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- //Put this on the MOBSPAWNERS OnSpawn
- //Variable for ent
- for (var i = 0; i < spawnedEntities.length; i++) {
- var ent = spawnedEntities[i];
- }
- //Wolves higher health setting
- ent.setMaxHealth(60)
- //Sounds Variables
- attention = "sound.dog_attention"
- playerbreath = "sound.player_heavybreath"
- //Play Sounds
- sound.playSound3D(attention, x1, y1, z1)
- sound.playSoundUI(playerbreath)
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