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  1. 17.12.2023 23:58:32 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  2. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  3. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  4. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  5. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  6. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  7. 17.12.2023 23:58:46 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  8. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  9. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  10. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  11. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  12. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  13. 17.12.2023 23:59:06 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  14. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  15. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  16. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  17. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  18. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  19. 17.12.2023 23:59:06 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  20. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  21. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  22. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  23. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  24. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  25. 17.12.2023 23:59:22 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  26. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  27. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  28. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  29. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  30. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  31. 17.12.2023 23:59:26 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  32. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  33. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  34. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  35. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  36. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  37. 17.12.2023 23:59:28 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  38. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  39. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  40. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  41. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  42. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  43. 17.12.2023 23:59:57 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  44. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  45. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  46. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  47. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  48. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  49. 18.12.2023 00:00:03 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  50. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  51. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  52. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  53. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  54. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  55. 18.12.2023 00:00:15 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  56. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  57. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  58. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  59. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  60. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  61. 18.12.2023 00:00:27 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  62. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  63. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  64. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  65. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  66. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  67. 18.12.2023 00:00:33 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  68. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  69. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  70. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  71. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  72. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  73. 18.12.2023 00:00:42 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  74. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  75. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  76. 18.12.2023 00:00:43 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  77. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  78. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  79. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  80. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  81. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  82. 18.12.2023 00:00:50 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  83. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  84. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  85. 18.12.2023 00:00:50 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  86. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  87. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  88. 18.12.2023 00:00:59 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  89. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  90. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  91. 18.12.2023 00:01:01 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  92. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  93. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  94. 18.12.2023 00:01:01 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  95. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  96. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  97. 18.12.2023 00:01:01 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  98. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  99. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  100. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  101. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  102. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  103. 18.12.2023 00:01:01 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  104. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  105. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  106. 18.12.2023 00:01:01 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  107. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  108. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  109. 18.12.2023 00:01:05 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  110. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  111. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  112. 18.12.2023 00:01:05 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  113. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  114. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  115. 18.12.2023 00:01:05 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  116. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  117. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  118. 18.12.2023 00:01:23 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  119. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  120. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  121. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  122. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  123. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  124. 18.12.2023 00:01:32 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  125. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  126. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  127. 18.12.2023 00:01:32 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  128. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  129. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  130. 18.12.2023 00:01:39 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  131. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  132. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  133. 18.12.2023 00:01:45 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  134. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  135. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  136. 18.12.2023 00:01:45 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  137. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  138. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  139. 18.12.2023 00:01:50 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  140. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  141. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  142. 18.12.2023 00:01:50 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  143. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  144. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  145. 18.12.2023 00:01:59 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  146. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  147. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  148. 18.12.2023 00:01:59 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  149. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  150. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  151. 18.12.2023 00:02:05 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  152. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  153. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  154. 18.12.2023 00:02:05 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  155. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  156. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  157. 18.12.2023 00:02:10 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  158. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  159. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  160. 18.12.2023 00:02:12 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  161. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  162. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  163. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  164. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  165. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  166. 18.12.2023 00:02:15 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  167. at Vintagestory.Common.ClassRegistryAPI.CreateEntity(EntityProperties entityType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ClassRegistryAPI.cs:line 85
  168. at Vintagestory.Server.ServerSystemEntitySpawner.DoSpawn(EntityProperties entityType, Vec3d spawnPosition, Int64 herdid) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 409
  169. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts, IWorldChunk[] chunkCol) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 254
  170. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 239
  171. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnMobs(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 155
  172. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  173. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  174. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  175. 18.12.2023 00:02:18 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  176. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  177. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  178. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  179. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  180. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  181. 18.12.2023 00:02:18 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  182. at Vintagestory.Common.ClassRegistryAPI.CreateEntity(EntityProperties entityType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ClassRegistryAPI.cs:line 85
  183. at Vintagestory.Server.ServerSystemEntitySpawner.DoSpawn(EntityProperties entityType, Vec3d spawnPosition, Int64 herdid) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 409
  184. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts, IWorldChunk[] chunkCol) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 254
  185. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 239
  186. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnMobs(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 155
  187. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  188. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  189. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  190. 18.12.2023 00:02:20 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  191. at Vintagestory.Common.ClassRegistryAPI.CreateEntity(EntityProperties entityType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ClassRegistryAPI.cs:line 85
