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Scripteditor233

jOjO

Oct 25th, 2018
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  1. --coolallball
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68.  
  69. local Mouse = Player:GetMouse()
  70. local UIS = game:GetService("UserInputService")
  71. local input = function(io,a)
  72. if a then return end
  73. --Since InputObject is a client-side instance, we create and pass table instead
  74. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  75. end
  76. UIS.InputBegan:Connect(input)
  77. UIS.InputEnded:Connect(input)
  78.  
  79. local h,t
  80. --Give the server mouse data 30 times every second, but only if the values changed
  81. --If player is not moving their mouse, client won't fire events
  82. while wait(1/30) do
  83. if h~=Mouse.Hit or t~=Mouse.Target then
  84. h,t=Mouse.Hit,Mouse.Target
  85. Event:FireServer({isMouse=true,Target=t,Hit=h})
  86. end
  87. end]==],Player.Character)
  88.  
  89. ----Sandboxed game object that allows the usage of client-side methods and services
  90. --Real game object
  91. local _rg = game
  92.  
  93. --Metatable for fake service
  94. local fsmt = {
  95. __index = function(self,k)
  96. local s = rawget(self,"_RealService")
  97. if s then
  98. return typeof(s[k])=="function"
  99. and function(_,...)return s[k](s,...)end or s[k]
  100. end
  101. end,
  102. __newindex = function(self,k,v)
  103. local s = rawget(self,"_RealService")
  104. if s then s[k]=v end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return rawget(self,s) or _rg:GetService(s)
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. RunService = FakeService({
  123. _btrs = {},
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132. }
  133. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  134. g.service = g.GetService
  135. FakeService(g,game)
  136. --Changing owner to fake player object to support owner:GetMouse()
  137. game,owner = g,g.Players.LocalPlayer
  138. end
  139. HoldE=false
  140. Tool=script.Parent
  141. Equipped=false
  142. Player=game.Players.LocalPlayer
  143. repeat
  144. wait()
  145. until Player
  146. Character=Player.Character
  147. repeat
  148. wait()
  149. until Character
  150. Mouse=Player:GetMouse()
  151. Torso=Character.Torso
  152. RArm=Character["Right Arm"]
  153. LArm=Character["Left Arm"]
  154. RLeg=Character["Right Leg"]
  155. LLeg=Character["Left Leg"]
  156. LS=Torso["Left Shoulder"]
  157. LH=Torso["Left Hip"]
  158. RS=Torso["Right Shoulder"]
  159. RH=Torso["Right Hip"]
  160. necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  161. LHC0=CFrame.new(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  162. LSC0=CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  163. RHC0=CFrame.new(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  164. RSC0=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  165. ROOTC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  166. Neck=Character.Torso.Neck
  167. Human=Character:FindFirstChild("Humanoid")
  168. h=game:service'RunService'.Heartbeat
  169. local camera = workspace.CurrentCamera
  170. Debounce=false
  171. world=false
  172. function part(parent,anchored,collide,size,cframe,bcol,material,trans,meshtype,meshscale)
  173. local partt = Instance.new("Part",parent)
  174. partt.Anchored = anchored
  175. partt.CanCollide = collide
  176. partt.Size = size
  177. partt.CFrame = cframe
  178. partt.BrickColor = BrickColor.new(bcol)
  179. partt.Material = material
  180. partt.Transparency = trans
  181. if meshtype then
  182. local mesh = Instance.new("SpecialMesh", partt)
  183. mesh.MeshType = meshtype
  184. mesh.Scale = meshscale
  185. end
  186. return partt
  187. end
  188. function BloodSpurt(parent,cframe)
  189. for i=1,5 do
  190. spawn(function()
  191. local bl=Instance.new("Part",parent)
  192. bl.Size=Vector3.new(0,0,0)
  193. bl.BrickColor=BrickColor.new("Really red")
  194. bl.Anchored=true
  195. bl.CanCollide=false
  196. bl.CFrame=cframe
  197.  
  198. local bp=Instance.new("BodyPosition")
  199. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  200. bp.Position=bl.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  201. bl.Anchored=false
  202. bp.Parent=bl
  203. wait()
  204. bp.Parent=nil
  205. end)
  206. end
  207. end
  208. Human.MaxHealth=math.huge
  209. knifeS=Instance.new("Sound",Character)
  210. knifeS.SoundId="rbxassetid://616593932"
  211. knifeS.Volume=2
  212. ZWRDO=Instance.new("Sound",Character)
  213. ZWRDO.SoundId="rbxassetid://188959431"
  214. ZWRDO.Volume=.2
  215.  
