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Ignas_Liutvinas_Rly

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Sep 30th, 2019
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  1. local player = game:GetService("Players").LocalPlayer;local gun = player.Backpack:FindFirstChild(Gun);local GunStats = require(gun:FindFirstChild("GunStates"))
  2. GunStats["Damage"] = 999
  3. GunStats["MaxAmmo"] = math.huge
  4. GunStats["StoredAmmo"] = math.huge
  5. GunStats["FireRate"] = 0.05
  6. GunStats["AmmoPerClip"] = math.huge
  7. GunStats["Range"] = 5000
  8. GunStats["ReloadTime"] = 0.05
  9. GunStats["Bullets"] = 10
  10. GunStats["AutoFire"] = true
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