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- // /////////////////////////////////////////////////////////////////////////
- // /////////////////////////////////////////////////////////////////////////
- // Mode Flag To Mode List by TDW
- // /////////////////////////////////////////////////////////////////////////
- Player Mode Flags:
- 0x00000001 = 0 = Player death = Player death
- 0x00000002 = 1 = Player standing outside town = Player standing outside town
- 0x00000004 = 2 = Player walking = Player walking
- 0x00000008 = 3 = Player running = Player running
- 0x00000010 = 4 = Player getting hit = Player getting hit
- 0x00000020 = 5 = Player standing in town = Player standing in town
- 0x00000040 = 6 = Player walking in town = Player walking in town
- 0x00000080 = 7 = Player attacking 1 = Player attacking 1
- 0x00000100 = 8 = Player attacking 2 = Player attacking 2
- 0x00000200 = 9 = Player blocking = Player blocking
- 0x00000400 = 10 = Player casting spell skill = Player casting spell skill
- 0x00000800 = 11 = Player throwing an item = Player throwing an item
- 0x00001000 = 12 = Player kicking = Player kicking
- 0x00002000 = 13 = Player using skill 1 = Player using skill 1
- 0x00004000 = 14 = Player using skill 2 = Player using skill 2
- 0x00008000 = 15 = Player using skill 3 = Player using skill 3
- 0x00010000 = 16 = Player using skill 4 = Player using skill 4
- 0x00020000 = 17 = Player dead = Player dead
- 0x00040000 = 18 = Player sequence = Player sequence
- 0x00080000 = 19 = Player being knocked back = Player being knocked back
- NPC Mode Flags:
- 0x00000001 = 0 = NPC death = NPC death
- 0x00000002 = 1 = NPC standing still = NPC standing still
- 0x00000004 = 2 = NPC walking = NPC walking
- 0x00000008 = 3 = NPC getting hit = NPC getting hit
- 0x00000010 = 4 = NPC attacking 1 = NPC attacking 1
- 0x00000020 = 5 = NPC attacking 2 = NPC attacking 2
- 0x00000040 = 6 = NPC blocking = NPC blocking
- 0x00000080 = 7 = NPC casting spell skill = NPC casting spell skill
- 0x00000100 = 8 = NPC using skill 1 = NPC using skill 1
- 0x00000200 = 9 = NPC using skill 2 = NPC using skill 2
- 0x00000400 = 10 = NPC using skill 3 = NPC using skill 3
- 0x00000800 = 11 = NPC using skill 4 = NPC using skill 4
- 0x00001000 = 12 = NPC dead = NPC dead
- 0x00002000 = 13 = NPC being knocked back = NPC being knocked back
- 0x00004000 = 14 = NPC sequence = NPC sequence
- 0x00008000 = 15 = NPC running = NPC running
- Object Mode Flags:
- 0x00000001 = 0 = Object idle = Object idle
- 0x00000002 = 1 = Object operating = Object operating
- 0x00000004 = 2 = Object opened = Object opened
- 0x00000008 = 3 = Object special 1 = Object special 1
- 0x00000010 = 4 = Object special 2 = Object special 2
- 0x00000020 = 5 = Object special 3 = Object special 3
- 0x00000040 = 6 = Object special 4 = Object special 4
- 0x00000080 = 7 = Object special 5 = Object special 5
- Item Mode Flags:
- 0x00000001 = 0 = Item inven stash cube store = Item inven stash cube store
- 0x00000002 = 1 = Item equipped self or merc = Item equipped self or merc
- 0x00000004 = 2 = Item in belt = Item in belt
- 0x00000008 = 3 = Item on ground = Item on ground
- 0x00000010 = 4 = Item on cursor = Item on cursor
- 0x00000020 = 5 = Item being dropped = Item being dropped
- 0x00000040 = 6 = Item socketed in item = Item socketed in item
- // /////////////////////////////////////////////////////////////////////////
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