duplicat

YES ITS MODERN ASSASIN FROM CKBACKUP

Oct 4th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. --------------------------
  87. --Modern Assassin--
  88. ----------------------------------------------------------------
  89. --By CKbackup (Sugarie Saffron) --
  90. --leaked by dreamer skidded edit by 1x1xx1x1skid --
  91. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  92. --Discord: Sugarie Saffron#4705 --
  93. ----------------------------------------------------------------
  94.  
  95. print([[
  96. --------------------------------
  97. By CKbackup (Sugarie Saffron)
  98. Edit by 1x1x1x1IAMbck (aka 1x1x1x1 !S BACK)
  99. --------------------------------
  100. This is an edit of Sugaries
  101. Battle Rifle
  102. --------------------------------
  103. (Music)
  104. M - Mute/Unmute music
  105.  
  106. (Keys)
  107. Click (Hold) - Fire
  108. R - Reload
  109. E - Pistol
  110. F - Knife
  111. G - Light
  112. Z - Slide
  113. X - Heal
  114. K/L - Dodge
  115. T - Turn into the dust
  116.  
  117. Pls i won´t crash
  118. ]])
  119.  
  120. wait(1/60)
  121. Effects = { }
  122. local Player = game:service'Players'.localPlayer
  123. local chara = Player.Character
  124. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  125. player = game.Players.LocalPlayer
  126. chara = player.Character
  127. plr = game.Players.LocalPlayer
  128. char = plr.Character
  129. mouse = plr:GetMouse()
  130. whitecolor = Color3.new(1,1,1)
  131. mouse = game.Players.LocalPlayer:GetMouse()
  132. player = game.Players.LocalPlayer
  133. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  134. local Player = game.Players.LocalPlayer
  135. local Character = Player.Character
  136. local torso = Character.Torso
  137. local hed = Character.Head
  138. local p = game.Players.LocalPlayer
  139. local char = p.Character
  140. local Player = game:service'Players'.localPlayer
  141. local chara = Player.Character
  142. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  143. local Mouse = Player:GetMouse()
  144. local LeftArm = chara["Left Arm"]
  145. local RightArm = chara["Right Arm"]
  146. local LeftLeg = chara["Left Leg"]
  147. local RightLeg = chara["Right Leg"]
  148. local Head = chara.Head
  149. local Torso = chara.Torso
  150. local Camera = workspace.CurrentCamera
  151. local RootPart = chara.HumanoidRootPart
  152. local RootJoint = RootPart.RootJoint
  153. local attack = false
  154. local Anim = 'Idle'
  155. local attacktype = 1
  156. local delays = false
  157. local play = true
  158. local targetted = nil
  159. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  160. local velocity = RootPart.Velocity.y
  161. local sine = 0
  162. local change = 1
  163. local doe = 0
  164. local Create = LoadLibrary("RbxUtility").Create
  165. local debby = game:GetService("Debris")
  166. Humanoid.WalkSpeed = 16
  167.  
  168. for i,v in pairs(char:GetChildren()) do
  169. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  170. v:Destroy()
  171. end
  172. end
  173. for _,v in next, char:children() do
  174. if(v:IsA'Accessory')then
  175. v:destroy()
  176. end
  177. end
  178.  
  179. local shods = 17
  180. zhold = true
  181.  
  182.  
  183.  
  184. local shots = 60
  185.  
  186. local healing = false
  187.  
  188. Humanoid.Animator.Parent = nil
  189. chara.Animate.Parent = nil
  190.  
  191. local newMotor = function(part0, part1, c0, c1)
  192. local w = Create('Motor'){
  193. Parent = part0,
  194. Part0 = part0,
  195. Part1 = part1,
  196. C0 = c0,
  197. C1 = c1,
  198. }
  199. return w
  200. end
  201.  
  202. function clerp(a, b, t)
  203. return a:lerp(b, t)
  204. end
  205.  
  206. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  207. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  208.  
  209. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  210. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  211. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  212. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  213. RootJoint.C1 = CFrame.new(0, 0, 0)
  214. RootJoint.C0 = CFrame.new(0, 0, 0)
  215. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  216. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  217.  
  218. local rarmc1 = RW.C1
  219. local larmc1 = LW.C1
  220. local rlegc1 = RH.C1
  221. local llegc1 = LH.C1
  222.  
  223. local resetc1 = false
  224.  
  225. function PlayAnimationFromTable(table, speed, bool)
  226. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  227. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  228. RW.C0 = clerp(RW.C0, table[3], speed)
  229. LW.C0 = clerp(LW.C0, table[4], speed)
  230. RH.C0 = clerp(RH.C0, table[5], speed)
  231. LH.C0 = clerp(LH.C0, table[6], speed)
  232. if bool == true then
  233. if resetc1 == false then
  234. resetc1 = true
  235. RootJoint.C1 = RootJoint.C1
  236. Torso.Neck.C1 = Torso.Neck.C1
  237. RW.C1 = rarmc1
  238. LW.C1 = larmc1
  239. RH.C1 = rlegc1
  240. LH.C1 = llegc1
  241. end
  242. end
  243. end
  244.  
  245. ArtificialHB = Instance.new("BindableEvent", script)
  246. ArtificialHB.Name = "Heartbeat"
  247. script:WaitForChild("Heartbeat")
  248. frame = 0.03333333333333
  249. tf = 0
  250. allowframeloss = false
  251. tossremainder = false
  252. lastframe = tick()
  253. script.Heartbeat:Fire()
  254. game:GetService("RunService").Heartbeat:connect(function(s, p)
  255. tf = tf + s
  256. if tf >= frame then
  257. if allowframeloss then
  258. script.Heartbeat:Fire()
  259. lastframe = tick()
  260. else
  261. for i = 1, math.floor(tf / frame) do
  262. script.Heartbeat:Fire()
  263. end
  264. lastframe = tick()
  265. end
  266. if tossremainder then
  267. tf = 0
  268. else
  269. tf = tf - frame * math.floor(tf / frame)
  270. end
  271. end
  272. end)
  273. function swait(num)
  274. if num == 0 or num == nil then
  275. ArtificialHB.Event:wait()
  276. else
  277. for i = 0, num do
  278. ArtificialHB.Event:wait()
  279. end
  280. end
  281. end
  282.  
  283. function RemoveOutlines(part)
  284. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  285. end
  286.  
  287. function so(id,par,pit,vol)
  288. local sou = Instance.new("Sound", par or workspace)
  289. if par == chara then
  290. sou.Parent = chara.Torso
  291. end
  292. sou.Volume = vol
  293. sou.Pitch = pit or 1
  294. sou.SoundId = "rbxassetid://" .. id
  295. sou.PlayOnRemove = true
  296. sou:Destroy()
  297. end
  298.  
  299. CFuncs = {
  300. ["Part"] = {
  301. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  302. local Part = Create("Part"){
  303. Parent = Parent,
  304. Reflectance = Reflectance,
  305. Transparency = Transparency,
  306. CanCollide = false,
  307. Locked = true,
  308. BrickColor = BrickColor.new(tostring(BColor)),
  309. Name = Name,
  310. Size = Size,
  311. Material = Material,
  312. }
  313. RemoveOutlines(Part)
  314. return Part
  315. end;
  316. };
  317.  
  318. ["Mesh"] = {
  319. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  320. local Msh = Create(Mesh){
  321. Parent = Part,
  322. Offset = OffSet,
  323. Scale = Scale,
  324. }
  325. if Mesh == "SpecialMesh" then
  326. Msh.MeshType = MeshType
  327. Msh.MeshId = MeshId
  328. end
  329. return Msh
  330. end;
  331. };
  332.  
  333. ["Mesh"] = {
  334. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  335. local Msh = Create(Mesh){
  336. Parent = Part,
  337. Offset = OffSet,
  338. Scale = Scale,
  339. }
  340. if Mesh == "SpecialMesh" then
  341. Msh.MeshType = MeshType
  342. Msh.MeshId = MeshId
  343. end
  344. return Msh
  345. end;
  346. };
  347.  
  348. ["Weld"] = {
  349. Create = function(Parent, Part0, Part1, C0, C1)
  350. local Weld = Create("Weld"){
  351. Parent = Parent,
  352. Part0 = Part0,
  353. Part1 = Part1,
  354. C0 = C0,
  355. C1 = C1,
  356. }
  357. return Weld
  358. end;
  359. };
  360.  
  361. ["ParticleEmitter"] = {
  362. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  363. local fp = Create("ParticleEmitter"){
  364. Parent = Parent,
  365. Color = ColorSequence.new(Color1, Color2),
  366. LightEmission = LightEmission,
  367. Size = Size,
  368. Texture = Texture,
  369. Transparency = Transparency,
  370. ZOffset = ZOffset,
  371. Acceleration = Accel,
  372. Drag = Drag,
  373. LockedToPart = LockedToPart,
  374. VelocityInheritance = VelocityInheritance,
  375. EmissionDirection = EmissionDirection,
  376. Enabled = Enabled,
  377. Lifetime = LifeTime,
  378. Rate = Rate,
  379. Rotation = Rotation,
  380. RotSpeed = RotSpeed,
  381. Speed = Speed,
  382. VelocitySpread = VelocitySpread,
  383. }
  384. return fp
  385. end;
  386. };
  387.  
  388. CreateTemplate = {
  389.  
  390. };
  391. }
  392.  
  393. local tor = Instance.new("CharacterMesh")
  394. tor.Parent = Character
  395. tor.Name = "Bones"
  396. tor.BodyPart = "Torso"
  397. tor.MeshId = "32328670"
  398.  
  399. local tor = Instance.new("CharacterMesh")
  400. tor.Parent = Character
  401. tor.Name = "Bones"
  402. tor.BodyPart = "RightLeg"
  403. tor.MeshId = "27111882"
  404.  
  405. local tor = Instance.new("CharacterMesh")
  406. tor.Parent = Character
  407. tor.Name = "Bones"
  408. tor.BodyPart = "LeftLeg"
  409. tor.MeshId = "27111857"
  410.  
  411. local tor = Instance.new("CharacterMesh")
  412. tor.Parent = Character
  413. tor.Name = "Bones"
  414. tor.BodyPart = "RightArm"
  415. tor.MeshId = "279174886"
  416.  
  417. local tor = Instance.new("CharacterMesh")
  418. tor.Parent = Character
  419. tor.Name = "Bones"
  420. tor.BodyPart = "LeftArm"
  421. tor.MeshId = "279174949"
  422.  
  423. --This is just for builds--
  424. New = function(Object, Parent, Name, Data)
  425. local Object = Instance.new(Object)
  426. for Index, Value in pairs(Data or {}) do
  427. Object[Index] = Value
  428. end
  429. Object.Parent = Parent
  430. Object.Name = Name
  431. return Object
  432. end
  433.  
  434.  
  435. Rifle = New("Model",chara,"Rifle",{})
  436. Handaru = New("Part",Rifle,"Handaru",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.299999684, 0.899999976, 0.200000003),CFrame = CFrame.new(4.86797953, 9.56716633, -139.033096, 5.38420863e-10, 1.44063961e-09, 1, 0.939692974, -0.342020035, 4.30411262e-12, 0.342022955, 0.93970108, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  437. Mesh = New("BlockMesh",Handaru,"Mesh",{Scale = Vector3.new(0.699999988, 0.800000012, 0.899999976),})
  438. Weld = New("ManualWeld",Handaru,"Weld",{Part0 = Handaru,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 0, 0.939692974, 0.342020005, 0, -0.342020005, 0.939692974, 1, 0, 0),C1 = CFrame.new(-0.17155385, -1.13280964, 0.0381164551, -1, -0.000112917653, 0.000207058736, -0.000112889931, 1, 0.000133873371, -0.000207074263, 0.000133850204, -1.00000167),})
  439. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.300000191, 0.200000003),CFrame = CFrame.new(4.86804056, 9.70005512, -138.636124, 1.32227007e-11, 1.53790924e-09, 1, 1.00000036, 0, 4.30411262e-12, 0, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  440. Mesh = New("CylinderMesh",Part,"Mesh",{})
  441. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(0.260647774, 0.327582359, 6.10351563e-05, -0.939698994, 0.34202221, 0, 0.34202221, 0.939698994, 0, 0, 0, -1),})
  442. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.299999744, 0.200000003, 0.200000003),CFrame = CFrame.new(4.86801004, 6.5500145, -138.486115, 1.32227007e-11, 1.53790924e-09, 1, 1.00000036, 0, 4.30411262e-12, 0, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  443. Mesh = New("BlockMesh",Part,"Mesh",{})
  444. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-2.64811707, 1.54591751, 3.05175781e-05, -0.939698994, 0.34202221, 0, 0.34202221, 0.939698994, 0, 0, 0, -1),})
  445. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999969, 0.300000012, 0.200000003),CFrame = CFrame.new(4.86801004, 9.10005951, -138.636124, 1.32227007e-11, 1.53790924e-09, 1, 1.00000036, 0, 4.30411262e-12, 0, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  446. Mesh = New("BlockMesh",Part,"Mesh",{})
  447. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.303163528, 0.532794952, 3.05175781e-05, -0.939698994, 0.34202221, 0, 0.34202221, 0.939698994, 0, 0, 0, -1),})
  448. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.0999999195, 0.200000003),CFrame = CFrame.new(4.86804056, 6.35001183, -138.486099, 1.53790924e-09, 1.32226452e-11, -1, 2.98023224e-08, 1.00000036, -4.30411262e-12, 1.00000894, -2.98023224e-08, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  449. Mesh = New("CylinderMesh",Part,"Mesh",{})
  450. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 1.00000668, 0, -1.00000668, 0, 0, 0, 0, 1),C1 = CFrame.new(-2.8360548, 1.6143322, 6.10351563e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  451. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.9180131, 8.10003662, -138.486099, 1.32226452e-11, -1.53790924e-09, -1, 1.00000036, -2.98023224e-08, -4.30411262e-12, -2.98023224e-08, -1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  452. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  453. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-1.19156933, 1.01578903, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  454. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 8.10003662, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  455. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  456. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-1.19156933, 1.01578903, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  457. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86797953, 8.10003662, -138.436142, 1.32226452e-11, 1, -1.53790924e-09, 1.00000036, 4.30411262e-12, -2.98023224e-08, -2.98023224e-08, 2.29920261e-09, -1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  458. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  459. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, -1, 0, -1.00000668, 0),C1 = CFrame.new(-1.17448044, 1.06274033, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  460. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86805582, 8.10003662, -138.536102, 1.32226452e-11, -1, 1.53790924e-09, 1.00000036, -4.30411262e-12, 2.98023224e-08, -2.98023224e-08, -2.29920261e-09, 1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  461. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  462. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, 1, 0, 1.00000668, 0),C1 = CFrame.new(-1.20866871, 0.968809128, 7.62939453e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  463. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.100000001),CFrame = CFrame.new(4.9180131, 9.25004292, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  464. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, 0),Scale = Vector3.new(0.200000003, 0.5, 0.800000012),})
  465. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.0596132278, 0.763422012, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  466. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999678, 0.400000006, 0.200000003),CFrame = CFrame.new(4.86801004, 8.84343719, -138.889923, -2.54032906e-10, 1.51684099e-09, 1, 0.984808087, 0.17364797, 4.30411262e-12, -0.17364952, 0.984816551, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  467. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.899999976),})
  468. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),C1 = CFrame.new(-0.631113052, 0.382074356, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  469. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86805582, 6.90001345, -138.536102, 1.32226452e-11, -1, 1.53790924e-09, 1.00000036, -4.30411262e-12, 2.98023224e-08, -2.98023224e-08, -2.29920261e-09, 1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  470. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  471. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, 1, 0, 1.00000668, 0),C1 = CFrame.new(-2.33632183, 1.37924004, 7.62939453e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  472. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.9180131, 7.5000248, -138.486099, 1.32226452e-11, -1.53790924e-09, -1, 1.00000036, -2.98023224e-08, -4.30411262e-12, -2.98023224e-08, -1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  473. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  474. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-1.75539589, 1.22100544, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  475. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 7.5000248, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  476. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  477. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-1.75539589, 1.22100544, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  478. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.49999988, 0.100000001, 0.100000001),CFrame = CFrame.new(4.9180131, 7.45002079, -138.536102, -1.32226452e-11, 1.53790924e-09, -1, -1.00000036, 2.98023224e-08, -4.30411262e-12, 2.98023224e-08, 1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  479. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  480. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-1.81948566, 1.19112206, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  481. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999765, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 6.50001335, -138.336105, -1.32226452e-11, 1.53790924e-09, -1, -1.00000036, 2.98023224e-08, -4.30411262e-12, 2.98023224e-08, 1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  482. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, 0),Scale = Vector3.new(0.400000006, 0.600000024, 0.0500000007),})
  483. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-2.64379501, 1.70398521, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  484. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999975, 0.100000001, 0.100000001),CFrame = CFrame.new(4.86801004, 8.05001831, -138.636108, 1, -1.53790924e-09, 1.32226452e-11, 4.30411262e-12, -2.98023224e-08, 1.00000036, 2.29920261e-09, -1.00000894, -2.98023224e-08),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  485. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  486. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1.00000668, 0, -1.00000668, 0, 0),C1 = CFrame.new(-1.28987503, 0.891940117, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  487. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999559, 0.200000018, 0.200000003),CFrame = CFrame.new(4.86801004, 8.30002022, -138.586105, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  488. Mesh = New("BlockMesh",Part,"Mesh",{})
  489. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-1.03784847, 0.853420258, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  490. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999997631, 0.100000001, 0.100000001),CFrame = CFrame.new(4.9180131, 9.25004292, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  491. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, 0),Scale = Vector3.new(0.100000001, 0.600000024, 0.699999988),})
  492. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.0596132278, 0.763422012, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  493. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 9.1500349, -138.336105, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  494. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  495. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.153590202, 0.797625542, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  496. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86797953, 7.5000248, -138.436142, 1.32226452e-11, 1, -1.53790924e-09, 1.00000036, 4.30411262e-12, -2.98023224e-08, -2.98023224e-08, 2.29920261e-09, -1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  497. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  498. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, -1, 0, -1.00000668, 0),C1 = CFrame.new(-1.738307, 1.26795673, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  499. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 7.20001698, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  500. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  501. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-2.0373106, 1.32361412, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  502. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.25003147, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  503. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  504. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.999316216, 1.10544491, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  505. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.9180131, 6.90001297, -138.486099, 1.32226452e-11, -1.53790924e-09, -1, 1.00000036, -2.98023224e-08, -4.30411262e-12, -2.98023224e-08, -1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  506. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  507. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-2.31922245, 1.42622185, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  508. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 6.90001297, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  509. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  510. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-2.31922245, 1.42622185, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  511. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.100000001),CFrame = CFrame.new(4.81800699, 9.25004292, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  512. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, 0),Scale = Vector3.new(0.200000003, 0.5, 0.800000012),})
  513. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.0596132278, 0.763422012, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  514. Bolt1 = New("Part",Rifle,"Bolt1",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.499999553, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 8.85004425, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  515. Mesh = New("BlockMesh",Bolt1,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1.04999995),})