  216. Mouse.KeyDown:connect(function(Key)
  217. if Key=="p" and Debounce==false and world==false then
  218. Debounce=true
  219. print("ZA WARUDO")
  220. print("TOKI YO TOMARE")
  221. local ZA=Instance.new("Sound",Character)
  222. ZA.SoundId="rbxassetid://274698941"
  223. ZA:Play()
  224. ZA.Volume=4
  225. ZWRDO:Play()
  226. Human.WalkSpeed=0
  227. spawn(function()
  228. for i=1,100 do
  229. RS.C0=RS.C0*CFrame.Angles(math.rad(0),math.rad(-.4),math.rad(.9))
  230. LS.C0=LS.C0*CFrame.Angles(math.rad(0),math.rad(.4),math.rad(-.9))
  231. Neck.C0=Neck.C0*CFrame.Angles(math.rad(-.1),math.rad(0),math.rad(0))
  232. h:wait()
  233. end
  234. end)
  235. --[[RS.C0=RS.C0*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(90))
  236. LS.C0=LS.C0*CFrame.Angles(math.rad(0),math.rad(40),math.rad(-90))
  237. Neck.C0=Neck.C0*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0))]]
  238. local sphere=Instance.new("Part",Character)
  239. sphere.Anchored=true
  240. sphere.CanCollide=false
  241. sphere.CFrame=Torso.CFrame
  242. sphere.Size=Vector3.new(1,1,1)
  243. sphere.TopSurface=0
  244. sphere.BottomSurface=0
  245. sphere.Reflectance=.5
  246. sphere.Transparency=1
  247. sphere.BrickColor=BrickColor.new("Lapis")
  248. local ball=Instance.new("SpecialMesh",sphere)
  249. ball.MeshType="Sphere"
  250. ball.Scale=Vector3.new(4,4,4)
  251. wait(2)
  252. sphere.Transparency=0
  253. spawn(function()
  254. for i=1,50 do
  255. ball.Scale=ball.Scale+Vector3.new(10,10,10)
  256. sphere.Transparency=i/50
  257. h:wait()
  258. end
  259. sphere.BrickColor=BrickColor.new("New Yeller")
  260. wait(.3)
  261. for i=1,25 do
  262. ball.Scale=ball.Scale-Vector3.new(20,20,20)
  263. sphere.Transparency=-i/25
  264. h:wait()
  265. end
  266. sphere:Destroy()
  267. ball:Destroy()
  268. Human.WalkSpeed=16
  269. end)
  270.  
  271. AnchoredObjects={}
  272. for i, v in pairs(workspace:GetChildren()) do
  273. if v.Name~=Player.Name then
  274. if v.ClassName=="Model" then
  275. for ii, vv in pairs(v:GetChildren()) do
  276. if vv.Name=="Torso" then
  277. if vv.Anchored==false then vv.Anchored=true
  278. table.insert(AnchoredObjects,vv)
  279. wait()
  280.  
  281. end
  282. end
  283. end
  284. end
  285. end
  286. end
  287. game.Lighting.OutdoorAmbient=Color3.new(0,14,135)
  288. game.Lighting.TimeOfDay="00:00:00"
  289. print("Time has stopped.")
  290. wait(1)
  291. for i=1,100 do
  292. RS.C0=RS.C0*CFrame.Angles(math.rad(0),math.rad(.4),math.rad(-.9))
  293. LS.C0=LS.C0*CFrame.Angles(math.rad(0),math.rad(-.4),math.rad(.9))
  294. Neck.C0=Neck.C0*CFrame.Angles(math.rad(.1),math.rad(0),math.rad(0))
  295. end
  296. Debounce=false
  297. world=true
  298. --[[local Mover=Instance.new("HopperBin")
  299. Mover.Parent=Player.StarterPack]]
  300. wait(11)
  301. ZA:Destroy()
  302. for i, v in pairs(AnchoredObjects) do
  303. if v.Anchored==true then
  304. v.Anchored=false
  305. end
  306. end
  307. print("Time continues to flow..")
  308. ZWRDO:Stop()
  309. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  310. game.Lighting.TimeOfDay="15:00:00"
  311. for i=1,#AnchoredObjects do
  312. table.remove(AnchoredObjects,i)
  313. end
  314. world=false
  315. end
  316. end)
  317. knifing=false
  318. Mouse.KeyDown:connect(function(Key)
  319. if Key=="r" and world==true and Debounce==false then
  320. --KNIFEUU
  321. Debounce=true
  322. knifing=true
  323. local rad=math.rad
  324. Torso.Anchored=true
  325. local Knife=part(Character,false,false,Vector3.new(1,1,1),Torso.CFrame*CFrame.new(1.2,3,-3),Color3.new(217/255,217/255,217/255),"Neon",0)
  326. local Toward=part(Character,true,false,Vector3.new(1,1,1),Knife.CFrame*CFrame.new(0,0,-400),Color3.new(0,0,0),"Neon",1)
  327. local HBOX=part(Character,false,false,Vector3.new(1,1,1),Torso.CFrame*CFrame.new(1.5,3,-4),Color3.new(0,0,0),"Plastic",1)
  328. local mosh=Instance.new("SpecialMesh",Knife)
  329. mosh.MeshId="rbxassetid://202083123"
  330. mosh.Scale=Vector3.new(1,1,1)
  331.  
  332. for i=1,10 do h:wait()
  333. Torso.CFrame=Torso.CFrame*CFrame.new(0,-.03,0)*CFrame.Angles((rad(-2)),(rad(0)),(rad(0)))
  334. RH.C0=RH.C0*CFrame.Angles(rad(-.3), rad(0), rad(2))*CFrame.new(.065,0,0)
  335. LH.C0=LH.C0*CFrame.Angles(rad(-.3), rad(0), rad(1.3))*CFrame.new(0,.03,0)
  336. LS.C0=LS.C0*CFrame.Angles(rad(-.3), rad(0), rad(3.5))*CFrame.new(0,0,0)
  337. RS.C0=RS.C0*CFrame.Angles(rad(-.3), rad(0), rad(12))*CFrame.new(0,0,0)
  338. end--202083162
  339. Knife.Anchored=false
  340. local BEP=Instance.new("BodyVelocity")
  341. BEP.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  342. BEP.Velocity=(Toward.Position-HBOX.Position).unit*70
  343. BEP.Parent=HBOX
  344.  
  345. local BEP2=Instance.new("BodyVelocity")
  346. BEP2.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  347. BEP2.Velocity=(Toward.Position-Knife.Position).unit*70
  348. BEP2.Parent=Knife
  349.  
  350. wait(.1)
  351. spawn(function()
  352. spawn(function()
  353. knifeS:Play()
  354. wait(.7)
  355. knifeS:Stop()
  356. end)
  357. wait(1)
  358. for i=1,10 do
  359. Torso.CFrame=Torso.CFrame*CFrame.new(0,.03,0)*CFrame.Angles((rad(2)),(rad(0)),(rad(0)))
  360. RH.C0=RH.C0*CFrame.Angles(rad(.3), rad(0), rad(-2))*CFrame.new(-.065,0,0)
  361. LH.C0=LH.C0*CFrame.Angles(rad(.3), rad(0), rad(-1.3))*CFrame.new(0,-.03,0)
  362. LS.C0=LS.C0*CFrame.Angles(rad(.3), rad(0), rad(-3.5))*CFrame.new(0,0,0)
  363. RS.C0=RS.C0*CFrame.Angles(rad(.3), rad(0), rad(-12))*CFrame.new(0,0,0)
  364. end--202083162
  365. Torso.Anchored=false
  366. end)
  367. HBOX.Touched:connect(function(Hit)
  368. if Hit.Name~=HBOX.Name and Hit.Name~=Player.Name then
  369. print"hit!"
  370. Knife.Anchored=true
  371. BEP.Parent=nil
  372. --BEP2.Parent=nil
  373. HBOX:Destroy()
  374. print"yey"
  375. Knife.Anchored=true
  376. --Knife.CFrame=Knife.CFrame*CFrame.new(0,0,.5)
  377. repeat wait()
  378.  
  379. until world==false
  380. Knife.Anchored=false
  381. Knife.Touched:connect(function(Het)
  382. if Het.Name~=Player.Name then
  383. if Het.Parent:FindFirstChild("Humanoid") then
  384. BloodSpurt(Character,Knife.CFrame)
  385. --Knife:Destroy()
  386. BEP2:Remove()
  387. local hoom=Het.Parent:FindFirstChild("Humanoid")
  388. hoom.Health=hoom.Health-100
  389.  
  390. end
  391. end
  392. end)
  393. end
  394. end)
  395. Debounce=false
  396. end
  397. end)
  398.  
  399. spawn(function()
  400. while true do
  401. wait()
  402. if Human.Health<=0 then
  403. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  404. game.Lighting.TimeOfDay="15:00:00"
  405. for i, v in pairs(AnchoredObjects) do
  406. if v.Anchored==true then
  407. v.Anchored=false
  408. end
  409. end
  410. end
  411.  
  412. end
  413. end)
  414. --[[
  415. Torso.CFrame=Torso.CFrame*CFrame.new(0,-.3,0)*CFrame.Angles((math.rad(-13)),(math.rad(0)),(math.rad(0)))
  416. RH.C0=RH.C0*CFrame.new(.3,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(13))
  417. LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(15))
  418. RS.C0=RS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(110))
  419. LS.C0=LS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(-10),math.rad(-110))
  420. Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0))
  421. ]]
  422. --]]
  423. --Muda MUDA MUDA MUDAAAA
  424. Mouse.KeyDown:connect(function(Key)
  425. if Key=="e" and HoldE==false then
  426. HoldE=true
  427. Torso.Anchored=true
  428. local Playing=false
  429. --pos
  430. Torso.CFrame=Torso.CFrame*CFrame.new(0,-.3,0)*CFrame.Angles((math.rad(-13)),(math.rad(0)),(math.rad(0)))
  431. RH.C0=RH.C0*CFrame.new(.3,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(13))
  432. LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(15))
  433. RS.C0=RS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(110))
  434. LS.C0=LS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(-10),math.rad(-110))
  435. Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0))
  436. --arms
  437. local Hitbox=Instance.new("Part",Character)
  438. Hitbox.Anchored=true
  439. Hitbox.CanCollide=false
  440. Hitbox.Size=Vector3.new(4,7,4)
  441. Hitbox.Transparency=1
  442. Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-2.3)
  443. RArm.Touched:connect(function(hit)
  444. if hit.Parent:FindFirstChild("Humanoid") then
  445. if hit.Parent.Name~=Player.Name and HoldE==true then
  446. local Hooman=hit.Parent:FindFirstChild("Humanoid")
  447. Hooman.Health=Hooman.Health-10
  448. local effectpart=Instance.new("Part",Character)
  449. effectpart.Size=Vector3.new(1,1,1)
  450. effectpart.CFrame=hit.Parent.Torso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  451. effectpart.Anchored=true
  452. effectpart.CanCollide=false
  453. local Ring=Instance.new("SpecialMesh",effectpart)
  454. Ring.MeshId="rbxassetid://3270017"
  455. Ring.Scale=Vector3.new(2,2,2)
  456. for i=1,8 do
  457. Ring.Scale=Ring.Scale+Vector3.new(1,1,1)
  458. effectpart.Transparency=i/8
  459. wait()
  460. end
  461. effectpart:Destroy()
  462. end
  463. end
  464. end)
  465. LArm.Touched:connect(function(hit)
