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Darth_GW7

Campaign 2 Character Creation

Oct 26th, 2011
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  1.  
  2. Darth GW7:
  3. SO
  4. * Streptovsky rolls: 5d20 + 50 => 57 + 50 = 107
  5. Lampshade:
  6. What if you try to kill yourself and you roll badly?
  7. Darth GW7:
  8. ARE WE GOING TO ROLL OUR ABILITY SCORES YET
  9. DM:
  10. YES
  11. Streptovsky:
  12. PROBABLY NOT
  13. DM:
  14. GRIM IS FIRST
  15. GRiM:
  16. yay
  17. Darth GW7:
  18. go
  19. DM:
  20. HOW DO YOU GUYS WANT TO DO THIS?
  21. DM:
  22. HOW MANY D6S?
  23. DM:
  24. 3, 4 OR 5
  25. DM:
  26. ?
  27. GRiM:
  28. 4
  29. DM:
  30. 4-1 IT IS THEN
  31. Streptovsky:
  32. 5
  33. Streptovsky:
  34. NO FUCK YOU GRIM
  35. Darth GW7:
  36. 4, drop the lowest?
  37. Streptovsky:
  38. 5d6
  39. Lampshade:
  40. 4 sounds good
  41. Darth GW7:
  42. 6d6
  43. Streptovsky:
  44. 10d6
  45. Darth GW7:
  46. drop the highest
  47. Streptovsky:
  48. 10d6+20
  49. Darth GW7:
  50. make everyone's ability scores 3
  51. * Streptovsky rolls: 10d6 + 20 => 27 + 20 = 47
  52. Darth GW7:
  53. with a single 20
  54. Darth GW7:
  55. each
  56. Darth GW7:
  57. that could be interesting
  58. GRiM:
  59. how about no
  60. DM:
  61. fuck this shit, you're all playing kobolds
  62. Streptovsky:
  63. D:
  64. GRiM:
  65. lol
  66. Darth GW7:
  67. yay kobolds
  68. DM:
  69. right
  70. Streptovsky:
  71. BJORN NOT WANT BE KOBOLD
  72. DM:
  73. hang on
  74. Shanto:
  75. no take candle?
  76. Streptovsky:
  77. MORE MOOD MUSIC: http://www.youtube.com/watch?v=CriOF8z-wTM&NR=1
  78. DM:
  79. Grim, roll 4 d 6s then
  80. DM:
  81. one at a time
  82. * GRiM rolls: d6 => 2
  83. DM:
  84. 2
  85. * GRiM rolls: d6 => 3
  86. Darth GW7:
  87. it's all going wrong for grim
  88. DM:
  89. keep going
  90. * GRiM rolls: d6 => 1
  91. GRiM:
  92. lol
  93. Lampshade:
  94. haha
  95. * GRiM rolls: d6 => 2
  96. Streptovsky:
  97. bahahaha
  98. Shanto:
  99. Nice
  100. Darth GW7:
  101. that's your CHA stat
  102. Darth GW7:
  103.  
  104. DM:
  105. ...
  106. Lampshade:
  107. Looking good grim
  108. DM:
  109. 7
  110. GRiM:
  111. 7 goes into?
  112. * DM rolls: 1d6 + 1d6 + 1d6 + 1d6 => 1 + 6 + 1 + 1 = 9
  113. DM:
  114. do it like that
  115. Streptovsky:
  116. what that isn't 7
  117. DM:
  118. your choice
  119. Lampshade:
  120. now that would be awesome
  121. Streptovsky:
  122. that's 8
  123. DM:
  124. -1
  125. DM:
  126. drop the lowest
  127. GRiM:
  128. how do i type that?
  129. Streptovsky:
  130. why
  131. GRiM:
  132. if the chat stops moving i can read
  133. Streptovsky:
  134. just like he did grim
  135. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 3 + 2 + 6 + 3 = 14
  136. DM:
  137. 12
  138. * GRiM rolls: 1d6 + 1d6 + 1d6+ 1d6 => 6 + 6 + 6 + 6 = 24
  139. DM:
  140. ...
  141. GRiM:
  142. FUCK YEAH
  143. Streptovsky:
  144. ...
  145. Streptovsky:
  146. HORSE SHIT
  147. DM:
  148. I
  149. DM:
  150. ...
  151. Darth GW7:
  152. LOL
  153. GRiM:
  154. win rar
  155. Streptovsky:
  156. I DEMAND A REROLL
  157. Darth GW7:
  158. OH MY GOD
  159. Darth GW7:
  160. AHAHAHAHHAA
  161. GRiM:
  162. it's fair
  163. GRiM:
  164.  
  165. Lampshade:
  166. oh god
  167. DM:
  168. um
  169. Lampshade:
  170. haha
  171. Streptovsky:
  172. CHEATING BASTARD
  173. DM:
  174. alright, no rerolling the 7 then
  175. Streptovsky:
  176. lol
  177. GRiM:
  178. the 7 whats?
  179. Streptovsky:
  180. 7 was your last roll
  181. DM:
  182. the 7 you got last time
  183. GRiM:
  184. ok
  185. GRiM:
  186. what do i do with that 7 then?
  187. DM:
  188. keep it
  189. DM:
  190. keep going
  191. DM:
  192. you have 4 more to cover
  193. Streptovsky:
  194. Wait so we roll 4d6 for each stat?
  195. DM:
  196. yes
  197. Streptovsky:
  198. Oh okay that makes sense
  199. GRiM:
  200. shouldnt i note down first stat?
  201. Darth GW7:
  202. 18 and 7
  203. Streptovsky:
  204. Do we get to choose which stats the numbers go in or is it in order on the char sheet
  205. DM:
  206. I've got it written down
  207. GRiM:
  208. ok
  209. DM:
  210. I'll let you choose
  211. Streptovsky:
  212. cool
  213. Darth GW7:
  214. But no altering them
  215. Darth GW7:
  216. well I dunno
  217. Darth GW7:
  218. last time you let us change them a tiny bit
  219. * GRiM rolls: 1d6+1d6+1d6+1d6 => 4 + 1 + 1 + 1 = 7
  220. DM:
  221. If it's really mediocre I'll let you change
  222. DM:
  223. ...
  224. Darth GW7:
  225. I think I like put +1 in DEX in exchang-
  226. Darth GW7:
  227. LOL
  228. DM:
  229. Grim
  230. DM:
  231. For fuck's sake
  232. Darth GW7:
  233. 7, 18, 6
  234. Streptovsky:
  235. This is just sad
  236. DM:
  237. stop being so... what.
  238. Darth GW7:
  239. Grim is going to be very... situational.
  240. DM:
  241. keep going
  242. Darth GW7:
  243. At least you have an 18
  244. * GRiM rolls: 1d6+1d6+1d6+1d6 => 1 + 4 + 4 + 2 = 11
  245. Darth GW7:
  246. That's more than we're likely to see
  247. DM:
  248. 2 more to go
  249. * GRiM rolls: 1d6+1d6+1d6+1d6 => 2 + 5 + 1 + 5 = 13
  250. Streptovsky:
  251. Finally he gets some luck
  252. Darth GW7:
  253. These are better
  254. * GRiM rolls: 1d6+1d6+1d6+1d6 => 6 + 5 + 1 + 4 = 16
  255. Darth GW7:
  256. Brilliant
  257. DM:
  258. That works out fairly nicely actually
  259. Darth GW7:
  260. 18, 15, 12, 10, 6, 7
  261. Lampshade:
  262. Yeh
  263. DM:
  264. Hm
  265. GRiM:
  266. wish i could have kept my 6's roll
  267. Darth GW7:
  268. You did?
  269. GRiM:
  270. that was epic
  271. DM:
  272. You did
  273. GRiM:
  274. yay
  275. Streptovsky:
  276. How come when I click on my memory usage bar in the bottom of maptools it goes down to 46 then climbs back up
  277. Darth GW7:
  278. That's actually pretty decent rolls
  279. Lampshade:
  280. It's stealthy
  281. Streptovsky:
  282. My turn
  283. DM:
  284. I have no idea strep
  285. Darth GW7:
  286. Two quite good ones
  287. Darth GW7:
  288. Two average
  289. Darth GW7:
  290. Two low
  291. GRiM:
  292. ok
  293. Streptovsky:
  294. Make 6 your charisma
  295. Darth GW7:
  296. yeah who gives a shit about charisma
  297. DM:
  298. mages
  299. DM:
  300. clerics
  301. DM:
  302. paladins
  303. Streptovsky:
  304. It'd just be goddamn hilarious he'd be an asshole or something lol
  305. DM:
  306. bards
  307. Darth GW7:
  308. (has 16 charisma on his other character)
  309. DM:
  310. :P
  311. Streptovsky:
  312. Or just a completely useless at social situations
  313. Streptovsky:
  314. "uhh... hi! Nice tits! Wanna fuck?"
  315. Lampshade:
  316. Haha
  317. Darth GW7:
  318. Hjort
  319. Shanto:
  320. Here
  321. Shanto:
  322. that works
  323. Darth GW7:
  324. Is strept going to be "That guy"?
  325. GRiM:
  326. ok. so i can choose what each of those numbers go into?
  327. Lampshade:
  328. Yes
  329. Streptovsky:
  330. Who is that guy
  331. DM:
  332. I dunno
  333. Streptovsky:
  334. I DON'T WANNA BE THAT GUY
  335. DM:
  336. He has potential yeah
  337. Streptovsky:
  338. WHO IS THAT GUY
  339. Darth GW7:
  340. Just... keep him away from the tieflings
  341. DM:
  342. But he doesn't seem to be too dickish at the moment
  343. Streptovsky:
  344. I wanna be a tiefling
  345. DM:
  346. You can be a tiefling dammit
  347. Streptovsky:
  348. can I be a tiefling necromancer
  349. DM:
  350. Yes
  351. GRiM:
  352. can you post my rolls again please DM?
  353. DM:
  354. Hang on
  355. Streptovsky:
  356. what're the tiefling stat thingies
  357. DM:
  358. 18, 15, 12, 10, 7, 6
  359. Darth GW7:
  360. 18,15, 12,10,7,6
  361. GRiM:
  362. ty
  363. Darth GW7:
  364. DAMNIT HJORT
  365. Darth GW7:
  366. What are you again grim?
  367. Darth GW7:
  368. Ranger?
  369. Darth GW7:
  370. >Xannan Hawkflight
  371. Darth GW7:
  372. >Hawkflight
  373. Darth GW7:
  374. ranger.
  375. GRiM:
  376. yeah
  377. Streptovsky:
  378. Is this a good reference website? http://www.d20srd.org/srd/monsters/planetouched.htm
  379. GRiM:
  380. ok i saved my sheet again
  381. GRiM:
  382. those stats okay?
  383. Darth GW7:
  384. Link your sheets, guys?
  385. DM:
  386. that works yeah
  387. Darth GW7:
  388. I like having them bookmarked
  389. GRiM:
  390. http://www.myth-weavers.com/sheetview.php?sheetid=340332
  391. Lampshade:
  392. good idea
  393. GRiM:
  394. good
  395. GRiM:
  396. i have all yours open
  397. DM:
  398. the rest, again?
  399. Lampshade:
  400. Mine is kinda lacking in the personality department
  401. Lampshade:
  402. http://www.myth-weavers.com/sheetview.php?sheetid=340569
  403. Streptovsky:
  404. I can't find the racial attributes of a Tiefling.
  405. DM:
  406. hang on hang on
  407. Streptovsky:
  408. fuck nevermind got it
  409. DM:
  410. Wait no stop
  411. Darth GW7:
  412. Don't worry lamp
  413. Darth GW7:
  414. I haven't filled in my backstory at all yet
  415. DM:
  416. there's an updated version
  417. Streptovsky:
  418. +2 Dex, +2 Int, -2 Cha
  419. DM:
  420. There's more
  421. DM:
  422. dl Planar Handbook
  423. Darth GW7:
  424. Wait
  425. DM:
  426. that's like the 3rd book today
  427. Streptovsky:
  428. so many books
  429. Darth GW7:
  430. You guys are using the 4e character sheets?
  431. DM:
  432. ...what
  433. Darth GW7:
  434. wait
  435. Darth GW7:
  436. no
  437. Darth GW7:
  438. AUGH MY HEAD IS FULL OF FUCK
  439. DM:
  440. ...
  441. Streptovsky:
  442. BILLIONS AND BILLIONS OF FUCK
  443. Shanto:
  444. I assume this will like
  445. Shanto:
  446. Smooth out
  447. DM:
  448. hm?
  449. Streptovsky:
  450. yeah sure
  451. Streptovsky:
  452. I guess
  453. Streptovsky:
  454. probably not
  455. DM:
  456. what'd you mean?
  457. Streptovsky:
  458. Can I be a viking tiefling?
  459. Shanto:
  460. Like when the game gets going
  461. DM:
  462. presumably
  463. DM:
  464. this is mostly just fucking around
  465. GRiM:
  466. ok
  467. GRiM:
  468. bookmarked
  469. Shanto:
  470. http://www.myth-weavers.com/sheetview.php?sheetid=340331
  471. GRiM:
  472. whats next on the rolling?
  473. DM:
  474. wait a minute or two
  475. GRiM:
  476. ok
  477. DM:
  478. Strep, you find the book?
  479. Streptovsky:
  480. Yeah dling it now
  481. DM:
  482. alright
  483. DM:
  484. we'll roll in your absense. Who's up?
  485. Lampshade:
  486. I can be next
  487. DM:
  488. alright
  489. * Lampshade rolls: 4d6 => 16
  490. Lampshade:
  491. oh
  492. Lampshade:
  493. doesn't work like that
  494. Lampshade:
  495. ty
  496. DM:
  497. nope
  498. * Lampshade rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 5 + 6 + 1 = 14
  499. Lampshade:
  500. Got it?
  501. DM:
  502. mhm
  503. * Lampshade rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 6 + 4 + 2 = 16
  504. Streptovsky:
  505. book says the same racial attributes that I listed already.
  506. * Lampshade rolls: 1d6 + 1d6 + 1d6 + 1d6 => 5 + 1 + 1 + 6 = 13
  507. DM:
  508. wait till rolling's done
  509. * Lampshade rolls: 1d6 + 1d6 + 1d6 + 1d6 => 5 + 6 + 1 + 5 = 17
  510. Lampshade:
  511. Nice
  512. DM:
  513. mhm
  514. Lampshade:
  515. How many were there?
  516. DM:
  517. 3 more
  518. * Lampshade rolls: 1d6 + 1d6 + 1d6 + 1d6 => 1 + 2 + 2 + 2 = 7
  519. * Lampshade rolls: 1d6 + 1d6 + 1d6 + 1d6 => 6 + 4 + 4 + 1 = 15
  520. * Lampshade rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 6 + 5 + 2 = 17
  521. DM:
  522. 16, 15, 14, 13, 12, 6
  523. Lampshade:
  524. PRetty good, right?
  525. DM:
  526. Mhm
  527. DM:
  528. Strep
  529. DM:
  530. You've got LA + 1
  531. Streptovsky:
  532. what
  533. Streptovsky:
  534. what's that
  535. DM:
  536. Level ADjustment
  537. Streptovsky:
  538. so I start at lvl2?