  516. Weld = New("ManualWeld",Bolt1,"Weld",{Part0 = Bolt1,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.486792564, 0.759271622, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  517. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86797953, 7.20001793, -138.436142, 1.32226452e-11, 1, -1.53790924e-09, 1.00000036, 4.30411262e-12, -2.98023224e-08, -2.98023224e-08, 2.29920261e-09, -1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  518. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  519. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, -1, 0, -1.00000668, 0),C1 = CFrame.new(-2.02022171, 1.37056446, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  520. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.9180131, 7.20001698, -138.486099, 1.32226452e-11, -1.53790924e-09, -1, 1.00000036, -2.98023224e-08, -4.30411262e-12, -2.98023224e-08, -1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  521. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  522. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-2.0373106, 1.32361412, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  523. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.35003948, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  524. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  525. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.905339241, 1.07124043, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  526. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86805582, 7.5000248, -138.536102, 1.32226452e-11, -1, 1.53790924e-09, 1.00000036, -4.30411262e-12, 2.98023224e-08, -2.98023224e-08, -2.29920261e-09, 1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  527. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  528. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, 1, 0, 1.00000668, 0),C1 = CFrame.new(-1.77249527, 1.17402458, 7.62939453e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  529. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86797953, 6.90001297, -138.436142, 1.32226452e-11, 1, -1.53790924e-09, 1.00000036, 4.30411262e-12, -2.98023224e-08, -2.98023224e-08, 2.29920261e-09, -1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  530. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  531. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, -1, 0, -1.00000668, 0),C1 = CFrame.new(-2.30213356, 1.47317219, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  532. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.49999988, 0.100000001, 0.100000001),CFrame = CFrame.new(4.81800699, 7.45002079, -138.436096, -1.32226452e-11, -1.53790924e-09, 1, -1.00000036, -2.98023224e-08, 4.30411262e-12, 2.98023224e-08, -1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  533. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  534. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-1.78528309, 1.28509235, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  535. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86805582, 7.20001793, -138.536102, 1.32226452e-11, -1, 1.53790924e-09, 1.00000036, -4.30411262e-12, 2.98023224e-08, -2.98023224e-08, -2.29920261e-09, 1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  536. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  537. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, 1, 0, 1.00000668, 0),C1 = CFrame.new(-2.05440998, 1.27663231, 7.62939453e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  538. BoltP2 = New("Part",Rifle,"BoltP2",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.0999995545, 0.200000003, 0.100000001),CFrame = CFrame.new(4.71800089, 9.05003452, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  539. Mesh = New("BlockMesh",BoltP2,"Mesh",{Offset = Vector3.new(-0.0399999991, 0, 0),Scale = Vector3.new(0.200000003, 0.200000003, 1.20000005),})
  540. Weld = New("ManualWeld",BoltP2,"Weld",{Part0 = BoltP2,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.298863411, 0.690872192, -0.149978638, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  541. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 9.05004311, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  542. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  543. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.247550964, 0.831825256, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  544. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.49999988, 0.100000001, 0.100000001),CFrame = CFrame.new(4.9180131, 7.45002079, -138.436096, 1.32226452e-11, -1.53790924e-09, -1, 1.00000036, -2.98023224e-08, -4.30411262e-12, -2.98023224e-08, -1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  545. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  546. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-1.78528309, 1.28509235, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  547. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.330000043, 0.100000001, 0.200000018),CFrame = CFrame.new(4.86801004, 10.4435368, -138.676941, 1.44968448e-09, 5.13570408e-10, 1, 0.342020035, -0.939692914, 4.30411262e-12, 0.93970108, 0.342023075, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  548. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.5, 0.5),})
  549. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -0.34202221, 0.939699054, 0, 0.939699054, 0.342022151, 0, 0, 0, -1),C1 = CFrame.new(0.945329666, 0.0349359512, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  550. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.49999964, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 10.475091, -138.861252, -5.13568965e-10, 1.44968504e-09, 1, 0.939693391, 0.342019081, 4.30411262e-12, -0.342022091, 0.939701438, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  551. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.5, 0.5),})
  552. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -0.939699411, -0.342021286, 0, -0.342021257, 0.939699411, 0, 0, 0, -1),C1 = CFrame.new(0.911945343, -0.149044991, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  553. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.95003605, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  554. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  555. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.341526985, 0.866029739, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  556. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.75003719, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  557. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  558. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.529464722, 0.934432983, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  559. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.200000003),CFrame = CFrame.new(4.86804056, 9.70004368, -138.486099, 1.53790924e-09, 1.32226452e-11, -1, 2.98023224e-08, 1.00000036, -4.30411262e-12, 1.00000894, -2.98023224e-08, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  560. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  561. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 1.00000668, 0, -1.00000668, 0, 0, 0, 0, 1),C1 = CFrame.new(0.311944008, 0.468552589, 6.10351563e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  562. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.09999979, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.75003815, -138.436096, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  563. Mesh = New("BlockMesh",Part,"Mesh",{})
  564. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.563667297, 0.840460777, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  565. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.0999999866, 0.200000003),CFrame = CFrame.new(4.86797953, 9.75094795, -139.391876, 5.38420808e-10, 1.44063961e-09, 1, 0.939692974, -0.342020005, 4.30411262e-12, 0.342022926, 0.93970108, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  566. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.800000012),})
  567. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -0.939698994, 0.34202221, 0, 0.34202221, 0.939698994, 0, 0, 0, -1),C1 = CFrame.new(0.049990654, -0.399991989, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  568. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.399999917, 0.200000003),CFrame = CFrame.new(4.86804056, 9.50004482, -138.486099, 1.53790924e-09, 1.32226452e-11, -1, 2.98023224e-08, 1.00000036, -4.30411262e-12, 1.00000894, -2.98023224e-08, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  569. Mesh = New("CylinderMesh",Part,"Mesh",{})
  570. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 1.00000668, 0, -1.00000668, 0, 0, 0, 0, 1),C1 = CFrame.new(0.124007225, 0.536956787, 6.10351563e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  571. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.630000234, 0.100000001, 0.200000018),CFrame = CFrame.new(4.86801004, 11.1861582, -138.831116, 1.53790924e-09, -1.32226452e-11, 1, 2.98023224e-08, -1.00000036, 4.30411262e-12, 1.00000894, 2.98023224e-08, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  572. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.5, 0.5),})
  573. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 1.00000668, 0, 1.00000668, 0, 0, 0, 0, -1),C1 = CFrame.new(1.59043694, -0.36392498, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  574. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999997631, 0.100000001, 0.100000001),CFrame = CFrame.new(4.81800699, 9.25004292, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  575. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, 0),Scale = Vector3.new(0.100000001, 0.600000024, 0.699999988),})
  576. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.0596132278, 0.763422012, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  577. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.65003014, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  578. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  579. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.623440742, 0.968637466, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  580. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999975, 0.100000016, 0.400000006),CFrame = CFrame.new(4.86801004, 8.30003548, -138.736115, 1, -1.53790924e-09, 1.32226452e-11, 4.30411262e-12, -2.98023224e-08, 1.00000036, 2.29920261e-09, -1.00000894, -2.98023224e-08),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  581. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  582. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1.00000668, 0, -1.00000668, 0, 0),C1 = CFrame.new(-1.08913803, 0.712458611, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  583. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 7.80001593, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  584. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  585. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-1.47349644, 1.11840248, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  586. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999765, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 6.50001335, -138.336105, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  587. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, 0),Scale = Vector3.new(0.5, 0.5, 0.100000001),})
  588. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-2.64379501, 1.70398521, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  589. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.45003128, -138.336105, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  590. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  591. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.811378479, 1.03704071, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  592. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999975, 0.300000012, 0.300000012),CFrame = CFrame.new(4.86801004, 9.23582172, -138.853729, 1, -5.13568965e-10, 1.44968504e-09, 4.30411262e-12, 0.939693391, 0.342019081, 2.29920261e-09, -0.342022091, 0.939701438),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  593. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.300000012, 0.200000003, 0.600000024),MeshType = Enum.MeshType.Wedge,})
  594. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.939699411, -0.342021286, 0, -0.342021257, 0.939699411, 0),C1 = CFrame.new(-0.250016212, 0.281872749, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  595. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86797953, 7.80001593, -138.436142, 1.32226452e-11, 1, -1.53790924e-09, 1.00000036, 4.30411262e-12, -2.98023224e-08, -2.98023224e-08, 2.29920261e-09, -1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  596. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  597. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, -1, 0, -1.00000668, 0),C1 = CFrame.new(-1.45640755, 1.16535378, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  598. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.9180131, 7.80001593, -138.486099, 1.32226452e-11, -1.53790924e-09, -1, 1.00000036, -2.98023224e-08, -4.30411262e-12, -2.98023224e-08, -1.00000894, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  599. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  600. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, -1.00000668, 0, 0, 0, 1),C1 = CFrame.new(-1.47349644, 1.11840248, 0.0500335693, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  601. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.199999988, 0.200000003),CFrame = CFrame.new(4.86797953, 9.63987923, -139.379089, 1.44063961e-09, 1, 5.38420808e-10, -0.342020005, 4.30411262e-12, 0.939692974, 0.93970108, 2.29920261e-09, 0.342022926),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  602. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.800000012, 1),})
  603. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0.34202221, 0.939698994, 0, 0, 0, -1, -0.939698994, 0.34202221, 0),C1 = CFrame.new(-0.0500078201, -0.349992752, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  604. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.55003834, -138.336105, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  605. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  606. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.717402458, 1.00283623, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  607. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999678, 0.200000003, 0.200000003),CFrame = CFrame.new(4.86801004, 9.20003986, -138.986115, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  608. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.899999976),})
  609. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.328917503, 0.169712067, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  610. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.49999988, 0.100000001, 0.100000001),CFrame = CFrame.new(4.81800699, 7.45002079, -138.536102, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  611. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0250000004, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  612. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-1.81948566, 1.19112206, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  613. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.299999684, 0.800000012, 0.200000003),CFrame = CFrame.new(4.86797953, 9.55004978, -138.986099, 5.38420808e-10, 1.44063961e-09, 1, 0.939692974, -0.342020005, 4.30411262e-12, 0.342022926, 0.93970108, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  614. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.800000012),})
  615. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -0.939698994, 0.34202221, 0, 0.34202221, 0.939698994, 0, 0, 0, -1),C1 = CFrame.new(-1.14440918e-05, 0.0500144958, 0, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  616. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999997631, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 8.85004425, -138.33609, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  617. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0399999991, 0),Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012),})
  618. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.435488701, 0.9002285, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  619. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.49999964, 0.100000001, 0.200000003),CFrame = CFrame.new(4.86801004, 10.4500523, -138.536102, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  620. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.5, 0.5),})
  621. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(0.999621391, 0.165052414, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  622. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.0999999195, 0.200000003),CFrame = CFrame.new(4.86804056, 6.35001183, -138.486099, 1.53790924e-09, 1.32226452e-11, -1, 2.98023224e-08, 1.00000036, -4.30411262e-12, 1.00000894, -2.98023224e-08, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  623. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1.04999995, 0.800000012),})
  624. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 1.00000668, 0, -1.00000668, 0, 0, 0, 0, 1),C1 = CFrame.new(-2.8360548, 1.6143322, 6.10351563e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  625. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.19999969, 0.200000003, 0.100000001),CFrame = CFrame.new(4.86805582, 7.80001593, -138.536102, 1.32226452e-11, -1, 1.53790924e-09, 1.00000036, -4.30411262e-12, 2.98023224e-08, -2.98023224e-08, -2.29920261e-09, 1.00000894),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  626. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, -0, -0.0250000004),Scale = Vector3.new(1, 0.5, 0.5),})
  627. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 0, 1, 0, 1.00000668, 0),C1 = CFrame.new(-1.49059582, 1.07142258, 7.62939453e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  628. Mag = New("Model",Rifle,"Mag",{})
  629. MagPart = New("Part",Mag,"MagPart",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999678, 1.00000012, 0.200000003),CFrame = CFrame.new(4.86801004, 8.80870724, -139.086884, -2.54032906e-10, 1.51684099e-09, 1, 0.984808087, 0.17364797, 4.30411262e-12, -0.17364952, 0.984816551, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  630. Mesh = New("BlockMesh",MagPart,"Mesh",{Scale = Vector3.new(0.899999976, 1, 0.699999988),})
  631. Weld = New("ManualWeld",MagPart,"Weld",{Part0 = MagPart,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),C1 = CFrame.new(-0.731114388, 0.208864212, 3.05175781e-05, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  632. Part = New("Part",Mag,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999996886, 1.00000012, 0.200000003),CFrame = CFrame.new(4.86801004, 8.95642948, -139.11293, -2.54032906e-10, 1.51684099e-09, 1, 0.984808087, 0.17364797, 4.30411262e-12, -0.17364952, 0.984816551, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  633. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.899999976, 0.800000012),})
  634. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MagPart,C0 = CFrame.new(0, 0, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),C1 = CFrame.new(0.150000572, 1.43051147e-06, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),})
  635. Part = New("Part",Mag,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999996886, 1.00000012, 0.200000003),CFrame = CFrame.new(4.86801004, 8.85794735, -139.095566, -2.54032906e-10, 1.51684099e-09, 1, 0.984808087, 0.17364797, 4.30411262e-12, -0.17364952, 0.984816551, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  636. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.899999976, 0.800000012),})
  637. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MagPart,C0 = CFrame.new(0, 0, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),C1 = CFrame.new(0.0499992371, 1.43051147e-06, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),})
  638. Part = New("Part",Mag,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999996886, 1.00000012, 0.200000003),CFrame = CFrame.new(4.86801004, 8.75946617, -139.078201, -2.54032906e-10, 1.51684099e-09, 1, 0.984808087, 0.17364797, 4.30411262e-12, -0.17364952, 0.984816551, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  639. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.899999976, 0.800000012),})
  640. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MagPart,C0 = CFrame.new(0, 0, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),C1 = CFrame.new(-0.0500011444, 1.43051147e-06, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),})
  641. Part = New("Part",Mag,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999996886, 1.00000012, 0.200000003),CFrame = CFrame.new(4.86801004, 8.66098499, -139.060837, -2.54032906e-10, 1.51684099e-09, 1, 0.984808087, 0.17364797, 4.30411262e-12, -0.17364952, 0.984816551, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  642. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.899999976, 0.800000012),})
  643. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MagPart,C0 = CFrame.new(0, 0, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),C1 = CFrame.new(-0.150001526, 9.53674316e-07, 0, -0.984814465, -0.173649132, 0, -0.173649132, 0.984814465, 0, 0, 0, -1),})
  644. Part = New("Part",Rifle,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.499999553, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 8.85004425, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  645. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.949999988, 0.349999994, 1.02499998),})
  646. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.486792564, 0.759271622, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  647. MuzzleFlash = New("Part",Rifle,"MuzzleFlash",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.100000001, 0.100000001, 0.100000001),CFrame = CFrame.new(4.86804056, 6.25002193, -138.486115, 1.53790924e-09, 1.32227007e-11, -1, 0, 1.00000036, -4.30411262e-12, 1.00000894, 0, -2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  648. Weld = New("ManualWeld",MuzzleFlash,"Weld",{Part0 = MuzzleFlash,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, 0, 1.00000668, 0, -1.00000668, 0, 0, 0, 0, 1),C1 = CFrame.new(-2.93001747, 1.64852142, 6.10351563e-05, -0.939698994, 0.34202221, 0, 0.34202221, 0.939698994, 0, 0, 0, -1),})
  649. BoltP1 = New("Part",Rifle,"BoltP1",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999995545, 0.200000003, 0.100000001),CFrame = CFrame.new(4.71800089, 8.65003014, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  650. Mesh = New("BlockMesh",BoltP1,"Mesh",{Offset = Vector3.new(-0.0399999991, 0, 0),Scale = Vector3.new(0.200000003, 0.200000003, 1.20000005),})
  651. Weld = New("ManualWeld",BoltP1,"Weld",{Part0 = BoltP1,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.674744606, 0.827680588, -0.149978638, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  652. Bolt2 = New("Part",Rifle,"Bolt2",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.0999995619, 0.200000003, 0.100000001),CFrame = CFrame.new(4.81800699, 9.05004692, -138.486099, 1.32226452e-11, 1.53790924e-09, 1, 1.00000036, 2.98023224e-08, 4.30411262e-12, -2.98023224e-08, 1.00000894, 2.29920261e-09),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  653. Mesh = New("BlockMesh",Bolt2,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1.04999995),})
  654. Weld = New("ManualWeld",Bolt2,"Weld",{Part0 = Bolt2,Part1 = Handaru,C0 = CFrame.new(0, 0, 0, -1.00000668, 0, 0, 0, 1.00000668, 0, 0, 0, -1),C1 = CFrame.new(-0.298851967, 0.690867424, -0.0499725342, -0.939698994, 0.34202224, 0, 0.34202224, 0.939698994, 0, 0, 0, -1),})
  655.  
