Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- new skil_id = GetWeaponSkill(weaponid);
- if(skil_id != 0xFFFF)
- {
- if(pInfo[playerid][pGunSkill][skil_id] < 100)
- {
- if(player_shots_skill[playerid][skil_id] > GetShotsSkillLevel(skil_id)-1)
- {
- player_shots_skill[playerid][skil_id] = 0;
- if(!ServerBooston) pInfo[playerid][pGunSkill][skil_id]++;
- else pInfo[playerid][pGunSkill][skil_id] += 3;
- if(pInfo[playerid][pGunSkill][skil_id] > 99) pInfo[playerid][pGunSkill][skil_id] = 100;
- /*new str_save_skills[24];
- format(str_save_skills,sizeof(str_save_skills),"%d,%d,%d,%d,%d,%d",
- player_skills[playerid][0],player_skills[playerid][1],player_skills[playerid][2],
- player_skills[playerid][3],player_skills[playerid][4],player_skills[playerid][5]);
- SetPStr(playerid,"pSkills",str_save_skills);
- SetPlayerSkillLevel(playerid,GetSkillLevel(weaponid),player_skills[playerid][skil_id]);*/
- }
- else player_shots_skill[playerid][skil_id]++;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement