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- wait(.2)
- lp=game.Players.LocalPlayer
- pl=lp.Character
- tor=pl.Torso
- mouse=lp:GetMouse()
- rw2=tor['Right Hip']
- lw2=tor['Left Hip']
- mo=Instance.new("Model",pl)
- dednum=math.huge
- pi=math.pi
- Key={}
- sec=5
- cleanup=sec*10
- a=false
- deb=false
- hitdeb=false
- isblocking=false
- swing=1
- equi=false
- smode='knife'
- rad=math.rad
- ca=CFrame.Angles
- cf=CFrame.new
- skull=30
- bg = Instance.new("BodyGyro")
- bg.P = 20e+003
- bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge
- descro=pl
- lwc1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- rwc1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- Part = function(x,y,z,color,tr,cc,an,parent)
- local p = Instance.new('Part',parent or Weapon)
- p.formFactor = 'Custom'
- p.Size = Vector3.new(x,y,z)
- p.BrickColor = BrickColor.new(color)
- p.CanCollide = cc
- p.Transparency = tr
- p.Anchored = an
- p.TopSurface,p.BottomSurface = 0,0
- p.Locked=true
- p:BreakJoints()
- return p
- end
- so = function(id,par,lo,pi,tm)
- local s = Instance.new("Sound",par)
- s.Looped=lo
- s.Pitch=pi
- s.SoundId = "http://roblox.com/asset/?id="..id
- s:play()
- s.Volume=.1
- game.Debris:AddItem(s,tm)
- return s
- end
- so2 = function(id,par,lo,pi,tm)
- s = Instance.new("Sound",par)
- s.Looped=lo
- s.Pitch=pi
- s.SoundId = id
- s:play()
- s.Volume=.1
- game.Debris:AddItem(s,tm)
- end
- wPart = function(x,y,z,color,tr,cc,an,parent)
- local wp = Instance.new('WedgePart',parent or Weapon)
- wp.formFactor = 'Custom'
- wp.Size = Vector3.new(x,y,z)
- wp.BrickColor = BrickColor.new(color)
- wp.CanCollide = cc
- wp.Transparency = tr
- wp.Locked=true
- wp.Anchored = an
- wp.TopSurface,wp.BottomSurface = 0,0
- wp:BreakJoints()
- return wp
- end
- Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
- local w = Instance.new('Motor',par or p0)
- w.Part0 = p0
- w.Part1 = p1
- w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
- return w
- end
- Mesh = function(par,num,x,y,z)
- local msh = nil
- if num == 1 then
- msh = Instance.new("CylinderMesh",par)
- elseif num == 2 then
- msh = Instance.new("SpecialMesh",par)
- msh.MeshType = 3
- elseif num == 3 then
- msh = Instance.new("BlockMesh",par)
- elseif num == 4 then
- msh = Instance.new("SpecialMesh",par)
- msh.MeshType = "Wedge"
- elseif type(num) == 'string' then
- msh = Instance.new("SpecialMesh",par)
- msh.MeshId = num
- end
- msh.Scale = Vector3.new(x,y,z)
- return msh
- end
- Tween = function(Weld, Stop, Step,a)
- ypcall(function()
- local func = function()
- local Start = Weld.C1
- local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
- local Stop = Stop
- local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
- Spawn(function()
- for i = 0, 1, Step or .1 do
- wait()
- Weld.C1 = cf( (Start.p.X * (1 - i)) + (Stop.p.X * i),(Start.p.Y * (1 - i)) + (Stop.p.Y * i),(Start.p.Z * (1 - i)) + (Stop.p.Z * i)) * ca((X1 * (1 - i)) + (X2 * i), (Y1 * (1 - i)) + (Y2 * i),(Z1 * (1 - i)) + (Z2 * i) )
- end
- Weld.C1 = Stop
- end)
- end
- if a then
- coroutine.wrap(func)()
- else
- func()
- end
- end)
- end
- TimeStop = function(Stop,Hit,Freeze,Resume)
- hit.Parent.Torso.Anchored = true
- wait(3)
- hit.Parent.Torso.Anchored = false
- end
- Lightning = function(Start,End,Times,Offset,Color,Thickness,Transparency)