  466. if hit.Parent:FindFirstChild("Humanoid") then
  467. if hit.Parent.Name~=Player.Name and HoldE==true then
  468. local Hooman=hit.Parent:FindFirstChild("Humanoid")
  469. Hooman.Health=Hooman.Health-10
  470. local effectpart=Instance.new("Part",Character)
  471. effectpart.Size=Vector3.new(1,1,1)
  472. effectpart.CFrame=hit.Parent.Torso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  473. effectpart.Anchored=true
  474. effectpart.CanCollide=false
  475. local Ring=Instance.new("SpecialMesh",effectpart)
  476. Ring.MeshId="rbxassetid://3270017"
  477. Ring.Scale=Vector3.new(2,2,2)
  478. for i=1,8 do
  479. Ring.Scale=Ring.Scale+Vector3.new(1,1,1)
  480. effectpart.Transparency=i/8
  481. wait()
  482. end
  483. effectpart:Destroy()
  484. end
  485. end
  486. end)
  487. spawn(function()
  488. local MUDA=Instance.new("Sound",Character)
  489. MUDA.SoundId="rbxassetid://601465752"
  490. MUDA.Volume=2
  491. while HoldE==true do
  492. for i=1,3 do
  493. RS.C0=RS.C0*CFrame.new(0,2/3,0)
  494. LS.C0=LS.C0*CFrame.new(0,-2/3,0)
  495. h:wait()
  496. end
  497. for i=1,3 do
  498. RS.C0=RS.C0*CFrame.new(0,-2/3,0)
  499. LS.C0=LS.C0*CFrame.new(0,2/3,0)
  500. h:wait()
  501. end
  502. if HoldE==true and Playing==false then
  503. spawn(function()
  504. MUDA:Play()
  505. Playing=true
  506. wait(6)
  507. Playing=false
  508. end)
  509. end
  510. end
  511. MUDA:Stop()
  512. end)
  513. while HoldE==true do
  514. Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-2.3)
  515. wait()
  516. Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-2.1)
  517.  
  518. end
  519. Hitbox:Destroy()
  520. end
  521. end)
  522. Mouse.KeyUp:connect(function(Key)
  523. if Key=="e" and HoldE==true then
  524. HoldE=false
  525. wait(.1)
  526. Neck.C0 = necko
  527. LH.C0 = LHC0
  528. LS.C0 = LSC0
  529. RH.C0 = RHC0
  530. RS.C0 = RSC0
  531. Torso.Anchored=false
  532. end
  533. end)
  534. SYO=false
  535. local function rays(pos1,pos2,maxlength,bcol,material)
  536. local ray=Ray.new(pos1.Position,(pos2-pos1.Position).unit*maxlength)
  537. local part, position = workspace:FindPartOnRay(ray, Character, false, true)
  538. local beam = Instance.new("Part", workspace)
  539. beam.BrickColor = BrickColor.new(bcol)
  540. beam.FormFactor = "Custom"
  541. beam.Material = material
  542. beam.Transparency = 0
  543. beam.Anchored = true
  544. beam.Locked = true
  545. beam.CanCollide = false
  546. local dist=(pos1.Position-position).magnitude
  547. beam.Size=Vector3.new(.3,.3,dist)
  548. beam.CFrame=CFrame.new(pos1.CFrame.p,position)*CFrame.new(0,0,-dist/2)
  549. for i=1,10 do
  550. beam.Transparency=i/10
  551. wait()
  552. end
  553. beam:Destroy()
  554. end
  555. --SUNLIGHT YELLOW OVERDRIVE
  556. Mouse.KeyDown:connect(function(Key)
  557. if Key=="x" and Debounce==false then
  558. Debounce=true
  559. if Character.Animate.Disabled==false then
  560. Character.Animate.Disabled=true
  561. end
  562. SYO=true
  563. local SUNLIGHT=Instance.new("Sound",Character)
  564. SUNLIGHT.SoundId="rbxassetid://538732827"
  565. SUNLIGHT.Volume=.2
  566. SUNLIGHT:Play()
  567. local Elec=Instance.new("Sound",Character)
  568. Elec.SoundId="rbxassetid://186130717"
  569. Torso.Anchored=true
  570. for i=1,100 do
  571. Torso.CFrame=Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles((math.rad(0)),(math.rad(-.2)),(math.rad(0)))
  572. RH.C0=RH.C0*CFrame.new(.003,0,0)*CFrame.Angles(math.rad(-.03),math.rad(.2),math.rad(.13))
  573. LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.03),math.rad(.2),math.rad(.15))
  574. Neck.C0=Neck.C0*CFrame.Angles(math.rad(.2),math.rad(0),math.rad(0))
  575. LS.C0=LS.C0*CFrame.new(-.003,0,0)*CFrame.Angles(math.rad(-.2),math.rad(0),math.rad(-.9))
  576. RS.C0=RS.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.2),math.rad(0),math.rad(-.5))
  577. h:wait()
  578. end
  579. local PEPART=Instance.new("Part",Character)
  580. PEPART.Size=Vector3.new(3,0,3)
  581. PEPART.CFrame=Torso.CFrame*CFrame.new(0,-3,0)
  582. PEPART.Transparency=1
  583. PEPART.Anchored=true
  584. PEPART.CanCollide=false
  585. local PEPART2=PEPART:Clone()
  586. PEPART2.Parent=Character
  587. PEPART2.Size=Vector3.new(5,0,5)
  588. PEPART2.Transparency=1
  589. local PE2=Instance.new("ParticleEmitter",PEPART)
  590. PE2.Color=ColorSequence.new(Color3.new(1,1,0),Color3.new(1,1,0))