  656. Knife2 = New("Part",chara,"Knife2",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 3, 0.600000024),CFrame = CFrame.new(20.800066, 8.20085621, -102.600151, 0.999997199, -7.43909914e-05, -0.000123201287, 0.000132681176, 7.43816781e-05, 1.00000858, -8.01031129e-05, -0.999997139, 8.01140704e-05),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  657. Mesh = New("SpecialMesh",Knife2,"Mesh",{MeshId = "rbxassetid://121944778",TextureId = "rbxassetid://362719969",MeshType = Enum.MeshType.FileMesh,})
  658. Weld = New("ManualWeld",Knife2,"Weld",{Part0 = Knife2,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, -1.83178334e-11, -9.29553131e-20, -8.93234474e-20, 1.9826904e-10, -1, 1.83178334e-11, 1, 1.9826904e-10),C1 = CFrame.new(0.0998783112, -1.00001431, 0.900054932, -0.999999046, -0.00013233356, 7.98649926e-05, -0.000129168649, 1.00000286, 7.99051195e-05, -7.79679685e-05, 7.79874026e-05, -0.999999046),})
  659.  
  660. SheathPart = New("Part",chara,"SheathPart",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-4.70037603, 7.11581182, -105.941528, 0.000411997637, 0.000128002648, 1, 0.765914023, -0.642943084, -0.00023325636, 0.642943025, 0.765914023, -0.000362930034),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  661. Mesh = New("SpecialMesh",SheathPart,"Mesh",{Scale = Vector3.new(0.419999987, 2.5, 5),MeshId = "rbxassetid://504776834",MeshType = Enum.MeshType.FileMesh,})
  662. Weld = New("ManualWeld",SheathPart,"Weld",{Part0 = SheathPart,Part1 = LeftLeg,C0 = CFrame.new(0, 0, 0, 0.000411997637, 0.765914023, 0.642943025, 0.000128002648, -0.642943084, 0.765914023, 1, -0.00023325636, -0.000362930034),C1 = CFrame.new(-0.399157524, -0.0849089622, 0.44103241, -1, -0.000285560207, 0.000172345346, -0.000285530492, 1, 0.000172423926, -0.000172394575, 0.000172374697, -1),})
  663. KnifeH = New("Part",chara,"KnifeH",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-4.70015621, 7.43445921, -105.543449, 1, -0.000408680877, -0.00014000498, -0.000222999661, -0.765914917, 0.642942011, -0.000369990012, -0.642941952, -0.765914917),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  664. Mesh = New("SpecialMesh",KnifeH,"Mesh",{MeshId = "rbxassetid://121944778",TextureId = "rbxassetid://362719969",MeshType = Enum.MeshType.FileMesh,})
  665. Weld = New("ManualWeld",KnifeH,"Weld",{Part0 = KnifeH,Part1 = LeftLeg,C0 = CFrame.new(0, 0, 0, 1, -0.000222999661, -0.000369990012, -0.000408680877, -0.765914917, -0.642941952, -0.00014000498, 0.642942011, -0.765914917),C1 = CFrame.new(-0.399399757, 0.23380661, 0.043006897, -1, -0.000285560207, 0.000172345346, -0.000285530492, 1, 0.000172423926, -0.000172394575, 0.000172374697, -1),})
  666.  
  667. Knife2.Transparency = 1
  668. KnifeH.Transparency = 0
  669.  
  670. function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
  671. local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
  672. local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
  673. local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  674. return TEff
  675. end
  676.  
  677. gdefc0 = CFrame.new(.3,.4,0)*CFrame.Angles(math.rad(130),0,0)
  678.  
  679. New = function(Object, Parent, Name, Data)
  680. local Object = Instance.new(Object)
  681. for Index, Value in pairs(Data or {}) do
  682. Object[Index] = Value
  683. end
  684. Object.Parent = Parent
  685. Object.Name = Name
  686. return Object
  687. end
  688.  
  689. local gun = Instance.new("Part",chara)
  690. gun.Name = "Gun"
  691. gun.Size = Vector3.new(.2,.2,.2)
  692. gun.BrickColor = BrickColor.new("Really black")
  693. gun.CanCollide = false
  694. CFuncs.Mesh.Create("SpecialMesh", gun, "FileMesh", "rbxassetid://72012879", Vector3.new(), Vector3.new(2,2,2))
  695.  
  696. local gweld = Instance.new("Weld",gun)
  697. gweld.Part0 = RightLeg
  698. gweld.Part1 = gun
  699. gweld.C0 = gdefc0
  700.  
  701. function rayCast(Position, Direction, Range, Ignore)
  702. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  703. end
  704.  
  705. local mus = Instance.new("Sound",chara)
  706. mus.Name = "mus"
  707. mus.SoundId = "rbxassetid://617167763"
  708. mus.Looped = true
  709. mus.Pitch = 1
  710. mus.Volume = 2
  711.  
  712. Mouse.KeyDown:connect(function(k)
  713. k = k:lower()
  714. if k=='m' then
  715. if mus.IsPlaying == true then
  716. mus:Stop()
  717. elseif mus.IsPaused == true then
  718. mus:Play()
  719. end
  720. end
  721.  
  722. if chara:FindFirstChild("mus")==nil then
  723. mus = Instance.new("Sound",chara)
  724. mus.Name = "mus"
  725. mus.SoundId = "rbxassetid://617167763"
  726. mus.Looped = true
  727. mus.Volume = 2
  728. mus.Pitch = 1
  729. mus:Play()
  730. end
  731. end)
  732.  
  733. local Hair = char:FindFirstChild("Hair_F") or Instance.new("Hat")
  734. Hair.AttachmentPos = Vector3.new(0, 0.33, 0)
  735. Hair.Name = "Hair_F"
  736. local HairHandle = Hair:FindFirstChild("Handle") or Instance.new("Part", Hair)
  737. if HairHandle.Name ~= "Handle" then
  738. HairHandle.Size = Vector3.new(1,1,1)
  739. end
  740. HairHandle.BottomSurface = 0
  741. HairHandle.Name = "Handle"
  742. HairHandle.TopSurface = 0
  743. HairHandle.Locked = 1
  744. local Mesh = Hair:FindFirstChild("Mesh") or Instance.new("SpecialMesh", HairHandle)
  745. Mesh.TextureId = ""
  746. Mesh.MeshId = "http://www.roblox.com/asset/?id=16952952"
  747. Mesh.Scale = Vector3.new(1,1,1)
  748. Mesh.Offset = Vector3.new(0,0.1,0)
  749. Hair.Parent = Character
  750. HairHandle.BrickColor = BrickColor.new(0.5, 0.5, 0.5)
  751. HairHandle.Material = Enum.Material.Granite
  752.  
  753. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=37443408"
  754. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=37443443"
  755.  
  756. LLTr = CreateTrailObj(LeftLeg,"White","White",0,0)
  757. RLTr = CreateTrailObj(RightLeg,"White","White",0,0)
  758. LATr = CreateTrailObj(LeftArm,"White","White",0,0)
  759. RATr = CreateTrailObj(RightArm,"White","White",0,0)
  760.  
  761. local p1mit = Instance.new("ParticleEmitter",Knife2)
  762. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  763. p1mit.Color = ColorSequence.new(Color3.new(.6,0,0))
  764. p1mit.Size = NumberSequence.new(1,0)
  765. p1mit.Lifetime = NumberRange.new(2)
  766. p1mit.Rate = 100
  767. p1mit.Enabled = false
  768. p1mit.Acceleration = Vector3.new(0,-10,0)
  769. p1mit.Rotation = NumberRange.new(0,359)
  770. p1mit.Speed = NumberRange.new(0)
  771. p1mit.Enabled = false
  772.  
  773. local tr2
  774. spawn(function()
  775. local Att1 = New("Attachment",Knife2,"Att1",{Position = Vector3.new(0,1.3,.2)})
  776. local Att2 = New("Attachment",Knife2,"Att2",{Position = Vector3.new(0,-.5,.2)})
  777. tr2 = New("Trail",Knife2,"TrailEff",{Color = ColorSequence.new(Color3.new(150,0,0)),Transparency = NumberSequence.new(0,1),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  778. end)
  779.  
  780. local scr = Instance.new("ScreenGui",Player:FindFirstChildOfClass("PlayerGui"))
  781. local fr1 = Instance.new("Frame",scr)
  782. fr1.AnchorPoint = Vector2.new(1,.5)
  783. fr1.BackgroundTransparency = 1
  784. fr1.BorderSizePixel = 0
  785. fr1.Position = UDim2.new(1,0,.6,0)
  786. fr1.Size = UDim2.new(0,150,0,200)
  787.  
  788. local scr1 = Instance.new("ScreenGui",Player:FindFirstChildOfClass("PlayerGui"))
  789. local fr9 = Instance.new("Frame",scr)
  790. fr9.AnchorPoint = Vector2.new(1,.5)
  791. fr9.BackgroundTransparency = 1
  792. fr9.BorderSizePixel = 0
  793. fr9.Position = UDim2.new(1,0,.7,0)
  794. fr9.Size = UDim2.new(0,150,0,200)
  795.  
  796. local fr90 = Instance.new("Frame",scr)
  797. fr90.AnchorPoint = Vector2.new(1,.5)
  798. fr90.BackgroundTransparency = 1
  799. fr90.BorderSizePixel = 0
  800. fr90.Position = UDim2.new(1.05,0,1.1,0) --tion = UDim2.new(1.13,0,1.2)
  801. fr90.Size = UDim2.new(0,200,0,250)
  802.  
  803. local scr1 = Instance.new("ScreenGui",Player:FindFirstChildOfClass("PlayerGui"))
  804. local fr5 = Instance.new("Frame",scr)
  805. fr5.AnchorPoint = Vector2.new(1,.5)
  806. fr5.BackgroundTransparency = 1
  807. fr5.BorderSizePixel = 0
  808. fr5.Position = UDim2.new(1,0,.8,0)
  809. fr5.Size = UDim2.new(0,150,0,200)
  810.  
  811. local imgbase = Instance.new("ImageLabel")
  812. imgbase.BackgroundTransparency = 1
  813. imgbase.BorderSizePixel = 0
  814. imgbase.Size = UDim2.new(0,50,0,50)
  815. imgbase.ImageColor3 = Color3.new(.3,.3,.3)
  816.  
  817. local img1 = imgbase:Clone()
  818. img1.Parent = fr1
  819. img1.Image = "rbxassetid://29476569"
  820. img1.ImageColor3 = Color3.new(1,1,1)
  821.  
  822. imgbase:Destroy()
  823.  
  824. local txtbase = Instance.new("TextLabel")
  825. txtbase.BackgroundTransparency = 1
  826. txtbase.BorderSizePixel = 0
  827. txtbase.Size = UDim2.new(0,100,0,50)
  828. txtbase.Font = "Highway"
  829. txtbase.TextSize = 30
  830. txtbase.TextColor3 = Color3.new(.3,.3,.3)
  831. txtbase.TextStrokeColor3 = Color3.new(0,0,0)
  832. txtbase.TextStrokeTransparency = 0
  833.  
  834. local txt1 = txtbase:Clone()
  835. txt1.Parent = fr1
  836. txt1.Text = "60/60"
  837. txt1.TextColor3 = Color3.new(1,1,1)
  838. txt1.Position = UDim2.new(0,50,0,0)
  839.  
  840. txtbase:Destroy()
  841.  
  842. local img2 = imgbase:Clone()
  843. img2.Parent = fr9
  844. img2.Image = "rbxassetid://179578913"
  845. img2.ImageColor3 = Color3.new(1,1,1)
  846.  
  847. local img3 = imgbase:Clone()
  848. img3.Parent = fr90
  849. img3.Image = "rbxassetid://1939251815"
  850. img3.ImageColor3 = Color3.new(1,1,1)
  851.  
  852. local img4 = imgbase:Clone()
  853. img4.Parent = fr5
  854. img4.Image = "rbxassetid://245265452"
  855. img4.ImageColor3 = Color3.new(1,1,1)
  856.  
  857. imgbase:Destroy()
  858.  
  859. local txtbase1 = Instance.new("TextLabel")
  860. txtbase1.BackgroundTransparency = 1
  861. txtbase1.BorderSizePixel = 0
  862. txtbase1.Size = UDim2.new(0,100,0,50)
  863. txtbase1.Font = "Highway"
  864. txtbase1.TextSize = 30
  865. txtbase1.TextColor3 = Color3.new(.3,.3,.3)
  866. txtbase1.TextStrokeColor3 = Color3.new(0,0,0)
  867. txtbase1.TextStrokeTransparency = 0
  868.  
  869. local txt2 = txtbase:Clone()
  870. txt2.Parent = fr9
  871. txt2.Text = "INF"
  872. txt2.TextColor3 = Color3.new(1,1,1)
  873. txt2.Position = UDim2.new(0,50,0,0)
  874.  
  875. local txt3 = txtbase:Clone()
  876. txt3.Parent = fr5
  877. txt3.Text = "17/17"
  878. txt3.TextColor3 = Color3.new(1,1,1)
  879. txt3.Position = UDim2.new(0,50,0,0)
  880.  
  881.  
  882.  
  883. txtbase:Destroy()
  884.  
  885. local fr2 = Instance.new("Frame",scr)
  886. fr2.AnchorPoint = Vector2.new(.5,.5)
  887. fr2.BackgroundColor3 = Color3.new(0,0,0)
  888. fr2.BorderColor3 = Color3.new(0,0,0)
  889. fr2.BorderSizePixel = 5
  890. fr2.Position = UDim2.new(.5,0,.8,0)
  891. fr2.Size = UDim2.new(0,300,0,30)
  892.  
  893. local hpbar = Instance.new("Frame",fr2)
  894. hpbar.BackgroundColor3 = Color3.new(0,1,0)
  895. hpbar.BorderSizePixel = 0
  896. hpbar.Size = UDim2.new(1,0,1,0)
  897. local hptext = Instance.new("TextLabel",fr2)
  898. hptext.BackgroundTransparency = 1
  899. hptext.BorderSizePixel = 0
  900. hptext.LayoutOrder = -1
  901. hptext.Size = UDim2.new(0,100,1,0)
  902. hptext.Font = "Highway"
  903. hptext.Text = " + 100"
  904. hptext.TextColor3 = Color3.new(1,1,1)
  905. hptext.TextSize = 30
  906. hptext.TextXAlignment = "Left"
  907.  
  908. coroutine.wrap(function()
  909. while true do
  910. swait()
  911. txt1.Text = shots.."/60"
  912. end
  913. end)()
  914.  
  915. coroutine.wrap(function()
  916. while true do
  917. swait()
  918. txt3.Text = shods.."/17"
  919. end
  920. end)()
  921.  
  922.  
  923. coroutine.wrap(function()
  924. while true do
  925. swait()
  926. local hp = Humanoid.Health
  927. local mhp = Humanoid.MaxHealth
  928. hpbar.Size = UDim2.new(hp/mhp,0,1,0)
  929. if healing == false then
  930. hpbar.BackgroundColor3 = Color3.new(1-(hp/mhp),hp/mhp,0)
  931. else
  932. hpbar.BackgroundColor3 = Color3.new(1,1,0)
  933. end
  934. hptext.Text = " + "..(math.floor(hp))
  935. end
  936. end)()
  937.  
  938. local li = Instance.new("SpotLight",Head)
  939. li.Angle = 90
  940. li.Brightness = 50
  941. li.Shadows = true
  942. li.Range = 30
  943. li.Enabled = false
  944.  
  945. function rayCast(Position, Direction, Range, Ignore)
  946. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  947. end
  948.  
  949. function FindNearestTorso(Position, Distance, SinglePlayer)
  950. if SinglePlayer then
  951. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  952. end
  953. local List = {}
  954. for i, v in pairs(workspace:GetDescendants()) do
  955. if v:IsA("Model") then
  956. if v:findFirstChild("Head") then
  957. if v ~= chara then
  958. if (v.Head.Position - Position).magnitude <= Distance then
  959. table.insert(List, v)
  960. end
  961. end
  962. end
  963. end
  964. end
  965. return List
  966. end
  967.  