  539. DM:
  540. sort of
  541. Streptovsky:
  542. okay. should I go ahead and do my attribute rolls?
  543. DM:
  544. sure
  545. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 6 + 5 + 5 + 4 = 20
  546. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 1 + 5 + 2 + 5 = 13
  547. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 5 + 6 + 1 + 2 = 14
  548. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 2 + 1 + 4 = 11
  549. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 1 + 1 + 2 = 8
  550. DM:
  551. 1 more
  552. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 5 + 4 + 1 + 6 = 16
  553. DM:
  554. alright
  555. DM:
  556. 16, 15, 13
  557. DM:
  558. 12, 10, 7
  559. Streptovsky:
  560. Tjat
  561. DM:
  562. Are you going Tiefling?
  563. Streptovsky:
  564. Yes
  565. DM:
  566. What class?
  567. Streptovsky:
  568. Mage
  569. DM:
  570. What type of Mage?
  571. Streptovsky:
  572. Dread necromancer
  573. DM:
  574. THey rely on charisma
  575. DM:
  576. you get a -2
  577. Streptovsky:
  578. I'll put charisma as my highest number
  579. Streptovsky:
  580. So it'll sitll be 14 which is not bad
  581. Lampshade:
  582. Shouldn't Strep get some more minus on charisma?
  583. Streptovsky:
  584. no
  585. Lampshade:
  586. Aww
  587. Streptovsky:
  588. If anyone should it's you. You're pregnant
  589. DM:
  590. that'd be metagaming. It's only his character we're dealing with
  591. Streptovsky:
  592. Pregnant women are bitches
  593. Lampshade:
  594. -.-
  595. Streptovsky:
  596. :3c
  597. Streptovsky:
  598. Love ya Lampshaade ~
  599. Lampshade:
  600. Oh shit
  601. Streptovsky:
  602. how do I whisper
  603. Darth GW7:
  604. Shall I roll now
  605. DM:
  606. .../w
  607. Darth GW7:
  608. Can I miss
  609. Darth GW7:
  610. Can I roll miss
  611. DM:
  612. what
  613. Darth GW7:
  614. I WANNA ROLL
  615. Darth GW7:
  616. can I?
  617. DM:
  618. Alright darth
  619. * Darth GW7 rolls: 4d6 => 9
  620. * Darth GW7 rolls: 4d6 => 17
  621. * Darth GW7 rolls: 4d6 => 16
  622. Darth GW7:
  623. fff
  624. Streptovsky:
  625. Which is a better source for basic information? dandwiki.com or dungeons.wikia.com
  626. * Darth GW7 rolls: 1d6+1d6+1d6+1d6+1d6+1d6 => 2 + 5 + 2 + 6 + 6 + 5 = 26
  627. * Darth GW7 rolls: 1d6+1d6+1d6+1d6+1d6+1d6 => 1 + 3 + 2 + 2 + 6 + 3 = 17
  628. * Darth GW7 rolls: 1d6+1d6+1d6+1d6+1d6+1d6 => 6 + 5 + 6 + 1 + 1 + 3 = 22
  629. * Darth GW7 rolls: 1d6+1d6+1d6+1d6+1d6+1d6 => 3 + 2 + 1 + 3 + 2 + 4 = 15
  630. * Darth GW7 rolls: 1d6+1d6+1d6+1d6+1d6+1d6 => 2 + 5 + 2 + 4 + 1 + 2 = 16
  631. * Darth GW7 rolls: 1d6+1d6+1d6+1d6+1d6+1d6 => 5 + 1 + 4 + 6 + 5 + 1 = 22
  632. DM:
  633. stay away from the wiki
  634. Streptovsky:
  635. OH WOW
  636. Streptovsky:
  637. NICE
  638. Darth GW7:
  639. wait
  640. Darth GW7:
  641. wtf
  642. Lampshade:
  643. 6 dices
  644. Darth GW7:
  645. I FAIL AT THIS
  646. DM:
  647. stop typing
  648. Lampshade:
  649. so yeah
  650. DM:
  651. god damn darth
  652. Streptovsky:
  653. oh lol you fucked up
  654. Darth GW7:
  655. This is what I get for trying to rush it
  656. * Darth GW7 rolls: 1d6+1d6+1d6+1d6 => 2 + 4 + 4 + 2 = 12
  657. * Darth GW7 rolls: 1d6+1d6+1d6+1d6 => 1 + 1 + 4 + 5 = 11
  658. * Darth GW7 rolls: 1d6+1d6+1d6+1d6 => 5 + 6 + 5 + 4 = 20
  659. * Darth GW7 rolls: 1d6+1d6+1d6+1d6 => 1 + 6 + 5 + 4 = 16
  660. * Darth GW7 rolls: 1d6+1d6+1d6+1d6 => 6 + 5 + 6 + 2 = 19
  661. * Darth GW7 rolls: 1d6+1d6+1d6+1d6 => 3 + 3 + 2 + 2 = 10
  662. GRiM:
  663. thats 6 d6s
  664. GRiM:
  665. now thats 4
  666. Streptovsky:
  667. wow
  668. Darth GW7:
  669. 10,10,16,15,17,8
  670. Streptovsky:
  671. darth
  672. Darth GW7:
  673. 17 STR, 16 CON, 15 DEX?
  674. Darth GW7:
  675. Sounds good to me
  676. Darth GW7:
  677. Mind you
  678. Darth GW7:
  679. that would be 18 CON, 13 DEX
  680. DM:
  681. you get bonuses
  682. Darth GW7:
  683. Not bad
  684. GRiM:
  685. yeah i have a +4 mod to dex so i get 22 DEX
  686. GRiM:
  687.  
  688. DM:
  689. what
  690. DM:
  691. what race are you?>
  692. GRiM:
  693. human
  694. Darth GW7:
  695. You have a minus, though, right?
  696. Darth GW7:
  697. wait what
  698. Darth GW7:
  699. no
  700. DM:
  701. you get no bonuses then
  702. Darth GW7:
  703. humans don't get bonuses
  704. GRiM:
  705. they turned up on my sheet somehow
  706. Darth GW7:
  707. +4 is your mod
  708. DM:
  709. mhm
  710. Darth GW7:
  711. for having a high dex score
  712. DM:
  713. it's how much it affects your actions directly
  714. Darth GW7:
  715. It means you get +4 to all rolls that involve dexterity
  716. GRiM:
  717. oh
  718. DM:
  719. Shanto, you want to roll?
  720. Shanto:
  721. Yeah
  722. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 5 + 2 + 4 + 3 = 14
  723. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 5 + 3 + 2 = 14
  724. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 4 + 4 + 3 = 15
  725. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 6 + 1 + 2 + 1 = 10
  726. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 4 + 3 + 3 = 14
  727. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 6 + 4 + 1 = 13
  728. DM:
  729. 12, 12, 12, 12, 11, 9
  730. Shanto:
  731. ¬_¬
  732. Darth GW7:
  733. lot of 12s
  734. Shanto:
  735. Lotsa 12
  736. Darth GW7:
  737. It's alright
  738. DM:
  739. Thats
  740. Shanto:
  741. Average
  742. DM:
  743. Pretty bad actually
  744. Darth GW7:
  745. Let him re-roll a couple of the 12s
  746. Darth GW7:
  747. one or two
  748. DM:
  749. I'll give everyone one full reroll
  750. DM:
  751. If they want to use it
  752. Darth GW7:
  753. Do we have to use the new values?
  754. DM:
  755. ...I'll be kind
  756. DM:
  757. no
  758. Darth GW7:
  759. So we might as well
  760. GRiM:
  761. ok.
  762. Shanto:
  763. Wouldn't it be better?
  764. GRiM:
  765. I'll reroll my 6
  766. Shanto:
  767. To make people use the reroll
  768. Darth GW7:
  769. It's a bit unfair
  770. DM:
  771. no
  772. DM:
  773. I'll be kind
  774. Darth GW7:
  775. what if you get 6 3s
  776. DM:
  777. For now
  778. Darth GW7:
  779. Well it's not unfair
  780. Darth GW7:
  781. It's just a bit of a risk
  782. Shanto:
  783. Okay
  784. Shanto:
  785. We'll
  786. Shanto:
  787. Well*
  788. Shanto:
  789. I'll reroll
  790. Darth GW7:
  791. I'll do mine quickly
  792. * Darth GW7 rolls: 1d6+1d6+1d6+1d6 => 3 + 4 + 5 + 5 = 17
  793. * Darth GW7 rolls: 1d6+1d6+1d6+1d6 => 2 + 5 + 5 + 5 = 17
  794. * Darth GW7 rolls: 1d6+1d6+1d6+1d6 => 1 + 1 + 2 + 5 = 9
  795. * Darth GW7 rolls: 1d6+1d6+1d6+1d6 => 1 + 4 + 5 + 1 = 11
  796. * Darth GW7 rolls: 1d6+1d6+1d6+1d6 => 1 + 3 + 3 + 2 = 9
  797. * Darth GW7 rolls: 1d6+1d6+1d6+1d6 => 4 + 1 + 1 + 3 = 9
  798. Darth GW7:
  799. huh
  800. Darth GW7:
  801. looks like I'll use my old ones
  802. Darth GW7:
  803. pff
  804. DM:
  805. mhm
  806. * GRiM rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 6 + 6 + 6 = 22
  807. * GRiM rolls: 1d6 + 1d6 + 1d6 + 1d6 => 6 + 4 + 2 + 5 = 17
  808. * GRiM rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 5 + 6 + 3 = 16
  809. * GRiM rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 4 + 2 + 3 = 11
  810. * GRiM rolls: 1d6 + 1d6 + 1d6 + 1d6 => 6 + 5 + 1 + 5 = 17
  811. Darth GW7:
  812. one more
  813. * GRiM rolls: 1d6 + 1d6 + 1d6 + 1d6 => 6 + 5 + 4 + 6 = 21
  814. Darth GW7:
  815. Not bad
  816. GRiM:
  817. i'll use my new one maybe
  818. Darth GW7:
  819. 18,15,14,9,16,17
  820. Darth GW7:
  821. Those are.. really good
  822. Darth GW7:
  823. I'd use your new ones
  824. DM:
  825. mhm
  826. DM:
  827. It helps
  828. GRiM:
  829. 22,17, 11, 17, 21
  830. DM:
  831. that Grim's class has the most stats to care about out of all of yours
  832. DM:
  833. wait
  834. DM:
  835. no
  836. DM:
  837. Grim's a ranger
  838. DM:
  839. nm
  840. GRiM:
  841. using new stats
  842. GRiM:
  843. one sec
  844. Streptovsky:
  845. brb gonna go get a drink
  846. DM:
  847. grim what
  848. DM:
  849. drop the lowest
  850. DM:
  851. 18, 17, 16, 15, 14, 9
  852. GRiM:
  853. oh
  854. DM:
  855. You're a ranger, aren't you? You can cast spells once you level up a bit
  856. DM:
  857. I think
  858. DM:
  859. Anyway, who's next?
  860. Shanto:
  861. Me
  862. Shanto:
  863. I need to re-roll
  864. DM:
  865. heh, alright
  866. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 1 + 1 + 1 = 7
  867. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 5 + 6 + 4 + 4 = 19
  868. Darth GW7:
  869. ._.
  870. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 1 + 4 + 4 = 13
  871. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 6 + 1 + 3 + 2 = 12
  872. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 1 + 1 + 2 + 3 = 7
  873. Shanto:
  874. lol
  875. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 4 + 3 + 4 = 13
  876. Darth GW7:
  877. Shanto
  878. Darth GW7:
  879. man
  880. Darth GW7:
  881. learn to roll
  882. Shanto:
  883. I can't roll
  884. Shanto:
  885. =
  886. Shanto:
  887. *sadface(
  888. Darth GW7:
  889. :c
  890. DM:
  891. wow this is bad
  892. Streptovsky:
  893. once Shanto is done I'll go ahead and take my reroll
  894. Darth GW7:
  895. Hjort
  896. Darth GW7:
  897. Why don't we use his old rolls
  898. Darth GW7:
  899. And let him re-roll two of the 12s
  900. DM:
  901. alright
  902. Streptovsky:
  903. lol maybe we should have done 5d6 instead of 4d6
  904. DM:
  905. that works
  906. DM:
  907. ha, maybe
  908. Darth GW7:
  909. the 12s are good, they're just above average
  910. Shanto:
  911. Okay I'll re-roll two of the 12's
  912. Darth GW7:
  913. But you want something you're strong with
  914. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 4 + 4 + 2 = 14
  915. DM:
  916. ...
  917. Shanto:
  918. ROFL
  919. Streptovsky:
  920. another 12 haha
  921. DM:
  922. I'll let you reroll till they're above 12
  923. Darth GW7:
  924. WHAT IS IT WITH YOU AND 12S?!
  925. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 5 + 6 + 5 = 18
  926. Darth GW7:
  927. YES
  928. Darth GW7:
  929. 16
  930. Darth GW7:
  931. Finally
  932. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 5 + 1 + 1 = 11
  933. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 3 + 5 + 4 + 3 = 15
  934. DM:
  935. Since this is the first with 3.5 for most of you
  936. Shanto:
  937. There
  938. Darth GW7:
  939. LOL
  940. Shanto:
  941. Jesus
  942. Streptovsky:
  943. I need to restart maptools I'm lagging badly. BRB
  944. DM:
  945. that was 12
  946. Darth GW7:
  947. again
  948. Streptovsky is disconnected.
  949. DM:
  950. k Strep
  951. Darth GW7:
  952. Damnit shanto
  953. Darth GW7:
  954. What are you, 12?!
  955. Shanto:
  956. ...
  957. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 3 + 1 + 2 = 8
  958. Darth GW7:
  959. LOL
  960. Shanto:
  961. I hate this
  962. DM:
  963. ....