- local magz = (Start - End).magnitude
- local curpos = Start
- local trz = {-Offset,Offset}
- Spawn(function()
- for i=1,Times do wait()
- local li = Instance.new("Part",workspace)
- li.TopSurface =0
- li.BottomSurface = 0
- li.Anchored = true
- li.Transparency = Transparency or 0.4
- li.BrickColor = Color
- li.formFactor = "Custom"
- li.CanCollide = false
- li.Size = Vector3.new(1,1,1)
- li.Material="Neon"
- Instance.new('BlockMesh',li).Scale = Vector3.new(Thickness,Thickness,magz/Times)
- local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
- local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz
- if Times == i then
- local magz2 = (curpos - End).magnitude
- li.Mesh.Scale = Vector3.new(Thickness,Thickness,magz2)
- li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2)
- else
- li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
- end
- curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
- Spawn(function() for i=1,10 do
- wait()
- li.Transparency = li.Transparency+.1
- end li:Destroy() end)
- end
- end)
- end
- function ani(val)
- if val==true then
- la = Part(.1,.1,.1,'',0,false,false,mo)
- ra = Part(.1,.1,.1,'',0,false,false,mo)
- hp = Part(.1,.1,.1,'',1,false,false,mo)
- prj = Part(.1,.1,.1,'',1,false,false,mo)
- lw = Weld(la,pl.Torso,-1.5,.5,0,0,0,0,mo)
- rw = Weld(ra,pl.Torso,1.5,.5,0,0,0,0,mo)
- hw = Weld(hp,pl.Torso,0,2,0,0,0,0,mo)
- rj = Weld(prj,pl.HumanoidRootPart,0,0,0,0,0,0,mo)
- Weld(pl['Right Arm'],ra,0,-.5,0,0,0,0,mo)
- Weld(pl['Left Arm'],la,0,-.5,0,0,0,0,mo)
- Weld(pl.Torso,prj,0,0,0,0,0,0,mo)
- Weld(pl.Head,hp,0,-.5,0,0,0,0,mo)
- else
- ra:Destroy()la:Destroy()hp:Destroy()prj:Destroy()rw2.C1=rwc1 lw2.C1=lwc1
- end
- end
- function gradient(prnt,col,rng,brt,tm)
- local f=Instance.new('PointLight',prnt)
- f.Color=col
- f.Range=rng
- f.Brightness=brt
- Spawn(function()
- while wait(tm) do
- if f.Brightness <= 0 then f:Destroy() break end
- f.Brightness=f.Brightness-0.05
- end
- end)
- end
- function skul(v)
- if v:findFirstChild("Torso") ~= nil then
- for i=1,30 do
- local prt= Part(1,.2,1,'Black',0,true,false,workspace)
- prt.Material='Concrete'
- prt.CFrame=v.Torso.CFrame*CFrame.new(math.random(-30,30)/10,math.random(-20,30)/10,math.random(-20,20)/10)
- game.Debris:AddItem(prt,math.random(50,70)/10)
- end
- ypcall(function()v.Head.face:Destroy()end)
- local ms= Mesh(v.Head,'http://www.roblox.com/asset/?id=4770583',3.2,3.2,3.2)
- ms.TextureId='http://www.roblox.com/asset/?id=4770560'
- local ded=so('16433289',v.Head,false,1,1)
- ded.Volume=100
- for _,a in pairs(v:GetChildren()) do if a.Name ~= 'Head' and a.Name ~= 'Humanoid' then a:remove() end end
- end
- end
- function trail(pos,tim,col)
- Spawn(function()
- for i=1,tim do
- local oldpos=pos.CFrame.p wait()
- local newpos=pos.CFrame.p
- local mag = (oldpos-newpos).magnitude
- local a= Part(1,1,1,col,0,false,true,mo)
- local m= Mesh(a,1,.25,mag,.25)
- a.CFrame=cf(oldpos,newpos)*cf(0,0,-mag/2)*ca(pi/2,0,0)
- a.Material="Neon"
- Spawn(function()
- for i=1,10 do
- wait()
- m.Scale=m.Scale-Vector3.new(0.025,0,0.025)
- end
- wait(.5)
- a:Destroy()
- end)
- end
- end)
- end
- function mgblock(pa,cfr,tm,col1,col2,sz,wa)
- local cols={col1,col2}
- Spawn(function()
- for i=1,tm do
- local a= Part(1,1,1,cols[math.random(1,2)],0,false,true,mo)
- a.Material="Neon"
- curre=a
- v1,v2,v3=sz.x,sz.y,sz.z