  968. EffectModel = Create("Model"){
  969. Parent = chara,
  970. Name = "Effects",
  971. }
  972.  
  973. --Effect Functions--
  974. Effects = {
  975.  
  976. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  977. local p = Instance.new("Part",EffectModel)
  978. p.BrickColor = BrickColor.new(colour)
  979. p.Size = partsize
  980. p.Anchored = true
  981. p.CanCollide = false
  982. p.Material = matr
  983. p.CFrame = cf
  984. if inverse == true then
  985. p.Transparency = 1
  986. else
  987. p.Transparency = 0
  988. end
  989. local m = Instance.new("BlockMesh",p)
  990. m.Scale = meshstart
  991. coroutine.wrap(function()
  992. for i=0,1,factor do
  993. swait()
  994. if inverse == true then
  995. p.Transparency = 1-i
  996. else
  997. p.Transparency = i
  998. end
  999. m.Scale = m.Scale + meshadd
  1000. if spin == true then
  1001. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1002. end
  1003. end
  1004. p:Destroy()
  1005. end)()
  1006. return p
  1007. end,
  1008.  
  1009. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  1010. local p = Instance.new("Part",EffectModel)
  1011. p.BrickColor = BrickColor.new(colour)
  1012. p.Size = partsize
  1013. p.Anchored = true
  1014. p.CanCollide = false
  1015. p.Material = matr
  1016. p.CFrame = cf
  1017. if inverse == true then
  1018. p.Transparency = 1
  1019. else
  1020. p.Transparency = 0
  1021. end
  1022. local m = Instance.new("SpecialMesh",p)
  1023. m.MeshType = "Sphere"
  1024. m.Scale = meshstart
  1025. coroutine.wrap(function()
  1026. for i=0,1,factor do
  1027. swait()
  1028. if inverse == true then
  1029. p.Transparency = 1-i
  1030. else
  1031. p.Transparency = i
  1032. end
  1033. m.Scale = m.Scale + meshadd
  1034. end
  1035. p:Destroy()
  1036. end)()
  1037. return p
  1038. end,
  1039.  
  1040. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  1041. local p = Instance.new("Part",EffectModel)
  1042. p.BrickColor = BrickColor.new(colour)
  1043. p.Size = partsize
  1044. p.Anchored = true
  1045. p.CanCollide = false
  1046. p.Material = matr
  1047. p.CFrame = cf
  1048. if inverse == true then
  1049. p.Transparency = 1
  1050. else
  1051. p.Transparency = 0
  1052. end
  1053. local m = Instance.new("CylinderMesh",p)
  1054. m.Scale = meshstart
  1055. coroutine.wrap(function()
  1056. for i=0,1,factor do
  1057. swait()
  1058. if inverse == true then
  1059. p.Transparency = 1-i
  1060. else
  1061. p.Transparency = i
  1062. end
  1063. m.Scale = m.Scale + meshadd
  1064. end
  1065. p:Destroy()
  1066. end)()
  1067. return p
  1068. end,
  1069.  
  1070. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  1071. local p = Instance.new("Part",EffectModel)
  1072. p.BrickColor = BrickColor.new(colour)
  1073. p.Size = Vector3.new()
  1074. p.Anchored = true
  1075. p.CanCollide = false
  1076. p.CFrame = cf
  1077. if inverse == true then
  1078. p.Transparency = 1
  1079. else
  1080. p.Transparency = 0
  1081. end
  1082. local m = Instance.new("SpecialMesh",p)
  1083. m.MeshId = "rbxassetid://20329976"
  1084. m.Scale = meshstart
  1085. coroutine.wrap(function()
  1086. for i=0,1,factor do
  1087. swait()
  1088. if inverse == true then
  1089. p.Transparency = 1-i
  1090. else
  1091. p.Transparency = i
  1092. end
  1093. m.Scale = m.Scale + meshadd
  1094. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  1095. end
  1096. p:Destroy()
  1097. end)()
  1098. return p
  1099. end,
  1100.  
  1101. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  1102. local p = Instance.new("Part",EffectModel)
  1103. p.BrickColor = BrickColor.new(colour)
  1104. p.Size = Vector3.new()
  1105. p.Anchored = true
  1106. p.CanCollide = false
  1107. p.CFrame = cf
  1108. if inverse == true then
  1109. p.Transparency = 1
  1110. else
  1111. p.Transparency = 0
  1112. end
  1113. local m = Instance.new("SpecialMesh",p)
  1114. m.MeshId = "rbxassetid://3270017"
  1115. m.Scale = meshstart
  1116. coroutine.wrap(function()
  1117. for i=0,1,factor do
  1118. swait()
  1119. if inverse == true then
  1120. p.Transparency = 1-i
  1121. else
  1122. p.Transparency = i
  1123. end
  1124. m.Scale = m.Scale + meshadd
  1125. end
  1126. p:Destroy()
  1127. end)()
  1128. return p
  1129. end,
  1130.  
  1131. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  1132. local p = Instance.new("Part",EffectModel)
  1133. p.BrickColor = BrickColor.new(colour)
  1134. p.Size = Vector3.new()
  1135. p.Anchored = true
  1136. p.CanCollide = false
  1137. p.CFrame = cf
  1138. if inverse == true then
  1139. p.Transparency = 1
  1140. else
  1141. p.Transparency = 0
  1142. end
  1143. local m = Instance.new("SpecialMesh",p)
  1144. m.MeshId = meshid
  1145. m.TextureId = textid
  1146. m.Scale = meshstart
  1147. coroutine.wrap(function()
  1148. for i=0,1,factor do
  1149. swait()
  1150. if inverse == true then
  1151. p.Transparency = 1-i
  1152. else
  1153. p.Transparency = i
  1154. end
  1155. m.Scale = m.Scale + meshadd
  1156. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  1157. end
  1158. p:Destroy()
  1159. end)()
  1160. return p
  1161. end,
  1162.  
  1163. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  1164. local p = Instance.new("Part",EffectModel)
  1165. p.BrickColor = BrickColor.new(colour)
  1166. p.Size = partsize
  1167. p.Anchored = true
  1168. p.CanCollide = false
  1169. p.Material = matr
  1170. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  1171. if inverse == true then
  1172. p.Transparency = 1
  1173. else
  1174. p.Transparency = 0
  1175. end
  1176. local m = Instance.new("SpecialMesh",p)
  1177. m.MeshType = "Sphere"
  1178. m.Scale = meshstart
  1179. coroutine.wrap(function()
  1180. for i=0,1,factor do
  1181. swait()
  1182. if inverse == true then
  1183. p.Transparency = 1-i
  1184. else
  1185. p.Transparency = i
  1186. end
  1187. m.Scale = m.Scale + meshadd
  1188. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  1189. end
  1190. p:Destroy()
  1191. end)()
  1192. return p
  1193. end,
  1194.  
  1195. }
  1196.  
  1197.  
  1198. function GetDudesTorso(c)
  1199. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  1200. if torsy ~= nil then
  1201. return torsy
  1202. end
  1203. end
  1204.  
  1205. function BodyVel(part,faws)
  1206. local bodyvel = Instance.new("BodyVelocity",part)
  1207. local pep = 10000000
  1208. bodyvel.P = pep
  1209. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  1210. bodyvel.Velocity = faws
  1211. debby:AddItem(bodyvel,.2)
  1212. end
  1213.  
  1214. function Dmg(dude,dmg,env,faws,trip,efftyp,toim)
  1215. if dude and dude ~= chara then
  1216. if dude:FindFirstChild("HITO") then return end
  1217. if toim ~= 0 then
  1218. local debounce = Instance.new("BoolValue",dude)
  1219. debounce.Name = "HITO"
  1220. debby:AddItem(debounce,toim)
  1221. end
  1222. local hum = dude:FindFirstChildOfClass("Humanoid")
  1223. local dam = dmg+math.random(-env,env)
  1224. local teksu = "-"..dam
  1225. if hum then
  1226. local finhel = hum.Health - dam
  1227. if (finhel <= 0 and dude:FindFirstChild("DEATHED")==nil) or dmg == math.huge then
  1228. teksu = "DEATH"
  1229. dude:BreakJoints()
  1230. Instance.new("BoolValue",dude).Name = "DEATHED"
  1231. --local soaa = Instance.new("Sound",dude.Head)
  1232. --local cho = math.random(1,5)
  1233. --if cho == 1 then
  1234. --soaa.SoundId = "rbxassetid://111896685"
  1235. --elseif cho == 2 then
  1236. --soaa.SoundId = "rbxassetid://535528169"
  1237. --elseif cho == 3 then
  1238. --soaa.SoundId = "rbxassetid://1080363252"
  1239. --elseif cho == 4 then
  1240. --soaa.SoundId = "rbxassetid://147758746"
  1241. --elseif cho == 5 then
  1242. --soaa.SoundId = "rbxassetid://626777433"
  1243. --soaa.Volume = .2
  1244. --soaa.TimePosition = 1
  1245. --end
  1246. --game:service'Debris':AddItem(soaa,6)
  1247. --soaa:Play()
  1248. end
  1249. if dmg ~= math.huge then
  1250. hum.Health = hum.Health - dam
  1251. end
  1252. end
  1253. coroutine.wrap(function()
  1254. local naeeym2 = Instance.new("BillboardGui",dude)
  1255. naeeym2.Size = UDim2.new(0,100,0,40)
  1256. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1257. naeeym2.Adornee = dude:FindFirstChild("Head")
  1258. naeeym2.Name = "TalkingBillBoard"
  1259. local tecks2 = Instance.new("TextLabel",naeeym2)
  1260. tecks2.BackgroundTransparency = 1
  1261. tecks2.BorderSizePixel = 0
  1262. tecks2.Text = teksu
  1263. tecks2.Font = "Fantasy"
  1264. tecks2.TextSize = 24
  1265. tecks2.TextStrokeTransparency = 0
  1266. tecks2.TextColor3 = Color3.new(1,1,1)
  1267. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1268. tecks2.Size = UDim2.new(1,0,0.5,0)
  1269. swait(10)
  1270. for i = 0,1,.05 do
  1271. swait()
  1272. tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
  1273. tecks2.TextStrokeTransparency = i
  1274. tecks2.TextTransparency = i
  1275. end
  1276. naeeym2:Destroy()
  1277. end)()
  1278. local torsy = GetDudesTorso(dude)
  1279. if torsy then
  1280. local amtt = dam/5
  1281. if amtt > 30 then
  1282. amtt = 30
  1283. end
  1284. for i=1,amtt do
  1285. local blp = Instance.new("Part",EffectModel)
  1286. blp.Size = Vector3.new(.3,.3,.3)
  1287. blp.BrickColor = BrickColor.new("Crimson")
  1288. blp.CFrame = torsy.CFrame*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1289. blp.Velocity = torsy.CFrame.lookVector*math.random(-8,-8) + torsy.CFrame.rightVector*math.random(-8,8) + Vector3.new(0,math.random(0,5),0)
  1290. blp.RotVelocity = Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))
  1291. --local blm = Instance.new("SpecialMesh",blp)
  1292. --blm.MeshType = "Sphere"
  1293. coroutine.wrap(function()
  1294. swait(10)
  1295. blp.Orientation = Vector3.new(0,blp.Orientation.y,0)
  1296. for i=0,1,.1 do
  1297. swait()
  1298. blp.Transparency = i
  1299. blp.Size = blp.Size + Vector3.new(.05,-.05,.05)
  1300. end
  1301. blp:Destroy()
  1302. end)()
  1303. end
  1304. if efftyp == "Blunt" then
  1305. puncheff(torsy)
  1306. elseif efftyp == "Sharp" then
  1307. slasheff(torsy)
  1308. coroutine.wrap(function()
  1309. if Knife2.Transparency == 0 then
  1310. p1mit.Enabled = true
  1311. swait(10)
  1312. p1mit.Enabled = false
  1313. end
  1314. end)()
  1315. elseif efftyp == "Shot" then
  1316. so(144884872,torsy,.9,1)
  1317. end
  1318. if faws ~= 0 then
  1319. BodyVel(torsy,faws)
  1320. end
  1321. if trip == true then
  1322. torsy.CFrame = torsy.CFrame * CFrame.Angles(math.rad(-90),0,0)
  1323. torsy.RotVelocity = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1324. end
  1325. end
  1326. end
  1327. end
  1328.  
  1329. --[[FindNearestTorso = function(pos)
  1330. local list = (game.workspace:GetDescendants())
  1331. local torso = nil
  1332. local dist = 1000
  1333. local temp, human, temp2 = nil, nil, nil
  1334. for x = 1, #list do
  1335. temp2 = list[x]
  1336. if temp2.className == "Model" and temp2.Name ~= chara.Name then
  1337. temp = temp2:findFirstChild("Torso")
  1338. human = temp2:FindFirstChildOfClass("Humanoid")
  1339. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  1340. local dohit = true
  1341. if dohit == true then
  1342. torso = temp
  1343. dist = (temp.Position - pos).magnitude
  1344. end
  1345. end
  1346. end
  1347. end
  1348. return torso, dist
  1349. end]]
  1350.  
  1351. function FindNearestTorso(Position, Distance, SinglePlayer)
  1352. if SinglePlayer then
  1353. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  1354. end
  1355. local List = {}
  1356. for i, v in pairs(workspace:GetDescendants()) do
  1357. if v:IsA("Model") then
  1358. if v:findFirstChild("Head") then
  1359. if v ~= chara then
  1360. if (v.Head.Position - Position).magnitude <= Distance then
  1361. table.insert(List, v)
  1362. end
  1363. end
  1364. end
  1365. end
  1366. end
  1367. return List
  1368. end
  1369.  
  1370. function mdmg(Part, Magnitude, HitType)
  1371. for _, c in pairs(workspace:GetDescendants()) do
  1372. local hum = c:FindFirstChildOfClass("Humanoid")
  1373. if hum ~= nil then
  1374. local head = c:FindFirstChild("UpperTorso") or c:FindFirstChild("Torso")
  1375. if head ~= nil then
  1376. local targ = head.Position - Part.Position
  1377. local mag = targ.magnitude
  1378. if mag <= Magnitude and c.Name ~= Player.Name and c:FindFirstChild("MagDmgd")==nil then
  1379. if c.Name ~= chara then
  1380. if c.Name ~= "CKbackup" or c.Name ~= "Nebula_Zorua" or c.Name ~= "Salvo_Starly" or c.Name ~= "1x1x1x1IAMbck" then
  1381. local val = Instance.new("BoolValue",c)
  1382. val.Name = "MagDmgd"
  1383. local asd = Instance.new("ParticleEmitter",head)
  1384. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1385. asd.LightEmission = .1
  1386. asd.Size = NumberSequence.new(0.2)
  1387. asd.Texture = "rbxassetid://771221224"
  1388. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 1)})
  1389. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1390. asd.Transparency = bbb
  1391. asd.Size = aaa
  1392. asd.ZOffset = .9
  1393. asd.Acceleration = Vector3.new(0, -5, 0)
  1394. asd.LockedToPart = false
  1395. asd.EmissionDirection = "Back"
  1396. asd.Lifetime = NumberRange.new(1, 2)
  1397. asd.Rate = 1000
  1398. asd.Rotation = NumberRange.new(-100, 100)
  1399. asd.RotSpeed = NumberRange.new(-100, 100)
  1400. asd.Speed = NumberRange.new(6)
  1401. asd.VelocitySpread = 10000
  1402. asd.Enabled = false
  1403. asd:Emit(20)
  1404. game:service'Debris':AddItem(asd,3)
  1405. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1406. if HitType == "Blunt" then
  1407. so(386946017,head,.95,3)
  1408. game:service'Debris':AddItem(val,1)
  1409. elseif HitType == "Shot" then
  1410. so(144884872,head,.9,3)
  1411. game:service'Debris':AddItem(val,.05)
  1412. end
  1413. local soaa = Instance.new("Sound",c.Head)
  1414. soaa.Volume = .5
  1415. local cho = math.random(1,5)
  1416. if cho == 1 then
  1417. soaa.SoundId = "rbxassetid://111896685"
  1418. elseif cho == 2 then
  1419. soaa.SoundId = "rbxassetid://535528169"
  1420. elseif cho == 3 then
  1421. soaa.SoundId = "rbxassetid://1080363252"
  1422. elseif cho == 4 then
  1423. soaa.SoundId = "rbxassetid://147758746"
  1424. elseif cho == 5 then
  1425. soaa.SoundId = "rbxassetid://626777433"
  1426. soaa.Volume = .2
  1427. soaa.TimePosition = 1
  1428. end
  1429. game:service'Debris':AddItem(soaa,6)
  1430. soaa:Play()
  1431. for i,v in pairs(c:children()) do
  1432. if v:IsA("LocalScript") or v:IsA("Tool") then
  1433. v:Destroy()
  1434. end
  1435. end
  1436. hum.PlatformStand = true
  1437. head.Velocity = RootPart.CFrame.lookVector*50
  1438. head.RotVelocity = Vector3.new(10,0,0)
  1439. coroutine.wrap(function()
  1440. swait(5)
  1441. c:BreakJoints() end)()
  1442. else
  1443. end
  1444. end
  1445. end
  1446. end
  1447. end
  1448. end
  1449. end
  1450.  