  192. at Vintagestory.Server.ServerSystemEntitySpawner.DoSpawn(EntityProperties entityType, Vec3d spawnPosition, Int64 herdid) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 409
  193. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts, IWorldChunk[] chunkCol) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 254
  194. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 239
  195. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnMobs(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 155
  196. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  197. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  198. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  199. 18.12.2023 00:02:23 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  200. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  201. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  202. 18.12.2023 00:02:23 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  203. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  204. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  205. 18.12.2023 00:02:24 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  206. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  207. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  208. 18.12.2023 00:02:29 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  209. at Vintagestory.Common.ClassRegistryAPI.CreateEntity(EntityProperties entityType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ClassRegistryAPI.cs:line 85
  210. at Vintagestory.Server.ServerSystemEntitySpawner.DoSpawn(EntityProperties entityType, Vec3d spawnPosition, Int64 herdid) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 409
  211. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts, IWorldChunk[] chunkCol) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 254
  212. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 239
  213. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnMobs(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 155
  214. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  215. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  216. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  217. 18.12.2023 00:02:37 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  218. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  219. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  220. 18.12.2023 00:02:37 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  221. at Vintagestory.Common.ClassRegistryAPI.CreateEntity(EntityProperties entityType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ClassRegistryAPI.cs:line 85
  222. at Vintagestory.Server.ServerSystemEntitySpawner.DoSpawn(EntityProperties entityType, Vec3d spawnPosition, Int64 herdid) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 409
  223. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts, IWorldChunk[] chunkCol) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 254
  224. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 239
  225. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnMobs(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 155
  226. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  227. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  228. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  229. 18.12.2023 00:02:38 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  230. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  231. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  232. 18.12.2023 00:02:38 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  233. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  234. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  235. 18.12.2023 00:02:45 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  236. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  237. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  238. 18.12.2023 00:02:45 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  239. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  240. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  241. 18.12.2023 00:02:45 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  242. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  243. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  244. 18.12.2023 00:02:46 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  245. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  246. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  247. 18.12.2023 00:02:46 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  248. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  249. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  250. 18.12.2023 00:02:46 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  251. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  252. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  253. 18.12.2023 00:02:46 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  254. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  255. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  256. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  257. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  258. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  259. 18.12.2023 00:02:50 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  260. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  261. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  262. 18.12.2023 00:02:50 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  263. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  264. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  265. 18.12.2023 00:02:50 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  266. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  267. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  268. 18.12.2023 00:03:07 [Event] Mods and systems notified, now saving everything...
  269. 18.12.2023 00:03:07 [Event] Will do offthread savegamedata saving...
  270. 18.12.2023 00:03:07 [Event] Saved player world data...
  271. 18.12.2023 00:03:07 [Event] Saved map regions...
  272. 18.12.2023 00:03:07 [Event] Saved map chunks...
  273. 18.12.2023 00:03:07 [Event] World saved! Saved 0 chunks, 0 mapchunks, 8 mapregions.
  274. 18.12.2023 00:03:07 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  275. at Vintagestory.Common.ClassRegistryAPI.CreateEntity(EntityProperties entityType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ClassRegistryAPI.cs:line 85
  276. at Vintagestory.Server.ServerSystemEntitySpawner.DoSpawn(EntityProperties entityType, Vec3d spawnPosition, Int64 herdid) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 409
  277. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts, IWorldChunk[] chunkCol) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 254
  278. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 239
  279. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnMobs(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 155
  280. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  281. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  282. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  283. 18.12.2023 00:03:07 [Event] Offthread save of 90 chunks done.
  284. 18.12.2023 00:03:07 [Event] Offthread save of 475 map chunks done.
  285. 18.12.2023 00:03:07 [Event] Offthread save of savegame done.
  286. 18.12.2023 00:03:14 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  287. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  288. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  289. 18.12.2023 00:03:14 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  290. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  291. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  292. 18.12.2023 00:03:15 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  293. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  294. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  295. 18.12.2023 00:03:15 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  296. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  297. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  298. 18.12.2023 00:03:17 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  299. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  300. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  301. 18.12.2023 00:03:17 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  302. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  303. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  304. 18.12.2023 00:03:17 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  305. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  306. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  307. 18.12.2023 00:03:17 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  308. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  309. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  310. 18.12.2023 00:03:18 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  311. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  312. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  313. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  314. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  315. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  316. 18.12.2023 00:03:24 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  317. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  318. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  319. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  320. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  321. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  322. 18.12.2023 00:03:28 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  323. at Vintagestory.Common.ClassRegistryAPI.CreateEntity(EntityProperties entityType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ClassRegistryAPI.cs:line 85
  324. at Vintagestory.Server.ServerSystemEntitySpawner.DoSpawn(EntityProperties entityType, Vec3d spawnPosition, Int64 herdid) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 409
  325. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts, IWorldChunk[] chunkCol) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 254
  326. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 239
  327. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnMobs(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 155
  328. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  329. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  330. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  331. 18.12.2023 00:03:33 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  332. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  333. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  334. 18.12.2023 00:03:39 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  335. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  336. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  337. 18.12.2023 00:03:39 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  338. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  339. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  340. 18.12.2023 00:03:39 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  341. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  342. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  343. 18.12.2023 00:03:44 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  344. at Vintagestory.Common.ClassRegistryAPI.CreateEntity(EntityProperties entityType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ClassRegistryAPI.cs:line 85
  345. at Vintagestory.Server.ServerSystemEntitySpawner.DoSpawn(EntityProperties entityType, Vec3d spawnPosition, Int64 herdid) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 409
  346. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts, IWorldChunk[] chunkCol) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 254
  347. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 239
  348. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnMobs(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 155
