Coldeggman

Animal Crossing "Hundo Old School Rules" Route/Explanation

Nov 5th, 2020
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  1. Challenge:
  2.  
  3. No Codes until 48 hours
  4. No e-reader cards
  5. GBA Island allowed
  6. All glitches allowed
  7.  
  8.  
  9. "Old School Rules" explained:
  10.  
  11. This means the old ruleset for 100% speedruns. Most of the rules are still used to this day, but the most major one quoted is this one: (also note that this was from the wayback machine of the pastebin so it's since been edited)
  12.  
  13. "- You are not allowed to use Nook codes for the following items until after 48 hours:
  14.  
  15. - Event Items
  16. - Holiday Items
  17. - Reward Items (Excluding the Post Office Rewards)
  18. - Fossils
  19. - Gyroids"
  20.  
  21. So yeah that's where the "no codes until 48 hours" thing comes from, and is the basis of the challenge.
  22.  
  23.  
  24. Goal: Complete as much as possible before 48 hours. The remaining items you don't get are added to a total score. The goal is to have the lowest score possible.
  25.  
  26. The "goals" section of the hundo helper count much more than 1. This is so they are much more valuable to complete:
  27.  
  28. All Fish: +15
  29. All Bugs: +15
  30. All Golden Tools: +5
  31. All Player Statues: +10
  32. All Nook Upgrades: +5
  33. Full Museum: +20
  34. Full Catalog: +30
  35.  
  36. Starting score: 1,500
  37.  
  38. ===========
  39. Route:
  40. ===========
  41.  
  42. ***December 23rd, 2030 9am***
  43.  
  44. - A-2 Nooks A-4 Post
  45. - Chores 1-4;
  46.  
  47. -- Enter codes after chores (the requried ones)
  48. -- Get wallpaper and flooring from houses and also tape decks too, keep the tape decks for later
  49. -- Get Minature Car from Tortimer as player 1, then Dolly from Tortimer as a GIRL character
  50.  
  51. - Sell all stuff from chores then catalog Nooks and buy shovel
  52.  
  53. ***November 28th, 2030 5pm***
  54.  
  55. - Talk to Tortimer to get Cornucopia
  56. - Complete Harvest Series
  57. - Sell all items to Nook EXCEPT for table
  58. - Catalog Nooks and buy tools needed
  59.  
  60. ***October 23rd, 2030 7pm***
  61.  
  62. - Catalog
  63. - Hopefully you found a net already, if did, catch these:
  64.  
  65. Ant (Candy needed)
  66. Cricket
  67. Pine Cricket
  68. Bell Cricket
  69.  
  70. ***September 23rd, 2030 12pm***
  71.  
  72. - Talk to Tortimer to get Autumn Medal
  73. - Do dupe glitch to pay off 1st debt + catalog (for now on try to pay off all debts on main before bugs & fish finishes)
  74.  
  75. - Catch the following bugs:
  76.  
  77. Red Dragonfly
  78. Mantis
  79. Long Locust
  80. Migratory Locust
  81. Grasshopper
  82.  
  83. - Check your diary to see what day the "Town Day" is on in July
  84.  
  85. ***Town Day (July), 2030 12pm***
  86.  
  87. - Talk to Tortimer for Station Model (#1-15)
  88. - Catalog
  89. - Catch the following bugs:
  90.  
  91. Banded Dragonfly
  92. Brown Cicada
  93. Robust Cicada
  94. Walker Cicada
  95. Jewel Beetle
  96. Pondskater
  97.  
  98. - Catch the following fish:
  99.  
  100. Sweetfish
  101.  
  102. - Characters 2-4 for other NEW Station Models (#1-15)
  103. - Make sure you also pay off 1st debt here on the other characters
  104.  
  105. ***July 4th IF you can back backwards to it, 2030 6am***
  106.  
  107. - Catch the following bugs:
  108.  
  109. Evening Cicada
  110. Cockroach
  111. Drone Beetle
  112. Dynastid Beetle
  113. Flat Stag Beetle
  114. Saw Stag Beetle
  115. Mountain Beetle
  116. Giant Beetle
  117. Spider
  118.  
  119. ***July 4th, 2030 8pm***
  120.  
  121. - Catch the following fish:
  122.  
  123. Eel
  124. Arowana
  125. Catfish
  126. Giant Catfish
  127.  