  964. Shanto:
  965. already
  966. DM:
  967. fuck this
  968. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 2 + 2 + 4 = 10
  969. * Shanto rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 6 + 6 + 4 = 20
  970. GRiM:
  971. ay
  972. Darth GW7:
  973. 16
  974. Darth GW7:
  975. 16, 16, 12, 12, 11, 9
  976. Streptovsky has connected.
  977. DM:
  978. that looks better
  979. Darth GW7:
  980. Not too shabby
  981. * Darth GW7 rolls: 1d6+1d6+1d6+1d6 => 3 + 3 + 3 + 4 = 13
  982. Darth GW7:
  983. pff
  984. * Darth GW7 rolls: d20 => 14
  985. DM:
  986. darth what
  987. Streptovsky:
  988. Still fucking lagging when I zoom in wtf
  989. * Darth GW7 rolls: d20 => 16
  990. * Darth GW7 rolls: d20 => 14
  991. * Darth GW7 rolls: d20 => 12
  992. * Darth GW7 rolls: d20 => 6
  993. * Darth GW7 rolls: d20 => 17
  994. * Darth GW7 rolls: d20 => 5
  995. * Darth GW7 rolls: d20 => 11
  996. * Darth GW7 rolls: d20 => 18
  997. * Darth GW7 rolls: d20 => 15
  998. * Darth GW7 rolls: d20 => 1
  999. Lampshade:
  1000. Don't zoom in then
  1001. Darth GW7:
  1002. there
  1003. Darth GW7:
  1004. all set
  1005. DM:
  1006. right
  1007. DM:
  1008. SSSSSSSSSStreeeeeeepppp?
  1009. Streptovsky:
  1010. No Lamp I mean when I zoom in or out it lags while zooming
  1011. Streptovsky:
  1012. Oh yeah ok
  1013. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 3 + 1 + 5 + 1 = 10
  1014. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 1 + 6 + 1 + 6 = 14
  1015. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 1 + 3 + 4 = 10
  1016. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 3 + 2 + 4 + 5 = 14
  1017. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 6 + 1 + 1 + 1 = 9
  1018. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 4 + 1 + 1 = 8
  1019. Streptovsky:
  1020. WELL THAT DIDN'T FUCKING HELP
  1021. Darth GW7:
  1022. lollllll
  1023. DM:
  1024. Both you're rolls are awful
  1025. DM:
  1026. your
  1027. DM:
  1028. gaah
  1029. Streptovsky:
  1030. can I roll again
  1031. DM:
  1032. sure
  1033. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 3 + 5 + 2 + 1 = 11
  1034. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 1 + 2 + 2 = 7
  1035. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 3 + 3 + 5 = 13
  1036. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 3 + 6 + 1 = 14
  1037. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 3 + 4 + 5 = 14
  1038. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 3 + 6 + 3 + 6 = 18
  1039. DM:
  1040. then we do a Shanto
  1041. Streptovsky:
  1042. GOD DAMN IT
  1043. Darth GW7:
  1044. 10,6,10,13,12,16
  1045. Darth GW7:
  1046. *15
  1047. Darth GW7:
  1048. 10,6,10,13,12,15
  1049. Streptovsky:
  1050. That's worse than before
  1051. DM:
  1052. you have a 10 and a 12 in both
  1053. DM:
  1054. roll to replace
  1055. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 1 + 6 + 1 + 4 = 12
  1056. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 2 + 3 + 2 + 6 = 13
  1057. Streptovsky:
  1058. |:
  1059. DM:
  1060. KEEP GOING TILL ITS BETTER DAMMIT
  1061. Streptovsky:
  1062. Can I just reroll the whole thing one more time and if it isn't better just keep my first number set?
  1063. DM:
  1064. fine
  1065. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 3 + 5 + 4 + 1 = 13
  1066. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 1 + 5 + 2 + 1 = 9
  1067. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 1 + 1 + 4 + 1 = 7
  1068. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 5 + 4 + 4 + 6 = 19
  1069. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 4 + 4 + 6 + 2 = 16
  1070. * Streptovsky rolls: 1d6 + 1d6 + 1d6 + 1d6 => 3 + 4 + 3 + 6 = 16
  1071. Streptovsky:
  1072. I'll take that one
  1073. Streptovsky:
  1074. I can dump the low shit into strength and something else useless, like parenting
  1075. DM:
  1076. Technically that's worse, but whatever
  1077. Streptovsky:
  1078. oh it is
  1079. Streptovsky:
  1080. god fucking damn it
  1081. Streptovsky:
  1082. 12, 8, 6, 15, 14, 13... wow fuck
  1083. DM:
  1084. Lamp, you want to reroll?
  1085. Lampshade:
  1086. Sure
  1087. * Lampshade rolls: 1d6 + 1d6 + 1d6 + 1d6 => 5 + 3 + 1 + 1 = 10
  1088. Lampshade:
  1089. 1d6 + 1d6 + 1d6 + 1d6
  1090. Lampshade:
  1091. whoops
  1092. * Lampshade rolls: 1d6 + 1d6 + 1d6 + 1d6 => 1 + 1 + 4 + 3 = 9
  1093. * Lampshade rolls: 1d6 + 1d6 + 1d6 + 1d6 => 6 + 2 + 1 + 1 = 10
  1094. * Lampshade rolls: 1d6 + 1d6 + 1d6 + 1d6 => 5 + 6 + 4 + 5 = 20
  1095. * Lampshade rolls: 1d6 + 1d6 + 1d6 + 1d6 => 1 + 6 + 2 + 1 = 10
  1096. * Lampshade rolls: 1d6 + 1d6 + 1d6 + 1d6 => 5 + 5 + 5 + 3 = 18
  1097. Streptovsky:
  1098. Fuck you lampshade
  1099. Shanto:
  1100. We're all going to die in the first like
  1101. Shanto:
  1102. 5 mins
  1103. Lampshade:
  1104. Wha?
  1105. Shanto:
  1106. of this game
  1107. Shanto:
  1108. With these rolls
  1109. Streptovsky:
  1110. We should have done 5d6
  1111. Lampshade:
  1112. You trip on a rock and die
  1113. Streptovsky:
  1114. but no one listens to me
  1115. Streptovsky:
  1116. "4d6 should be good" you all said
  1117. Streptovsky:
  1118. "4d6 is fine"
  1119. Lampshade:
  1120. Anyways, I like my old ones better
  1121. DM:
  1122. Fine
  1123. DM:
  1124. do you want to roll a 5d6 for this time strep
  1125. DM:
  1126. ...
  1127. Streptovsky:
  1128. Only if everyone else gets to roll 5d6
  1129. DM:
  1130. I'm basically punching the keyboard at this point
  1131. DM:
  1132. ALRIGHT. DOES EVERYONE WANT TO TRY AND ROLL 5D6 OR WHAT?
  1133. Streptovsky:
  1134. :V
  1135. GRiM:
  1136. no
  1137. Lampshade:
  1138. I don't
  1139. DM:
  1140. OK
  1141. Streptovsky:
  1142. you guys are horrible people
  1143. GRiM:
  1144. i dont want anymore rerolls. >_>
  1145. DM:
  1146. LET ME WORK SOME SHIT OUT
  1147. Lampshade:
  1148. I'm fine with strep being completely useless
  1149. GRiM:
  1150. lol
  1151. GRiM:
  1152. same
  1153. GRiM:
  1154.  
  1155. Streptovsky:
  1156. I am going to rape you again
  1157. Lampshade:
  1158. With those stats?
  1159. Darth GW7:
  1160. Guys
  1161. Streptovsky:
  1162. and this time it will be a DEMON child
  1163. Lampshade:
  1164. Good luck
  1165. Darth GW7:
  1166. how does gahavanaxa kornari sound
  1167. Lampshade:
  1168. For what?
  1169. DM:
  1170. gavana what
  1171. Darth GW7:
  1172. my name
  1173. DM:
  1174. oh
  1175. DM:
  1176. alright
  1177. Darth GW7:
  1178. It means
  1179. Streptovsky:
  1180. queer
  1181. Lampshade:
  1182. Sure
  1183. Darth GW7:
  1184. determined heart
  1185. Darth GW7:
  1186. :v
  1187. Darth GW7:
  1188. BEST I COULD COME UP WITH
  1189. Lampshade:
  1190. What languange?
  1191. Streptovsky:
  1192. It sounds queer
  1193. Darth GW7:
  1194. draconic
  1195. Lampshade:
  1196. Hey, mine is a experimental strategic bomber
  1197. Streptovsky:
  1198. wut
  1199. Darth GW7:
  1200. I'll keep looking
  1201. Lampshade:
  1202. I stole my name from a game
  1203. Darth GW7:
  1204. I found a website with a dragon vocab list
  1205. You have disconnected.
  1206. Lampshade has connected.
  1207. Streptovsky has connected.
  1208. GRiM has connected.
  1209. DM has connected.
  1210. Shanto has connected.
  1211. Darth GW7:
  1212. back now
  1213. Lampshade:
  1214. Good
  1215. DM:
  1216. hang on I'm unretarding Strep's character
  1217. GRiM:
  1218. ok. character building continuing shortly
  1219. Lampshade:
  1220. What?
  1221. Lampshade:
  1222. Unretarding?
  1223. DM:
  1224. Making it not retarded
  1225. Lampshade:
  1226. Doesn't sound possible tbh
  1227. DM:
  1228. Hush
  1229. Darth GW7:
  1230. How does nurpokal sound?
  1231. Darth GW7:
  1232. :v
  1233. Lampshade:
  1234. What does it mean?
  1235. Darth GW7:
  1236. I suck at names
  1237. Darth GW7:
  1238. Unstoppable
  1239. Darth GW7:
  1240. I have high STR and CON so...
  1241. Lampshade:
  1242. Sure
  1243. DM:
  1244. wait
  1245. DM:
  1246. link to this dragon thing?
  1247. Darth GW7:
  1248. http://draconic.twilightrealm.com/
  1249. DM:
  1250. oh it's actually made for D&D
  1251. Shanto:
  1252. tisvelkilti xiekiv rinov
  1253. Darth GW7:
  1254. Yeah
  1255. Shanto:
  1256. Is your name
  1257. Darth GW7:
  1258. fuck you
  1259. Darth GW7:
  1260.  
  1261. Lampshade:
  1262. What does it mean?
  1263. Darth GW7:
  1264. worst person ever
  1265. Lampshade:
  1266. Hahaha
  1267. Lampshade:
  1268. Wouldn't that make a good backstory?
  1269. Darth GW7:
  1270. What about Korshim?
  1271. Darth GW7:
  1272. I like that
  1273. Darth GW7:
  1274. It means "Machine"
  1275. Darth GW7:
  1276. Which is actually nice and ambiguous
  1277. DM:
  1278. wait
  1279. DM:
  1280. korshim persvek ithquent
  1281. DM:
  1282. Dues Ex Machina
  1283. Lampshade:
  1284. Ooh
  1285. Lampshade:
  1286. That's a good one
  1287. Shanto:
  1288. Dues?
  1289. Darth GW7:
  1290. machine in god?
  1291. DM:
  1292. Deus
  1293. Lampshade:
  1294. God in a machine I think
  1295. Shanto:
  1296. Oh
  1297. Darth GW7:
  1298. he needs to reverse the nouns
  1299. DM:
  1300. technically, since it comes from latin
  1301. DM:
  1302. no
  1303. Lampshade:
  1304. Besides, it's a trope
  1305. Darth GW7:
  1306. ithquent persvek korshim
  1307. Darth GW7:
  1308. God in machine
  1309. Darth GW7:
  1310. or
  1311. Darth GW7:
  1312. ithquent de korshim
  1313. Darth GW7:
  1314. God from machine
  1315. DM:
  1316. wait
  1317. DM:
  1318. nm
  1319. Darth GW7:
  1320. or ithquent ekik de korshim
  1321. Streptovsky:
  1322. So much effort put into a fucking name
  1323. Lampshade:
  1324. http://tvtropes.org/pmwiki/pmwiki.php/Main/DeusExMachina
  1325. Darth GW7:
  1326. God out from machine
  1327. Darth GW7:
  1328. Strept
  1329. Darth GW7:
  1330. Have you seen the example character's name?
  1331. Streptovsky:
  1332. my guy is named Bjorn Yngvar
  1333. Darth GW7:
  1334. Vythjhank ux Maekrix tibur Gunnloda Holderhek
  1335. Lampshade:
  1336. Umm
  1337. Lampshade:
  1338. What
  1339. Streptovsky:
  1340. It took me 2 minutes on Google to figure out a good Nordic name
  1341. Lampshade:
  1342. Why not Olaf the Strong?
  1343. Darth GW7:
  1344. Something platinum leader born as Gunnloda Holderhek
  1345. Streptovsky:
  1346. because my strength is 7
  1347. Darth GW7:
  1348. But I won't have the tibur whatever bit
  1349. Lampshade:
  1350. Olaf the Weak?
  1351.  
  1352. Xannan Hawkflight:
  1353. Dragon-boy's name sounds like a bag of weapons falling down a chasm
  1354. Streptovsky:
  1355. haha
  1356. Lampshade:
  1357. Nice one
  1358. DM:
  1359. Darth, do you get common as a starting language?
  1360. Shanto:
  1361. What about
  1362. Shanto:
  1363. Kilgharrah
  1364. Darth GW7:
  1365. Yeah
  1366. Shanto:
  1367. As a name
  1368. Darth GW7:
  1369. I was born human, remember?
  1370. Darth GW7:
  1371. I keep the old languages
  1372. DM:
  1373. hm
  1374. Streptovsky:
  1375. You're now named "Cockmunch" congratulations
  1376. Darth GW7:
  1377. z'ar achiusk korshim
  1378. Darth GW7:
  1379. New emerald machine
  1380. Darth GW7:
  1381. I like it
  1382. DM:
  1383. Sounds like a prog album
  1384. DM:
  1385. I say go for it
  1386. Darth GW7:
  1387. korshim sounds like they recorded themselves saying "machine" then reversed it
  1388. GRiM:
  1389. lol
  1390. Streptovsky:
  1391. mihsrok
  1392. Darth GW7:
  1393. Z'ar Kor for short
  1394. Darth GW7:
  1395. :3
  1396. Darth GW7:
  1397. if you like anyway
  1398.  
  1399. Bjorn Yngvar:
  1400. I call dragon boy "complicated"
  1401.  
  1402. Z'ar Kor:
  1403. hofibavi vrak.
  1404. Lampshade:
  1405. Maybe I should find a new token
  1406. Lampshade:
  1407. sec
  1408. GRiM:
  1409. so whose controlling ethnos?
  1410. Shanto:
  1411. Me
  1412. GRiM:
  1413. ah
  1414. GRiM:
  1415. thats better
  1416.  
  1417. Z'ar Kor:
  1418. Si hefoc vriskeh
  1419. Shanto:
  1420. How do you speak in character?
  1421. DM:
  1422. shut wer uoinota svern jiakali
  1423. GRiM:
  1424. impersonate
  1425. DM:
  1426. click your token, then impersonate
  1427. Shanto:
  1428. Ah right
  1429. Lampshade:
  1430. Like this?
  1431. Lampshade:
  1432. oh
  1433.  
  1434. Ahwassa:
  1435. ah
  1436.  
  1437. Ahwassa:
  1438. here
  1439. Darth GW7:
  1440. Si nafl hefoc vriskeh!
  1441.  
  1442. Z'ar Kor:
  1443. Si nafl hefoc vriskeh
  1444.  
  1445. Bjorn Yngvar:
  1446. Bjorn tired of waiting. Can we get show on road
  1447.  
  1448. Z'ar Kor:
  1449. Bargon waachi cox paa, solo. hoohoohoohoohoo
  1450. DM:
  1451. Darth, we know you like cock
  1452. DM:
  1453. shut up
  1454.  
  1455. Bjorn Yngvar:
  1456. Bjorn would not trust dragon man around man rod. Likely to bite off.
  1457.  
  1458. Z'ar Kor:
  1459. rrerr
  1460. Lampshade:
  1461. I read an interesting concept for DnD games
  1462. Lampshade:
  1463. Called the Peasant Cannon
  1464. DM:
  1465. ah
  1466. DM:
  1467. I've read better
  1468. Darth GW7:
  1469. We need to roll for HP
  1470. DM:
  1471. called the locate town nuke
  1472. Lampshade:
  1473. I know that one too
  1474.  