- local m= Mesh(a,3,v1,v2,v3)
- a.CFrame=pa.CFrame*cfr*ca(math.random(),math.random(),math.random())
- Spawn(function()
- while wait() do
- if a.Transparency >= 1 then a:Destroy() break end
- m.Scale=m.Scale-Vector3.new(.1,0.1,0.1)
- a.CFrame=a.CFrame+Vector3.new(0,0.1,0)
- a.Transparency=a.Transparency+0.05
- end
- end)
- wait(wa)
- end
- end)
- return curre
- end
- function explosion(col1,col2,cfr,sz,rng,dmg)
- local a= Part(1,1,1,col1,.5,false,true,mo)
- local a2= Part(1,1,1,col2,.5,false,true,mo)
- local a3= Part(1,1,1,col2,.5,false,true,mo)
- a.Material="Neon"
- a2.Material="Neon"
- a3.Material="Neon"
- v1,v2,v3=sz.x,sz.y,sz.z
- local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
- local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
- local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
- a.CFrame=cfr
- a2.CFrame=cfr*ca(math.random(),math.random(),math.random())
- a3.CFrame=cfr*ca(math.random(),math.random(),math.random())
- so('219338733',a,false,1,1)
- for i,v in pairs(workspace:children()) do
- if v:IsA("Model") and v:findFirstChild("Humanoid") then
- if v:findFirstChild("Head") and v:findFirstChild("Torso") then
- if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and v.Name ~= pl.Name then
- v.Humanoid.Health=v.Humanoid.Health-dmg
- end
- end
- end
- end
- Spawn(function()
- while wait() do
- if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
- m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
- m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
- m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
- a.Transparency=a.Transparency+0.05
- a2.Transparency=a2.Transparency+0.05
- a3.Transparency=a3.Transparency+0.05
- end
- end)
- end
- function hit(tm,parent,dmg)
- local dodmg=parent.Touched:connect(function(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent.Name ~= pl.Name and hitdeb==false then
- hitdeb=true
- hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-dmg
- so('46153268',hit.Parent,false,math.random(50,100)/100,1)
- if hit.Parent.Humanoid.Health<=dednum then skul(hit.Parent) end
- wait(.1)
- hitdeb=false
- end
- end)
- Spawn(function()
- wait(tm)
- dodmg:disconnect()
- end)
- end
- Lightning2 = function(Start,End,Times,Offset,Color,Thickness)
- local magz = (Start - End).magnitude local curpos = Start local trz = {-Offset,Offset}
- for i=1,Times do
- local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = 0 li.BrickColor = Color
- li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(Thickness,Thickness,magz/Times) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) li.Material="Neon"
- local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz
- if Times == i then
- local magz2 = (curpos - End).magnitude li.Size = Vector3.new(Thickness,Thickness,magz2)
- li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2)
- else
- li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
- end
- curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,10 do wait() li.Transparency = li.Transparency+.1 end li:Destroy() end)
- end
- end
- function tmdmg(tm,pa,dmg,rng)
- Spawn(function()
- for i=1,tm do wait()
- for i,v in pairs(workspace:children()) do
- if v:IsA("Model") and v:findFirstChild("Humanoid") then
- if v:findFirstChild("Head") and v:findFirstChild("Torso") then