  128. - Buy a full set of Pinwhells, Balloons, or Fans from Redd's
  129.  
  130. ***June 14th, 2030 2pm***
  131.  
  132. - Talk to Tortimer for Tailor Model
  133. - Catch the following bugs:
  134.  
  135. Yellow Butterfly
  136. Common Butterfly
  137. Tiger Butterfly
  138. Purple Butterfly
  139. Common Dragonfly
  140. Darner Dragonfly
  141. Longhorn Beetle
  142. Ladybug
  143. Spotted Ladybug
  144. Snail [RAIN]
  145.  
  146. - Catch the following fish:
  147.  
  148. Guppy
  149. Popeyed Goldfish
  150. Goldfish
  151. Crucian Carp
  152. Pale Chub
  153. Bluegill
  154. Brook Trout
  155. Giant Snakehead
  156.  
  157. - If it was raining then go back a day, if not, stay on same day
  158.  
  159. ***7pm***
  160.  
  161. - Catch the following bugs:
  162.  
  163. Mosquito
  164. Firefly [NO RAIN]
  165.  
  166. ***May 12th, 2030 5pm***
  167.  
  168. - Talk to Tortimer for Lovely Phone
  169. - Catch the following fish:
  170.  
  171. Loach
  172. Killifish
  173. Frog
  174. Crawfish
  175. Small Bass
  176. Bass
  177. Large Bass
  178. Freshwater Goby
  179. Angelfish
  180. Cherry Salmon
  181. Dace
  182. Rainbow Trout
  183. Barbel Steed
  184. Carp
  185. Large Char
  186. Sea Bass
  187.  
  188. ***August 31st, 2029 11:59pm***
  189.  
  190. - Catch the following fish:
  191.  
  192. Jellyfish (Before September 00:00)
  193. Red Snapper
  194. Barred Knifejaw
  195. Salmon
  196. Coelcanth [RAIN]
  197. Piranha
  198. Arapaima
  199.  
  200. ***January 1st, 2029 6:00am***
  201.  
  202. - Check mail for New Year's Cards
  203. - Go to Wishing Well to get Fortune Paper
  204. - Catch the following bugs:
  205.  
  206. Mole Cricket
  207. Bagworm
  208. Pillbug
  209.  
  210. - Catch the following fish:
  211.  
  212. Pond Smelt
  213. Bitterling
  214. Koi
  215. Stringfish
  216.  
  217. (All Fish)
  218.  
  219. - Perfect Town
  220. - Build a snowman
  221. - Do exploit for Golden Axe
  222. - Catch bee with Golden Axe while also chopping down ALL trees
  223.  
  224. (All Bugs)
  225.  
  226. ***Janurary 3rd, 2029***
  227.  
  228. - SET UP GOODS POWER!!!
  229. - Nook n' Go
  230. - Build a snowman
  231.  
  232. ***Janurary 5th, 2029***
  233.  
  234. - Nookway
  235. - LEAVE AT LEAST ONE ITEM BEHIND WHEN CATALOGING
  236.  
  237. - Sell 7 groups of 15 autumn medals
  238.  
  239. Set up train dupe:
  240.  
  241. - Put money in post office
  242. - Put in blank 2nd memory card
  243. - After Porter is finished saving travel data, reset
  244. - Take out 2nd memory card and load 1st memory card
  245. - Gyroid Face
  246.  
  247. - Take out all the money and drop it on the ground
  248. - Save & Quit
  249. - Reinsert 2nd memory card
  250. - Load 1st memory card still
  251. - You will arrive back in your town
  252.  
  253. - Pick up all the money and put it in the bank
  254. - Talk to Porter (still have 2nd memory card in)
  255. - After Porter is done, reset
  256. - Take out 2nd memory card and load 1st memory card
  257. - Gryoid Face
  258.  
  259. - Withdraw 1.5 million total and drop it on the ground
  260. - Save & Quit
  261. - Reinsert 2nd memory card
  262. - Load 1st memory card still
  263. - You will arrive back in your town
  264.  
  265. - Build a snowman
  266.  
  267. - START A NEW GAME ON 2ND MEMORY CARD (name doesn't matter)
  268. - Visit your town and buy 1 item from Nookway
  269.  
  270. ***January 7th, 2029***
  271.  