  1475. Bjorn Yngvar:
  1476. Bjorn wishes to try concept of "Locate City Nuke"
  1477. DM:
  1478. you don't roll for hp at level 1
  1479. Darth GW7:
  1480. We don't?
  1481. Darth GW7:
  1482. How does it work then
  1483. GRiM:
  1484. why not?
  1485. Lampshade:
  1486. Then there was the kobold guy who could become more powerful than a god at level one
  1487. Streptovsky:
  1488. What is our HP
  1489. DM:
  1490. Bjorn would go well with it, actually, considering it can be used to make an army of wights
  1491. Streptovsky:
  1492. Who what now?
  1493. DM:
  1494. you take the max hp for your hit dice and add your Con modifier
  1495. DM:
  1496. can everyone fill their stats in on their sheets?
  1497. Darth GW7:
  1498. 14
  1499. Darth GW7:
  1500. :3
  1501. Darth GW7:
  1502. I have 14 HP
  1503. GRiM:
  1504. hit dice?
  1505. Lampshade:
  1506. So what stats should I stack as a cleric?
  1507. DM:
  1508. it should be near your page in the PH
  1509. DM:
  1510. clerics are wisdom, then charisma
  1511. DM:
  1512. then strength and con if you're conna be near the front lines
  1513. Lampshade:
  1514. All right
  1515. GRiM:
  1516. hit dice is empty for me
  1517. DM:
  1518. Wis>Cha>Con>Str>Int>Dex
  1519. DM:
  1520. ...
  1521. Streptovsky:
  1522. I filled my stats in already
  1523. Streptovsky:
  1524. http://www.myth-weavers.com/sheetview.php?sheetid=340488
  1525. Darth GW7:
  1526. Check your skill points as well guys
  1527. DM:
  1528. we'll get to skills
  1529. DM:
  1530. Grim, your hit dice is 8
  1531. GRiM:
  1532. whats that determined by?
  1533. DM:
  1534. its under Game Information for rangers
  1535. Darth GW7:
  1536. btw guys
  1537. GRiM:
  1538. ok
  1539. Darth GW7:
  1540. one of the fighter skills is handle animal
  1541. Darth GW7:
  1542. I can handle animals
  1543. DM:
  1544. so can rangers
  1545. Lampshade:
  1546. Sounds kinky
  1547. Darth GW7:
  1548. Do the animals handle you back?
  1549. DM:
  1550. ...if you want
  1551. Darth GW7:
  1552. Hey grim
  1553. Lampshade:
  1554. http://www.myth-weavers.com/sheetview.php?sheetid=340569
  1555. Darth GW7:
  1556. I'll handle you if you handle me
  1557. Lampshade:
  1558. My filled out character sheet
  1559. GRiM:
  1560. so my hit dice is 8, and my con is 17. so my hp is 25?
  1561. DM:
  1562. noo
  1563. DM:
  1564. add yor Con mod, not your Con itself
  1565. DM:
  1566. the +3 next to it
  1567. GRiM:
  1568. ok
  1569. DM:
  1570. Everyone understand their HP?
  1571. GRiM:
  1572. what about non lethal damage?
  1573. Shanto:
  1574. So my dice is 6 and my con bonus is 0
  1575. Shanto:
  1576. So I have 6 hp?
  1577. Darth GW7:
  1578. sucks to be you
  1579. DM:
  1580. yes
  1581. Shanto:
  1582. Sweet
  1583. Lampshade:
  1584. Mine is 10
  1585. Shanto:
  1586. Squishy monk ftw
  1587. Streptovsky:
  1588. Like Bjorn said
  1589.  
  1590. Bjorn Yngvar:
  1591. LAMPSHADE SOFT AND SQUISHY
  1592. DM:
  1593. Bjorn has 12 Int
  1594. DM:
  1595. He's smarter than your average human
  1596. Lampshade:
  1597. So that's not in properly roleplaying then?
  1598.  
  1599. Bjorn Yngvar:
  1600. BJORN TALK LIKE THIS BECAUSE THAT HOW BJORN TALK
  1601. Lampshade:
  1602. not properly*
  1603.  
  1604. Bjorn Yngvar:
  1605. Bjorn is proud warrior, also Bjorn making people think he stupider than is.
  1606. DM:
  1607. If everyone could put their health on the sheet, that'd be great
  1608.  
  1609. Bjorn Yngvar:
  1610. If people think Bjorn stupid, people underestimate Bjorn.
  1611.  
  1612. Ahwassa:
  1613. Just shut up Bjorn.
  1614.  
  1615. Bjorn Yngvar:
  1616. FUCK YOU
  1617.  
  1618. Xannan Hawkflight:
  1619. thats quite enough bjorn
  1620.  
  1621. Bjorn Yngvar:
  1622. Your face quite enough but Bjorn not complain
  1623. GRiM:
  1624. my hp is on sheet
  1625. Lampshade:
  1626. So is mine
  1627. Streptovsky:
  1628. how do I determine my HP
  1629. Shanto:
  1630. See the die you roll
  1631. Lampshade:
  1632. hit dice + con bonus
  1633. Lampshade:
  1634. right?
  1635. Shanto:
  1636. To hit things
  1637.  
  1638. Z'ar Kor:
  1639. Quiet, hofibavi vrak.
  1640. GRiM:
  1641. con mod + hit dice
  1642. Shanto:
  1643. The number of that
  1644. Shanto:
  1645. Plus your bonus con
  1646. Streptovsky:
  1647. hit dice? what?
  1648. Streptovsky:
  1649. is that a d10 or a d20 or what
  1650. Lampshade:
  1651. In the book you have
  1652. Lampshade:
  1653. About your class
  1654. DM:
  1655. in heroes of horror
  1656. Streptovsky:
  1657. oh
  1658. Lampshade:
  1659. There's the hit dice
  1660. DM:
  1661. yours is a d6 I think
  1662. DM:
  1663. so 8 hp
  1664. DM:
  1665. hey Shanto
  1666. DM:
  1667. the mage is less squishy than you are
  1668. Streptovsky:
  1669. yeah d6
  1670. Shanto:
  1671. Fuck yeah
  1672. Shanto:
  1673. Melee squish
  1674. Shanto:
  1675. OP ofc
  1676. Lampshade:
  1677. So I'm the tankiest along with Darth?
  1678. Streptovsky:
  1679. Updated my sheet with HP
  1680. DM:
  1681. It depends
  1682. DM:
  1683. Grim, what type of ranger are you aiming for?
  1684. Lampshade:
  1685. Oh right, armor and stuff
  1686. DM:
  1687. Bow or two handed fighting?
  1688. Streptovsky:
  1689. When I become a lich my hit dice becomes a d12
  1690. DM:
  1691. but you lose all Con bonus
  1692. GRiM:
  1693. bow
  1694. Streptovsky:
  1695. 12 > 8
  1696. Lampshade:
  1697. Yeah, and you'll become a lich in no time
  1698. Streptovsky:
  1699. my AC is 13 that's pretty good right?
  1700. Streptovsky:
  1701. for a cloth wearer anyway
  1702. DM:
  1703. You know, Clerics can become liches too
  1704. Lampshade:
  1705. Muahahaha
  1706. Darth GW7:
  1707. Hjort
  1708. Streptovsky:
  1709. Lampshade we gonna be lichbros?
  1710. DM:
  1711. mhm?
  1712. Darth GW7:
  1713. I gave myself Rank 3 in Climb and Intimidate, and 2 in Ride
  1714. Darth GW7:
  1715. I don't have an INT modifier so I have 8 skill points
  1716. Lampshade:
  1717. Let's race who gets to be the first lich!
  1718. DM:
  1719. alright
  1720. Streptovsky:
  1721. Probably me, as a Dread Necromaner I automatically become a Lich at 20th level
  1722. Lampshade:
  1723. Not if we kill you first
  1724. Streptovsky:
  1725. If you do that you won't have an army of undead to help you
  1726. Lampshade:
  1727. They're all useless anyway
  1728. Streptovsky:
  1729. You're metagaming
  1730. DM:
  1731. You can become a sort-of lich at level 5 or so as well
  1732. Darth GW7:
  1733. guys
  1734. Darth GW7:
  1735. Page 14 of the PH
  1736. DM:
  1737. mhm?
  1738. Darth GW7:
  1739. aww yeah
  1740. Streptovsky:
  1741. I get luch body dr2 at level 2
  1742. Lampshade:
  1743. lol
  1744. Streptovsky:
  1745. *lich
  1746. Lampshade:
  1747. You dirty dirty bastard
  1748. Darth GW7:
  1749. 13 rather
  1750. Darth GW7:
  1751. >.>
  1752. Darth GW7:
  1753. or 14
  1754. Darth GW7:
  1755. I dunno
  1756. DM:
  1757. oh
  1758. DM:
  1759. Darth
  1760. Streptovsky:
  1761. I want to play...
  1762. DM:
  1763. Dragonborn are aesexual.
  1764. Lampshade:
  1765. Anyways, I worship Kord, the god of Strength
  1766. Darth GW7:
  1767. SHUT UP
  1768. Streptovsky:
  1769. who are you telling to shut up darth
  1770. Darth GW7:
  1771. hjort
  1772. Lampshade:
  1773. Hopefully you
  1774. Lampshade:
  1775. Damn
  1776. Streptovsky:
  1777. Fuck you lampshade
  1778. DM:
  1779. Right, Skill Points?
  1780. Darth GW7:
  1781. Done already
  1782. Lampshade:
  1783. Right
  1784. DM:
  1785. shush
  1786. Lampshade:
  1787. How do I do that?
  1788. Darth GW7:
  1789. top of the class for me
  1790. DM:
  1791. In your class section it should tell you how many points you get per level
  1792. GRiM:
  1793. my skills are already fine right?
  1794. Lampshade:
  1795. 2+ int modifier times 4
  1796. Streptovsky:
  1797. 2 + Int Mod per level
  1798. GRiM:
  1799. I based them on an existing ranger example
  1800. DM:
  1801. they should be then, yeah
  1802. Darth GW7:
  1803. Strept that's how many you gain
  1804. Darth GW7:
  1805. per level
  1806. Streptovsky:
  1807. oh
  1808. Darth GW7:
  1809. At level 1 you get (2+Int mod)x4
  1810. Darth GW7:
  1811. skill points
  1812. Lampshade:
  1813. So I get 12
  1814. DM:
  1815. wait
  1816. Streptovsky:
  1817. there's nothing here about skill points besides what I get per level
  1818. DM:
  1819. its the same for clerics
  1820. Lampshade:
  1821. Yeah
  1822. Streptovsky:
  1823. in the hoh book
  1824. DM:
  1825. you always get *4 at level 1
  1826. DM:
  1827. you get 12 Strep
  1828. Lampshade:
  1829. But where do we put them then?
  1830. DM:
  1831. +4 extra fpr human
  1832. Shanto:
  1833. So I get (4+Int Mod) x4
  1834. Streptovsky:
  1835. ok 12 cool
  1836. DM:
  1837. yes
  1838. Shanto:
  1839. So I get 20?
  1840. DM:
  1841. SHanto, you're a half elf
  1842. Shanto:
  1843. Int mod is 1
  1844. Streptovsky:
  1845. wait do I get 12 + 4? Or is it 12 after the + 4
  1846. DM:
  1847. yes
  1848. DM:
  1849. 12 + 4
  1850. Streptovsky:
  1851. 16. cool
  1852. DM:
  1853. for you and the cleric
  1854. Lampshade:
  1855. 16 yeah
  1856. DM:
  1857. I like that
  1858. DM:
  1859. You guys are basically good/evil twins
  1860. Lampshade:
  1861. Heh
  1862. Streptovsky:
  1863. I don't really know what I'm doing in the skill portion of this sheet
  1864. Shanto:
  1865. I am half elf
  1866. Lampshade:
  1867. Yeah, me neither
  1868. DM:
  1869. I'll help out in a second
  1870. DM:
  1871. Grim
  1872. Lampshade:
  1873. Okay
  1874. Shanto:
  1875. Although I have no idea what that means other than the fact that I'm half elf
  1876. GRiM:
  1877. yes?
  1878. DM:
  1879. It means... stuff
  1880. DM:
  1881. Grim , right
  1882. Lampshade:
  1883. look it up from the players handbook
  1884. DM:
  1885. Wait
  1886. DM:
  1887. You get 6 + Int mod * 4 + another 4
  1888. GRiM:
  1889. so that means?
  1890. DM:
  1891. don't take the starting package's skills, yours are differenty
  1892. GRiM:
  1893. more, less?
  1894. DM:
  1895. You get 36 skill point
  1896. Lampshade:
  1897. I wonder if maptools works in 3d
  1898. Lampshade:
  1899. I wanna use my 3d glasses
  1900. DM:
  1901. Now, can everyone go to the bit under Game Information in their class section?
  1902. Lampshade:
  1903. Game rule information?
  1904. DM:
  1905. Class Skills, rather
  1906. DM:
  1907. Just below that, Lampshade
  1908. Lampshade:
  1909. Ah, there
  1910. GRiM:
  1911. foun it
  1912. DM:
  1913. Strep, yours is just below your table
  1914. Lampshade:
  1915. Technically it's right next to it
  1916. Streptovsky:
  1917. i know
  1918. DM:
  1919. Hehehe shush
  1920. DM:
  1921. Those are your class skills. You can advance in them with no penalty - one skill point per point invested in the skill
  1922. DM:
  1923. You can take non class skills, but at double the cost
  1924. Lampshade:
  1925. I'm guessing we should take only class skills at level one
  1926. DM:
  1927. The stat next to it is the one that effects its performance
  1928. DM:
  1929. Here's a hint - someone with decent stats will want to take Knowledges (Arcana and Religion).
  1930. DM:
  1931. How many skill points do you all have?
  1932. Darth GW7:
  1933. 8
  1934. Lampshade:
  1935. 16
  1936. Streptovsky:
  1937. 16
  1938. Shanto:
  1939. 20 (although you said I was a half elf, so I get bonuses I think)
  1940. GRiM:
  1941. 36 appearently
  1942. GRiM:
  1943. i cant tell from my sheet
  1944. Lampshade:
  1945. Wha
  1946. Darth GW7:
  1947. Do we all have 1 HD btw?
  1948. Darth GW7:
  1949. Or am I 10
  1950. Lampshade:
  1951. HD?
  1952. Darth GW7:
  1953. Hit dice
  1954. DM:
  1955. 1hd
  1956. DM:
  1957. hang on brb
  1958. DM:
  1959. back
  1960. DM:
  1961. go spend your skill points
  1962. Lampshade:
  1963. Hmm
  1964. DM:
  1965. feel free to compare to get the best party mix
  1966. Lampshade:
  1967. Pretty hard when you have no idea how different skills work
  1968. Darth GW7:
  1969. I have intimidate, climb and ride
  1970. Streptovsky:
  1971. I don't know what any of these fucking skills do
  1972. Lampshade:
  1973. But I'll take something that soudns good
  1974. Shanto:
  1975. I think
  1976. Lampshade:
  1977. sounds
  1978. Shanto:
  1979. I fucked my HP
  1980. Shanto:
  1981. I think it's supposed to be 8
  1982. Shanto:
  1983. My hit die is 8
  1984. Streptovsky:
  1985. what's the highest I can go on these? 5 or do I have to sotp at 3
  1986. Streptovsky:
  1987. *stop
  1988. Shanto:
  1989. and I have no con bonus
  1990. DM:
  1991. wait
  1992. DM:
  1993. you can get to your level + 3 in any class skill
  1994. DM:
  1995. half that in cross class
  1996. Streptovsky:
  1997. So 4
  1998. Streptovsky:
  1999. And if I buy level 4 from the get go it costs 4 points right
  2000. Streptovsky:
  2001. but if I say bought level 2 then later bought level 4 it'd cost 6?