  1451. EffectModel = Create("Model"){
  1452. Parent = chara,
  1453. Name = "Effects",
  1454. }
  1455.  
  1456.  
  1457. Effects = {
  1458. Block = {
  1459. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1460. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1461. prt.Anchored = true
  1462. prt.CFrame = cframe
  1463. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1464. game:GetService("Debris"):AddItem(prt, 10)
  1465. if Type == 1 or Type == nil then
  1466. table.insert(Effects, {
  1467. prt,
  1468. "Block1",
  1469. delay,
  1470. x3,
  1471. y3,
  1472. z3,
  1473. msh
  1474. })
  1475. elseif Type == 2 then
  1476. table.insert(Effects, {
  1477. prt,
  1478. "Block2",
  1479. delay,
  1480. x3,
  1481. y3,
  1482. z3,
  1483. msh
  1484. })
  1485. end
  1486. end;
  1487. };
  1488.  
  1489. Cylinder = {
  1490. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1491. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1492. prt.Anchored = true
  1493. prt.CFrame = cframe
  1494. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1495. game:GetService("Debris"):AddItem(prt, 10)
  1496. table.insert(Effects, {
  1497. prt,
  1498. "Cylinder",
  1499. delay,
  1500. x3,
  1501. y3,
  1502. z3,
  1503. msh
  1504. })
  1505. end;
  1506. };
  1507. Head = {
  1508. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1509. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1510. prt.Anchored = true
  1511. prt.CFrame = cframe
  1512. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1513. game:GetService("Debris"):AddItem(prt, 10)
  1514. table.insert(Effects, {
  1515. prt,
  1516. "Cylinder",
  1517. delay,
  1518. x3,
  1519. y3,
  1520. z3,
  1521. msh
  1522. })
  1523. end;
  1524. };
  1525.  
  1526. Sphere = {
  1527. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1528. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1529. prt.Anchored = true
  1530. prt.CFrame = cframe
  1531. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1532. game:GetService("Debris"):AddItem(prt, 10)
  1533. table.insert(Effects, {
  1534. prt,
  1535. "Cylinder",
  1536. delay,
  1537. x3,
  1538. y3,
  1539. z3,
  1540. msh
  1541. })
  1542. end;
  1543. };
  1544.  
  1545. Elect = {
  1546. Create = function(cff, x, y, z)
  1547. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  1548. prt.Anchored = true
  1549. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1550. prt.CFrame = CFrame.new(prt.Position)
  1551. game:GetService("Debris"):AddItem(prt, 2)
  1552. local xval = math.random() / 2
  1553. local yval = math.random() / 2
  1554. local zval = math.random() / 2
  1555. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1556. table.insert(Effects, {
  1557. prt,
  1558. "Elec",
  1559. 0.1,
  1560. x,
  1561. y,
  1562. z,
  1563. xval,
  1564. yval,
  1565. zval
  1566. })
  1567. end;
  1568.  
  1569. };
  1570.  
  1571. Ring = {
  1572. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1573. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1574. prt.Anchored = true
  1575. prt.CFrame = cframe
  1576. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1577. game:GetService("Debris"):AddItem(prt, 10)
  1578. table.insert(Effects, {
  1579. prt,
  1580. "Cylinder",
  1581. delay,
  1582. x3,
  1583. y3,
  1584. z3,
  1585. msh
  1586. })
  1587. end;
  1588. };
  1589.  
  1590.  
  1591. Wave = {
  1592. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1593. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1594. prt.Anchored = true
  1595. prt.CFrame = cframe
  1596. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1597. game:GetService("Debris"):AddItem(prt, 10)
  1598. table.insert(Effects, {
  1599. prt,
  1600. "Cylinder",
  1601. delay,
  1602. x3,
  1603. y3,
  1604. z3,
  1605. msh
  1606. })
  1607. end;
  1608. };
  1609.  
  1610. Break = {
  1611. Create = function(brickcolor, cframe, x1, y1, z1)
  1612. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1613. prt.Anchored = true
  1614. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1615. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1616. local num = math.random(10, 50) / 1000
  1617. game:GetService("Debris"):AddItem(prt, 10)
  1618. table.insert(Effects, {
  1619. prt,
  1620. "Shatter",
  1621. num,
  1622. prt.CFrame,
  1623. math.random() - math.random(),
  1624. 0,
  1625. math.random(50, 100) / 100
  1626. })
  1627. end;
  1628. };
  1629.  
  1630. Fire = {
  1631. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1632. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1633. prt.Anchored = true
  1634. prt.CFrame = cframe
  1635. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1636. game:GetService("Debris"):AddItem(prt, 10)
  1637. table.insert(Effects, {
  1638. prt,
  1639. "Fire",
  1640. delay,
  1641. 1,
  1642. 1,
  1643. 1,
  1644. msh
  1645. })
  1646. end;
  1647. };
  1648.  
  1649. ["Sound"] = {
  1650. Create = function(id, par, vol, pit)
  1651. coroutine.resume(coroutine.create(function()
  1652. local S = Create("Sound"){
  1653. Volume = vol,
  1654. Pitch = pit or 1,
  1655. SoundId = id,
  1656. Parent = par or workspace,
  1657. }
  1658. swait()
  1659. S:play()
  1660. game:GetService("Debris"):AddItem(S, 6)
  1661. end))
  1662. end;
  1663. };
  1664.  
  1665. FireWave = {
  1666. Create = function(brickcolor, cframe, x1, y1, z1)
  1667. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1668. prt.Anchored = true
  1669. prt.CFrame = cframe
  1670. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1671. local d = Create("Decal"){
  1672. Parent = prt,
  1673. Texture = "rbxassetid://26356434",
  1674. Face = "Top",
  1675. }
  1676. local d = Create("Decal"){
  1677. Parent = prt,
  1678. Texture = "rbxassetid://26356434",
  1679. Face = "Bottom",
  1680. }
  1681. game:GetService("Debris"):AddItem(prt, 10)
  1682. table.insert(Effects, {
  1683. prt,
  1684. "FireWave",
  1685. 1,
  1686. 30,
  1687. math.random(400, 600) / 100,
  1688. msh
  1689. })
  1690. end;
  1691. };
  1692.  
  1693. Lightning = {
  1694. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1695. local magz = (p0 - p1).magnitude
  1696. local curpos = p0
  1697. local trz = {
  1698. -ofs,
  1699. ofs
  1700. }
  1701. for i = 1, tym do
  1702. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1703. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1704. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1705. li.Material = "Neon"
  1706. if tym == i then
  1707. local magz2 = (curpos - p1).magnitude
  1708. li.Size = Vector3.new(th, th, magz2)
  1709. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1710. table.insert(Effects, {
  1711. li,
  1712. "Disappear",
  1713. last
  1714. })
  1715. else
  1716. do
  1717. do
  1718. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1719. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1720. game.Debris:AddItem(li, 10)
  1721. table.insert(Effects, {
  1722. li,
  1723. "Disappear",
  1724. last
  1725. })
  1726. end
  1727. end
  1728. end
  1729. end
  1730. end
  1731. };
  1732.  
  1733. EffectTemplate = {
  1734.  
  1735. };
  1736. }
  1737.  
  1738.  
  1739. function MagnitudeDmg(par,magni,dmg,env,faws,trip,efftyp,toim)
  1740. for _, c in pairs(workspace:GetDescendants()) do
  1741. local hum = c:FindFirstChildOfClass("Humanoid")
  1742. if hum ~= nil and c:FindFirstChild("1x1x1x1IAMbck")==nil or hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
  1743. local head = GetDudesTorso(c)
  1744. if head ~= nil then
  1745. local targ = head.Position - par.Position
  1746. local mag = targ.magnitude
  1747. if magni >= mag and c ~= chara then
  1748. Dmg(c,dmg,env,faws,trip,efftyp,toim)
  1749. end
  1750. end
  1751. end
  1752. end
  1753. end
  1754.  
  1755. function CamShake(par,magni,env,dur)
  1756. coroutine.wrap(function()
  1757. for i=0,dur*60 do
  1758. swait()
  1759. Humanoid.CameraOffset = Vector3.new(math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10)
  1760. end
  1761. Humanoid.CameraOffset = Vector3.new()
  1762. end)()
  1763. end
  1764.  
  1765. function puncheff(par)
  1766. if par.Parent:FindFirstChild("DebounceHit")==nil then
  1767. so(386946017,par,math.random(80,120)/100,1)
  1768. Effects.Sphere(par.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(.1,.1,.1),"Neon","White",false,.1)
  1769. end
  1770. end
  1771.  
  1772. function slasheff(par)
  1773. if par.Parent:FindFirstChild("DebounceHit")==nil then
  1774. local cho = math.random(1,3)
  1775. so(444667859,par,1,1)
  1776. CamShake(par,3,.3,.5)
  1777. end
  1778. end
  1779.  
  1780.  
  1781. function gunreload()
  1782. local bolting = false
  1783. if shots < 1 then
  1784. bolting = true
  1785. end
  1786. for i=0,1,.2 do
  1787. swait()
  1788. PlayAnimationFromTable({
  1789. CFrame.new(7.16576396e-05, -8.09862577e-09, 5.8991347e-05, 0.866025805, 5.21622605e-05, -0.499999523, -8.21355061e-05, 1, -3.79384437e-05, 0.500003934, 7.39239331e-05, 0.866033435),
  1790. CFrame.new(-0.000200522729, 1.49998856, -2.10760772e-05, 0.866025805, -8.21355061e-05, 0.500003934, 5.21622605e-05, 1, 7.39239331e-05, -0.499999523, -3.79384437e-05, 0.866033435),
  1791. CFrame.new(1.19112039, 0.509645581, -0.936723173, 0.866108775, 0.469844252, -0.170603499, 0.000398069969, -0.34195143, -0.939717591, -0.499855638, 0.813835204, -0.296356052),
  1792. CFrame.new(-1.01784408, -0.307534277, 0.587668538, 0.813770115, -0.296275973, 0.499998927, 0.342069209, 0.939674795, 7.47573649e-05, -0.469858527, 0.170973375, 0.866026163),
  1793. CFrame.new(0.500045836, -2.00001574, 6.10351854e-05, 1.00000012, 0, 0, 0, 1, -1.09139364e-11, 0, -1.09139364e-11, 1.00000012),
  1794. CFrame.new(-0.499982297, -2.00001812, -1.68383121e-06, 0.866025805, 7.7745608e-07, 0.499999464, -9.20089349e-07, 1, 3.87553882e-08, -0.499999464, -4.93619154e-07, 0.866025805),
  1795. }, .4, false)
  1796. end
  1797. so(1550642637,RightArm,1,1)
  1798. local magh = Mag:Clone()
  1799. local magd = Mag:Clone()
  1800. magd.Parent = chara
  1801. magd:MoveTo(MagPart.Position)
  1802. magd.MagPart.CFrame = MagPart.CFrame
  1803. for i,v in pairs(Mag:children'') do
  1804. v.Transparency = 1
  1805. end
  1806. for i,v in pairs(magd:children'') do
  1807. v.CanCollide = true
  1808. end
  1809. coroutine.wrap(function()
  1810. swait(100)
  1811. for ab=0,1,.1 do
  1812. swait()
  1813. for i,v in pairs(magd:children'') do
  1814. v.Transparency = ab
  1815. end
  1816. end
  1817. magd:Destroy()
  1818. end)()
  1819. swait(10)
  1820. magh.MagPart.Weld.Part1 = LeftArm
  1821. magh.MagPart.Weld.C1 = CFrame.new()
  1822. magh.MagPart.Weld.C0 = CFrame.new(-1,0,-.1) * CFrame.Angles(math.rad(90),0,math.rad(90))
  1823. magh.Parent = chara
  1824. for i=0,1,.1 do
  1825. swait()
  1826. PlayAnimationFromTable({
  1827. CFrame.new(6.78431461e-05, -8.38813463e-09, 6.55982731e-05, 0.866028309, 5.21623115e-05, -0.500000954, -8.2135979e-05, 1, -3.7939295e-05, 0.500000954, 7.39235766e-05, 0.866028368),
  1828. CFrame.new(-0.000197320973, 1.4999876, -1.30886638e-05, 0.98481077, -8.24863091e-05, 0.173648238, 7.46281003e-05, 1, 5.17808985e-05, -0.173648268, -3.80359343e-05, 0.98481077),
  1829. CFrame.new(1.1081171, 0.229849994, -0.552296758, 0.32167092, 0.529445052, -0.784998, -0.865821123, -0.171100825, -0.47018975, -0.383253366, 0.83091414, 0.403366506),
  1830. CFrame.new(-0.717486799, 0.926528692, -1.03411949, 0.0336538404, -0.23535648, -0.971329331, -0.966074884, 0.241339579, -0.0919491872, 0.256061047, 0.941471338, -0.219250023),
  1831. CFrame.new(0.500048757, -2.00001621, 5.34072533e-05, 1.00000596, -8.18545232e-11, 0, -8.18545232e-11, 1, -5.85714588e-10, 0, -5.85714588e-10, 1.00000596),
  1832. CFrame.new(-0.499987721, -2.00001812, -2.68220901e-07, 0.866030872, 7.77390596e-07, 0.500002384, -9.19890795e-07, 1, 3.82206053e-08, -0.500002325, -4.94204869e-07, 0.866030872),
  1833. }, .4, false)
  1834. end
  1835. magh:Destroy()
  1836. so(1550643261,RightArm,1,1)
  1837. for i,v in pairs(Mag:children'') do
  1838. v.Transparency = 0
  1839. end
  1840. shots=1
  1841. if bolting then
  1842. shots=0
  1843. swait(10)
  1844. for i=0,1,.1 do
  1845. swait()
  1846. PlayAnimationFromTable({
  1847. CFrame.new(7.16576469e-05, -8.0986311e-09, 5.89913543e-05, 0.866025865, 5.21622605e-05, -0.499999553, -8.2135557e-05, 1, -3.79385383e-05, 0.500003994, 7.39240495e-05, 0.866033494),
  1848. CFrame.new(-0.0471813381, 1.46578491, -0.0813962817, 0.866025865, -0.171088517, 0.4698219, 5.20799076e-05, 0.939667284, 0.342089593, -0.499999523, -0.296236575, 0.813792229),
  1849. CFrame.new(0.903510451, 0.733465374, -0.540370524, 0.0522459783, 0.845055699, 0.532124102, 0.996226788, -0.00712709641, -0.0864949599, -0.0693004429, 0.534644127, -0.842239022),
  1850. CFrame.new(-1.3147887, 0.362699449, -0.10727562, 0.924801946, -0.332139075, 0.18555221, 0.0397336259, -0.400726348, -0.915335894, 0.37838313, 0.853878319, -0.35739553),
  1851. CFrame.new(0.500048101, -2.00001764, 6.48489149e-05, 1.00000465, 6.20275387e-10, 7.62939453e-06, 6.20275387e-10, 1, 1.05501385e-09, 7.62939453e-06, 1.05501385e-09, 1.00001347),
  1852. CFrame.new(-0.499982387, -2.0000186, 2.08616257e-06, 0.866025865, 7.78074536e-07, 0.500008345, -9.20103844e-07, 1, 3.99777491e-08, -0.499999523, -4.92556865e-07, 0.866041124),
  1853. }, .4, false)
  1854. end
  1855. so(437204112,RightArm,1,1)
  1856. swait(5)
  1857. end
  1858. shots = shots+60
  1859. end
  1860.  
