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- local player = game:GetService("Players").LocalPlayer;local gun = player.Backpack:FindFirstChild(Gun);local GunStats = require(gun:FindFirstChild("GunStates"))
- GunStats["Damage"] = 999
- GunStats["MaxAmmo"] = math.huge
- GunStats["StoredAmmo"] = math.huge
- GunStats["FireRate"] = 0.05
- GunStats["AmmoPerClip"] = math.huge
- GunStats["Range"] = 5000
- GunStats["ReloadTime"] = 0.05
- GunStats["Bullets"] = 10
- GunStats["AutoFire"] = true
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