  2002. DM:
  2003. mhm
  2004. DM:
  2005. no
  2006. DM:
  2007. it advances in a linear fashion
  2008. Streptovsky:
  2009. ok
  2010. Streptovsky:
  2011. so always 4
  2012. Streptovsky:
  2013. no matter what
  2014. Streptovsky:
  2015. ok
  2016. DM:
  2017. no
  2018. Streptovsky:
  2019. goddamnit
  2020. DM:
  2021. it'll cost 4 overall
  2022. DM:
  2023. but if you have 2 points in it
  2024. Streptovsky:
  2025. that's what I just said
  2026. DM:
  2027. itll only take 2 more
  2028. Lampshade:
  2029. What are "All Knowledge (int) skills"?
  2030. Streptovsky:
  2031. that's what I said
  2032. DM:
  2033. You're proficient with all knowledge skills Lamp
  2034. DM:
  2035. ah, alright
  2036. Lampshade:
  2037. Oh, so I better take that
  2038. DM:
  2039. no
  2040. DM:
  2041. you need to take each knowledge skill seperately
  2042. Lampshade:
  2043. Aww
  2044. Streptovsky:
  2045. which of these is knowledge (arcana)?
  2046. Streptovsky:
  2047. Knowledge 1, 2, 3, or 4
  2048. DM:
  2049. they're user defined
  2050. Streptovsky:
  2051. oh
  2052. Darth GW7:
  2053. HJORT
  2054. Darth GW7:
  2055. I can get wings
  2056. Darth GW7:
  2057.  
  2058. DM:
  2059. the most important ones will be Arcana, Religion and Dungeoneering
  2060. Darth GW7:
  2061. As a feat
  2062. DM:
  2063. what
  2064. DM:
  2065. awesome
  2066. Darth GW7:
  2067. It's in the dragon guide
  2068. Darth GW7:
  2069. extra feats
  2070. Streptovsky:
  2071. Is it a good idea to have 4 level 4 skills or should I spread it out a bit more
  2072. Lampshade:
  2073. Don't have dungeoneering available
  2074. Darth GW7:
  2075. Did not notice before
  2076. DM:
  2077. you should
  2078. GRiM:
  2079. darth can you look at my skills and tell me if they are ok?
  2080. Darth GW7:
  2081. I have to get it level 1
  2082. Darth GW7:
  2083. So
  2084. Darth GW7:
  2085. There I go
  2086. Lampshade:
  2087. Isn't in the list
  2088. Darth GW7:
  2089. It's in another book
  2090. DM:
  2091. its not
  2092. Streptovsky:
  2093. If a skill isn't in my class skill list it costs me twice as much to progress it right?
  2094. Lampshade:
  2095. oh
  2096. DM:
  2097. yes, strep
  2098. Darth GW7:
  2099. brb
  2100. Streptovsky:
  2101. ok
  2102. Shanto:
  2103. Idk what I'm doing with skills
  2104. Shanto:
  2105. On this sheet
  2106. Streptovsky:
  2107. I have lvl4 in Bluff, Intimidate, Spellcasting, and Arcane Knowledge
  2108. Streptovsky:
  2109. Should I spread it out some more or is that good
  2110. DM:
  2111. sounds good
  2112. Streptovsky:
  2113. ok
  2114. Streptovsky:
  2115. http://www.myth-weavers.com/sheetview.php?sheetid=340488
  2116. Streptovsky:
  2117. updated
  2118. DM:
  2119. Lamp, what knowledges do you have available?
  2120. Lampshade:
  2121. So what is dungeoneering anyway?
  2122. Lampshade:
  2123. Let's see
  2124. Lampshade:
  2125. history arcana religion planes
  2126. DM:
  2127. most of the knowledge skills are used to identify monsters. Arcana and religion do more than that
  2128. DM:
  2129. what skills are you thinking of?
  2130. Lampshade:
  2131. And if I go knowledge domain, all of them
  2132. Lampshade:
  2133. Well
  2134. DM:
  2135. ooooh
  2136. DM:
  2137. domains
  2138. DM:
  2139. that's right
  2140. GRiM:
  2141. how many skill points do i have DM?
  2142. Lampshade:
  2143. I was thinking
  2144. DM:
  2145. 36
  2146. GRiM:
  2147. dayum
  2148. DM:
  2149. Thinking?
  2150. Lampshade:
  2151. 2 diplomacy, 2 arcana, 2 religion 4 heal and 2 for something
  2152. DM:
  2153. Necro-boy's already got arcana covered
  2154. DM:
  2155. put it into planes instead
  2156. Lampshade:
  2157. oh
  2158. Lampshade:
  2159. okay
  2160. GRiM:
  2161. ok
  2162. GRiM:
  2163. updated
  2164. Lampshade:
  2165. what other knowledges are there?
  2166. GRiM:
  2167. how's my skills?
  2168. Shanto:
  2169. So what part of skills do I edit?
  2170. DM:
  2171. You get an extra 4 points as a human, Lamp
  2172. Streptovsky:
  2173. I'm gonna intimidate the shit out of NPCs
  2174. Shanto:
  2175. The rank?
  2176. Lampshade:
  2177. oh right forgot tnat
  2178. Shanto:
  2179. Skill mod?
  2180. Lampshade:
  2181. that*
  2182. DM:
  2183. no, Rank
  2184. Lampshade:
  2185. so I got 6 for random stuff
  2186. DM:
  2187. or to boost the other skills more
  2188. DM:
  2189. other knowledge skills? um
  2190. DM:
  2191. page 78 of the PH
  2192. GRiM:
  2193. i'm stealthy and listeny guy
  2194. Streptovsky:
  2195. I have to leave in 5 hours.
  2196. GRiM:
  2197. incase trouble is out of your earshots
  2198. Lampshade:
  2199. So anyone got dungeoneering covered?
  2200. DM:
  2201. Grim, the max rank is 4
  2202. GRiM:
  2203. oh
  2204. Lampshade:
  2205. Guess I'll take that then
  2206. Shanto:
  2207. Er
  2208. Streptovsky:
  2209. we've been making characters for 2 and a half hours _>
  2210. Shanto:
  2211. Take a look
  2212. DM:
  2213. waitwaitwait
  2214. Shanto:
  2215. http://www.myth-weavers.com/sheetview.php?sheetid=340331
  2216. GRiM:
  2217. i got dungeoneering
  2218. Lampshade:
  2219. oh
  2220. DM:
  2221. Shanto
  2222. DM:
  2223. are they all class skills, or are some cross?
  2224. Lampshade:
  2225. I shall take geography just for fun
  2226. Shanto:
  2227. Class
  2228. GRiM:
  2229. ok
  2230. Lampshade:
  2231. Spellcraft useful for anything?
  2232. GRiM:
  2233. skills are done
  2234. DM:
  2235. for a magic user? yes
  2236. Lampshade:
  2237. One point there then
  2238. Shanto:
  2239. Should I add my misc mods?
  2240. DM:
  2241. do you have any?
  2242. Shanto:
  2243. Yeah I think
  2244. DM:
  2245. yeah you do, as a half elf
  2246. DM:
  2247. sure
  2248. DM:
  2249. they'll be listed under your race
  2250. Streptovsky:
  2251. can we play now
  2252. DM:
  2253. no
  2254. Streptovsky:
  2255. why
  2256. DM:
  2257. did I not mention character creation would take a whole session
  2258. DM:
  2259. it always does
  2260. Streptovsky:
  2261. ):
  2262. GRiM:
  2263. exactly
  2264. DM:
  2265. especially with new players
  2266. GRiM:
  2267. still, we are almost done
  2268. DM:
  2269. is that everyone's skills done?
  2270. GRiM:
  2271. yup
  2272. Streptovsky:
  2273. yup
  2274. GRiM:
  2275. check em if u want
  2276. Lampshade:
  2277. http://www.myth-weavers.com/sheetview.php?sheetid=340569
  2278. Lampshade:
  2279. Here's mine
  2280. Shanto:
  2281. http://www.myth-weavers.com/sheetview.php?sheetid=340331
  2282. GRiM:
  2283. http://www.myth-weavers.com/sheetview.php?sheetid=340332
  2284. DM:
  2285. I have everyone's sheets
  2286. Lampshade:
  2287. oh right
  2288. DM:
  2289. Feats now
  2290. GRiM:
  2291. mine are chosen
  2292. DM:
  2293. really? awesome
  2294. DM:
  2295. there should be a huge list at like chapter 5 of the PH
  2296. DM:
  2297. give it a read through, and, humans choose 2
  2298. Lampshade:
  2299. Looking at it
  2300. Shanto:
  2301. I've done mine
  2302. Lampshade:
  2303. Ooh, craft wondrous items sounds fancy
  2304. DM:
  2305. can you take that at level 1?
  2306. GRiM:
  2307. humans choose 2?
  2308. Lampshade:
  2309. no
  2310. DM:
  2311. humans get an extra 1
  2312. GRiM:
  2313. i have 3
  2314. Darth GW7:
  2315. Oh wait
  2316. Darth GW7:
  2317. Hmm
  2318. DM:
  2319. rangers get an extra one too
  2320. GRiM:
  2321. ok
  2322. DM:
  2323. so do fighters
  2324. DM:
  2325. but
  2326. Darth GW7:
  2327. Yeah
  2328. Darth GW7:
  2329. I didn't choose a fighter feat
  2330. Darth GW7:
  2331. :v
  2332. Darth GW7:
  2333. I'll have to change one
  2334. Darth GW7:
  2335. And it's going to be the non-dragon one
  2336. Streptovsky:
  2337. Can I take Bane Magic against humans
  2338. DM:
  2339. it has to be from a certain selection too
  2340. DM:
  2341. I dunno, let me see
  2342. Streptovsky:
  2343. Just says it's again a specific race. Doesn't say anything about limiations
  2344. Streptovsky:
  2345. *limitations
  2346. DM:
  2347. you could choose humans
  2348. DM:
  2349. if you wanted
  2350. Streptovsky:
  2351. would that give me a bonus to burning orphans
  2352. DM:
  2353. orphans only have about 4hp anyway
  2354. Streptovsky:
  2355. oh
  2356. DM:
  2357. go with something more useful
  2358. Streptovsky:
  2359. still looking
  2360. DM:
  2361. or choose a more useful target
  2362. Streptovsky:
  2363. a lot of these have prerequisites that I don't understand
  2364. DM:
  2365. like?
  2366. Lampshade:
  2367. Is Investigator any good?
  2368. Streptovsky:
  2369. Spontaneous caster, mild depravity
  2370. You have disconnected.
  2371. Lampshade has connected.
  2372. Streptovsky has connected.
  2373. GRiM has connected.
  2374. DM has connected.
  2375. Shanto has connected.
  2376. DM:
  2377. Shanto
  2378. DM:
  2379. you get either Improved Grapple or
  2380. DM:
  2381. Stunning Fist
  2382. Darth GW7:
  2383. I have to go for dinner, be back in a bit
  2384. DM:
  2385. k
  2386. Shanto:
  2387. Got it
  2388. Shanto:
  2389. Improved grapple it is
  2390. Streptovsky:
  2391. oh these deformity feats look neat
  2392. DM:
  2393. you also get Improved Unarmed Strike
  2394. DM:
  2395. Strep...?
  2396. Streptovsky:
  2397. Deformity of the skin and deformity of the teeth to get natural armor and a bite attack
  2398. Streptovsky:
  2399. Do you have the HoH handbook, Hjorn?
  2400. DM:
  2401. will you be in close combat much
  2402. DM:
  2403. yeah I do
  2404. Streptovsky:
  2405. Page 121, bottom
  2406. DM:
  2407. I see it
  2408. Streptovsky:
  2409. Vile feats, deformity
  2410. Streptovsky:
  2411. what's blindsense
  2412. DM:
  2413. let's you 'see' without being able to see
  2414. Streptovsky:
  2415. I think I want to take Willing Deformity and Deformity (Skin)
  2416. DM:
  2417. alright
  2418. Streptovsky:
  2419. Get a +3 Intimidate check and +1 Natural Armor
  2420. Streptovsky:
  2421. That's good right?
  2422. DM:
  2423. Yerp
  2424. Streptovsky:
  2425. Or
  2426. Lampshade:
  2427. I was thinking of Quicken Spell and Maximize Spell
  2428. Streptovsky:
  2429. what would be better
  2430. Streptovsky:
  2431. Deformity Skin or Deformity Teeth
  2432. Streptovsky:
  2433. Skin gives +1 NA but Teeth gives a total of +4 Intimidate and a bite attack
  2434. DM:
  2435. Teeth if you're in close combat
  2436. DM:
  2437. That's the only time they'd be useful
  2438. Streptovsky:
  2439. oh that would be a terrible feat it's 1d4 + str mod
  2440. Streptovsky:
  2441. my std mod is -2
  2442. Streptovsky:
  2443. STR
  2444. Streptovsky:
  2445. fuck
  2446. Streptovsky:
  2447. not std
  2448. Lampshade:
  2449. haha
  2450. Shanto:
  2451. std mod
  2452. Streptovsky:
  2453. welp.. lampshade...
  2454. Streptovsky:
  2455. you might wanna get checked
  2456. Lampshade:
  2457. Oh shit
  2458. DM:
  2459. ...
  2460. Streptovsky:
  2461. I'm going to take Willing Deformity and Skin Deformity
  2462. DM:
  2463. Strep hold on a second
  2464. Streptovsky:
  2465. huh?
  2466. DM:
  2467. hold on, I remember something
  2468. DM:
  2469. let me look it up
  2470. Streptovsky:
  2471. ok
  2472. DM:
  2473. dl Libris Mortis, btw
  2474. Streptovsky:
  2475. nggg
  2476. Streptovsky:
  2477. why would you buy handbooks if you can download them
  2478. DM:
  2479. heh
  2480. Lampshade:
  2481. Because piracy is WROOOONG
  2482. Lampshade:
  2483. Or so they say
  2484. Streptovsky:
  2485. LOL
  2486. Streptovsky:
  2487. $40 for a fucking book is ridiculous
  2488. Lampshade:
  2489. Tru dat
  2490. Lampshade:
  2491. brb
  2492. DM:
  2493. k
  2494. GRiM:
  2495. what about current xp
  2496. DM:
  2497. 0
  2498. GRiM:
  2499. ok
  2500. GRiM:
  2501. next level?
  2502. Streptovsky:
  2503. hjort what were you talking about when you told me to hold up you remembered something
  2504. DM:
  2505. mhm
  2506. GRiM:
  2507. what armor type is a chain shirt?