  272. - Nookingtons (keep 5 shirts)
  273. - Build a snowman
  274.  
  275. NOTE: Always be checking for special visitors for now on
  276.  
  277. ***December 31st, 2028 11pm***
  278.  
  279. - Talk to Tortimer for Noisemaker
  280. - Build a snowman
  281.  
  282. ***December 26th, 2028***
  283.  
  284. - Festive Flag & Festive Candle at shop (keep 5 shirts)
  285. - Build a snowman
  286.  
  287. ***December 24th, 2028 8pm***
  288.  
  289. - Check mail for Festive Paper (?)
  290. - Festive Tree & Big Festive Tree at shop (keep 5 shirts)
  291. - Build a snowman
  292.  
  293. - Do the strat with Jingle/Jack to push them to the edge of the acre:
  294.  
  295. 1. Find them but DON'T TALK TO THEM
  296. 2. Push them to one of the 4 corners until they hit an invisible wall and make sure they are facing the corner
  297. 3. Walk into the next acre for a bit then go back and you should be able to push them freely in that corner
  298. 4. Push them 1 space right (or left) of the edge then dig 1 hole to the left (or right) and 1 hole 1 space south of them
  299. 5. Talk to them then after enter the other acre then talk to them again. Do this over and over until you exhaust all the items you can get
  300.  
  301. Possible items you can get (note that you can only recieve 10 gifts TOTAL but you can get dupes):
  302.  
  303. Jingle Bed
  304. Jingle Chair
  305. Jingle Clock
  306. Jingle Dresser
  307. Jingle Lamp
  308. Jingle Piano
  309. Jingle Shelves
  310. Jingle Sofa
  311. Jingle Table
  312. Jingle Wardrobe
  313. Jingle Wall [Printed Things]
  314. Jingle Carpet [Woven Things]
  315. Jingle Shirt [Foldable things]
  316.  
  317. - Display all these in your house for HRA points
  318.  
  319. ***December 1st, 2028 12pm***
  320.  
  321. - Talk to Tortimer for Snowman
  322.  
  323. ***November 24th, 2028 12pm***
  324.  
  325. - Talk to Tortimer for Market Model
  326. - Grab bags
  327.  
  328. ***November 19th, 2028***
  329.  
  330. - Talk to Tortimer for Fishing Trophy
  331.  
  332. ***November 11th, 2028***
  333.  
  334. - Talk to Tortimer for Police Model
  335.  
  336. ***November 7th, 2028***
  337.  
  338. - Talk to Tortimer for Well Model
  339.  
  340. ***October 9th, 2028***
  341.  
  342. - Talk to Tortimer for Bottled Ship
  343.  
  344. - Go forward for new villagers to hopefully get extra bridge. Also be buying candy each day too
  345.  
  346. (Extra Bridge)
  347.  
  348. ***October 31st, 2028***
  349.  
  350. - Have full inventory + mail slots of candy
  351. - Do the strat with Jingle/Jack to push them to the edge of the acre:
  352.  
  353. 1. Find them but DON'T TALK TO THEM
  354. 2. Push them to one of the 4 corners until they hit an invisible wall and make sure they are facing the corner
  355. 3. Walk into the next acre for a bit then go back and you should be able to push them freely in that corner
  356. 4. Push them 1 space right (or left) of the edge then dig 1 hole to the left (or right) and 1 hole 1 space south of them
  357. 5. Talk to them then after enter the other acre then talk to them again. Do this over and over until you exhaust all the items you can get
  358.  
  359. Possible items you can get:
  360.  
  361. Spooky Bed
  362. Spooky Bookcase
  363. Spooky Chair
  364. Spooky Clock
  365. Spooky Dresser
  366. Spooky Lamp
  367. Spooky Sofa
  368. Spooky Table
  369. Spooky Vanity
  370. Spooky Wardrobe
  371. Spooky Wall
  372. Spooky Carpet
  373.  
  374. - Display all these in your house for HRA points
  375.  
  376. - Talk to Tortimer for Katrina's Tent
  377.  
  378. - Get tricked by villagers for these items:
  379.  
  380. Patched Shirt
  381. Jack-o'-lantern
  382. Jack-in-the-box
  383.  
  384. - See what day the Autumn Moon is in September
  385.  