- if (v:findFirstChild("Torso").Position - pa.Position).magnitude < rng and v.Name ~= pl.Name then
- v.Humanoid:TakeDamage(dmg)
- end
- end
- end
- end
- end
- end)
- end
- function stratle()
- Tween(rw,cf(1.5,.75,0)*ca(0,0,rad(120)),.2)
- so('206083107',tor,false,.7,1)
- Spawn(function()
- for i=1,7 do wait(.1)
- for i=1,math.random(3,7) do
- mgblock(dmnd,cf(math.random(-3,3),math.random(-3,3),math.random(-3,3)),2,'Lime green','White',Vector3.new(1,1,1),0)
- end
- end
- end)
- wait(.2)
- mgblock(pl['Right Arm'],cf(0,-1,0),10,'Lime green','White',Vector3.new(1.5,1.5,1.5),0)
- so('200633433',tor,false,1,1)
- wait(1)
- Tween(rw,cf(1.5,.5,0)*ca(0,0,rad(18)),.2)
- for i=1,3 do
- local pa= Part(1,1,1,'Lime green',0,false,true,workspace)
- pa.Reflectance=1
- pa.CFrame=dmnd.CFrame*CFrame.Angles(math.random(),math.random(),math.random())
- local ms=Mesh(pa,'http://www.roblox.com/asset/?id=3270017',2,2,.02)
- Spawn(function()
- for i=1,20 do wait()
- pa.Reflectance=pa.Reflectance-.05
- pa.Transparency=pa.Transparency+.05
- ms.Scale=ms.Scale+Vector3.new(.5,.5,0)
- end
- pa:Destroy()
- end)
- end
- wait(.1)
- local goto=dmnd.Position+Vector3.new(0,1000,0)
- Lightning2(dmnd.Position,goto,math.random(5,10),math.random(-2.5,2.5),BrickColor.new'Lime green',2)
- so('219338923',tor,false,1,1)
- so('206083093',tor,false,1,1)
- wait(2)
- for i=1,math.random(4,7) do
- local start=dmnd.Position+Vector3.new(math.random(-50,50),1000,math.random(-50,50))
- local goto=mouse.Hit.p+Vector3.new(math.random(-15,15),1,math.random(-15,15))
- so('219339064',workspace,false,1,1)
- Lightning2(start,goto,math.random(5,10),math.random(-2.5,2.5),BrickColor.new'Lime green',.2)
- explosion('Really black','Lime green',CFrame.new(goto),Vector3.new(10,10,10),15,30)
- wait(math.random(1,10)/10)
- end
- end
- function plc()
- if x then
- Tween(lw,cf(-1,.5,-.5)*ca(rad(120),0,rad(45)),.2)
- Tween(rw,cf(1,.5,-.5)*ca(rad(120),0,-rad(45)),.2)
- so('206083107',tor,false,.7,1)
- wait(.4)
- so('206083107',tor,false,.5,1)
- Tween(lw,cf(-1,.5,-.5)*ca(rad(90),0,rad(45)),.4)
- Tween(rw,cf(1,.5,-.5)*ca(rad(90),0,-rad(45)),.4)
- Tween(rj,cf(0,-1.3,0)*ca(0,0,0),.4)
- Tween(rw2,rwc1*cf(-.75,-1.3,0),.4)
- Tween(lw2,lwc1*cf(0,-.7,0)*ca(0,0,-rad(60)),.4)
- wait(.5)
- mwl:Destroy()
- mpa.Anchored=true
- so('219338674',tor,false,1,1)
- for i=1,3 do
- for i=1,math.random(3,7) do
- mgblock(dmnd,cf(math.random(-3,3),math.random(-3,3),math.random(-3,3)),2,'Lime green','White',Vector3.new(1,1,1),0)
- end
- local pa= Part(1,1,1,'Lime green',0,false,true,workspace)
- pa.Reflectance=1
- pa.CFrame=dmnd.CFrame*CFrame.Angles(math.random(),math.random(),math.random())
- local ms=Mesh(pa,'http://www.roblox.com/asset/?id=3270017',5,5,.02)
- Spawn(function()
- for i=1,20 do wait()
- pa.Reflectance=pa.Reflectance-.05
- pa.Transparency=pa.Transparency+.05
- ms.Scale=ms.Scale+Vector3.new(.5,.5,0)
- end
- pa:Destroy()
- end)
- end
- wait(.1)
- Tween(mwl2,cf(0,-1,-0.2)*ca(-pi/2,0,0),.5)
- Tween(mowl3,cf(-0.0125,.9+.75,-0.075)*ca(0,0,pi/2),.1)
- Tween(mowl4,cf(0.0125,.9+.75,-0.075)*ca(pi/1,pi/1,pi/2),.1)
- Tween(mowl5,cf(0.0125,.9+.75,0.075)*ca(0,pi/1,pi/2),.1)
- Tween(mowl6,cf(-0.0125,.9+.75,0.075)*ca(pi/1,0,pi/2),.1)
- Tween(mowl7,cf(0,1.4+1.5,0),.1)
- Spawn(function()
- for i=1,5 do wait()
- mom3.Scale=mom3.Scale+Vector3.new(0.3,0,0)
- mom4.Scale=mom4.Scale+Vector3.new(0.3,0,0)