  2508. Streptovsky:
  2509. It's +4 IIRC
  2510. GRiM:
  2511. not condition
  2512. GRiM:
  2513. type
  2514. Streptovsky:
  2515. oh
  2516. Streptovsky:
  2517. chain? :V
  2518. GRiM:
  2519. light , medium
  2520. Streptovsky:
  2521. I think it's light.
  2522. GRiM:
  2523. etc
  2524. DM:
  2525. Medium
  2526. DM:
  2527. Oh chain shirt?
  2528. Streptovsky:
  2529. I thought light was padded, leather, studded, chain shirt.
  2530. DM:
  2531. light
  2532. GRiM:
  2533. roger
  2534. Streptovsky:
  2535. Yeah I was right woo
  2536. DM:
  2537. Chainmail is medium
  2538. GRiM:
  2539. or
  2540. GRiM:
  2541. oh
  2542. GRiM:
  2543. nonlethal damage?
  2544. GRiM:
  2545. what do i put there?
  2546. DM:
  2547. 0
  2548. GRiM:
  2549. and damage reduction?
  2550. DM:
  2551. I don't think a human ranger has any
  2552. GRiM:
  2553. ok
  2554. GRiM:
  2555. just gotta work out the weight of all my inventory
  2556. Lampshade:
  2557. I'm back
  2558. Lampshade:
  2559. Miss anything?
  2560. DM:
  2561. nope
  2562. Streptovsky:
  2563. It's twins
  2564. DM:
  2565. Lamp
  2566. DM:
  2567. Download Complete Divine
  2568. Lampshade:
  2569. All right
  2570. Lampshade:
  2571. What's it about?
  2572. DM:
  2573. Divine casters
  2574. DM:
  2575. like, y'know, clerics
  2576. Lampshade:
  2577. Ahh
  2578. Lampshade:
  2579. Wait
  2580. Lampshade:
  2581. There's a whole goddamn book about them?
  2582. DM:
  2583. mhm
  2584. DM:
  2585. it's about clerics, druids, paladins, blackguards, etc.
  2586. Streptovsky:
  2587. I have a whole book about necromancers
  2588. DM:
  2589. 2 technically
  2590. Lampshade:
  2591. How many DnD books are there all together?
  2592. Streptovsky:
  2593. :V
  2594. DM:
  2595. a million or so
  2596. Streptovsky:
  2597. You don't want to know
  2598. DM:
  2599. I've got more than a hundred on my computer just now, for 3.5 alone
  2600. Lampshade:
  2601. And I bet someone has them ALL
  2602. Lampshade:
  2603. Physical copies that is
  2604. DM:
  2605. another 100 for 2e and like 30 for 4
  2606. Streptovsky:
  2607. Yeah the warehouse
  2608. DM:
  2609. yeah, someone will
  2610. Streptovsky:
  2611. Hey guys how does every racist joke start?
  2612. Streptovsky:
  2613. By looking to see if there are any black people in the room.
  2614. Lampshade:
  2615. What if it's a joke about the Japanese?
  2616. GRiM:
  2617. can we roll starting gold
  2618. GRiM:
  2619. to get it out the way?
  2620. Streptovsky:
  2621. Then it isn't racist
  2622. DM:
  2623. sure sure fine
  2624. Lampshade:
  2625. That's racist
  2626. Streptovsky:
  2627. I say we roll 5d20 for starting gold
  2628. * GRiM rolls: 6d4*10 => 12 * 10 = 120
  2629. DM:
  2630. why
  2631. Streptovsky:
  2632. YOUR FACE IS RACIST
  2633. Lampshade:
  2634. It's in the manuals
  2635. Lampshade:
  2636. for each class
  2637. DM:
  2638. Lamp?
  2639. Lampshade:
  2640. Yeh?
  2641. DM:
  2642. roll
  2643. Lampshade:
  2644. how much?
  2645. GRiM:
  2646. what class are oyu??
  2647. Lampshade:
  2648. ah, 1d4
  2649. DM:
  2650. no
  2651. Streptovsky:
  2652. I don't see anything about starting gold in my dread necromancer thing
  2653. DM:
  2654. stop
  2655. DM:
  2656. I'll get to you in a minute strep
  2657. GRiM:
  2658. player handbook pg 111
  2659. Lampshade:
  2660. ?
  2661. DM:
  2662. cleric is 5d4 * 10
  2663. Lampshade:
  2664. oh there
  2665. * Lampshade rolls: 4d+4d+4d+4d+4d => 4
  2666. Lampshade:
  2667. wait
  2668. Lampshade:
  2669. how did it work
  2670. DM:
  2671. what
  2672. Lampshade:
  2673. I forgot how rolls work
  2674. DM:
  2675. like this /r 5d4 * 10
  2676. Lampshade:
  2677. oh
  2678. * Lampshade rolls: 5d4 * 10 => 14 * 10 = 140
  2679. DM:
  2680. 140 nice
  2681. Lampshade:
  2682. I remember trying that but it didn't work
  2683. Shanto:
  2684. Mine is just
  2685. Lampshade:
  2686. guess I remember wrong
  2687. Shanto:
  2688. 5d4
  2689. DM:
  2690. mhm
  2691. * Shanto rolls: 5d4 => 13
  2692. Shanto:
  2693. All the gold
  2694. DM:
  2695. what do you need to buy, anyway?
  2696. DM:
  2697. a robe and a stick
  2698. DM:
  2699. :P
  2700. Shanto:
  2701. I WANT A HIGH QUALITY STICK
  2702. Shanto:
  2703. DAMMIT
  2704. DM:
  2705. MADE OF FINEST BIRCH
  2706. DM:
  2707. GOOD MERCHANT, I DEMAND YOUR FINEST STICKS
  2708. Shanto:
  2709. I got 99 problems but a birch ain't one
  2710. GRiM:
  2711. merchant steps out and drops pants
  2712. GRiM:
  2713. "here's my finest stick"
  2714. Lampshade:
  2715. haha
  2716. DM:
  2717. too small, it has to be two handed
  2718. DM:
  2719. sorry Grim
  2720. Lampshade:
  2721. What if the shopkeeper is black?
  2722. DM:
  2723. ah
  2724. DM:
  2725. have you checked for black people in the room yet?
  2726. * Bjorn Yngvar rips the cock off of a black merchant
  2727. Lampshade:
  2728. Yeah
  2729.  
  2730. Bjorn Yngvar:
  2731. I found my staff
  2732. Shanto:
  2733. I'm black don't get racist
  2734.  
  2735. Ahwassa:
  2736. Go away Bjorn
  2737.  
  2738. Bjorn Yngvar:
  2739. No suck my staff
  2740. Lampshade:
  2741. Can I start with a greatsword?
  2742. DM:
  2743. um.
  2744. Lampshade:
  2745. or can clerics even use those
  2746. Streptovsky:
  2747. Shanto how is saying you have a massive cock racist
  2748. DM:
  2749. I um
  2750. Streptovsky:
  2751. You should be flattered
  2752. DM:
  2753. Hang on Lamp
  2754. Shanto:
  2755. Sterotyping =
  2756. DM:
  2757. well get to that
  2758. DM:
  2759. Strep
  2760. Streptovsky:
  2761. But that's a GOOD stereotype
  2762. Streptovsky:
  2763. Everyone wants big dicks
  2764. DM:
  2765. Since you're class is functionally closest to a bard, roll 4d4 * 10
  2766. * Streptovsky rolls: 4d4 * 10 => 13 * 10 = 130
  2767. DM:
  2768. ok
  2769. Streptovsky:
  2770. What languages can I speak besides common
  2771. DM:
  2772. sould be in your class section
  2773. GRiM:
  2774. its in race usally
  2775. Streptovsky:
  2776. so humans just speak common right
  2777. DM:
  2778. yes
  2779. Streptovsky:
  2780. k
  2781. DM:
  2782. plus as many extra as your int modifier
  2783. Streptovsky:
  2784. do undead have their own language
  2785. Shanto:
  2786. As an elf it said
  2787. Lampshade:
  2788. Can I decide that languane after we realize we need it?
  2789. Shanto:
  2790. I can speak anything I want
  2791. Lampshade:
  2792. languange*
  2793. DM:
  2794. strep, no
  2795. Shanto:
  2796. Except secret ones
  2797. Streptovsky:
  2798. I'm just doing my languages while I wait for everyone else to do gold
  2799. DM:
  2800. lamp, no
  2801. Lampshade:
  2802. Damn
  2803. DM:
  2804. Half Elfs get Common and Elven plus whatever
  2805. Streptovsky:
  2806. Wait you said I get 1 more language per int bonus right?
  2807. DM:
  2808. yes
  2809. Shanto:
  2810. Should I take any languages I can?
  2811. Streptovsky:
  2812. is Nordic a language
  2813. Lampshade:
  2814. No
  2815. GRiM:
  2816. brb
  2817. DM:
  2818. no
  2819. Streptovsky:
  2820. Fuck
  2821. Streptovsky:
  2822. Dwarf it is then
  2823. DM:
  2824. hang on hang on
  2825. DM:
  2826. where's the list?
  2827. Streptovsky:
  2828. Dwarven is a language I'm gonna speka that
  2829. Streptovsky:
  2830. *speak
  2831. DM:
  2832. Lamp
  2833. DM:
  2834. as a cleric you get to choose two domains
  2835. Lampshade:
  2836. ?
  2837. Lampshade:
  2838. Ohh
  2839. DM:
  2840. I think they have to fall under the sphere of your deity
  2841. Lampshade:
  2842. oh right those
  2843. DM:
  2844. Now is as good a time as any to move away from Kord if you want, or choose two of his
  2845. Streptovsky:
  2846. I worship Urgathoa!
  2847. Lampshade:
  2848. Chaos and Luck
  2849. DM:
  2850. Who the fuck is Urgathoa
  2851. DM:
  2852. Alright, you get bonuses for that Lamp
  2853. Lampshade:
  2854. To what exactly?
  2855. DM:
  2856. You get extra spells
  2857. Lampshade:
  2858. aah
  2859. DM:
  2860. And extra fancy abilities
  2861. DM:
  2862. You might wanna look through the section on domains in the PH before deciding. Its right before spells
  2863. Lampshade:
  2864. checking it out
  2865. Shanto:
  2866. What if I want my character to not believe in a god?
  2867. Shanto:
  2868. Not Athiest but Agnostic?
  2869. DM:
  2870. Perfectly possible.
  2871. Lampshade:
  2872. Then you get lighting bolt to the face
  2873. DM:
  2874. How will you go about it?
  2875. Streptovsky:
  2876. Urgathoa - Neutral Evil - Goddess of Gluttony, Disease, Undeath - Domains: Death, Evil, Magic, Strength, War - Favoured WEapon: Scythe
  2877. DM:
  2878. Hm
  2879. Shanto:
  2880. Well imo I think if he was brought up to believe in a specific god
  2881. GRiM:
  2882. back
  2883. Shanto:
  2884. He'd get the bonuses
  2885. Streptovsky:
  2886. I think it's from Pathfinder Chronicles though...
  2887. Shanto:
  2888. Maybe
  2889. Shanto:
  2890. =f
  2891. GRiM:
  2892. i chose god already
  2893. Streptovsky:
  2894. Can I still use it?
  2895. DM:
  2896. which God?
  2897. Shanto:
  2898. But if he didn't fully beleive
  2899. GRiM:
  2900. Omad-Hai
  2901. DM:
  2902. I think that makes sense for a ranger
  2903. DM:
  2904. Strep
  2905. DM:
  2906. Since you're CE
  2907. DM:
  2908. you can either worship a god or a demon lord
  2909. Lampshade:
  2910. Oh man, luck domain seems to have a good thing going for it
  2911. Streptovsky:
  2912. which is better
  2913. DM:
  2914. no real mechanical difference
  2915. Shanto:
  2916. The Lawful Neutral god
  2917. Streptovsky:
  2918. Can I worship the goddess Urgathoa from Pathfinder?
  2919. DM:
  2920. Sure
  2921. Streptovsky:
  2922. That then
  2923. GRiM:
  2924. so can we pray to our deity in a battle for buffs? XD
  2925. DM:
  2926. no
  2927. Streptovsky:
  2928. Do I get to choose any domains or is that a cleric only thing
  2929. DM:
  2930. cleric only
  2931. Streptovsky:
  2932. k
  2933. Streptovsky:
  2934. do I get bonuses for using my god's favoured weapon?
  2935. DM:
  2936. I don't think so
  2937. DM:
  2938. divine characters only
  2939. DM:
  2940. again
  2941. GRiM:
  2942. whats the range of a melee weapon like a medium longsword?
  2943. GRiM:
  2944. 3ft?
  2945. DM:
  2946. 5ft
  2947. DM:
  2948. 1 square
  2949. GRiM:
  2950. ok
  2951. Lampshade:
  2952. Did you find out can clerics use greatswords?
  2953. DM:
  2954. I've been sidetracked
  2955. Shanto:
  2956. So are there benifits from worshiping a god?
  2957. Lampshade:
  2958. heh
  2959. DM:
  2960. Lamp, you can't use a greatsword
  2961. Lampshade:
  2962. Damn
  2963. DM:
  2964. Not with Kord as a deity
  2965. Streptovsky:
  2966. Can I use a scythe?
  2967. Lampshade:
  2968. But kord likes greatswords
  2969. DM:
  2970. um
  2971. DM:
  2972. But you don't have the war domain
  2973. DM:
  2974. :(
  2975. Lampshade:
  2976. Damn
  2977. Lampshade:
  2978. Meh, sticking with Kord anyway
  2979. DM:
  2980. alright
  2981. DM:
  2982. your other domain?
  2983. Lampshade:
  2984. Luck and Chaos
  2985. Lampshade:
  2986. still
  2987. DM:
  2988. alright
  2989. DM:
  2990. write them on your sheet, somewhere
  2991. Lampshade:
  2992. Feats?
  2993. DM:
  2994. if there;s nowhere else
  2995. Lampshade:
  2996. Cant see any at least
  2997. DM:
  2998. No, that looks right
  2999. DM:
  3000. right, Grim
  3001. DM:
  3002. Grim?
  3003. GRiM:
  3004. yeah?
  3005. DM:
  3006. your class features
  3007. DM:
  3008. choose a favoured enemy
  3009. Darth GW7:
  3010. back now
  3011. GRiM:
  3012. damn i had that open
  3013. DM:
  3014. hey
  3015. Lampshade:
  3016. What kind of campaign are we playing?
  3017. DM:
  3018. BTW
  3019. Darth GW7:
  3020. I miss much?
  3021. DM:
  3022. good question
  3023. DM:
  3024. just character stuff
  3025. DM:
  3026. Since we're using Gods from multiple different existences at once
  3027. DM:
  3028. That means I'm thinking of another Planescape campaign
  3029. DM whispers: that all right with you?
  3030. Lampshade:
  3031. Multidimensional stuff?
  3032. You whisper to DM: Absolutely :3
  3033. Shanto:
  3034. What is the range of a quarterstaff?
  3035. DM:
  3036. Mhm
  3037. DM:
  3038. er
  3039. GRiM:
  3040. 10ft
  3041. You whisper to DM: Would be nice to go somewhere else if possible though
  3042. GRiM:
  3043. cant attack in 5ft radius
  3044. DM whispers: alright
  3045. GRiM:
  3046. i think
  3047. Shanto:
  3048. That's touching distance though is it not?
  3049. GRiM:
  3050. yes
  3051. Shanto:
  3052. grapple all da
  3053. Shanto:
  3054. y
  3055. DM:
  3056. clever build
  3057. * Darth GW7 rolls: 6d4*10 => 17 * 10 = 170
  3058. DM:
  3059. has everyone, but darth, gotten their equipment done?
