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- *----------------------------------------------------------------*
- | Ver 0.05.05.10 Build |
- | |
- | DIABLO 2 - Dark Alliance Loader For 1.10 |
- | by Allan Jensen 2002-2004 |
- | |
- | |
- | DLL structure addapted from Joel FALCOU |
- | DLL Wrapper adapted from Sir-General HeavenStorm Mod. |
- | |
- *----------------------------------------------------------------*
- Starting Diablo II.
- *----------------------------------------------------------------*
- | Dll addreses |
- *----------------------------------------------------------------*
- | D2Game.dll Load Address: 0x6FC30000 |
- | D2Common.dll Load Address: 0x0A2E0000 |
- | D2Lang.dll Load Address: 0x6FC10000 |
- | Fog.dll Load Address: 0x6FF50000 |
- | D2Gfx.dll Load Address: 0x6FA70000 |
- | D2Client.dll Load Address: 0x6FAA0000 |
- | D2Net.dll Load Address: 0x6FC00000 |
- | D2Launch.dll Load Address: 0x6FA10000 |
- | D2Win.dll Load Address: 0x6F8A0000 |
- | D2Cmp.dll Load Address: 0x6FDF0000 |
- *----------------------------------------------------------------*
- D2Game.dll loaded succesully.
- D2Launch.dll loaded succesully.
- D2Common.dll loaded succesully.
- D2Client.dll loaded succesully.
- D2Lang.dll loaded succesully.
- D2Net.dll loaded succesully.
- Fog.dll loaded succesully.
- D2Win.dll loaded succesully.
- D2Cmp.dll loaded succesully.
- D2Game.dll succesully hooked.
- D2Game.dll succesully hooked.
- D2Launch.dll succesully hooked.
- D2Launch.dll succesully hooked.
- D2Common.dll succesully hooked.
- D2Common.dll succesully hooked.
- D2Client.dll succesully hooked.
- D2Client.dll succesully hooked.
- D2Lang.dll succesully hooked.
- D2Lang.dll succesully hooked.
- D2Net.dll succesully hooked.
- D2Net.dll succesully hooked.
- Fog.dll succesully hooked.
- Fog.dll succesully hooked.
- D2Win.dll succesully hooked.
- D2Win.dll succesully hooked.
- D2Cmp.dll succesully hooked.
- D2Cmp.dll succesully hooked.
- Patching DLL ...
- Patching D2Lang.dll
- Patching Fog.dll
- Patching D2Net.dll
- Patching D2Client.dll
- Patching D2Game.dll
- Patching D2Common.dll
- Patching D2Launch.dll
- Patching D2Win.dll
- DLL patched sucessfully. Entering Diablo II.
- DATATABLES_SaveSkillsCode(): Unable to Open Skills Formulae Cache
- DATATABLES_SaveSkillsCode(): Unable to Open Skills Formulae Cache
- States_InitFn17(): nSkillID == -1
- Failed to do a global drop, this should never happend, please report
- MonsterDeath Func: bodypart == 0, unitID = 800
- MonsterDeath Func: bodypart == 0, unitID = 800
- MonsterDeath Func: bodypart == 0, unitID = 942
- MonsterDeath Func: bodypart == 0, unitID = 800
- MonsterDeath Func: bodypart == 0, unitID = 800
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- MonsterDeath Func: bodypart == 0, unitID = 804
- Failed to do a global drop, this should never happend, please report
- Failed to do a global drop, this should never happend, please report
- Didn't get UNIT_PLAYER unit type (type = 1)
- CltMsg44_Hook Func: ptItem == 0
- Failed to do a global drop, this should never happend, please report
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- Failed to do a global drop, this should never happend, please report
- MonsterDeath Func: bodypart == 0, unitID = 924
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- Didn't get UNIT_PLAYER unit type (type = 1)
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- MonsterDeath Func: bodypart == 0, unitID = 813
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
- States_SendState(): Invalid Signed Stat Value: -10 Stat: 89
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