ThomasSpeedrunner

Papyrus fight multiple dialogues HALP

Dec 20th, 2015
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  1. function HandleCustomCommand(command)
  2. if command == "JOKE" then
  3. BattleDialog({"You told a bad pun about\rskeletons.\nPapyrus groans in frustration."})
  4. currentdialogue = {"[font:papyrus][voice:papyrus]HA HA.[w:15]\nVERY FUNNY."}
  5. elseif command == "FLIRT" then
  6. BattleDialog({"You tell Papyrus that you love\rhim."})
  7. currentdialogue = {"[font:papyrus][voice:papyrus]AH HA HA! SO\nYOU FINALLY REVEAL\n YOUR [color:ff0000]ULTIMATE FEELINGS?"}
  8. currentdialogue = {"[font:papyrus][voice:papyrus]W-WELL! I, THE GREAT\nPAPYRUS, HAVE VERY\nHIGH STANDARDS!"}
  9. elseif command == "TALK" then
  10. BattleDialog({"You tell Papyrus you don't want\rto fight, and that you just\rwant to go home."})
  11. currentdialogue = {"[font:papyrus][voice:papyrus]HMM...SO YOU\nREFUSE TO\n[color:ff0000]FIGHT[color:000000]..."}
  12. currentdialogue = {"[font:papyrus][voice:papyrus]WELL, THEN,\nLET'S SEE HOW\nYOU HOLD UP\nAGAINST MY\nFAMOUS [color:ff0000]BLUE\nATTACK[color:000000]!!!"}
  13. end
  14. end
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