  3060. Lampshade:
  3061. oh right that
  3062. Shanto:
  3063. Yeah
  3064. GRiM:
  3065. im working on mine
  3066. * Streptovsky falls asleep
  3067. DM:
  3068. poor strep
  3069. GRiM:
  3070. not sure i have the attack bonus and damage noted correctly
  3071. DM:
  3072. someone kick him
  3073. Streptovsky:
  3074. screw you
  3075. DM:
  3076. we'll see
  3077. Streptovsky:
  3078. I've had my equipment done since I made the sheet last night
  3079. * Darth GW7 rolls: 170-15 => 170 - 15 = 155
  3080. DM:
  3081. What
  3082. Darth GW7:
  3083. maths
  3084. DM:
  3085. oh
  3086. DM:
  3087. fuck
  3088. DM:
  3089. Grim
  3090. GRiM:
  3091. what?
  3092. Darth GW7:
  3093. I get a +5 bonus to my attack rolls :3
  3094. Darth GW7:
  3095. wait
  3096. Darth GW7:
  3097. Does proficiency give you +1?
  3098. DM:
  3099. what
  3100. DM:
  3101. um
  3102. DM:
  3103. hang on, with grim
  3104. * Darth GW7 rolls: 155-50 => 155 - 50 = 105
  3105. Lampshade:
  3106. Tower Shield any good?
  3107. Darth GW7:
  3108. Wait what
  3109. DM:
  3110. Can you use one>?
  3111. Darth GW7:
  3112. What class are you
  3113. Lampshade:
  3114. Where can I see exactly what I can use?
  3115. Darth GW7:
  3116. You have to have chosen shield proficiency
  3117. Darth GW7:
  3118. As a feat
  3119. Lampshade:
  3120. damn
  3121. Lampshade:
  3122. nevermind then
  3123. DM:
  3124. waitwaitwait
  3125. Darth GW7:
  3126. Why would you ever pick a steel shield over a wooden one
  3127. Lampshade:
  3128. oh there are the proficiencies
  3129. Darth GW7:
  3130. They're the same AC
  3131. DM:
  3132. no yeah
  3133. DM:
  3134. he's right
  3135. Darth GW7:
  3136. but the steel one is heavier and more expensive
  3137. DM:
  3138. steel one doesn't burst on fire when I will it to
  3139. Lampshade:
  3140. Because it's a goddamn tower shield
  3141. Lampshade:
  3142. They're cool
  3143. Darth GW7:
  3144. ....
  3145. Darth GW7:
  3146. okay
  3147. Streptovsky:
  3148. tower shields can be used as cover
  3149. Lampshade:
  3150. I can crush gnomes with it
  3151. Streptovsky:
  3152. in addition to providing armor bonuses
  3153. Darth GW7:
  3154. I can't put spikes on a tower shield
  3155. DM:
  3156. Fuck that
  3157. DM:
  3158. yes you can
  3159. Streptovsky:
  3160. Also what the hell how is a shield made of WOOD the same strength as a shield made of STEEL
  3161. Darth GW7:
  3162. No you can't
  3163. Darth GW7:
  3164. It says not
  3165. Darth GW7:
  3166. Strept because it's not about how strong it is
  3167. Lampshade:
  3168. Fine, heavy steel shield then
  3169. Darth GW7:
  3170. It's about how well you can block attacks with it
  3171. Streptovsky:
  3172. yes but a sword can cleave through wood
  3173. Streptovsky:
  3174. a sword can't cleave through steel
  3175. Darth GW7:
  3176. A sturdy wooden shield wouldn't be sliced apart by a sword in one hit
  3177. Lampshade:
  3178. Now I got weapon shield and armor
  3179. Lampshade:
  3180. what else do I need?
  3181. Streptovsky:
  3182. Not one hit no but it can still happen
  3183. Streptovsky:
  3184. also you can set a wooden shield on fire
  3185. Darth GW7:
  3186. But that's to do with it breaking
  3187. Darth GW7:
  3188. Which involved item saving throws
  3189. Darth GW7:
  3190. *involves
  3191. Darth GW7:
  3192. That's nothing to do with blocking the attack
  3193. Lampshade:
  3194. Crossbow useful for a cleric?
  3195. DM:
  3196. what's your dex?
  3197. Lampshade:
  3198. Low
  3199. DM:
  3200. haha no
  3201. Lampshade:
  3202. Okay
  3203. Streptovsky:
  3204. Since a scythe is basically a staff with a blade on the end curving away from the wood I can use a scythe to cast AND attack right?
  3205. DM:
  3206. ...sure
  3207. Streptovsky:
  3208. yay
  3209. DM:
  3210. you don't use staffs anyway
  3211. Streptovsky:
  3212. I HAVE A SCYTHE WOO
  3213. Lampshade:
  3214. I'm just thinking what else do I need besides armor and weapon
  3215. Darth GW7:
  3216. Hjort how much is a basic adventurer's kit
  3217. DM:
  3218. scythes have like the best critical in the game
  3219. DM:
  3220. errrrr
  3221. Streptovsky:
  3222. yeah I know it's like 18-20 right
  3223. DM:
  3224. and *4
  3225. Streptovsky:
  3226. And the damage is 1d8+2 right
  3227. DM:
  3228. hm?
  3229. DM:
  3230. no
  3231. DM:
  3232. 2d4
  3233. Streptovsky:
  3234. What I thought it was 1d8+2
  3235. DM:
  3236. 2d4
  3237. Streptovsky:
  3238. That's what it was in my other campaign _>
  3239. DM:
  3240. nope
  3241. Darth GW7:
  3242. hjort
  3243. Darth GW7:
  3244. how much for basic adventuerer's kit
  3245. DM:
  3246. mhm
  3247. DM:
  3248. fuck if I know
  3249. Darth GW7:
  3250. Are we going to keep track of stuff like that
  3251. Streptovsky:
  3252. lol
  3253. DM:
  3254. ph 128
  3255. DM:
  3256. enjoy
  3257. DM:
  3258. maybe
  3259. Darth GW7:
  3260. 1gp = 10sp?
  3261. DM:
  3262. um
  3263. DM:
  3264. yes
  3265. Streptovsky:
  3266. 1gp = 100sp = 100cp
  3267. DM:
  3268. nope
  3269. Streptovsky:
  3270. BAH
  3271. Lampshade:
  3272. I got my stuff now
  3273. DM:
  3274. brb
  3275. Lampshade:
  3276. exactly as much money as I needed
  3277. Lampshade:
  3278. There's a currency table in the book
  3279. Lampshade:
  3280. p113
  3281. GRiM:
  3282. i'm taking a silk rope
  3283. Darth GW7:
  3284. I'm taking a hemp rope
  3285. Darth GW7:
  3286. :v
  3287. GRiM:
  3288. so i'm decrementing 10gp
  3289. Darth GW7:
  3290. 100ft of it
  3291. GRiM:
  3292. 50ft on mine
  3293. Lampshade:
  3294. I took a healer's kit, those things are expensive
  3295. Shanto:
  3296. So what else is there to do now?
  3297. Darth GW7:
  3298. Are we just going to assume that we have basic clothes
  3299. DM:
  3300. back sorry
  3301. DM:
  3302. what did I miss
  3303. Lampshade:
  3304. Nothing
  3305. DM:
  3306. oh
  3307. Lampshade:
  3308. Do I have to buy food?
  3309. GRiM:
  3310. buy armor if you need it
  3311. DM:
  3312. there's a few more class specific things to sort out
  3313. DM:
  3314. yes, buy rations
  3315. Lampshade:
  3316. well
  3317. Lampshade:
  3318. shit
  3319. Darth GW7:
  3320. damn it lamp
  3321. Lampshade:
  3322. I have no money left after the healers kit
  3323. GRiM:
  3324. beg for food in town
  3325. DM:
  3326. one of the others will lend it then
  3327. DM:
  3328. god
  3329. DM:
  3330. jeez
  3331. Lampshade:
  3332. okay
  3333. GRiM:
  3334. that why i have an entertainers costume
  3335. GRiM:
  3336. incase times get rough
  3337. GRiM:
  3338. XD
  3339. DM:
  3340. wait, do we have a rogue or a bard in the party?
  3341. DM:
  3342. we don't, do we?
  3343. Lampshade:
  3344. no
  3345. DM:
  3346. heh
  3347. DM:
  3348. heheh
  3349. DM:
  3350. ok
  3351. Lampshade:
  3352. oh shit
  3353. Darth GW7:
  3354. we're scrood
  3355. Darth GW7:
  3356. anyone fancy rolling a new character
  3357. GRiM:
  3358. if you put locks in.... i will use Darth as a ram
  3359. Shanto:
  3360. -^
  3361. DM:
  3362. well
  3363. DM:
  3364. I see where the undead army's going to be used
  3365. Streptovsky:
  3366.  
  3367. Streptovsky:
  3368. CANNON FODDER
  3369. DM:
  3370. ooh, cannons
  3371. DM:
  3372. thanks for the idea
  3373. Streptovsky:
  3374. also I have really high intimidate
  3375. Streptovsky:
  3376. I could just intimidate people into doing things
  3377. Lampshade:
  3378. You can scare the cannonballs away
  3379. Shanto:
  3380. Intimidate that door
  3381. Streptovsky:
  3382. like giving us food and money and opening doors
  3383. Shanto:
  3384. Into opening
  3385. Streptovsky:
  3386. I will do that
  3387. Streptovsky:
  3388. Thank you for the idea Shanto
  3389. Shanto:
  3390. np
  3391. GRiM:
  3392. ok
  3393. Streptovsky:
  3394. I WILL intimidate an inanimate object
  3395. GRiM:
  3396. all equipment bought
  3397. GRiM:
  3398. sheet updated
  3399. Shanto:
  3400. 40 DC
  3401. Streptovsky:
  3402. I have a scythe and a dagger what else do I need
  3403. DM:
  3404. 40? 400 more like
  3405. DM:
  3406. it's a fucking door
  3407. GRiM:
  3408. HAHA
  3409. Shanto:
  3410. 40 man
  3411. Streptovsky:
  3412. Yes but it's made of wood and I have fire
  3413. DM:
  3414. RIGHT CLASS SPECIFIC STUFF NOW
  3415. GRiM:
  3416. OK
  3417. Shanto:
  3418. Me first
  3419. DM:
  3420. DO YOU HAVE FIRE STREP?
  3421. Shanto:
  3422. So I can make food
  3423. DM:
  3424. ok
  3425. Streptovsky:
  3426. I WANNA GO AFTER SHANTO
  3427. DM:
  3428. Shanto, right down flurry of blows under Feats
  3429. DM:
  3430. and that's you
  3431. DM:
  3432. and
  3433. Shanto:
  3434. Sure
  3435. DM:
  3436. add your Wisdom mod to your AC
  3437. DM:
  3438. and then that's you
  3439. DM:
  3440. Strep?
  3441. Streptovsky:
  3442. Yes?
  3443. DM:
  3444. Charnel Touch
  3445. DM:
  3446. and Rebuke Undead
  3447. Streptovsky:
  3448. Wassat
  3449. DM:
  3450. under Feats and Other Abilities
  3451. Streptovsky:
  3452. What do they do
  3453. DM:
  3454. Charnel touch is an at-will attack that you can also use to heal undead (and yourself)
  3455. DM:
  3456. as for rebuking undead, well
  3457. Streptovsky:
  3458. but what does charnel touch do
  3459. Shanto:
  3460. heal
  3461. Shanto:
  3462. undead
  3463. Shanto:
  3464. and
  3465. Shanto:
  3466. yourself
  3467. Streptovsky:
  3468. oh
  3469. DM:
  3470. and do damage to the not undead
  3471. Lampshade:
  3472. So death coil from wc3?
  3473. Streptovsky:
  3474. and rebuke undead just turns indead right
  3475. Streptovsky:
  3476. *undead
  3477. Streptovsky:
  3478. and by turn I mean scares away
  3479. DM:
  3480. Not necessarily
  3481. DM:
  3482. You can make them cower
  3483. DM:
  3484. which gives you +2 to attack rolls against them
  3485. Streptovsky:
  3486. So basically it stuns them in one way or another
  3487. DM:
  3488. You can command them
  3489. DM:
  3490. You can undo a cleric's turning
  3491. Streptovsky:
  3492. So basically it lets me do whatever I want to them
  3493. DM:
  3494. And you can make them take more damage
  3495. Streptovsky:
  3496. So whatever I want. Got it
  3497. DM:
  3498. basically
  3499. DM:
  3500. erm, who next?
  3501. Streptovsky:
  3502. anything else for me?
  3503. Darth GW7:
  3504. Hjort
  3505. DM:
  3506. yas?
  3507. Darth GW7:
  3508. Can I attach my lantern to my belt
  3509. DM:
  3510. suuure
  3511. DM:
  3512. who next?
  3513. GRiM:
  3514. not me
  3515. Lampshade:
  3516. Me I guess
  3517. GRiM:
  3518. i brb
  3519. DM:
  3520. k
  3521. DM:
  3522. Um
  3523. DM:
  3524. You turn undead
  3525. Lampshade:
  3526. This was in feats and stuff, right?
  3527. DM:
  3528. sure
  3529. DM:
  3530. And you have a chaotic good aura
  3531. Lampshade:
  3532. What does it do?
  3533. DM:
  3534. things that detect auras will see you serve a CG god
  3535. Lampshade:
  3536. Is that a good thing or a bad thing?
  3537. DM:
  3538. both
  3539. DM:
  3540. it'll make certain things more or less hostile or open to you
  3541. Lampshade:
  3542. All right
  3543. GRiM:
  3544. back
  3545. GRiM:
  3546. me next
  3547. DM:
  3548. ok
  3549. DM:
  3550. you're the most complex I think
  3551. GRiM:
  3552. great...
  3553. Darth GW7:
  3554. How many days' rations should we take
  3555. Darth GW7:
  3556. :v
  3557. GRiM:
  3558. 7
  3559. DM:
  3560. see the list in the PH under your class for Favoured Enemies? Choose one
  3561. DM:
  3562. Darth, it depends where we're starting
  3563. Darth GW7:
  3564. I'll take 8 because I hate dealing with sp
  3565. DM:
  3566. If we're using Planescape it means we'll be dealing primarily with humanoids, aberrations, outsiders and undead
  3567. GRiM:
  3568. i'll take Plant
  3569. DM:
  3570. ...
  3571. Lampshade:
  3572. lol
  3573. GRiM:
  3574. or...
  3575. Lampshade:
  3576. TAKE THAT GRASS!
  3577. GRiM:
  3578. Animal
  3579. GRiM:
  3580. yeah
  3581. DM:
  3582. animals as your first favoured enemy?