  349. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  350. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  351. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  352. 18.12.2023 00:04:00 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  353. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  354. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  355. 18.12.2023 00:04:07 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  356. at Vintagestory.Common.ClassRegistryAPI.CreateEntity(EntityProperties entityType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ClassRegistryAPI.cs:line 85
  357. at Vintagestory.Server.ServerSystemEntitySpawner.DoSpawn(EntityProperties entityType, Vec3d spawnPosition, Int64 herdid) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 409
  358. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts, IWorldChunk[] chunkCol) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 254
  359. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 239
  360. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnMobs(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 155
  361. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  362. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  363. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  364. 18.12.2023 00:04:11 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  365. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  366. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  367. 18.12.2023 00:04:11 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  368. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  369. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  370. 18.12.2023 00:04:19 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  371. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  372. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  373. 18.12.2023 00:04:25 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  374. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  375. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  376. 18.12.2023 00:04:29 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  377. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  378. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  379. 18.12.2023 00:04:29 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  380. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  381. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  382. 18.12.2023 00:04:39 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  383. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  384. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  385. 18.12.2023 00:04:43 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  386. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  387. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  388. 18.12.2023 00:04:43 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  389. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  390. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  391. 18.12.2023 00:04:56 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  392. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  393. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  394. 18.12.2023 00:04:56 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  395. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  396. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  397. 18.12.2023 00:04:57 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  398. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  399. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  400. 18.12.2023 00:05:17 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  401. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  402. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  403. 18.12.2023 00:05:17 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  404. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  405. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  406. 18.12.2023 00:05:17 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  407. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  408. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  409. 18.12.2023 00:05:20 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  410. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  411. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  412. 18.12.2023 00:05:20 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  413. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  414. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  415. 18.12.2023 00:05:21 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  416. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  417. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  418. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  419. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  420. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  421. 18.12.2023 00:05:27 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  422. at Vintagestory.Common.ClassRegistryAPI.CreateEntity(EntityProperties entityType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ClassRegistryAPI.cs:line 85
  423. at Vintagestory.Server.ServerSystemEntitySpawner.DoSpawn(EntityProperties entityType, Vec3d spawnPosition, Int64 herdid) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 409
  424. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts, IWorldChunk[] chunkCol) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 254
  425. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnSomethingAt(Int32 baseX, Int32 baseY, Int32 baseZ, Dictionary`2 spawnCounts) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 239
  426. at Vintagestory.Server.ServerSystemEntitySpawner.TrySpawnMobs(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\EntitySpawner.cs:line 155
  427. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  428. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  429. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  430. 18.12.2023 00:05:30 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  431. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  432. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  433. 18.12.2023 00:05:32 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  434. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  435. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  436. 18.12.2023 00:05:32 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  437. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  438. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  439. 18.12.2023 00:05:32 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  440. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  441. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  442. 18.12.2023 00:05:32 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  443. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  444. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  445. 18.12.2023 00:05:33 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  446. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  447. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  448. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  449. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  450. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  451. 18.12.2023 00:05:54 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  452. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  453. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  454. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  455. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  456. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  457. 18.12.2023 00:05:57 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  458. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  459. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  460. 18.12.2023 00:05:57 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  461. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  462. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  463. 18.12.2023 00:05:58 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  464. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  465. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  466. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  467. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  468. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  469. 18.12.2023 00:05:59 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  470. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  471. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  472. 18.12.2023 00:05:59 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  473. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  474. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  475. 18.12.2023 00:06:13 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  476. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  477. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  478. 18.12.2023 00:06:13 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  479. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  480. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  481. 18.12.2023 00:06:14 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  482. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  483. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  484. 18.12.2023 00:06:15 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  485. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  486. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  487. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  488. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  489. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  490. 18.12.2023 00:06:30 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  491. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  492. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  493. 18.12.2023 00:06:30 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  494. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  495. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  496. 18.12.2023 00:06:30 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  497. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  498. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  499. 18.12.2023 00:06:44 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  500. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  501. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  502. 18.12.2023 00:06:44 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  503. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  504. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  505. 18.12.2023 00:06:44 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  506. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  507. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  508. 18.12.2023 00:06:47 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
  509. at Vintagestory.GameContent.SystemTemporalStability.trySpawnDrifters() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 404
  510. at Vintagestory.GameContent.SystemTemporalStability.onTempStormTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 373
  511. at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 59
  512. at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 124
  513. at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 881
  514. 18.12.2023 00:07:10 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  515. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  516. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  517. 18.12.2023 00:07:10 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  518. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  519. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  520. 18.12.2023 00:07:10 [Error] Exception thrown during handling event OnTrySpawnEntity: System.NullReferenceException: Object reference not set to an instance of an object.
  521. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  522. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  523. 18.12.2023 00:07:11 : System.NullReferenceException: Object reference not set to an instance of an object.
  524. at Vintagestory.GameContent.SystemTemporalStability.Event_OnTrySpawnEntity(IBlockAccessor blockAccessor, EntityProperties& properties, Vec3d spawnPosition, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\TemporalStability\TemporalStability.cs:line 508
  525. at Vintagestory.Server.ServerEventManager.TriggerTrySpawnEntity(IBlockAccessor blockaccessor, EntityProperties& properties, Vec3d position, Int64 herdId) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 432
  526.  
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