- mom5.Scale=mom5.Scale+Vector3.new(0.3,0,0)
- mom6.Scale=mom6.Scale+Vector3.new(0.3,0,0)
- end
- end)
- smode='sword'
- so('219339134',tor,false,1,1)
- --Tween(mwl,cf(0,-1,0)*ca(-pi/2,pi/2,0),.1)
- Tween(rw,cf(1.5,.5,0)*ca(0,0,rad(18)),.1)
- Tween(lw,cf(-1.5,.5,0)*ca(0,0,-rad(18)),.1)
- Tween(rj,cf(0,0,0)*ca(0,0,0),.2)
- Tween(rw2,rwc1,.2)
- Tween(lw2,lwc1,.2)
- else
- for i=1,10 do wait()
- for _,v in pairs(mo:GetChildren()) do if v.ClassName=="Part" then v.Reflectance=v.Reflectance-.1 v.Transparency=v.Transparency+.1 end end
- end
- mpa.Anchored=false
- mwl= Weld(mpa,pl['Right Arm'],0,-1,0,-pi/2,0,0,mo)
- for i=1,10 do wait()
- for _,v in pairs(mo:GetChildren()) do if v.ClassName=="Part" then v.Reflectance=v.Reflectance+.1 v.Transparency=v.Transparency-.1 end end
- end
- Tween(mwl2,cf(0,-1,-0.2)*ca(-pi/2,0,0),.5)
- Tween(mowl3,cf(-0.0125,.9,-0.075)*ca(0,0,pi/2),.2)
- Tween(mowl4,cf(0.0125,.9,-0.075)*ca(pi/1,pi/1,pi/2),.2)
- Tween(mowl5,cf(0.0125,.9,0.075)*ca(0,pi/1,pi/2),.2)
- Tween(mowl6,cf(-0.0125,.9,0.075)*ca(pi/1,0,pi/2),.2)
- Tween(mowl7,cf(0,1.4,0),.2)
- Spawn(function()
- for i=1,5 do wait()
- mom3.Scale=mom3.Scale-Vector3.new(0.3,0,0)
- mom4.Scale=mom4.Scale-Vector3.new(0.3,0,0)
- mom5.Scale=mom5.Scale-Vector3.new(0.3,0,0)
- mom6.Scale=mom6.Scale-Vector3.new(0.3,0,0)
- end
- end)
- so('206083252',tor,false,.9,1)
- for i=1,3 do
- for i=1,math.random(3,7) do
- mgblock(tp,cf(math.random(-3,3)/2,math.random(-3,3)/2,math.random(-3,3)/2),2,'Lime green','White',Vector3.new(.1,.1,.1),0)
- end
- end
- Tween(mwl2,cf(0,-1,0.2)*ca(pi/2,0,0),.1)
- smode='knife'
- end
- end
- function eq()
- deb=true
- so('31758934',pl.Torso,false,1,1)
- ani(true)
- Tween(rw,cf(1.5,.5,0)*ca(-rad(60),0,-rad(50)),.1)
- Tween(lw,cf(-1.5,.5,0)*ca(-rad(60),0,rad(50)),.1)
- wait(.4)
- mwl.Part1 = pl['Right Arm']
- Tween(mwl,cf(0,-1,0)*ca(-pi/2,pi/2,0),.1)
- Tween(rw,cf(1.5,.5,0)*ca(0,0,rad(18)),.1)
- mwl2.Part1 = pl['Left Arm']
- Tween(mwl2,cf(0,-1,0.2)*ca(pi/2,0,0),.1)
- Tween(lw,cf(-1.5,.5,0)*ca(0,0,-rad(18)),.1)
- wait(.4)
- equi=true
- deb=false
- end
- function dc()
- deb=true
- equi=false
- so('31758934',pl.Torso,false,1,1)
- Tween(rw,cf(1.5,.5,0)*ca(-rad(60),0,-rad(50)),.1)
- Tween(lw,cf(-1.5,.5,0)*ca(-rad(60),0,rad(50)),.1)
- wait(.4)
- mwl.Part1 = tor
- Tween(mwl,cf(0,0,0.5)*ca(0,0,rad(45)),.5)
- Tween(rw,cf(1.5,.5,0)*ca(0,0,0),.1)
- mwl2.Part1 = tor
- Tween(mwl2,cf(-.5,-1,.5)*ca(pi/2,0,-pi/2),.5)
- Tween(lw,cf(-1.5,.5,0)*ca(0,0,0),.1)
- wait(.4)
- ani(false)
- deb=false
- end
- function Ultimate()
- sound = Instance.new("Sound")
- sound.SoundId = "rbxassetid://1055792303"
- sound.Parent = game.Players.LocalPlayer.Character
- sound:Play()
- for i,v in next, game.Players:GetChildren() do
- v.Character.Torso.Anchored = true
- wait(5)
- v.Character.Torso.Anchored = false
- end
- end
- mo=Instance.new("Model",pl)
- mo.Name='s_Celestial'
- -- staff
- mpa= Part(1,1,1,'Black',0,false,false,mo)
- Mesh(mpa,1,.15,4,.15)
- mwl= Weld(mpa,tor,0,0,0.5,0,0,rad(45),mo)--0,-1,0,-pi/2,0,0
- pa= Part(1,1,1,'New Yeller',0,false,false,mo)
- pa.Reflectance=.75
- Mesh(pa,1,.175,.75,.175)
- wl= Weld(pa,mpa,0,0,0,0,0,0,mo)
- pa= Part(1,1,1,'New Yeller',0,false,false,mo)
- pa.Reflectance=.75
- Mesh(pa,3,.175,.05,.175)
- wl= Weld(pa,mpa,0,.375,0,0,0,0,mo)
- pa= Part(1,1,1,'New Yeller',0,false,false,mo)