  591. PE2.Lifetime=NumberRange.new(1.3,1.3,1.3)
  592. PE2.Texture="rbxassetid://298035054"
  593. PE2.Size=NumberSequence.new(2,2,2)
  594. local PE1=Instance.new("ParticleEmitter",PEPART)
  595. PE1.Color=ColorSequence.new(Color3.new(1,1,0),Color3.new(1,1,0))
  596. PE1.Lifetime=NumberRange.new(1.3,1.3,1.3)
  597. Elec:Play()
  598. for i=1,30 do
  599. local p1=Instance.new("Part",Character)
  600. p1.Size=Vector3.new(0,0,0)
  601. p1.CanCollide=false
  602. p1.Anchored=true
  603. p1.Transparency=1
  604. local p2=p1:Clone()
  605. local p3=p2:Clone()
  606. local p4=p2:Clone()
  607. local p5=p4:Clone()
  608. local p6=p5:Clone()
  609. p3.Parent=Character
  610. p2.Parent=Character
  611. p4.Parent=Character
  612. p5.Parent=Character
  613. p6.Parent=Character
  614. p1.CFrame=Character.Torso.CFrame
  615. p2.CFrame=p1.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  616. p3.CFrame=p2.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  617. p4.CFrame=p3.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  618. p5.CFrame=p4.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  619. p6.CFrame=p5.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  620.  
  621. spawn(function()
  622. rays(p1,p2.Position,3,"Deep orange","Neon")
  623. end)
  624. spawn(function()
  625. rays(p2,p3.Position,3,"Deep orange","Neon")
  626. end)
  627. spawn(function()
  628. rays(p3,p4.Position,3,"Deep orange","Neon")
  629. end)
  630. spawn(function()
  631. rays(p4,p5.Position,3,"Deep orange","Neon")
  632. end)
  633. spawn(function()
  634. rays(p5,p6.Position,3,"Deep orange","Neon")
  635. end)
  636. p1:Destroy()
  637. p2:Destroy()
  638. p3:Destroy()
  639. p4:Destroy()
  640. p5:Destroy()
  641. p6:Destroy()
  642. wait()
  643. end
  644. local HitFound=false
  645. local Hitbox=Instance.new("Part",Character)
  646. Hitbox.Size=Vector3.new(4,6,4)
  647. Hitbox.Anchored=true
  648. Hitbox.CanCollide=false
  649. Hitbox.Transparency=1
  650. Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-4)
  651. Hitbox.Touched:connect(function(Hit)
  652. if Hit.Parent:FindFirstChild("Humanoid") then
  653. if Hit.Parent.Name~=Player.Name then
  654. HitFound=true
  655.  
  656. Hitbox:Destroy()
  657. local Target=Hit.Parent
  658. local Hooman=Target:FindFirstChild("Humanoid")
  659. local OTorso=Target.Torso
  660. local BPER=Instance.new("Part",Character)
  661. BPER.Anchored=true
  662. BPER.CanCollide=false
  663. BPER.Transparency=1
  664. BPER.CFrame=Torso.CFrame*CFrame.Angles(0,math.rad(20),0,0)*CFrame.new(0,5,-10)
  665. BP=Instance.new("BodyPosition")
  666. BP.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  667. BP.Position=BPER.Position
  668. BP.Parent=OTorso
  669. local YELLOW=Instance.new("Sound",Character)
  670. YELLOW.SoundId="rbxassetid://624164065"
  671. YELLOW.Volume=3
  672. spawn(function()
  673. while HitFound==true do
  674. if Human.Health==0 then
  675. BP:Destroy()
  676. end
  677. wait()
  678. end
  679. end)
  680. wait(2)
  681. Neck.C0 = necko
  682. LH.C0 = LHC0
  683. LS.C0 = LSC0
  684. RH.C0 = RHC0
  685. RS.C0 = RSC0
  686. Torso.CFrame=OTorso.CFrame*CFrame.new(0,0,2.3)
  687. PEPART:Destroy()
  688. PEPART2:Destroy()
  689. SUNLIGHT:Destroy()
  690. YELLOW:Play()
  691. Torso.CFrame=Torso.CFrame*CFrame.new(0,-.3,0)*CFrame.Angles((math.rad(-13)),(math.rad(0)),(math.rad(0)))
  692. RH.C0=RH.C0*CFrame.new(.3,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(13))
  693. LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(15))
  694. RS.C0=RS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(110))
  695. LS.C0=LS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(-10),math.rad(-110))
  696. Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0))
  697. local function balleff()
  698. spawn(function()
  699. local ball=Instance.new("Part",Character)
  700. ball.CanCollide=false
  701. ball.Anchored=true
  702. ball.Transparency=1
  703. ball.Size=Vector3.new(1,1,1)
  704. ball.CFrame=OTorso.CFrame
  705. ball.BrickColor=BrickColor.new("Deep orange")
  706. ball.Material="Neon"
  707. local sp=Instance.new("SpecialMesh",ball)
  708. sp.Scale=Vector3.new(1,1,1)
  709. sp.MeshType="Sphere"
  710. for i=1,13 do
  711. sp.Scale=sp.Scale+Vector3.new(2,2,2)
  712. ball.Transparency=i/13
  713. wait()
  714. end
  715. end)
  716. end
  717. for i=1,30 do