  3583. GRiM:
  3584. yes
  3585. GRiM:
  3586. first!?
  3587. DM:
  3588. You get multiple as you level
  3589. GRiM:
  3590. ok
  3591. GRiM:
  3592. what next?
  3593. DM:
  3594. Write down Wild Empathy under feats as well
  3595. GRiM:
  3596. whats that?
  3597. GRiM:
  3598. oh wait
  3599. DM:
  3600. It lets you talk to animals and shit
  3601. GRiM:
  3602. found it
  3603. Streptovsky:
  3604. NO TAKE PLANTS
  3605. Streptovsky:
  3606. FUCK GRASS
  3607. GRiM:
  3608. i know i get an animal buddy at level 4
  3609. DM:
  3610. and spellcasting
  3611. DM:
  3612. yeah
  3613. DM:
  3614. I think that's that
  3615. DM:
  3616. We'll smooth things out over the first few sessions, because we'll have undoubtably overlooked something stupid
  3617. Lampshade:
  3618. Probably
  3619. GRiM:
  3620. ok
  3621. DM:
  3622. Shall we discuss the lore, as opposed to the mechanics, then>
  3623. DM:
  3624. ?
  3625. Streptovsky:
  3626. I'd rather start playing
  3627. GRiM:
  3628. should we have XP to level?
  3629. DM:
  3630. 0 xp just now
  3631. GRiM:
  3632. i mean until level
  3633. GRiM:
  3634. up
  3635. DM:
  3636. 1000
  3637. GRiM:
  3638. ok
  3639. DM:
  3640. we can't start playing yet, but I can show you how combat works if you want
  3641. Darth GW7:
  3642. Hjort
  3643. GRiM:
  3644.  
  3645. Streptovsky:
  3646. I want to play ):
  3647. Darth GW7:
  3648. When it says load
  3649. DM:
  3650. hm?
  3651. Darth GW7:
  3652. It says like Medium load is 173 for me
  3653. Darth GW7:
  3654. Does that mean 173lb+ is medium load
  3655. DM:
  3656. uh huh?
  3657. Darth GW7:
  3658. or up to 173
  3659. DM:
  3660. yes
  3661. Darth GW7:
  3662. Okay
  3663. DM:
  3664. up to
  3665. Darth GW7:
  3666. wait
  3667. Darth GW7:
  3668. so if 86lb is light load
  3669. Darth GW7:
  3670. 86-173lb = medium load?
  3671. DM:
  3672. mhm
  3673. Darth GW7:
  3674. okay
  3675. GRiM:
  3676. ooh
  3677. GRiM:
  3678. found something missing
  3679. DM:
  3680. ?
  3681. GRiM:
  3682. how much does a medium longsword weigh?
  3683. DM:
  3684. 4lb
  3685. GRiM:
  3686. got it
  3687. GRiM:
  3688. ok ready
  3689. DM:
  3690. right, right combat combat.
  3691. Darth GW7:
  3692. We could have a test fight?
  3693. DM:
  3694. sure
  3695. DM:
  3696. to explain the mechanics
  3697. Lampshade:
  3698. sounds good
  3699. GRiM:
  3700. theme music http://www.youtube.com/watch?v=rLfTkkpZnhw
  3701.  
  3702. Xannan Hawkflight:
  3703. Alright lets have at some Kobolds then!
  3704. DM:
  3705. We'll take this kobold, say
  3706. Streptovsky:
  3707. I want to actually play
  3708. DM:
  3709. ...
  3710.  
  3711. Xannan Hawkflight:
  3712. (to self) am i telepathic?
  3713. DM:
  3714. I could skip the tutorial
  3715. DM:
  3716. ANd shove you straight into the action
  3717. DM:
  3718. You'll pick it up as you go along
  3719. Streptovsky:
  3720. I love being shoved places!
  3721. Lampshade:
  3722. Kinky
  3723. DM:
  3724. ...
  3725.  
  3726. Xannan Hawkflight:
  3727. Hahaha
  3728. Streptovsky:
  3729. :3c
  3730. Darth GW7:
  3731. I love handling animals
  3732. DM:
  3733. ...
  3734. GRiM:
  3735. i like baptism of fire approach
  3736. Streptovsky:
  3737. SHOVE THEM SOMEWHERE
  3738. Lampshade:
  3739. Yeah
  3740. Lampshade:
  3741. Sounds good
  3742. Lampshade:
  3743. Just make the first fight easy
  3744. DM:
  3745. ....
  3746. DM:
  3747. alright we need to decide where to start the campaign
  3748. Darth GW7:
  3749. Btw do I get a damage modifier for my strength?
  3750. DM:
  3751. for melee attacks
  3752. GRiM:
  3753. i thought you had a campaign planned?
  3754. DM:
  3755. I've got a general layout
  3756. DM:
  3757. I like it to be open ended
  3758. Darth GW7:
  3759. I'd like to have a fight tonight :3
  3760. GRiM:
  3761. feel free to add some textures and draw stuff to start then
  3762. DM:
  3763. There's a few places you can start - Sigil, a sort of planar metropolis, or out in one of the planes.
  3764. DM:
  3765. I think we'll stick to text for this session
  3766. GRiM:
  3767. ok ,
  3768. GRiM:
  3769. and a kobold icon
  3770. Darth GW7:
  3771. I vote planes
  3772. Darth GW7:
  3773. I love planes
  3774. GRiM:
  3775. planes
  3776. DM:
  3777. First thing I need to know - are your characters going to be natives to a plane, Sigil, or the Material World?
  3778. GRiM:
  3779. Material world
  3780. Darth GW7:
  3781. ooooh
  3782. Darth GW7:
  3783. good question
  3784. Lampshade:
  3785. Material world maybe
  3786. Streptovsky:
  3787. material world
  3788. Shanto:
  3789. Back
  3790. Darth GW7:
  3791. Okay I best go material world then
  3792. DM:
  3793. Right
  3794. DM:
  3795. Before we start then
  3796. Darth GW7:
  3797. Makes more sense for us to meet up like that
  3798. Shanto:
  3799. What's this?
  3800. Lampshade:
  3801. We starting
  3802. GRiM:
  3803. we're starting
  3804. Darth GW7:
  3805. Shanto
  3806. Darth GW7:
  3807. Can I have your char sheet?
  3808. Darth GW7:
  3809. :3
  3810. DM:
  3811. Why are you all in the planes? And what plane are you in at the moment?
  3812. Shanto:
  3813. NO
  3814. Shanto:
  3815. Sure thing
  3816. Streptovsky:
  3817. because
  3818. GRiM:
  3819. we seek many things
  3820. Shanto:
  3821. http://www.myth-weavers.com/sheetview.php?sheetid=340331
  3822. DM:
  3823. also brb
  3824. GRiM:
  3825. different reasons
  3826. Darth GW7:
  3827. Probably one of the outer planes
  3828. Darth GW7:
  3829. Makes most sense
  3830. GRiM:
  3831. that seem mutually beneficial to group up
  3832. DM:
  3833. send me the messages over steam so I don't have to keep scrolling up
  3834. GRiM:
  3835. cos the planes are dangerous?
  3836. DM:
  3837. give me a slightly better motivation
  3838. Darth GW7:
  3839. depends, Grim
  3840. Lampshade:
  3841. can someone invite me to the steam chat again?
  3842. Shanto:
  3843. wtf are you talking about
  3844. Darth GW7:
  3845. some are more dangerous than others
  3846. Shanto:
  3847. Planes and shit
  3848. Darth GW7:
  3849. The planes of existance
  3850. Darth GW7:
  3851. We're in the planescape setting
  3852. Shanto:
  3853. Oh
  3854. Darth GW7:
  3855. They're basically like...
  3856. Darth GW7:
  3857. I guess kind of like a four dimensional universe
  3858. Darth GW7:
  3859. They're almost like different worlds
  3860. Darth GW7:
  3861. But they're all arranged in a... sphere?
  3862. DM:
  3863. a circle
  3864. Darth GW7:
  3865. k
  3866. DM:
  3867. the great ring cosmology
  3868. Lampshade:
  3869. So is the material world just another plane?
  3870. Shanto:
  3871. and they are?
  3872. Darth GW7:
  3873. It's the prime material plane
  3874. DM:
  3875. one outer plane for each alignment and one for every transition between alignments
  3876. Darth GW7:
  3877. Which is basically the world as we know it
  3878. GRiM:
  3879. ok
  3880. DM:
  3881. the material worldS are basically Earth, the Forgotten Realms, shit like that
  3882. Lampshade:
  3883. All right
  3884. Darth GW7:
  3885. The inner planes represent elements
  3886. DM:
  3887. well, basically
  3888. Darth GW7:
  3889. Fire, Earth, Air and Water
  3890. DM:
  3891. and more
  3892. Darth GW7:
  3893. And positive and negative energy
  3894. Darth GW7:
  3895. and you get sub-planes between them
  3896. DM:
  3897. and quasi-elemental planes
  3898. Darth GW7:
  3899. That's the one
  3900. DM:
  3901. smoke, dust,
  3902. DM:
  3903. etc.
  3904. GRiM:
  3905. ok
  3906. Darth GW7:
  3907. like dust, smoke, steam, vacuum, lightning
  3908. DM:
  3909. and then there's the transitive planes
  3910. DM:
  3911. They're... weird
  3912. DM:
  3913. They're like ways between the different planes
  3914. DM:
  3915. The ethereal and astral
  3916. Darth GW7:
  3917. as the names suggest they're fucking weird
  3918. Shanto:
  3919. Right well
  3920. Shanto:
  3921. I want to be in the material world
  3922. DM:
  3923. And there's others. The Plane of Shadows and the Far Realm
  3924. DM:
  3925. We don't talk about the Far Realm
  3926. Darth GW7:
  3927. The far realm is like uncharted territory
  3928. Darth GW7:
  3929. far away from the other planes
  3930. Darth GW7:
  3931. on the edge of the circle and beyond
  3932. DM:
  3933. WE DON'T TALK
  3934. DM:
  3935. ABOUT THE FAR REALM
  3936. Darth GW7:
  3937. the far realm is really cool if you're into that sort of stuff
  3938. Darth GW7:
  3939. but people don't know much about it
  3940. Shanto:
  3941. I assume some sort of ritual is required to get to these planes?
  3942. Darth GW7:
  3943. You can find portals
  3944. Darth GW7:
  3945. You can make your own
  3946. Darth GW7:
  3947. or you can go to Sigil
  3948. DM:
  3949. crash course in planescape. It gets much more complicated, don't worry.
  3950. Darth GW7:
  3951. Which has gateways to everywhere
  3952. Darth GW7:
  3953. Sigil is like the centre of the universe, right?
  3954. DM:
  3955. Atop the centre, yes
  3956. GRiM:
  3957. ok. we know about planes now. can we start somewhere in one?
  3958. DM:
  3959. Sure
  3960. Darth GW7:
  3961. We need to choose where
  3962. DM:
  3963. tell me why you came to the planes over Steam
  3964. Streptovsky:
  3965. can't we be on a material world so we don't have to learn this shit
  3966. Darth GW7:
  3967. No
  3968. Darth GW7:
  3969. planescape is fucking awesome
  3970. Streptovsky:
  3971. FIEN
  3972. Darth GW7:
  3973. It also makes gods a lot more relevant
  3974. Streptovsky:
  3975. I'm only reading like a quarter of this
  3976. Darth GW7:
  3977. as you'll see
  3978. DM:
  3979. you'll pick it up
  3980. Darth GW7:
  3981. or... hopefully not
  3982. Darth GW7:
  3983. :V
  3984. Darth GW7:
  3985. anyway
  3986. DM:
  3987. MOTIVATIONS
  3988. DM:
  3989. c'mon people
  3990. Darth GW7:
  3991. I suggest we start in the outer planes
  3992. Darth GW7:
  3993. makes most sense
  3994. Lampshade:
  3995. Can't think of anything
  3996. Lampshade:
  3997. I don't know my character yet
  3998. GRiM:
  3999. I like Sigil
  4000. Lampshade:
  4001. Strep, can you link your sheet?
  4002. Lampshade:
  4003. Forgot to bookmark it
  4004. Streptovsky:
  4005. http://www.myth-weavers.com/sheetview.php?sheetid=340488
  4006. Lampshade:
  4007. thank you
  4008. Shanto:
  4009. This is the worst chicken
  4010. Shanto:
  4011. I've ever eaten
  4012.  
  4013. Z'ar Kor:
  4014. si hefoc vriskeh
  4015.  
  4016. Z'ar Kor:
  4017. si NAFL hefoc vriskeh
  4018.  
  4019. Xannan Hawkflight:
  4020. Speak common you foul reptile!
  4021.  
  4022. Ahwassa:
  4023. Korddamnit Z'ar, stop it with the lizard talk
  4024.  
  4025. Z'ar Kor:
  4026. fehehehehehehehe
  4027. DM:
  4028. So, we've had ideas in
  4029.  
  4030. Bjorn Yngvar:
  4031. Stupid lizard man
  4032. DM:
  4033. Half of you are looking for power or glory
  4034.  
  4035. Bjorn Yngvar:
  4036. We can't understand your rasping speak
  4037. Lampshade:
  4038. hehe
  4039. DM:
  4040. Some looking for peace as well
  4041. * Z'ar Kor blows a ice-cold gust of breath in Bjorn's face
  4042. * Bjorn Yngvar stares at Z'ar Kor
  4043. DM:
  4044. Are we starting in Sigil, or starting in an outer plane?
  4045. * Xannan Hawkflight scans the horizon for prey
  4046.  
  4047. Bjorn Yngvar:
  4048. I'm from the North you prat that doesn't bother me in the slightest.
  4049. GRiM:
  4050. Sigil
  4051. Lampshade:
  4052. Someone who knows about this stuff decide
  4053.  
  4054. Z'ar Kor:
  4055. wux jalla tekilek dout tilabili, ghergo ir.
  4056. GRiM:
  4057. Sigil
  4058. GRiM:
  4059. vote sigil
  4060. Lampshade:
  4061. ALl right
  4062. Lampshade:
  4063. Sigil
  4064. GRiM:
  4065. its the coool thing to do
  4066. Darth GW7:
  4067. I vote outer planes
  4068. DM:
  4069. heh
  4070. * Bjorn Yngvar grabs Z'ar Kor's tongue when he speaks and tugs it roughly.
  4071.  
  4072. Bjorn Yngvar:
  4073. SPEAK. COMMON.
  4074. Darth GW7:
  4075. Outlands
  4076. * Z'ar Kor hisses angrily at Bjorn, pushing him away
  4077. DM:
  4078. Sigil is in the Outlands dammit
  4079. Darth GW7:
  4080. Not really
  4081. DM:
  4082. Yes it is
  4083.  
  4084. Bjorn Yngvar:
  4085. Stupid lizard
  4086. Darth GW7:
  4087. I mean the main outlands
  4088. Darth GW7:
  4089. Sigil is on the spire
  4090. DM:
  4091. THe plane called the Outlands?
  4092. Darth GW7:
  4093. which is like impossible to climb
  4094. DM:
  4095. Ooh
  4096. DM:
  4097. I've had an idea
  4098. Darth GW7:
  4099. uh oh
  4100.  
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