- pa.Reflectance=.75
- Mesh(pa,3,.175,.05,.175)
- wl= Weld(pa,mpa,0,-.375,0,0,0,0,mo)
- pa= Part(1,1,1,'Black',0,false,false,mo)
- Mesh(pa,'http://www.roblox.com/asset/?id=1778999',.17,.2,.17)
- wl= Weld(pa,mpa,0,-1.7,0,0,0,0,mo)
- pa= Part(1,1,1,'New Yeller',0,false,false,mo)
- pa.Reflectance=.75
- Mesh(pa,1,.225,.2,.225)
- wl= Weld(pa,mpa,0,-1.967,0,0,0,0,mo)
- pa= Part(1,1,1,'New Yeller',0,false,false,mo)
- pa.Reflectance=.75
- Mesh(pa,'http://www.roblox.com/asset/?id=1778999',.17,.2,.17)
- wl= Weld(pa,mpa,0,-2.22,0,pi/1,0,0,mo)
- pa= Part(1,1,1,'Lime green',0,false,false,mo)
- pa.Material='Granite'
- Mesh(pa,1,.1,.27,.1)
- wl= Weld(pa,mpa,0,-1.967,0,pi/2,0,0,mo)
- pa= Part(1,1,1,'Lime green',0,false,false,mo)
- pa.Material='Granite'
- Mesh(pa,1,.1,.27,.1)
- wl= Weld(pa,mpa,0,-1.967,0,pi/2,0,pi/2,mo)
- pa= Part(1,1,1,'New Yeller',0,false,false,mo)
- pa.Reflectance=.75
- Mesh(pa,'http://www.roblox.com/asset/?id=1778999',.17,.2,.17)
- wl= Weld(pa,mpa,0,1.7,0,pi/1,0,0,mo)
- pa= Part(1,1,1,'New Yeller',0,false,false,mo)
- pa.Reflectance=.75
- Mesh(pa,1,.225,.2,.225)
- wl= Weld(pa,mpa,0,1.967,0,0,0,0,mo)
- pa= Part(1,1,1,'New Yeller',0,false,false,mo)
- pa.Reflectance=.75
- Mesh(pa,'http://www.roblox.com/Asset/?id=9756362',.255,.05,.255)
- wl= Weld(pa,mpa,0,2.05,0,0,rad(45),0,mo)
- dmnd= Part(.25,.25,.25,'Lime green',1,false,false,mo)
- dmndwl= Weld(dmnd,mpa,0,2.2,0,0,0,0,mo)
- dmndp= Part(.25,.25,.25,'Lime green',0,false,false,mo)
- dmndp.Material="Neon"
- dmndpwl= Weld(dmndp,dmnd,0,0,0,rad(45),rad(45),rad(90),mo)
- pa= Part(1,1,1,'Black',0,false,false,mo)
- pa.Reflectance=.75
- Mesh(pa,'http://www.roblox.com/asset/?id=3270017',1.5,1.5,.2)
- wl= Weld(pa,dmnd,0,0,0,0,0,0,mo)
- pa= Part(1,1,1,'Black',0,false,false,mo)
- pa.Reflectance=.75
- Mesh(pa,'http://www.roblox.com/asset/?id=3270017',1.5,1.5,.2)
- wl= Weld(pa,dmnd,0,0,0,0,pi/2,0,mo)
- for i=1,3 do
- for i = 1, 360, 24 do
- local pa= Part(.2,.2,.2,'New Yeller',0.5,false,false,mo)
- m=Mesh(pa,'http://www.roblox.com/Asset/?id=9756362',.05,.1,.05)
- pa.Material="Neon"
- pa.Reflectance=.75
- local weld = Instance.new("Weld")
- weld.Parent = mo
- weld.Part0 = dmnd
- weld.Part1 = pa
- weld.C0 = CFrame.Angles(0,-rad(i),0) * CFrame.new(0.25*math.cos(rad(i/100)),-0.75,0.25*math.sin(rad(i/100))) * CFrame.Angles(0,0,pi/2)
- local pa= Part(.2,.2,.2,'New Yeller',0.5,false,false,mo)
- m=Mesh(pa,'http://www.roblox.com/Asset/?id=9756362',.05,.1,.05)
- pa.Material="Neon"
- pa.Reflectance=.75
- local weld = Instance.new("Weld")
- weld.Parent = mo
- weld.Part0 = dmnd
- weld.Part1 = pa
- weld.C0 = CFrame.Angles(0,0,-math.rad(i)) * CFrame.new(0.25*math.cos(math.rad(i/100)),0.25*math.sin(math.rad(i/100))-0.75,0)
- local pa= Part(.2,.2,.2,'New Yeller',0.5,false,false,mo)
- m=Mesh(pa,'http://www.roblox.com/Asset/?id=9756362',.05,.1,.05)
- pa.Material="Neon"
- pa.Reflectance=.75
- local weld = Instance.new("Weld")
- weld.Parent = mo
- weld.Part0 = dmnd
- weld.Part1 = pa
- weld.C0 = CFrame.Angles(0,pi/2,-math.rad(i)) * CFrame.new(0.25*math.cos(math.rad(i/100)),0.25*math.sin(math.rad(i/100))-0.75,0)
- end
- end
- --knife
- mo2=Instance.new('Model',pl)
- mo2.Name='k_Celestial'
- mpa2= Part(1,1,1,'Black',0,false,false,mo2)
- Mesh(mpa2,1,.15,.75,.15)
- mwl2= Weld(mpa2,tor,-.5,-1,.5,pi/2,0,-pi/2,mo2)--0,-1,-0.2,-pi/2,0,0