  1861. function wepknifestab()
  1862. attack = true
  1863. Humanoid.WalkSpeed = 2
  1864. for i=0,1,.2 do
  1865. swait()
  1866. PlayAnimationFromTable({
  1867. CFrame.new(0.000179143899, 4.94844912e-08, -0.000147477331, 0.500000775, 1.22923609e-06, -0.86602509, -0.000292493496, 1.00000012, -0.000167452119, 0.866025031, 0.000337032834, 0.500000775),
  1868. CFrame.new(-0.000420931523, 1.50010991, -7.43984856e-06, 0.500000775, -0.000292493496, 0.866025031, 1.22923609e-06, 1.00000012, 0.000337032834, -0.86602509, -0.000167452119, 0.500000775),
  1869. CFrame.new(0.839951992, 0.256004274, -0.958486319, 0.499996692, 0.813799739, 0.2961981, 4.75931301e-06, 0.342016816, -0.939693928, -0.866027415, 0.469845295, 0.171003401),
  1870. CFrame.new(-1.22089827, -0.164978445, -0.0866824239, 0.983905554, -0.138054684, 0.113450736, 0.176127508, 0.856396437, -0.485349834, -0.0301539302, 0.497520208, 0.866928339),
  1871. CFrame.new(0.500076354, -2.00016046, 1.52737084e-05, 1.00000012, -1.45519152e-11, 2.98023224e-08, -1.45519152e-11, 1.00000012, -7.27595761e-12, 2.98023224e-08, -7.27595761e-12, 1.00000012),
  1872. CFrame.new(-0.499987543, -2.00015903, -5.56111336e-05, 0.499999285, 9.37507139e-07, 0.866025865, -1.2402096e-06, 1.00000012, -3.66519089e-07, -0.866025925, -8.90795491e-07, 0.499999374),
  1873. }, .5, false)
  1874. end
  1875. so(211059653,Knife2,1,1)
  1876. Knife2.Transparency = 0
  1877. KnifeH.Transparency = 1
  1878. for i=0,1,.1 do
  1879. swait()
  1880. PlayAnimationFromTable({
  1881. CFrame.new(0.000175330031, 1.00539501e-06, -0.000154084992, 0.500003099, 1.22933841e-06, -0.866029263, -0.000292495621, 1.00000453, -0.000167453458, 0.866029143, 0.000337033416, 0.500003219),
  1882. CFrame.new(-0.00041242165, 1.50012219, -6.93052425e-06, 0.500003099, -0.000292495621, 0.866029143, 1.22933841e-06, 1.00000453, 0.000337033416, -0.866029263, -0.000167453458, 0.500003219),
  1883. CFrame.new(1.09288597, 0.364121079, -0.802504063, 0.748180747, 0.593714058, 0.296199232, 0.116981708, 0.321389914, -0.939695835, -0.653104663, 0.737710655, 0.171003729),
  1884. CFrame.new(-0.688675284, 1.32965851, -0.712965548, 0.334458649, -0.800666928, -0.49706617, -0.926752567, -0.375185549, -0.0192363095, -0.171089798, 0.46709004, -0.867502213),
  1885. CFrame.new(0.500086367, -2.00017858, 1.52748289e-05, 1.00000489, -7.13043846e-10, 2.98023224e-08, -7.13043846e-10, 1.00000441, -5.31144906e-10, 2.98023224e-08, -5.31144906e-10, 1.00000489),
  1886. CFrame.new(-0.499991834, -2.00017858, -5.22881746e-05, 0.500001609, 9.36794095e-07, 0.866030037, -1.24011513e-06, 1.00000441, -3.673631e-07, -0.866030157, -8.91312084e-07, 0.500001788),
  1887. }, .5, false)
  1888. end
  1889. tr2.Enabled = true
  1890. so(200632136,Knife2,math.random(9,11)/10,1)
  1891. for i=0,1,.1 do
  1892. swait()
  1893. PlayAnimationFromTable({
  1894. CFrame.new(-2.50339508e-06, -0.116524018, -2.23838973, 0.342018872, -5.0964772e-08, -0.939693093, 0.321393877, 0.939692676, 0.11697726, 0.883022726, -0.342020035, 0.321392655),
  1895. CFrame.new(-6.99047723e-06, 1.49998283, -2.62057279e-06, 0.342018872, 1.1920929e-07, 0.939693093, -5.0964772e-08, 1, -1.49011612e-07, -0.939693093, -7.4505806e-09, 0.342018902),
  1896. CFrame.new(1.22636616, 0.263386577, -0.809811354, 0.939690471, 0.342026293, 1.16229057e-06, -0.0593909174, 0.163175166, -0.984808028, -0.336830378, 0.925414443, 0.173647419),
  1897. CFrame.new(-1.32934356, 1.10000336, -0.700607181, -1.1920929e-07, 0.342020571, -0.939692616, -1, -4.47034836e-08, 1.49011612e-07, 7.4505806e-09, 0.939692497, 0.342020541),
  1898. CFrame.new(0.977364421, -1.93956006, -0.0584065914, 0.854759812, -0.518661916, -0.0193820298, 0.5132581, 0.850225329, -0.116975099, 0.0771495849, 0.0900376588, 0.99294579),
  1899. CFrame.new(-0.972516656, -1.19701695, -0.393972486, 0.183487743, 0.321393877, 0.92899859, 0.0593910404, 0.939692676, -0.336824, -0.981226325, 0.11697726, 0.153334215),
  1900. }, .4, false)
  1901. MagnitudeDmg(Knife2,1.5,100,0,RootPart.CFrame.lookVector*5,false,"Sharp",.5)
  1902. end
  1903. for i=0,1,.2 do
  1904. swait()
  1905. PlayAnimationFromTable({
  1906. CFrame.new(0.000175330031, 1.00539501e-06, -0.000154084992, 0.500003099, 1.22933841e-06, -0.866029263, -0.000292495621, 1.00000453, -0.000167453458, 0.866029143, 0.000337033416, 0.500003219),
  1907. CFrame.new(-0.00041242165, 1.50012219, -6.93052425e-06, 0.500003099, -0.000292495621, 0.866029143, 1.22933841e-06, 1.00000453, 0.000337033416, -0.866029263, -0.000167453458, 0.500003219),
  1908. CFrame.new(1.09288597, 0.364121079, -0.802504063, 0.748180747, 0.593714058, 0.296199232, 0.116981708, 0.321389914, -0.939695835, -0.653104663, 0.737710655, 0.171003729),
  1909. CFrame.new(-0.688675284, 1.32965851, -0.712965548, 0.334458649, -0.800666928, -0.49706617, -0.926752567, -0.375185549, -0.0192363095, -0.171089798, 0.46709004, -0.867502213),
  1910. CFrame.new(0.500086367, -2.00017858, 1.52748289e-05, 1.00000489, -7.13043846e-10, 2.98023224e-08, -7.13043846e-10, 1.00000441, -5.31144906e-10, 2.98023224e-08, -5.31144906e-10, 1.00000489),
  1911. CFrame.new(-0.499991834, -2.00017858, -5.22881746e-05, 0.500001609, 9.36794095e-07, 0.866030037, -1.24011513e-06, 1.00000441, -3.673631e-07, -0.866030157, -8.91312084e-07, 0.500001788),
  1912. }, .5, false)
  1913. end
  1914. for i=0,1,.2 do
  1915. swait()
  1916. PlayAnimationFromTable({
  1917. CFrame.new(0.000179143899, 4.94844912e-08, -0.000147477331, 0.500000775, 1.22923609e-06, -0.86602509, -0.000292493496, 1.00000012, -0.000167452119, 0.866025031, 0.000337032834, 0.500000775),
  1918. CFrame.new(-0.000420931523, 1.50010991, -7.43984856e-06, 0.500000775, -0.000292493496, 0.866025031, 1.22923609e-06, 1.00000012, 0.000337032834, -0.86602509, -0.000167452119, 0.500000775),
  1919. CFrame.new(0.839951992, 0.256004274, -0.958486319, 0.499996692, 0.813799739, 0.2961981, 4.75931301e-06, 0.342016816, -0.939693928, -0.866027415, 0.469845295, 0.171003401),
  1920. CFrame.new(-1.22089827, -0.164978445, -0.0866824239, 0.983905554, -0.138054684, 0.113450736, 0.176127508, 0.856396437, -0.485349834, -0.0301539302, 0.497520208, 0.866928339),
  1921. CFrame.new(0.500076354, -2.00016046, 1.52737084e-05, 1.00000012, -1.45519152e-11, 2.98023224e-08, -1.45519152e-11, 1.00000012, -7.27595761e-12, 2.98023224e-08, -7.27595761e-12, 1.00000012),
  1922. CFrame.new(-0.499987543, -2.00015903, -5.56111336e-05, 0.499999285, 9.37507139e-07, 0.866025865, -1.2402096e-06, 1.00000012, -3.66519089e-07, -0.866025925, -8.90795491e-07, 0.499999374),
  1923. }, .5, false)
  1924. end
  1925. so(211134014,Knife2,1,1)
  1926. Knife2.Transparency = 1
  1927. KnifeH.Transparency = 0
  1928. Humanoid.WalkSpeed = 16
  1929. tr2.Enabled = false
  1930. attack = false
  1931. end
  1932.  
  1933. function gunshoot()
  1934. attack = true
  1935. Humanoid.WalkSpeed = 5
  1936. repeat
  1937. for i=0,1 do
  1938. swait()
  1939. PlayAnimationFromTable({
  1940. CFrame.new(9.81599442e-05, -3.13463495e-08, 0.000154759327, 0.499999762, 5.98886472e-05, -0.866025686, -0.000172460219, 1, -3.0416435e-05, 0.866025627, 0.000164563156, 0.499999762),
  1941. CFrame.new(0.110661574, 1.52556551, -0.192373157, 0.469904929, 0.170847476, 0.866025805, -0.341963649, 0.93971324, 0.000164846599, -0.813787699, -0.296226799, 0.499999464),
  1942. CFrame.new(0.900587499, 0.405391365, -0.749934435, 0.50007689, 0.865988314, 0.000331558258, 0.000377809047, 0.000164698489, -0.99999994, -0.865981102, 0.500081062, -0.000244814204),
  1943. CFrame.new(-1.05577028, 0.00611187518, -0.929771721, 0.258709729, 0.208402574, 0.94320631, 0.878974199, -0.455733538, -0.140396863, 0.400591552, 0.865375996, -0.301083267),
  1944. CFrame.new(0.500045836, -2.00001764, 6.86496642e-05, 1.00000012, 0, -2.98023224e-08, 0, 1, -3.63797881e-12, -2.98023224e-08, -3.63797881e-12, 1.00000012),
  1945. CFrame.new(-0.499984354, -2.00001764, 3.27825546e-06, 0.500000656, -9.88464308e-07, 0.86602515, 8.06332537e-07, 1, 6.75843694e-07, -0.86602515, 3.60366357e-07, 0.500000656),
  1946. }, .5, false)
  1947. end
  1948. CamShake(RightArm,3,.1,.05)
  1949. Bolt1.Transparency = 1
  1950. BoltP1.Transparency = 1
  1951. Bolt2.Transparency = 0
  1952. BoltP2.Transparency = 0
  1953. local part, pos = rayCast(MuzzleFlash.Position,((Mouse.Hit.p+Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)) - MuzzleFlash.Position),200,chara)
  1954. local aimo = Instance.new("Part",Camera)
  1955. aimo.Anchored = true
  1956. aimo.Size = Vector3.new()
  1957. aimo.Transparency = 1
  1958. aimo.CanCollide = false
  1959. aimo.CFrame = CFrame.new(pos)
  1960. MagnitudeDmg(aimo,3,18,2,RootPart.CFrame.lookVector*2,false,"Shot",.1)
  1961. so(1583819337,Bolt1,math.random(90,110)/100,2)
  1962. local hitpt = Instance.new("Part",EffectModel)
  1963. hitpt.Size = Vector3.new(0,0,.3)
  1964. hitpt.CFrame = Bolt1.CFrame * CFrame.Angles(0,math.rad(90),0)
  1965. hitpt.Velocity = RootPart.CFrame.rightVector*10+Vector3.new(0,5,0)
  1966. local hitm = Instance.new("SpecialMesh",hitpt)
  1967. hitm.MeshId = "rbxassetid://94295100"
  1968. hitm.TextureId = "rbxassetid://94287792"
  1969. hitm.Scale = Vector3.new(2,2,4)
  1970. coroutine.wrap(function()
  1971. swait(120)
  1972. for i = 0,1,.1 do
  1973. swait()
  1974. hitpt.Transparency = i
  1975. end
  1976. hitpt:Destroy()
  1977. end)()
  1978. for i=0,1 do
  1979. swait()
  1980. PlayAnimationFromTable({
  1981. CFrame.new(7.78138638e-05, -1.36256676e-05, 0.100157872, 0.499999881, 5.98886909e-05, -0.866025805, -0.000172460306, 1.00000012, -3.04165078e-05, 0.866040111, 0.000164565776, 0.500008047),
  1982. CFrame.new(0.110661842, 1.52556539, -0.192373574, 0.469904989, 0.170847505, 0.866040289, -0.341963649, 0.93971324, 0.000164849247, -0.813787758, -0.296226829, 0.500007749),
  1983. CFrame.new(1.073771, 0.405395687, -0.649899781, 0.50007695, 0.865988374, 0.000331558171, 0.000377809076, 0.000164698373, -0.99999994, -0.865981162, 0.500081062, -0.000244814291),
  1984. CFrame.new(-0.882619739, 0.00611773878, -0.829759479, 0.258715928, 0.208411366, 0.943215907, 0.878974259, -0.455733567, -0.140396863, 0.400595129, 0.865381122, -0.301077813),
  1985. CFrame.new(0.413464695, -2.00001669, -0.049946934, 1.00001276, 2.30284058e-09, 7.09295273e-06, 2.30284058e-09, 1, 1.3042154e-09, 7.09295273e-06, 1.3042154e-09, 1.00000441),
  1986. CFrame.new(-0.586589575, -2.00001693, -0.0500222594, 0.500000775, -9.86188752e-07, 0.866039634, 8.06332537e-07, 1, 6.78477591e-07, -0.866025209, 3.61660568e-07, 0.500009),
  1987. }, .5, false)
  1988. end
  1989. shots = shots - 1
  1990. aimo:Destroy()
  1991. if shots <= 0 then
  1992. gunreload()
  1993. end
  1994. Bolt1.Transparency = 0
  1995. BoltP1.Transparency = 0
  1996. Bolt2.Transparency = 1
  1997. BoltP2.Transparency = 1
  1998. until zhold == false
  1999. Humanoid.WalkSpeed = 16
  2000. attack = false
  2001. end
  2002.  
  2003. function heal()
  2004. attack = true
  2005. Humanoid.WalkSpeed = 5
  2006. local val = Instance.new("BoolValue",chara)
  2007. val.Name = "healcool"
  2008. debby:AddItem(val,30)
  2009. for i=0,1,.1 do
  2010. swait()
  2011. PlayAnimationFromTable({
  2012. CFrame.new(0, 0, 0, 1.00000131, 5.536549e-11, 0, 5.536549e-11, 1, 5.82076609e-11, 0, 5.82076609e-11, 1.00000131),
  2013. CFrame.new(-0.0470143259, 1.46578526, -0.0813575089, 0.866027415, -0.171009213, 0.46984449, 1.88792183e-06, 0.939693928, 0.342016727, -0.499997973, -0.296194941, 0.813800871),
  2014. CFrame.new(1.50003648, 0.699995697, 3.59429396e-05, 1.00000131, -2.06271608e-07, -6.67154382e-06, -2.06196262e-07, -1, 2.48575816e-07, -6.67157292e-06, -2.48721335e-07, -1.00000131),
  2015. CFrame.new(-1.2535826, -0.14593178, 0.0679161474, 0.941512227, -0.331708014, -0.0593915284, 0.331707656, 0.88120383, 0.336823434, -0.059390977, -0.33682391, 0.939694226),
  2016. CFrame.new(0.500059426, -2.00001574, 4.5761466e-05, 0.939693809, -1.38383513e-07, -0.342020601, -2.80560926e-08, 1, -4.82134055e-07, 0.342020571, 4.627218e-07, 0.939694047),
  2017. CFrame.new(-0.499963611, -2.0000174, 2.33203173e-05, 0.939694047, -1.69952145e-07, 0.342020452, 2.99973181e-07, 1, -3.27068847e-07, -0.342020482, 4.10043867e-07, 0.939694047),
  2018. }, .4, false)
  2019. end
  2020. local inj = New("Part",chara,"inj",{Size = Vector3.new(2.10000014, 0.299999982, 0.300000012),CFrame = CFrame.new(-37.1041107, 9.26048374, -70.1689682, -0.100794047, 0.957379222, 0.270676494, -0.129940063, 0.257064044, -0.957618713, -0.986385465, -0.131693989, 0.0984913707),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  2021. local iMesh = New("SpecialMesh",inj,"Mesh",{Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009),MeshId = "rbxassetid://504973881",MeshType = Enum.MeshType.FileMesh,})
  2022. local iWeld = New("ManualWeld",inj,"Weld",{Part0 = inj,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.100794047, -0.129940063, -0.986385465, 0.957379222, 0.257064044, -0.131693989, 0.270676494, -0.957618713, 0.0984913707),C1 = CFrame.new(0.250003815, -1.05000305, -0.249992371, -0.270675898, 0.957618654, -0.0984939635, 0.957379043, 0.257062733, -0.131696969, -0.100796357, -0.129943267, -0.986384809),})
  2023. for i=0,1,.1 do
  2024. swait()
  2025. PlayAnimationFromTable({
  2026. CFrame.new(0, 0, 0, 1.00000441, 2.30059527e-10, -1.45519152e-11, 2.30059527e-10, 1, 2.32830644e-10, -1.45519152e-11, 2.32830644e-10, 1.00000441),
  2027. CFrame.new(-0.0342181027, 1.48367238, -0.0925136507, 0.939694226, 1.76227331e-07, 0.342022419, -0.0593916923, 0.984807789, 0.163176015, -0.336826295, -0.173648849, 0.925418019),
  2028. CFrame.new(1.50004876, 0.69999665, 2.83136833e-05, 1.00000441, -2.06446316e-07, -6.67157292e-06, -2.06021568e-07, -1, 2.48401193e-07, -6.67160202e-06, -2.48895958e-07, -1.00000441),
  2029. CFrame.new(-1.32655382, 0.16053623, -0.618192732, 0.82254082, 0.00194577302, 0.568706632, 0.568639874, 0.0127443047, -0.82248795, -0.00884814467, 0.999919116, 0.00937626697),
  2030. CFrame.new(0.500066876, -2.00001621, 5.19603491e-05, 0.939696729, -1.38208819e-07, -0.342021674, -2.78232619e-08, 1, -4.81959432e-07, 0.342021644, 4.62896423e-07, 0.939696968),
  2031. CFrame.new(-0.499963373, -2.00001645, 2.26646662e-05, 0.939696968, -1.69777451e-07, 0.342021525, 3.00089596e-07, 1, -3.26806912e-07, -0.342021555, 4.1021849e-07, 0.939696968),
  2032. }, .4, false)
  2033. end
  2034. for i=0,1,.2 do
  2035. swait()
  2036. PlayAnimationFromTable({
  2037. CFrame.new(0, 0, 0, 1.00000012, -3.48876483e-12, 0, -3.48876483e-12, 1, 0, 0, 0, 1.00000012),
  2038. CFrame.new(-2.27339151e-05, 1.46578801, -0.0939310491, 1.00000012, -3.72103386e-07, 1.64323137e-06, -2.12327393e-07, 0.939692557, 0.342020363, -1.67140388e-06, -0.342020422, 0.939692676),
  2039. CFrame.new(1.50005758, 0.699994743, 3.59426958e-05, 1.00000012, -2.06212761e-07, -6.67157292e-06, -2.06226048e-07, -1, 2.48663127e-07, -6.67157292e-06, -2.48663127e-07, -1.00000012),
  2040. CFrame.new(-0.943567514, 0.0578621849, -0.670854151, 0.270323098, -0.957491815, 0.100672945, 0.957676411, 0.256677359, -0.130279034, 0.0989006162, 0.131629527, 0.986353219),
  2041. CFrame.new(0.500069618, -2.00001717, 4.97102737e-05, 0.939692676, -1.38762402e-07, -0.342020184, -2.76195351e-08, 1, -4.81668394e-07, 0.342020184, 4.62023309e-07, 0.939692795),
  2042. CFrame.new(-0.499966532, -2.00001884, 2.46018171e-05, 0.939692795, -1.69370765e-07, 0.342019975, 2.99449312e-07, 1, -3.27592716e-07, -0.342020005, 4.10247594e-07, 0.939692795),
  2043. }, .5, false)
  2044. end
  2045. so(566593606,Torso,1,1)
  2046. coroutine.wrap(function()
  2047. healing = true
  2048. for i=1,200 do
  2049. swait()
  2050. Humanoid.Health = Humanoid.Health + 1
  2051. end
  2052. healing = false
  2053. end)()
  2054. swait(60)
  2055. inj:BreakJoints()
  2056. inj.CanCollide = true
  2057. inj.Velocity = RootPart.CFrame.rightVector*-30
  2058. coroutine.wrap(function()
  2059. swait(60)
  2060. for i=0,1,.1 do
  2061. swait()
  2062. inj.Transparency = i
  2063. end
  2064. inj:Destroy()
  2065. end)()
  2066. for i=0,1,.1 do
  2067. swait()
  2068. PlayAnimationFromTable({
  2069. CFrame.new(0, 0, 0, 1.00000012, -7.41096073e-12, 0, -7.41096073e-12, 1, 2.91038305e-11, 0, 2.91038305e-11, 0.99999994),
  2070. CFrame.new(-3.04159403e-05, 1.46578789, -0.0939521194, 1.00000012, -4.05150786e-07, 1.62865035e-06, -1.76347669e-07, 0.939691484, 0.342023492, -1.66901737e-06, -0.342023432, 0.939691424),
  2071. CFrame.new(1.50005376, 0.699994802, 3.59716505e-05, 1.00000012, -1.58599477e-07, -6.6684006e-06, -1.58597771e-07, -1, 2.8318027e-07, -6.6684006e-06, -2.83209374e-07, -0.99999994),
  2072. CFrame.new(-1.64437401, 0.697701395, 0.19487834, 0.408384711, 0.907241344, 0.100674063, -0.898611128, 0.418956876, -0.130281046, -0.160374403, -0.0372620374, 0.986352742),
  2073. CFrame.new(0.500071704, -2.00001526, 2.73138285e-05, 0.939691603, 9.13247675e-07, -0.342023104, -1.21287303e-06, 1, -6.62083039e-07, 0.342023045, 1.03705679e-06, 0.939691603),
  2074. CFrame.new(-0.499963105, -2.00001931, 1.77323818e-05, 0.939691305, -1.36975643e-06, 0.342023998, 1.52508437e-06, 1, -1.85216777e-07, -0.342024028, 6.95697963e-07, 0.939691186),
  2075. }, .5, false)
  2076. end
  2077. attack = false
  2078. Humanoid.WalkSpeed = 16
  2079. end
  2080.  
