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  1. # ======================================================
  2. #
  3. # DailyBonus Version: 2.2.3.2 build: 140984
  4. # Created by: JC_Plays_MC
  5. #
  6. # ======================================================
  7. #
  8. # This is the DailyBonus configuration file where all general settings
  9. # and other plugin toggles will be found. If you have any questions feel free
  10. # to ask me preferably by PM on spigot. Also if you have any feature suggestions
  11. # or anything like that i'm always open to new ideas.
  12. #
  13. # Thank you for supporting this project!
  14. #
  15. # ======================================================
  16. #
  17. # Settings Configuration
  18. #
  19. # If you plan on saving data to a MySQL database for use with the receiver plugin
  20. # use_mysql: false
  21. #
  22. # Your MySQL settings (only required if using MySQL)
  23. # host: localhost
  24. # port: 3306
  25. # database: database
  26. # username: user
  27. # password: pass
  28. #
  29. # Determines whether or not players can claim rewards on this server
  30. # allow_claiming: true
  31. #
  32. # If set to true it will reward players for joining each calendar day
  33. # use_universal_timer: false
  34. #
  35. # The delay in seconds before a bonus can be claimed again
  36. # delay_between_bonuses: 86400
  37. #
  38. # The amount of time the player has to claim their bonus before their consecutive
  39. # day count is to be reset
  40. # claim_bonus_timeframe: 86400
  41. #
  42. # The name you want for the bonus menu
  43. # menu_name: '&8Daily Bonus'
  44. #
  45. # The size of the bonus menu, the value can be between 1-5. (1 = Smallest, 5 = Largest)
  46. # menu_size: 1
  47. #
  48. # Whether or not you want the menu border items to update the lore placeholders. This is
  49. # mainly used to give the player the time before they can claim their next bonus
  50. # update_lore: true
  51. #
  52. # Whether or not you want the menu to open on join (if a reward is pending)
  53. # open_on_join: true
  54. #
  55. # Determines whether or not the menu should automatically open once a reward is available
  56. # open_if_online: true
  57. #
  58. # The delay in seconds after joining before the menu opens (if reward available)
  59. # open_delay: 1
  60. #
  61. # Require the player to click the pending item in the menu to be rewarded
  62. # click_to_claim: false
  63. #
  64. # Determines whether or not you want the menu to close upon clicking any item within
  65. # close_on_click: true
  66. #
  67. # Determines whether or not players can recieve the first reward immediately on first join
  68. # instant_claim: false
  69. #
  70. # This will determine whether or not multiple players can claim their reward on the same IP adress
  71. # allow_same_ip: false
  72. #
  73. # Will determine whether or not items in the menu use 1.8 item flags
  74. # use_item_flags: true
  75. #
  76. # The string to use if the players delay time is equal to zero
  77. # placeholder_string: 'Claim your bonus now!'
  78. #
  79. # Whether or not the player has to move before being able to claim their bonus
  80. # require_movement: true
  81. #
  82. # The time in seconds that the player must be on online before receiving their reward
  83. # required_playtime: 300
  84. #
  85. # The time in seconds that the player must be on online before receiving their reward
  86. # required_playtime: 300
  87. #
  88. # Whether or not you want the player to recieve a message when his reward is available
  89. # notify_player: true
  90. #
  91. # Whether or not you want the player's day count to reset after receiving the last reward
  92. # reset_after_last_reward: false
  93. #
  94. # The value to be used in the %coloured_glass% placeholder if the reward is claimed
  95. # placeholder_data_claimed: 5
  96. #
  97. # The value to be used in the %coloured_glass% placeholder if the reward is unclaimed
  98. # placeholder_data_unclaimed: 15
  99. #
  100. # The item material to be used for the border of the menu (<material>;<amount>;<data value>)
  101. # border_item: STAINED_GLASS_PANE;1;%coloured_glass%
  102. #
  103. # The item name to be used for the border of the menu
  104. # border_name: '&bDaily Bonus'
  105. #
  106. # The lore used on the border items of the menu
  107. # border_lore:
  108. # '&7Come back every day to receive'
  109. # '&7your daily bonus!'
  110. # ''
  111. # '&aThe more days in a row you'
  112. # '&ajoin the better the reward!'
  113. # ''
  114. # '&cYou must wait: &7%dailybonus_delay%'
  115. # '&cbefore claiming your next bonus'
  116. #
  117. # All DailyBonus NPC's locations will be stored here. (Recommended not to touch)
  118. # registered_npc: []
  119. #
  120. # ======================================================
  121.  
  122. use_mysql: true
  123. host: localhost
  124. port: 3306
  125. database: xxxx
  126. username: root
  127. password: passwd
  128. allow_claiming: false
  129. use_universal_timer: false
  130. delay_between_bonuses: 86400
  131. claim_bonus_timeframe: 86400
  132. menu_name: '&8Daily Bonus'
  133. menu_size: 1
  134. update_lore: true
  135. open_on_join: true
  136. open_if_online: true
  137. open_delay: 1
  138. click_to_claim: false
  139. close_on_click: true
  140. instant_claim: false
  141. use_item_flags: true
  142. allow_same_ip: false
  143. require_movement: true
  144. placeholder_string: Claim your bonus now!
  145. required_playtime: 300
  146. notify_player: true
  147. reset_after_last_reward: false
  148. placeholder_data_claimed: 5
  149. placeholder_data_unclaimed: 15
  150. border_item: STAINED_GLASS_PANE;1;%coloured_glass%
  151. border_name: '&bDaily Bonus'
  152. border_lore:
  153. - '&7Come back every day to receive'
  154. - '&7your daily bonus!'
  155. - ''
  156. - '&aThe more days in a row you'
  157. - '&ajoin the better the reward!'
  158. - ''
  159. - '&cYou must wait: &7%dailybonus_delay%'
  160. - '&cbefore claiming your next bonus'
  161. registered_npc: []
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