  718. balleff()
  719. for i=1,3 do
  720. RS.C0=RS.C0*CFrame.new(0,2/3,0)
  721. LS.C0=LS.C0*CFrame.new(0,-2/3,0)
  722. h:wait()
  723. end
  724. for i=1,3 do
  725. RS.C0=RS.C0*CFrame.new(0,-2/3,0)
  726. LS.C0=LS.C0*CFrame.new(0,2/3,0)
  727. h:wait()
  728. end
  729. h:wait()
  730. Hooman.Health=Hooman.Health-20
  731. end
  732. end
  733. Torso.Anchored=false
  734. Character.Animate.Disabled=false
  735. Neck.C0 = necko
  736. LH.C0 = LHC0
  737. LS.C0 = LSC0
  738. RH.C0 = RHC0
  739. RS.C0 = RSC0
  740. Torso.Anchored=false
  741. HitFound=false
  742. BP:Destroy()
  743.  
  744. end
  745. end)
  746. for i=1,360/4 do
  747. Hitbox.CFrame=Hitbox.CFrame*CFrame.Angles(math.rad(-4),math.rad(-4),math.rad(-4))
  748. if HitFound==true then
  749. break
  750. end
  751. h:wait()
  752. end
  753. if HitFound==false then
  754. Hitbox:Destroy()
  755. Neck.C0 = necko
  756. LH.C0 = LHC0
  757. LS.C0 = LSC0
  758. RH.C0 = RHC0
  759. RS.C0 = RSC0
  760. Torso.Anchored=false
  761. HitFound=false
  762. PEPART:Destroy()
  763. PEPART2:Destroy()
  764. SUNLIGHT:Destroy()
  765. Character.Animate.Disabled=false
  766. end
  767. Debounce=false
  768. end
  769. end)
  770. walkkeys={}
  771. Mouse.KeyDown:connect(function(Key)
  772. if Key=="w" or "a" or "s" or "d" then
  773. table.insert(walkkeys,Key)
  774. end
  775. end)
  776. spawn(function()
  777. while wait() do
  778. if walkkeys[1] or walkkeys[2] or walkkeys[3] or walkkeys[4] then
  779. --walking
  780. else
  781. --idle
  782. end
  783. end
  784. end)
  785. Mouse.KeyUp:connect(function(Key)
  786. if Key=="w" or "a" or "s" or "d" then
  787. for i, v in pairs(walkkeys) do
  788. if v=="w" or "a" or "s" or "d" then
  789. table.remove(walkkeys,i)
  790. end
  791. end
  792. end
  793. end)
  794. local trans={}
  795. for i=0,1,.1 do
  796. table.insert(trans,NumberSequenceKeypoint.new(i,i,i))
  797. end
  798. local sizes={NumberSequenceKeypoint.new(0,0.988,0),NumberSequenceKeypoint.new(0.0399,0.988,0),NumberSequenceKeypoint.new(0.52,0.617,0),
  799. NumberSequenceKeypoint.new(1,0.185,0)}
  800.  
  801. Mouse.KeyDown:connect(function(Key)
  802. if Key=="f" and Debounce==false then
  803. --EMERALD SPLASHO
  804. Debounce=true
  805. local bemz={}
  806. local HasHit=false
  807. local EpicOver=false
  808. Torso.Anchored=true
  809. for i=1,100 do
  810. Torso.CFrame=Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles((math.rad(0)),(math.rad(-.2)),(math.rad(0)))
  811. RH.C0=RH.C0*CFrame.new(.003,0,0)*CFrame.Angles(math.rad(0),math.rad(.20),math.rad(.05))
  812. LH.C0=LH.C0*CFrame.new(.004,0,0)*CFrame.Angles(math.rad(-.10),math.rad(.20),math.rad(.10))
  813. RS.C0=RS.C0*CFrame.new(.005,0,0)*CFrame.Angles(math.rad(0),math.rad(.30),math.rad(.90))
  814. LS.C0=LS.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-.45),math.rad(-.90))
  815. Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(.20))
  816. h:wait()
  817. end
  818. local PosPart=Instance.new("Part",Character)
  819. PosPart.Anchored=true
  820. PosPart.CanCollide=false
  821. PosPart.Size=Vector3.new(0,0,0)
  822. PosPart.Transparency=1
  823. PosPart.CFrame=Torso.CFrame*CFrame.new(0,.5,-2)*CFrame.Angles(0,math.rad(20),0)
  824. local PE=Instance.new("ParticleEmitter",PosPart)
  825. PE.Color=ColorSequence.new(Color3.new(0,1,0),Color3.new(0,1,0))
  826. PE.Lifetime=NumberRange.new(.1,.1,.1)
  827. PE.Rate=50
  828. local ShootTable={}
  829. local function Shoot()
  830. spawn(function()
  831. local em=Instance.new("Part",Character)
  832. em.Size=Vector3.new(3,3,3)
  833. em.CFrame=PosPart.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),0)
  834. em.Anchored=true
  835. em.CanCollide=false
  836. em.Color=Color3.new(0,1,0)
  837. em.Material="Neon"
  838. em.Name="em"
  839. table.insert(ShootTable,em)
  840. local er=Instance.new("SpecialMesh",em)
  841. er.MeshType="Sphere"
  842. er.Scale=Vector3.new(2,2,4)
  843. local trail=Instance.new("ParticleEmitter",em)
  844. em.Size=Vector3.new(0,0,0)
  845. trail.Texture="rbxassetid://170478374"
  846. trail.Transparency=NumberSequence.new(trans)
  847. trail.LockedToPart=true
  848. trail.Rate=499999997952.000
  849. trail.Size=NumberSequence.new(sizes)
  850. trail.Lifetime=NumberRange.new(5,5,5)
  851. trail.Speed=NumberRange.new(20,20,20)
  852. trail.LightEmission=1
  853. trail.EmissionDirection="Back"
  854.  
