Game Menu music.
- 2024-07-05T06:47:48 12.880 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
- 2024-07-05T06:47:48 12.880 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
- 2024-07-05T06:47:48 12.881 INF Loading Patch: Harmony.Wasteland
- 2024-07-05T06:47:48 12.928 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
- 2024-07-05T06:47:48 12.928 INF [MODS] Loading done
- 2024-07-05T06:47:48 12.939 INF Pack 3669 us
- 2024-07-05T06:47:48 12.970 INF Pack 17058 us
- 2024-07-05T06:47:48 12.978 INF Pack 3115 us
- 2024-07-05T06:47:48 13.131 INF Pack 72477 us
- 2024-07-05T06:47:50 14.763 INF Pack 578502 us
- 2024-07-05T06:47:50 14.843 INF Pack 24989 us
- 2024-07-05T06:47:50 14.844 INF [MODS] Loading localization from mod: 0-SCore_sphereii
- 2024-07-05T06:47:50 14.845 INF [MODS] Loading localization from mod: 0-XNPCCore
- 2024-07-05T06:47:50 14.847 INF [MODS] Loading localization from mod: The_Wasteland
- 2024-07-05T06:47:50 14.880 INF Loading permissions file at 'C:\Users\alpha\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2024-07-05T06:47:50 14.904 INF Loading permissions file done.
- 2024-07-05T06:47:50 14.974 INF GameSense server not found (no props file), disabling
- 2024-07-05T06:47:50 14.977 INF [PartyQuests] Initialized
- 2024-07-05T06:47:50 14.977 INF Awake done in 5492 ms
- 2024-07-05T06:47:50 15.067 INF [XUi] Instantiating XUi from default prefab.
- 2024-07-05T06:47:50 15.073 INF [XUi] XUi instantiation completed in 5 ms
- 2024-07-05T06:47:50 15.183 INF [XUi] Loading XUi asynchronously
- NullReferenceException: Object reference not set to an instance of an object
- at RandomBackgroundLoader.insert (System.String name) [0x00000] in <396243cc5dfc4a63aba5b7904b282a95>:0
- at (wrapper dynamic-method) XUiFromXml.DMD<XUiFromXml::LoadXui>(XUi,string)
- at XUi+<LoadAsync>d__205.MoveNext () [0x0016f] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0
- 2024-07-05T06:47:51 15.631 INF Reloading serveradmin.xml
- 2024-07-05T06:47:51 15.631 INF Loading permissions file at 'C:\Users\alpha\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2024-07-05T06:47:51 15.632 INF Permissions file unchanged, skipping reloading
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
- Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
- 2024-07-05T06:47:52 16.551 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2024-07-05T06:47:55 20.172 INF LoadTextureArraysForQuality took 3.621
- 2024-07-05T06:47:55 20.207 INF Loaded (local): rwgmixer in 0.03
- 2024-07-05T06:47:55 20.263 INF Loaded (local): archetypes in 0.06
- 2024-07-05T06:47:55 20.273 INF Loaded (local): loadingscreen in 0.01
- 2024-07-05T06:47:55 20.274 INF WorldStaticData.Init() needed 4.000s
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