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- =========================
- CHANGE LOG
- =========================
- --------------------
- v1.2.3
- --------------------
- - Added version number and disclaimer to title screen
- - Replaced Super Sound System with Caster extension for cross-platform
- playback of audio files.
- - Sorted source code assets into folders
- - Fixed transparency and other issues with sprites
- - Fixed title music not looping after intro sequence
- - Fixed hint hand not appearing under certain conditions
- - Fixed Damsel not making sound when thrown and bounced
- - Fixed Damsel corpse making sound when thrown
- - Added "Test" button to Config for testing chosen video settings
- - Renamed "Resolution:" subtitle in Config to "Scale:"
- - Fixed Config not asking for "Jump" button when gamepad without analogue
- sticks is configured
- - Added "Joyconfig" button behavior to enable "Use gamepad" in Config
- - Removed references to "Flare" button in Spelunky and Config (1)
- - Converted source code to Game Maker 7 format (2)
- - Disabled F4 and F9 keys (3)
- - Changed default screen scale to "X2" (4)
- --------------------
- v1.2.3 MAC ONLY
- --------------------
- - Moved config files and "levels" folder to "~/Library/Preferences/Spelunky"
- - Moved "sound" folder to "Spelunky.app/Contents/Resources"
- - Fixed graphical glitch in dark levels
- - Fixed "Enter" key not registering in "Level Editor" and "Load Level"
- - Fixed "Fit screen" scale in windowed mode (5)
- - Added "Alt" key modifier to function keys while in windowed mode (6)
- - Fixed "Start game on exit" in Config with GMac-Terminal extension (7)
- --------------------
- v1.2r2
- --------------------
- - Replaced original Spelunky scores code with Moloch's Portable Spelunky
- code
- - Added "Fit screen" scale to Spelunky and Config (8)
- --------------------
- v1.2
- --------------------
- - Fixed mouse cursor appearing in custom levels under certain conditions
- - Fixed "M" key improperly selecting music in custom levels
- - Fixed compass not working in custom levels
- - Fixed Yeti King causing no damage in custom levels
- - Fixed block crumbling above arrow trap
- - Fixed gold block not dropping gold
- - Added collision variables to jars
- - Fixed skulls and jars not deactivating off-screen
- - Fixed breaking jars with whip releasing double contents
- - Fixed certain objects floating in air when stuck in lava and lava is
- destroyed
- - Changed stunned player collision mask to same width as standing player
- collision mask
- - Fixed player changing from Tunnel Man to Spelunker after talking to Tunnel
- Man during level transition
- - Fixed player changing from Damsel to Spelunker when exiting title screen
- via rope
- - Fixed player damaging and dropping Damsel when falling and pressing "Rope"
- key/button
- - Fixed Damsel sound panning backwards
- - Fixed Damsel corpse making sounds when attacked by machete
- - Fixed idle Damsel not responding to machete attack
- - Fixed stunned enemies not recovering while suspended in web
- - Fixed stunned Shopkeeper waking up when whipped
- - Fixed Shopkeeper not guarding exit in custom levels
- - Fixed Man Trap not eating Yeti, Hawkman or Vampire
- - Fixed Man Trap invulnerable to being crushed
- - Fixed Tomb Lord not spawning in level thirteen
- - Fixed missing and incorrect enemy types
- - Fixed player levitating when climbing rope and damaged by enemy
- - Fixed player death by Shopkeeper, Yeti and Hawkman throw not recording as
- death by that enemy
- - Fixed player death by Magma Man and Vampire not recording as death by that
- enemy
- - Fixed player death by smash trap not recording as smash trap death
- - Fixed player death by boulder recording as crushed death
- - Fixed short fall possibly causing fall damage to player
- - Fixed dead or stunned player not dropping held items
- - Fixed player death interrupting money tally
- - Fixed kapala collecting blood after player death
- - Fixed cape fluttering after player death
- - Fixed arrow thrown by damaged player causing damage to player
- - Fixed arrows on ground always facing right
- - Fixed ankh respawn causing HUD to disappear
- - Fixed ankh not teleporting player inside Moai if player is too far away
- - Fixed parachute deploying too early
- - Fixed four pixel gap between Giant Tiki's head and body
- - Changed rolled dice behavior (9)
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