  855. local HitBParent=part(Character,true,false,Vector3.new(1,1,1),PosPart.CFrame*CFrame.new(0,0,-320),Color3.new(0,0,0),"Neon",1)
  856. local HITBOX=part(Character,false,false,Vector3.new(7,7,7),PosPart.CFrame,Color3.new(0,0,0),"Plastic",1)
  857. local BEP=Instance.new("BodyVelocity")
  858. BEP.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  859. BEP.Velocity=(HitBParent.Position-HITBOX.Position).unit*121
  860. BEP.Parent=HITBOX
  861.  
  862. HITBOX.Touched:connect(function(Hit)
  863. if Hit.Parent:FindFirstChild("Humanoid") then
  864. if Hit.Parent.Name~=Player.Name then
  865. if HasHit==false then
  866. HasHit=true
  867. for i=1,#ShootTable do
  868. table.remove(ShootTable,i)
  869. end
  870. HITBOX:Destroy()
  871. print("HIT")
  872. local Target=Hit.Parent
  873. local OTorso=Target.Torso
  874. local Hooman=Target:FindFirstChild("Humanoid")
  875. camera.CameraType = Enum.CameraType.Scriptable
  876. camera.CameraSubject = OTorso
  877. spawn(function()
  878.  
  879.  
  880. wait(2.8)
  881. for i=1,18.2,.1 do
  882. if Human.Health<=0 then
  883. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
  884. game.Workspace.CurrentCamera.CameraType = "Custom"
  885. break
  886. end
  887. if Human.Health<=0 then else
  888. camera.CoordinateFrame=CFrame.new(OTorso.Position)*CFrame.Angles(0,i,0)*CFrame.new(0,0,i+10)
  889. h:wait() end
  890. end
  891. for i=1,130 do
  892. camera.CoordinateFrame=CFrame.new(OTorso.Position)*CFrame.new(0,0,i+40)
  893. h:wait()
  894. end
  895. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
  896. game.Workspace.CurrentCamera.CameraType = "Custom"
  897.  
  898. end)
  899. local Beams={}
  900. OTorso.Anchored=true
  901. for i=1,10 do
  902. local bem=Instance.new("Part",Character)
  903. bem.Size=Vector3.new(1,100,1)
  904. bem.Anchored=true
  905. bem.CanCollide=false
  906. bem.Color=Color3.new(0,1,0)
  907. bem.TopSurface=0
  908. bem.BottomSurface=0
  909. bem.Material="Neon"
  910. bem.Transparency=.9
  911. bem.Name="GreenBean"
  912. bem.CFrame=OTorso.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  913. table.insert(bemz,bem)
  914. spawn(function()
  915. wait(7.3)
  916. bem:Destroy()
  917. end)
  918. bem.Touched:connect(function(Hit)
  919. if Hit.Name==Target.Name then
  920. bem:Destroy()
  921. end
  922. end)
  923. end
  924.  
  925.  
  926. local function Shoot2()
  927. spawn(function()
  928. local em=Instance.new("Part",Character)
  929. em.Size=Vector3.new(1,1,1)
  930. em.CFrame=OTorso.CFrame*CFrame.new(math.random(-100,100),math.random(-100,100),math.random(-100,100))
  931. em.Anchored=true
  932. em.CanCollide=false
  933. em.Color=Color3.new(0,1,0)
  934. em.Material="Neon"
  935. em.Name="em2"
  936. em.Shape="Ball"
  937. em.Transparency=0
  938. local trail=Instance.new("ParticleEmitter",em)
  939. em.Size=Vector3.new(0,0,0)
  940. trail.Texture="rbxassetid://170478374"
  941. trail.Transparency=NumberSequence.new(trans)
  942. trail.LockedToPart=false
  943. trail.Rate=499999997952.000
  944. trail.Size=NumberSequence.new(sizes)
  945. trail.Lifetime=NumberRange.new(5,5,5)
  946. trail.Speed=NumberRange.new(0,0,0)
  947. trail.LightEmission=1
  948. trail.Enabled=false
  949. local BP=Instance.new("BodyPosition")
  950. BP.maxForce=Vector3.new(500,500,500)
  951. BP.Position=OTorso.Position
  952. --Play sound
  953. wait(4)
  954. trail.Enabled=true
  955. em.Anchored=false
  956. em.Transparency=0
  957. BP.Parent=em
  958. wait(1.5)
  959. em:Destroy()
  960. end)
  961. end
  962. local SPLASH=Instance.new("Sound",Character)
  963. SPLASH.SoundId="rbxassetid://536523766"
  964. SPLASH.Volume=3
  965. local EXPLOSION=Instance.new("Sound",Character)
  966. EXPLOSION.SoundId="rbxassetid://165969964"
  967. SPLASH:Play()
  968. for i=1,40 do
  969. Shoot2()
  970. Shoot2()
  971. Shoot2()
  972. end
  973. wait(6)
  974.  