- pa= Part(1,1,1,'New Yeller',0,false,false,mo2)
- pa.Reflectance=.75
- Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.175,.6,.175)
- wl= Weld(pa,mpa2,0,0,0,rad(15),0,0,mo2)
- pa= Part(1,1,1,'New Yeller',0,false,false,mo2)
- pa.Reflectance=.75
- Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.175,.6,.175)
- wl= Weld(pa,mpa2,0,0,0,-rad(15),0,0,mo2)
- pa= Part(1,1,1,'New Yeller',0,false,false,mo2)
- pa.Reflectance=.75
- Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.175,.6,.175)
- wl= Weld(pa,mpa2,0,0,0,rad(15),pi/2,0,mo2)
- pa= Part(1,1,1,'New Yeller',0,false,false,mo2)
- pa.Reflectance=.75
- Mesh(pa,'http://www.roblox.com/asset/?id=3270017',.175,.6,.175)
- wl= Weld(pa,mpa2,0,0,0,-rad(15),pi/2,0,mo2)
- pa= Part(1,1,1,'Black',0,false,false,mo2)
- Mesh(pa,'http://www.roblox.com/asset/?id=1778999',.17,.2,.17)
- wl= Weld(pa,mpa2,0,-.25,0,0,0,0,mo2)
- pa= Part(1,1,1,'New Yeller',0,false,false,mo2)
- pa.Reflectance=.75
- Mesh(pa,1,.225,.2,.225)
- wl= Weld(pa,mpa2,0,-.515,0,0,0,0,mo2)
- pa= Part(1,1,1,'New Yeller',0,false,false,mo2)
- pa.Reflectance=.75
- Mesh(pa,'http://www.roblox.com/asset/?id=1778999',.17,.2,.17)
- wl= Weld(pa,mpa2,0,-.775,0,pi/1,0,0,mo2)
- pa= Part(1,1,1,'Lime green',0,false,false,mo2)
- pa.Material='Granite'
- Mesh(pa,1,.1,.27,.1)
- wl= Weld(pa,mpa2,0,-.515,0,pi/2,0,0,mo2)
- pa= Part(1,1,1,'Lime green',0,false,false,mo2)
- pa.Material='Granite'
- Mesh(pa,1,.1,.27,.1)
- wl= Weld(pa,mpa2,0,-.515,0,pi/2,0,pi/2,mo2)
- pa= Part(1,1,1,'Black',0,false,false,mo2)
- mom1=Mesh(pa,3,.5,.15,.15)
- mowl1= Weld(pa,mpa2,0,.5,-0.15,0,pi/2,rad(45),mo2)
- pa= Part(1,1,1,'Black',0,false,false,mo2)
- mom2=Mesh(pa,3,.5,.15,.15)
- mowl2= Weld(pa,mpa2,0,.5,0.15,0,pi/2,-rad(45),mo2)
- pa= Part(1,1,1,'Lime green',0,false,false,mo2)
- pa.Reflectance=.75
- mom3=Mesh(pa,4,1,.025,.15)
- mowl3= Weld(pa,mpa2,-0.0125,.9,-0.075,0,0,pi/2,mo2)
- pa= Part(1,1,1,'Lime green',0,false,false,mo2)
- pa.Reflectance=.75
- mom4=Mesh(pa,4,1,.025,.15)
- mowl4= Weld(pa,mpa2,0.0125,.9,-0.075,pi/1,pi/1,pi/2,mo2)
- pa= Part(1,1,1,'Lime green',0,false,false,mo2)
- pa.Reflectance=.75
- mom5=Mesh(pa,4,1,.025,.15)
- mowl5= Weld(pa,mpa2,0.0125,.9,0.075,0,pi/1,pi/2,mo2)
- pa= Part(1,1,1,'Lime green',0,false,false,mo2)
- pa.Reflectance=.75
- mom6=Mesh(pa,4,1,.025,.15)
- mowl6= Weld(pa,mpa2,-0.0125,.9,0.075,pi/1,0,pi/2,mo2)
- tp= Part(1,1,1,'Lime green',0,false,false,mo2)
- tp.Reflectance=.75
- Mesh(tp,'http://www.roblox.com/Asset/?id=9756362',.035,.5,.2)
- mowl7= Weld(tp,mpa2,0,1.4,0,0,0,0,mo2)
- --pa.Material='Granite'
- function onKeyDown(key)
- key = key:lower()
- if deb==true then return end
- if key == "q" then a=not a
- if a then eq()else dc()end
- elseif key == "x" then
- if equi==false then return end
- x=not x
- plc()
- elseif key == "c" then
- if equi==false or smode=='knife' then return end
- c=c
- stratle()
- elseif key == "v" and equi == true then
- Ultimate()
- end
- end
- --so('62777105',tor,false,1)
- function onClicked()
- if equi==false or deb==true then return end
- if smode=='knife' then deb=true
- Tween(lw,cf(-1.5,.5,0)*ca(0,0,-rad(90)),.2)
- wait(.3)
- trail(tp,7,'White')
- tmdmg(10,tp,4,2)
- so('206083107',tor,false,.9,1)
- Tween(lw,cf(-1.5,.5,0)*ca(0,-rad(90),-rad(90)),.2)
- Tween(rj,cf(0,0,0)*ca(0,-rad(90),0),.2)
- Tween(hw,cf(0,2,0)*ca(0,rad(90),0),.2)
- wait(.3)