  2081.  
  2082. function shoot()
  2083. attack = true
  2084. so(169799883,gun,1,1)
  2085. for i=0,1,.1 do
  2086. swait()
  2087. PlayAnimationFromTable({
  2088. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  2089. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  2090. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  2091. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  2092. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  2093. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  2094. }, .3, false)
  2095. end
  2096. Humanoid.WalkSpeed = 5
  2097. local ref = Instance.new("Part",chara)
  2098. ref.Size = Vector3.new(0,0,0)
  2099. ref.Anchored = true
  2100. ref.CanCollide = false
  2101. ref.Transparency = 1
  2102. gweld.Part0 = RightArm
  2103. gweld.C0 = CFrame.new(.1,-1.5,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-40))
  2104. for i=0,1,.1 do
  2105. swait()
  2106. PlayAnimationFromTable({
  2107. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2108. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2109. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  2110. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  2111. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2112. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2113. }, .3, false)
  2114. end
  2115. swait(5)
  2116. repeat
  2117. so(470245800,gun,1,1)
  2118. ref.CFrame = Mouse.Hit
  2119. mdmg(ref,3,"Shot")
  2120. local hitpt = Instance.new("Part",EffectModel)
  2121. hitpt.Size = Vector3.new(0,0,.3)
  2122. local bf = Instance.new("BodyVelocity",hitpt)
  2123. bf.P = 10000
  2124. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  2125. game:service'Debris':AddItem(bf,.1)
  2126. hitpt.CFrame = gun.CFrame * CFrame.new(0,-.5,.5) * CFrame.Angles(math.rad(90),0,0)
  2127. bf.Velocity = Vector3.new(0,5,0) + RootPart.CFrame.rightVector*10
  2128. local hitm = Instance.new("SpecialMesh",hitpt)
  2129. hitm.MeshId = "http://www.roblox.com/asset/?id=94295100"
  2130. hitm.TextureId = "http://www.roblox.com/asset/?id=94287792"
  2131. hitm.Scale = Vector3.new(3,3,3.5)
  2132. coroutine.wrap(function()
  2133. swait(120)
  2134. for i = 0,1.1 do
  2135. swait()
  2136. hitpt.Transparency = i
  2137. end
  2138. hitpt:Destroy()
  2139. end)()
  2140. Effects.Block.Create(BrickColor.new("Bright yellow"), gun.CFrame*CFrame.new(0,.6,.3), 0,0,0,1,1,1, 0.05)
  2141. shods = shods - 1
  2142. for i=0,1,.2 do
  2143. swait()
  2144. PlayAnimationFromTable({
  2145. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2146. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2147. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  2148. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  2149. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2150. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2151. }, .3, false)
  2152. end
  2153. for i=0,1,.2 do
  2154. swait()
  2155. PlayAnimationFromTable({
  2156. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2157. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2158. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  2159. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  2160. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2161. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2162. }, .3, false)
  2163. end
  2164. if shods == 0 then
  2165. so(147323220,gun,1,1)
  2166. for i=0,1.3,.1 do
  2167. swait()
  2168. PlayAnimationFromTable({
  2169. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2170. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2171. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  2172. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  2173. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2174. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2175. }, .3, false)
  2176. end
  2177. local MagPartt = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000033, 0.399999976, 1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2178. MagPartt.CFrame = gun.CFrame * CFrame.new(0,-.5,-.5) * CFrame.Angles(0,0,0)
  2179. coroutine.wrap(function()
  2180. swait(5)
  2181. MagPartt.CanCollide = true
  2182. swait(120)
  2183. for i = 0,1.1 do
  2184. swait()
  2185. MagPartt.Transparency = i
  2186. end
  2187. MagPartt:Destroy()
  2188. end)()
  2189. swait(10)
  2190. local MagPart = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(.2,.4,1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  2191. local Weld = New("ManualWeld",MagPart,"Weld",{Part0 = MagPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)),C1 = CFrame.new(0.200001717, -1.20000005, -0.200000286, 1, 0, 0, 0, 0, 1, 0, -1, 0),})
  2192. for i=0,1.4,.2 do
  2193. swait()
  2194. PlayAnimationFromTable({
  2195. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2196. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2197. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  2198. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  2199. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2200. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2201. }, .3, false)
  2202. end
  2203. MagPart:Destroy()
  2204. swait(5)
  2205. for i=0,1,.2 do
  2206. swait()
  2207. PlayAnimationFromTable({
  2208. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2209. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2210. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  2211. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  2212. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2213. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2214. }, .3, false)
  2215. end
  2216. so(506273075,gun,1,1)
  2217. for i=0,1,.2 do
  2218. swait()
  2219. PlayAnimationFromTable({
  2220. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2221. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2222. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  2223. CFrame.new(-0.629361629, 0.793605626, -0.495871037, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  2224. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2225. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2226. }, .3, false)
  2227. end
  2228. for i=0,1,.2 do
  2229. swait()
  2230. PlayAnimationFromTable({
  2231. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2232. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2233. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  2234. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  2235. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2236. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2237. }, .3, false)
  2238. end
  2239. shods = 17
  2240. swait(10)
  2241. for i=0,1,.2 do
  2242. swait()
  2243. PlayAnimationFromTable({
  2244. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2245. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  2246. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  2247. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  2248. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  2249. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  2250. }, .3, false)
  2251. end
  2252. end
  2253. until zhold == false
  2254. swait(5)
  2255. ref:Destroy()
  2256. so(211134014,gun,1,1)
  2257. for i=0,1,.1 do
  2258. swait()
  2259. PlayAnimationFromTable({
  2260. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  2261. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  2262. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  2263. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  2264. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  2265. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  2266. }, .3, false)
  2267. end
  2268. gweld.Part0 = RightLeg
  2269. gweld.C0 = gdefc0
  2270. Humanoid.WalkSpeed = 16
  2271. attack = false
  2272. end
  2273.  
  2274. function doge()
  2275. attack = true
  2276. Humanoid.WalkSpeed = 0
  2277. so(536642316,Torso,1,1)
  2278. local bodyvel = Instance.new("BodyVelocity",RootPart)
  2279. local pep = 10000000
  2280. bodyvel.P = pep
  2281. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  2282. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  2283. for i=0,1,.2 do
  2284. swait()
  2285. PlayAnimationFromTable({
  2286. CFrame.new(0, -0.413182259, -0.492409885, 1, 0, 0, 0, 0.173647001, 0.984807968, 0, -0.984807968, 0.173647001),
  2287. CFrame.new(0, 1.39017391, 0.409808099, 1, 0, 0, 0, 0.499998748, -0.866026163, 0, 0.866026163, 0.499998748),
  2288. CFrame.new(0.997828066, 1.40889716, 0.360830426, 0, 0.173647001, 0.984807968, 0.173647001, -0.969846725, 0.171008945, 0.984807968, 0.171008945, -0.030153282),
  2289. CFrame.new(-1.00000775, 1.48291457, 0.347779244, 0, -0.173647001, -0.984807968, -0.173647001, -0.969846725, 0.171008945, -0.984807968, 0.171008945, -0.030153282),
  2290. CFrame.new(0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  2291. CFrame.new(-0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  2292. }, .4, false)
  2293. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  2294. end
  2295. for i=0,1,.2 do
  2296. swait()
  2297. PlayAnimationFromTable({
  2298. CFrame.new(0.000384914892, -2.50002575, -0.500230014, 1, 0.000325046538, 9.11258903e-05, -9.11258612e-05, -1.13315764e-07, 1, 0.000325047644, -1.00000298, -8.37171683e-08),
  2299. CFrame.new(-2.67028663e-05, 1.3837955, 0.294111609, 1, 7.27595761e-12, -7.27595761e-12, 0, 0.766044259, -0.642787933, -5.78026516e-12, 0.642787993, 0.766044199),
  2300. CFrame.new(1.49976707, 1.00041652, 0.300775796, -0.00040801923, -0.765891016, 0.642970264, 2.89759337e-05, -0.642970324, -0.765891075, 0.99999994, -0.000293867604, 0.000284536654),
  2301. CFrame.new(-1.42841077, 1.06972277, 0.174795836, 0.220292583, 0.604053974, -0.765891671, -0.261924088, -0.719712377, -0.642969549, -0.939610124, 0.34224686, -0.000331013813),
  2302. CFrame.new(0.500055313, -2, 3.8146969e-05, 1, 0, -5.78026516e-12, 0, 1, 0, -5.78026516e-12, 0, 1),
  2303. CFrame.new(-0.49997139, -2, -1.62124597e-05, 1, 0, -5.78026516e-12, 0, 1, 0, -5.78026516e-12, 0, 1),
  2304. }, .4, false)
  2305. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  2306. end
  2307. for i=0,50,10 do
  2308. swait()
  2309. bodyvel.Velocity = RootPart.CFrame.lookVector*(50-i)
  2310. end
  2311. bodyvel:Destroy()
  2312. swait(10)
  2313. for i=0,1,.1 do
  2314. swait()
  2315. PlayAnimationFromTable({
  2316. CFrame.new(0.00016165484, -1.36983359, -0.0292072296, 1, 7.76843081e-05, -2.60516535e-05, -6.40891813e-05, 0.939692557, 0.342020124, 5.10504469e-05, -0.342021197, 0.939695537),
  2317. CFrame.new(-1.71661304e-05, 1.55976009, -0.1281178, 1, 7.27595761e-12, -7.27595761e-12, -3.63797881e-12, 0.939692616, 0.342020214, 2.91038305e-11, -0.342020303, 0.939692557),
  2318. CFrame.new(1.50001144, 1.00809121, -0.154073462, 1, 1.45519152e-11, -7.27595761e-12, -3.63797881e-12, -0.939692974, -0.342018962, 2.91038305e-11, 0.342018992, -0.939693034),
  2319. CFrame.new(-1.30754018, 0.449972421, -0.64069438, 0.262003481, 0.219851375, -0.939691246, -0.642790556, 0.766041994, 2.16066837e-06, 0.719843447, 0.604024053, 0.342024028),
  2320. CFrame.new(0.49989906, -0.431120992, -0.657953143, 1, -6.40891813e-05, 5.10504469e-05, 7.76843081e-05, 0.939692557, -0.342021197, -2.60516535e-05, 0.342020124, 0.939695537),
  2321. CFrame.new(-0.600045562, -1.23124671, 0.200614065, 1, -3.91021022e-05, -7.18890005e-05, 7.7586832e-05, 0.173648059, 0.984807789, -2.60246452e-05, -0.984807789, 0.173648089),
  2322. }, .3, false)
  2323. end
  2324. Humanoid.WalkSpeed = 16
  2325. attack = false
  2326. end
  2327.  
  2328. function goright()
  2329. attack = true
  2330. Humanoid.WalkSpeed = 0
  2331. so(536642316,Torso,1,1)
  2332. BodyVel(RootPart,RootPart.CFrame.rightVector*40)
  2333. for i=0,1,.2 do
  2334. swait()
  2335. PlayAnimationFromTable({
  2336. CFrame.new(0, 0, 0, 0.866025686, 9.42248391e-07, 0.500011504, -8.48485797e-08, 1, 2.03145464e-06, -0.499997288, 1.801709e-06, 0.866039157),
  2337. CFrame.new(0.0133891273, 1.49998093, -0.223221898, 0.999244928, 0.0180275738, 0.0343858302, -0.0296961162, 0.925415933, 0.377787739, -0.0250054598, -0.378526747, 0.92527163),
  2338. CFrame.new(0.597281635, 0.899970174, -0.636579931, -0.2961981, 0.81379801, 0.499997288, 0.939692438, 0.34202075, -1.801709e-06, -0.171011984, 0.469857872, -0.866039157),
  2339. CFrame.new(-1.5597142, 0.600028992, -0.496432245, 0.556670129, 0.663414598, -0.499997288, -0.766044378, 0.642787695, 1.801709e-06, 0.321399361, 0.38303256, 0.866039157),
  2340. CFrame.new(0.0669843927, -1.80000138, -0.249991581, 0.750000238, 0.433012992, -0.499997288, -0.499999464, 0.866025865, 1.801709e-06, 0.433021635, 0.250007659, 0.866039157),
  2341. CFrame.new(-1.01960945, -1.79999983, -0.300026655, 0.663413942, 0.556670904, -0.499997288, -0.642787337, 0.766044736, 1.801709e-06, 0.38302961, 0.321402997, 0.866039157),
  2342. }, .4, false)
  2343. end
  2344. Humanoid.WalkSpeed = 16
  2345. attack = false
  2346. end
  2347.  