  975.  
  976.  
  977. local ring1 = part(Character,true,false,Vector3.new(0,0,0),OTorso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)),Color3.new(0,1,0),"Neon",0)
  978. local rm = Instance.new("SpecialMesh",ring1)
  979. rm.MeshType="Brick"
  980. rm.Scale = Vector3.new(250,250,250)
  981. local ring2 = ring1:Clone()
  982. ring2.Parent=Character
  983. local rm2 = Instance.new("SpecialMesh", ring2)
  984. rm2.MeshType="Brick"
  985. rm2.Scale =Vector3.new(250,250,250)
  986. local block1 = part(Character,true,false,Vector3.new(0,0,0),OTorso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)),Color3.new(0,1,0),"Neon",0)
  987. local bm = Instance.new("BlockMesh",block1)
  988. bm.Scale=Vector3.new(500,500,500)
  989. local block2=block1:Clone()
  990. local bm2=bm:Clone()
  991. block2.Parent=Character
  992. bm2.Parent=block2
  993. block2.CFrame=OTorso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  994. spawn(function()
  995. for ii=1,3 do
  996. for i, v in pairs(Player:GetChildren()) do
  997. if v.ClassName=="Part" and v.Name=="GreenBean" then
  998. v:Destroy()
  999. end
  1000. end
  1001. wait(.2)
  1002. end
  1003. end)
  1004. EXPLOSION:Play()
  1005. spawn(function()
  1006. for i = 1,50 do
  1007. block1.CFrame=block1.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1008. block2.CFrame=block2.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1009. block1.Transparency=i/50
  1010. block2.Transparency=i/50
  1011. wait()
  1012. end
  1013. end)
  1014. for i = 1,50 do
  1015. ring1.CFrame=ring1.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1016. ring2.CFrame=ring2.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1017. ring1.Transparency = i/50
  1018. ring2.Transparency = i/50
  1019. wait()
  1020. end
  1021. ring1:Destroy()
  1022. ring2:Destroy()
  1023. OTorso.Position=OTorso.Position+Vector3.new(0,.001,0)
  1024.  
  1025. end
  1026. end
  1027. HasHit=false
  1028. end
  1029. end)
  1030. pcall(function()
  1031. for i, v in pairs(Player:GetChildren()) do
  1032. if v.ClassName=="Part" and v.Name=="GreenBean" then
  1033. v:Destroy()
  1034. end
  1035. end
  1036. end)
  1037. for i=1,160 do
  1038. h:wait()
  1039. em.CFrame=em.CFrame*CFrame.new(0,0,-2)
  1040. --HitBParent.CFrame=HitBParent.CFrame*CFrame.new(0,0,-2)
  1041. if HasHit==true then
  1042. pcall(function()
  1043. em:Destroy()
  1044. end)
  1045. break
  1046. end
  1047. end
  1048.  
  1049. pcall(function()
  1050. em:Destroy()
  1051. HITBOX:Destroy()
  1052. HitBParent:Destroy()
  1053. end)
  1054. end)
  1055. end
  1056. pcall(function()
  1057. for i, v in pairs(Player:GetChildren()) do
  1058. if v.ClassName=="Part" and v.Name=="GreenBean" then
  1059. v:Destroy()
  1060. end
  1061. end
  1062. end)
  1063. Shoot()
  1064.  
  1065. repeat
  1066. wait()
  1067. until Character:FindFirstChild("em")==nil and HasHit==false
  1068. PosPart:Destroy()
  1069. Neck.C0 = necko
  1070. LH.C0 = LHC0
  1071. LS.C0 = LSC0
  1072. RH.C0 = RHC0
  1073. RS.C0 = RSC0
  1074. Torso.Anchored=false
  1075. HasHit=false
  1076. Debounce=false
  1077. end
  1078. end)
  1079. Mouse.KeyDown:connect(function(Key)
  1080. if Key=="g" then
  1081. BloodSpurt(Character,Torso.CFrame)
  1082. end
  1083. end)
  1084. SOUNDT={"rbxassetid://171370547","rbxassetid://466379148"}
  1085. while true do
  1086. if Human.health==0 then
  1087. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
  1088. game.Workspace.CurrentCamera.CameraType = "Custom"
  1089. local Sound=Instance.new("Sound",Character)
  1090. Sound.SoundId=SOUNDT[math.random(#SOUNDT)]
  1091. Sound:Play()
  1092. wait(100)
  1093. end
  1094. wait()
  1095. end
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