- Tween(mwl2,cf(0,-1,-0.2)*ca(-pi/2,0,0),.5)
- wait(.05)
- tmdmg(10,tp,4,2)
- so('206083107',tor,false,.7,1)
- Tween(lw,cf(-1.5,.5,0)*ca(0,rad(30),-rad(90)),.2)
- wait(.001)
- trail(tp,7,'White')
- wait(.3)
- so('206083107',tor,false,.5,1)
- Tween(rj,cf(0,0,0)*ca(0,rad(90),0),.2)
- Tween(rw,cf(1.5,.5,0)*ca(0,0,rad(90)),.2)
- Tween(mwl,cf(0,-1,0)*ca(-pi/1,pi/2,0),.2)
- Tween(hw,cf(0,2,0)*ca(0,-rad(90),0),.2)
- wait(.3)
- for i=1,5 do
- so('206083293',tor,false,1,100)
- end
- for i,v in pairs(workspace:children()) do
- if v:IsA("Model") and v:findFirstChild("Humanoid") then
- if v:findFirstChild("Head") and v:findFirstChild("Torso") then
- if (v:findFirstChild("Torso").Position - dmnd.Position).magnitude < 8 and v.Name ~= pl.Name then
- for i=1,5 do wait()
- local goto=v.Torso.Position+Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
- Lightning(dmnd.Position,goto,math.random(5,10),math.random(-2.5,2.5),BrickColor.new'Lime green',.1)
- v.Humanoid:TakeDamage(4)
- end
- end
- end
- end
- end
- Tween(mwl,cf(0,-1,0)*ca(-pi/2,pi/2,0),.1)
- Tween(rw,cf(1.5,.5,0)*ca(0,0,rad(18)),.1)
- Tween(mwl2,cf(0,-1,0.2)*ca(pi/2,0,0),.1)
- Tween(lw,cf(-1.5,.5,0)*ca(0,0,-rad(18)),.1)
- Tween(rj,cf(0,0,0)*ca(0,0,0),.2)
- Tween(hw,cf(0,2,0)*ca(0,0,0),.2)
- wait(.3)
- deb=false
- elseif smode=='sword' then
- deb=true
- Tween(lw,cf(-1.5,.5,0)*ca(rad(120),0,-rad(40)),.3)
- Tween(rw,cf(1.5,.5,0)*ca(rad(20),0,rad(20)),.3)
- wait(.18)
- so('206083107',pl.Torso,false,.6,1)
- trail(tp,7,'White')
- tmdmg(10,tp,4,2)
- Tween(lw,cf(-1.5,.5,0)*ca(rad(15),0,rad(30)),.3)
- Tween(rw,cf(1.5,.5,0)*ca(-rad(20),0,rad(20)),.3)
- wait(.18)
- Tween(rw,cf(1.5,.5,0)*ca(0,0,rad(18)),.3)
- Tween(lw,cf(-1.5,.5,0)*ca(0,0,-rad(18)),.3)
- wait(.18)
- Tween(lw,cf(-1.5,.5,0)*ca(rad(120),0,rad(40)),.3)
- Tween(rw,cf(1.5,.5,0)*ca(rad(20),0,rad(20)),.3)
- wait(.18)
- so('206083107',pl.Torso,false,.45,1)
- trail(tp,7,'White')
- tmdmg(10,tp,4,2)
- Tween(lw,cf(-1.5,.5,0)*ca(rad(15),0,-rad(30)),.3)
- Tween(rw,cf(1.5,.5,0)*ca(-rad(20),0,rad(20)),.3)
- wait(.18)
- Tween(rw,cf(1.5,.5,0)*ca(0,0,rad(18)),.3)
- Tween(lw,cf(-1.5,.5,0)*ca(0,0,-rad(18)),.3)
- wait(.18)
- Tween(rw,cf(1.5,.5,0)*ca(0,-rad(30),rad(90)),.3)
- its=so('219338993',pl.Torso,false,1,3)
- for i=1,15 do wait(.1)
- local goto=mgblock(pl['Right Arm'],cf(0,-1,0),2,'Lime green','White',Vector3.new(1.5,1.5,1.5),0)
- Lightning2(dmnd.Position,goto.Position,math.random(5,10),math.random(-2.5,2.5),BrickColor.new'Lime green',.2)
- end
- mgblock(pl['Right Arm'],cf(0,-1,0),7,'Lime green','White',Vector3.new(1.5,1.5,1.5),0)
- Tween(rw,cf(1.5,.5,0)*ca(0,0,rad(90)),.3)
- Tween(rj,cf(0,0,0)*ca(0,rad(90),0),.3)
- Tween(hw,cf(0,2,0)*ca(0,-rad(90),0),.3)
- wait(.3)
- its:Stop()
- explosion('Really black','Lime green',pl['Right Arm'].CFrame*CFrame.new(0,-2,0),Vector3.new(5,5,5),10,20)
- Tween(rw,cf(1.5,.5,0)*ca(0,0,rad(18)),.1)
- Tween(lw,cf(-1.5,.5,0)*ca(0,0,-rad(18)),.1)
- Tween(rj,cf(0,0,0)*ca(0,0,0),.2)
- Tween(hw,cf(0,2,0)*ca(0,0,0),.2)
- wait(.3)
- deb=false
- end
- end
- mouse.Button1Down:connect(function() onClicked(mouse) end)
- mouse.KeyDown:connect(onKeyDown)
- while true do
- wait(0)
- if game.Players.LocalPlayer.Character.Torso.Anchored == true then
- game.Players.LocalPlayer.Character.Torso.Anchored = false
- end
- end
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