G4U55

Untitled

Nov 27th, 2020
122
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.31 KB | None | 0 0
  1. Port Royale 4 Changelog – Update 1.3.1 – Hotfix
  2.  
  3. Bug Fixes
  4. Fixed: New game starting option for war frequency not working as expected.
  5. Fixed: When starting a new game, vessels sometimes displayed grey flags and did not hiss the player’s flag.
  6. Fixed: Wrong calculation for the costs of trading licences, leading to much higher prices than intended. For the curious players out there: The new cap for the trading and building licences introduced in update 1.3 is achieved through a radical in the calculation, therefore the increase of costs should get smaller the more your company value increases instead of growing equally with the company value as before.
  7. Fixed: Dice game not providing a part of the treasure map upon winning.
  8. Fixed: Some tasks are fulfilled from the start and others are too difficult to achieve in the provided time frame.
  9. Fixed: Military convoys not attacking your convoy anymore after you raided one of their trading convoys.
  10. Fixed: After declaring independence, the large shipyard could only build corvettes.
  11. Fixed: The effect of the naval battle tactic “Smoke” could be removed through opening and closing the auto-resolve window.
  12. Fixed: Attempting to claim the city title "City of Iron" not possible.
  13. Fixed: The city title "Metropolis of the Caribbean" could be owned by more than one town.
Advertisement
Add Comment
Please, Sign In to add comment