  386. ***Autumn Moon, 2028 8pm***
  387.  
  388. - Talk to Tortimer to get Moon
  389.  
  390. ***September 4th, 2028***
  391.  
  392. - Talk to Tortimer for Shop Model
  393.  
  394. ***August 21st, 2028***
  395.  
  396. - Talk to Tortimer for Weed Model
  397.  
  398. ***August 12th, 2028***
  399.  
  400. - Talk to Tortimer for Telescope
  401.  
  402. ***July 4th, 2028 7pm***
  403.  
  404. - Pinwheels, Fans, or Balloons from Redd's
  405.  
  406. ***June 25th, 2028***
  407.  
  408. - Talk to Tortimer for Angler Trophy
  409.  
  410. ***June 18th, 2028***
  411.  
  412. - Talk to Tortimer for Locomotive Model
  413.  
  414. ***June 9th, 2028***
  415.  
  416. - Talk to Tortimer for Tailor Model
  417.  
  418. ***May 1st, 2028***
  419.  
  420. - Talk to Tortimer for Dump Model
  421.  
  422. ***April 22nd, 2028***
  423.  
  424. - Talk to Tortimer for Tree Model
  425.  
  426. ***April 5th-7th, 2028***
  427.  
  428. - Talk to Tortimer for Pink Tree Model
  429.  
  430. ***April 1st, 2028***
  431.  
  432. - Talk to Tortimer for Super Tortimer
  433.  
  434. ***March 20th/21st, 2028***
  435.  
  436. - Talk to Tortimer for Spring Medal
  437.  
  438. ***Feburary 12th-21st, 2028***
  439.  
  440. - Talk to Tortimer to start lighthouse quest, next days go to 6pm and turn on lighthouse while also building snowmen
  441.  
  442. - Chocolates when you finish the lighthouse quest
  443.  
  444. ***Feburary 2nd, 2028***
  445.  
  446. - Talk to Tortimer on all 4 characters for any of these items:
  447.  
  448. Cosmos Model 1
  449. Cosmos Model 2
  450. Cosmos Model 3
  451. Pansy Model 1
  452. Pansy Model 2
  453. Pansy Model 3
  454. Tulip Model 1
  455. Tulip Model 2
  456. Tulip Model 3
  457.  
  458. ***January 15th-24th, 2028***
  459.  
  460. - Talk to Tortimer to start lighthouse quest, next days go to 6pm and turn on lighthouse while also building snowmen (if needed)
  461.  
  462. - Lighthouse model when you finish
  463.  
  464. - Also get these igloo items too if you find an igloo:
  465.  
  466. Chowder
  467. Fireplace
  468. Crab Stew
  469. Sleigh
  470. Snow Bunny
  471. Snowboard
  472. Snowy Tree Model
  473. Igloo Model
  474.  
  475. - Go to the island and do the good island setup for the island items:
  476.  
  477. Beach Chair
  478. Beach Table
  479. Diver Dan
  480. Life Ring
  481. Snowcone Machine
  482. Surfboard
  483. Treasure Chest
  484. Ukulele
  485. Wave Breaker
  486. Baseball (islander must have golden shovel in minigame)
  487. Wario's Woods (islander must have golden shovel in minigame)
  488.  
  489. - After that, here's the list of stuff remaining (order is most important to least important in terms of time):
  490.  
  491. --- Always be doing the snow strats for gyroids and also stuff villagers bury for redd/lottery items
  492.  
  493. -- Rest of the July 4th items
  494. -- All Fossils + Paintings (Full Museum)
  495. -- Jingle items + HRA rewards
  496. -- Saharah carpets (if not gotten yet)
  497. -- Wendell walls
  498. -- Gracie shirts
  499. -- Station Model items (requries making new towns/characters)
  500. -- Flower Model items (requries making new towns/characters)
  501. -- Tent items
  502. -- Grind Crazy Redd items (last ditch effort)
  503. -- K.K. Songs (last ditch effort)
  504. -- Aerobics Radio (14 stamps July 25th-August 31st 6am wishing well)
  505. -- Piggy Bank (10,000,000 bells)
  506. -- Mailbox (100,000,000 bells)
  507.  
  508. - Once the timer hits 0.00 you must STOP what you're doing and end the run with a K.K. song. Note that the K.K. Song does NOT get counted since time ran out already.
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