  2348. function goleft()
  2349. attack = true
  2350. Humanoid.WalkSpeed = 0
  2351. so(536642316,Torso,1,1)
  2352. BodyVel(RootPart,RootPart.CFrame.rightVector*-40)
  2353. for i=0,1,.2 do
  2354. swait()
  2355. PlayAnimationFromTable({
  2356. CFrame.new(0, 0, 0, 0.866035402, 9.42248391e-07, -0.499995083, 1.7168677e-06, 1, 1.08920722e-06, 0.500013709, 1.801709e-06, 0.866029859),
  2357. CFrame.new(-0.100005262, 1.49997783, -0.173194915, 0.984938622, -0.171012864, -0.0261079669, 0.171011686, 0.939692199, 0.296198815, -0.0261065066, -0.296198487, 0.954771042),
  2358. CFrame.new(1.55997992, 0.600023985, -0.496356547, 0.433018357, -0.750008225, 0.500013709, 0.866026461, 0.499998212, 1.801709e-06, -0.249996096, 0.433009237, 0.866029859),
  2359. CFrame.new(-0.510781586, 0.89997524, -0.686506629, -0.296202958, -0.813806593, -0.500013709, -0.939693034, 0.342019022, -1.801709e-06, 0.171007261, 0.469842136, -0.866029859),
  2360. CFrame.new(0.975441694, -1.79999304, -0.250189304, 0.750009537, -0.433016449, 0.500013709, 0.500001013, 0.866024911, 1.801709e-06, -0.433007956, 0.249998584, 0.866029859),
  2361. CFrame.new(-0.282589972, -1.79999781, -0.149757206, 0.813807786, -0.296199739, 0.500013709, 0.34202078, 0.939692438, 1.801709e-06, -0.469841361, 0.171009272, 0.866029859),
  2362. }, .4, false)
  2363. end
  2364. Humanoid.WalkSpeed = 16
  2365. attack = false
  2366. end
  2367.  
  2368. mouse = game.Players.LocalPlayer:GetMouse()
  2369. local char = game.Players.LocalPlayer.Character
  2370. local hed = char.Head
  2371. local face = hed.face
  2372. local txt = Instance.new("BillboardGui", char)
  2373. txt.Adornee = hed
  2374. txt.Name = "_status"
  2375. txt.Size = UDim2.new(2, 0, 1.2, 0)
  2376. txt.StudsOffset = Vector3.new(-9, 8, 0)
  2377. local text = Instance.new("TextLabel", txt)
  2378. text.Size = UDim2.new(10, 0, 7, 0)
  2379. text.FontSize = "Size12"
  2380. text.TextScaled = true
  2381. text.TextTransparency = 0
  2382. text.BackgroundTransparency = 1
  2383. text.TextTransparency = 0
  2384. text.TextStrokeTransparency = 0
  2385. text.Font = "Arcade"
  2386. text.TextStrokeColor3 = Color3.new(0.75,0.75,0.75)
  2387. text.TextColor3 = Color3.new(0.45,0.45,0.45)
  2388. text.Text = ""
  2389. local talksound1 = Instance.new("Sound", hed)
  2390. talksound1.SoundId = "rbxassetid://761473114"
  2391. talksound1.Volume = 5
  2392. local talksound2 = Instance.new("Sound", hed)
  2393. talksound2.SoundId = "rbxassetid://927634408"
  2394. talksound2.Volume = 5
  2395. local talksound3 = Instance.new("Sound", hed)
  2396. talksound3.SoundId = "rbxassetid://927635476"
  2397. talksound3.Volume = 5
  2398. local talksound4 = Instance.new("Sound", hed)
  2399. talksound4.SoundId = "rbxassetid://927635695"
  2400. talksound4.Volume = 5
  2401. local talksound5 = Instance.new("Sound", hed)
  2402. talksound5.SoundId = "rbxassetid://927636484"
  2403. talksound5.Volume = 5
  2404. local talksound6 = Instance.new("Sound", hed)
  2405. talksound6.SoundId = "rbxassetid://927636725"
  2406. talksound6.Volume = 5
  2407. local talksound7 = Instance.new("Sound", hed)
  2408. talksound7.SoundId = "rbxassetid://927636984"
  2409. talksound7.Volume = 5
  2410. warn("J to die...")
  2411. attacksound = Instance.new("Sound", hed)
  2412. attacksound.SoundId = "rbxassetid://437475935"
  2413. attacksound.Volume = 5
  2414. hitsound = Instance.new("Sound", hed)
  2415. hitsound.SoundId = "rbxassetid://406913243"
  2416. hitsound.Volume = 5
  2417. dustsound = Instance.new("Sound", hed)
  2418. dustsound.SoundId = "rbxassetid://390064602"
  2419. dustsound.Volume = 5
  2420. dustsound.Pitch = 0.35
  2421. function death(key)
  2422. key = key:lower()
  2423. if key == "t" then
  2424. face.Texture = "rbxassetid://768928827"
  2425. char.Humanoid.WalkSpeed = 0
  2426. char.Humanoid.JumpPower = 0
  2427. attacksound:Play()
  2428. local attacklaser = Instance.new("Part", char)
  2429. attacklaser.Size = Vector3.new(5,5,1)
  2430. attacklaser.CanCollide = false
  2431. attacklaser.Anchored = true
  2432. attacklaser.Position = char.Torso.Position + Vector3.new(0,0,1)
  2433. attacklaser.Transparency = 1
  2434. local attackdecal1 = Instance.new("Decal", attacklaser)
  2435. attackdecal1.Texture = "rbxassetid://941494931"
  2436. attackdecal1.Face = "Front"
  2437. local attackdecal2 = Instance.new("Decal", attacklaser)
  2438. attackdecal2.Texture = "rbxassetid://941494931"
  2439. attackdecal2.Face = "Back"
  2440. wait(0.2)
  2441. attackdecal1.Texture = "rbxassetid://941495205"
  2442. attackdecal2.Texture = "rbxassetid://941495205"
  2443. wait(0.2)
  2444. attackdecal1.Texture = "rbxassetid://941495475"
  2445. attackdecal2.Texture = "rbxassetid://941495475"
  2446. wait(0.2)
  2447. attackdecal1.Texture = ""
  2448. attackdecal2.Texture = ""
  2449. wait(1.9)
  2450. local hittext = Instance.new("Part", char)
  2451. hittext.Size = Vector3.new(5,5,1)
  2452. hittext.CanCollide = false
  2453. hittext.Anchored = true
  2454. hittext.Position = char.Torso.Position + Vector3.new(0,2,0)
  2455. hittext.Transparency = 1
  2456. local hitdecal1 = Instance.new("Decal", hittext)
  2457. hitdecal1.Texture = "rbxassetid://941619213"
  2458. hitdecal1.Face = "Front"
  2459. local hitdecal2 = Instance.new("Decal", hittext)
  2460. hitdecal2.Texture = "rbxassetid://941619213"
  2461. hitdecal2.Face = "Back"
  2462. attackdecal1:Destroy()
  2463. attackdecal2:Destroy()
  2464. attacklaser:Destroy()
  2465. hitsound:Play()
  2466. wait(0.2)
  2467. hittext.Position = char.Torso.Position + Vector3.new(0,3,0)
  2468. wait(0.2)
  2469. hittext.Position = char.Torso.Position + Vector3.new(0,2,0)
  2470. wait(0.2)
  2471. hittext.Position = char.Torso.Position + Vector3.new(0,3,0)
  2472. wait(0.2)
  2473. hittext.Position = char.Torso.Position + Vector3.new(0,2,0)
  2474. wait(0.2)
  2475. hitdecal1:Destroy()
  2476. hitdecal2:Destroy()
  2477. hittext:Destroy()
  2478. wait(0.25)
  2479. face.Texture = "rbxassetid://1078549100"
  2480. wait(2)
  2481. local randomsound = math.random(1,7)
  2482. text.Text = "I"
  2483. if randomsound == 1 then
  2484. talksound1:Play()
  2485. end
  2486. if randomsound == 2 then
  2487. talksound2:Play()
  2488. end
  2489. if randomsound == 3 then
  2490. talksound3:Play()
  2491. end
  2492. if randomsound == 4 then
  2493. talksound4:Play()
  2494. end
  2495. if randomsound == 5 then
  2496. talksound5:Play()
  2497. end
  2498. if randomsound == 6 then
  2499. talksound6:Play()
  2500. end
  2501. if randomsound == 7 then
  2502. talksound7:Play()
  2503. end
  2504. wait(0.4)
  2505. randomsound = math.random(1,7)
  2506. text.Text = "I."
  2507. if randomsound == 1 then
  2508. talksound1:Play()
  2509. end
  2510. if randomsound == 2 then
  2511. talksound2:Play()
  2512. end
  2513. if randomsound == 3 then
  2514. talksound3:Play()
  2515. end
  2516. if randomsound == 4 then
  2517. talksound4:Play()
  2518. end
  2519. if randomsound == 5 then
  2520. talksound5:Play()
  2521. end
  2522. if randomsound == 6 then
  2523. talksound6:Play()
  2524. end
  2525. if randomsound == 7 then
  2526. talksound7:Play()
  2527. end
  2528. wait(0.4)
  2529. local randomsound = math.random(1,7)
  2530. text.Text = "I.."
  2531. if randomsound == 1 then
  2532. talksound1:Play()
  2533. end
  2534. if randomsound == 2 then
  2535. talksound2:Play()
  2536. end
  2537. if randomsound == 3 then
  2538. talksound3:Play()
  2539. end
  2540. if randomsound == 4 then
  2541. talksound4:Play()
  2542. end
  2543. if randomsound == 5 then
  2544. talksound5:Play()
  2545. end
  2546. if randomsound == 6 then
  2547. talksound6:Play()
  2548. end
  2549. if randomsound == 7 then
  2550. talksound7:Play()
  2551. end
  2552. wait(0.4)
  2553. local randomsound = math.random(1,7)
  2554. text.Text = "I..."
  2555. if randomsound == 1 then
  2556. talksound1:Play()
  2557. end
  2558. if randomsound == 2 then
  2559. talksound2:Play()
  2560. end
  2561. if randomsound == 3 then
  2562. talksound3:Play()
  2563. end
  2564. if randomsound == 4 then
  2565. talksound4:Play()
  2566. end
  2567. if randomsound == 5 then
  2568. talksound5:Play()
  2569. end
  2570. if randomsound == 6 then
  2571. talksound6:Play()
  2572. end
  2573. if randomsound == 7 then
  2574. talksound7:Play()
  2575. end
  2576. wait(2)
  2577. local randomsound = math.random(1,7)
  2578. text.Text = "."
  2579. if randomsound == 1 then
  2580. talksound1:Play()
  2581. end
  2582. if randomsound == 2 then
  2583. talksound2:Play()
  2584. end
  2585. if randomsound == 3 then
  2586. talksound3:Play()
  2587. end
  2588. if randomsound == 4 then
  2589. talksound4:Play()
  2590. end
  2591. if randomsound == 5 then
  2592. talksound5:Play()
  2593. end
  2594. if randomsound == 6 then
  2595. talksound6:Play()
  2596. end
  2597. if randomsound == 7 then
  2598. talksound7:Play()
  2599. end
  2600. wait(0.4)
  2601. local randomsound = math.random(1,7)
  2602. text.Text = ".."
  2603. if randomsound == 1 then
  2604. talksound1:Play()
  2605. end
  2606. if randomsound == 2 then
  2607. talksound2:Play()
  2608. end
  2609. if randomsound == 3 then
  2610. talksound3:Play()
  2611. end
  2612. if randomsound == 4 then
  2613. talksound4:Play()
  2614. end
  2615. if randomsound == 5 then
  2616. talksound5:Play()
  2617. end
  2618. if randomsound == 6 then
  2619. talksound6:Play()
  2620. end
  2621. if randomsound == 7 then
  2622. talksound7:Play()
  2623. end
  2624. wait(0.4)
  2625. local randomsound = math.random(1,7)
  2626. text.Text = "..."
  2627. if randomsound == 1 then
  2628. talksound1:Play()
  2629. end
  2630. if randomsound == 2 then
  2631. talksound2:Play()
  2632. end
  2633. if randomsound == 3 then
  2634. talksound3:Play()
  2635. end
  2636. if randomsound == 4 then
  2637. talksound4:Play()
  2638. end
  2639. if randomsound == 5 then
  2640. talksound5:Play()
  2641. end
  2642. if randomsound == 6 then
  2643. talksound6:Play()
  2644. end
  2645. if randomsound == 7 then
  2646. talksound7:Play()
  2647. end
  2648. wait(2)
  2649. local randomsound = math.random(1,7)
  2650. text.Text = "H"
  2651. if randomsound == 1 then
  2652. talksound1:Play()
  2653. end
  2654. if randomsound == 2 then
  2655. talksound2:Play()
  2656. end
  2657. if randomsound == 3 then
  2658. talksound3:Play()
  2659. end
  2660. if randomsound == 4 then
  2661. talksound4:Play()
  2662. end
  2663. if randomsound == 5 then
  2664. talksound5:Play()
  2665. end
  2666. if randomsound == 6 then
  2667. talksound6:Play()
  2668. end
  2669. if randomsound == 7 then
  2670. talksound7:Play()
  2671. end
  2672. wait(0.4)
  2673. local randomsound = math.random(1,7)
  2674. text.Text = "Ha"
  2675. if randomsound == 1 then
  2676. talksound1:Play()
  2677. end
  2678. if randomsound == 2 then
  2679. talksound2:Play()
  2680. end
  2681. if randomsound == 3 then
  2682. talksound3:Play()
  2683. end
  2684. if randomsound == 4 then
  2685. talksound4:Play()
  2686. end
  2687. if randomsound == 5 then
  2688. talksound5:Play()
  2689. end
  2690. if randomsound == 6 then
  2691. talksound6:Play()
  2692. end
  2693. if randomsound == 7 then
  2694. talksound7:Play()
  2695. end
  2696. wait(0.4)
  2697. local randomsound = math.random(1,7)
  2698. text.Text = "Hat"
  2699. if randomsound == 1 then
  2700. talksound1:Play()
  2701. end
  2702. if randomsound == 2 then
  2703. talksound2:Play()
  2704. end
  2705. if randomsound == 3 then
  2706. talksound3:Play()
  2707. end
  2708. if randomsound == 4 then
  2709. talksound4:Play()
  2710. end
  2711. if randomsound == 5 then
  2712. talksound5:Play()
  2713. end
  2714. if randomsound == 6 then
  2715. talksound6:Play()
  2716. end
  2717. if randomsound == 7 then
  2718. talksound7:Play()
  2719. end
  2720. wait(0.4)
  2721. local randomsound = math.random(1,7)
  2722. text.Text = "Hate"
  2723. if randomsound == 1 then
  2724. talksound1:Play()
  2725. end
  2726. if randomsound == 2 then
  2727. talksound2:Play()
  2728. end
  2729. if randomsound == 3 then
  2730. talksound3:Play()
  2731. end
  2732. if randomsound == 4 then
  2733. talksound4:Play()
  2734. end
  2735. if randomsound == 5 then
  2736. talksound5:Play()
  2737. end
  2738. if randomsound == 6 then
  2739. talksound6:Play()
  2740. end
  2741. if randomsound == 7 then
  2742. talksound7:Play()
  2743. end
  2744. wait(0.4)
  2745. local randomsound = math.random(1,7)
  2746. text.Text = "Hate y"
  2747. if randomsound == 1 then
  2748. talksound1:Play()
  2749. end
  2750. if randomsound == 2 then
  2751. talksound2:Play()
  2752. end
  2753. if randomsound == 3 then
  2754. talksound3:Play()
  2755. end
  2756. if randomsound == 4 then
  2757. talksound4:Play()
  2758. end
  2759. if randomsound == 5 then
  2760. talksound5:Play()
  2761. end
  2762. if randomsound == 6 then
  2763. talksound6:Play()
  2764. end
  2765. if randomsound == 7 then
  2766. talksound7:Play()
  2767. end
  2768. wait(0.4)
  2769. local randomsound = math.random(1,7)
  2770. text.Text = "Hate yo"
  2771. if randomsound == 1 then
  2772. talksound1:Play()
  2773. end
  2774. if randomsound == 2 then
  2775. talksound2:Play()
  2776. end
  2777. if randomsound == 3 then
  2778. talksound3:Play()
  2779. end
  2780. if randomsound == 4 then
  2781. talksound4:Play()
  2782. end
  2783. if randomsound == 5 then
  2784. talksound5:Play()
  2785. end
  2786. if randomsound == 6 then
  2787. talksound6:Play()
  2788. end
  2789. if randomsound == 7 then
  2790. talksound7:Play()
  2791. end
  2792. wait(0.4)
  2793. local randomsound = math.random(1,7)
  2794. text.Text = "Hate you"
  2795. if randomsound == 1 then
  2796. talksound1:Play()
  2797. end
  2798. if randomsound == 2 then
  2799. talksound2:Play()
  2800. end
  2801. if randomsound == 3 then
  2802. talksound3:Play()
  2803. end
  2804. if randomsound == 4 then
  2805. talksound4:Play()
  2806. end
  2807. if randomsound == 5 then
  2808. talksound5:Play()
  2809. end
  2810. if randomsound == 6 then
  2811. talksound6:Play()
  2812. end
  2813. if randomsound == 7 then
  2814. talksound7:Play()
  2815. end
  2816. wait(0.4)
  2817. local randomsound = math.random(1,7)
  2818. text.Text = "Hate you."
  2819. if randomsound == 1 then
  2820. talksound1:Play()
  2821. end
  2822. if randomsound == 2 then
  2823. talksound2:Play()
  2824. end
  2825. if randomsound == 3 then
  2826. talksound3:Play()
  2827. end
  2828. if randomsound == 4 then
  2829. talksound4:Play()
  2830. end
  2831. if randomsound == 5 then
  2832. talksound5:Play()
  2833. end
  2834. if randomsound == 6 then
  2835. talksound6:Play()
  2836. end
  2837. if randomsound == 7 then
  2838. talksound7:Play()
  2839. end
  2840. wait(0.4)
  2841. local randomsound = math.random(1,7)
  2842. text.Text = "Hate you.."
  2843. if randomsound == 1 then
  2844. talksound1:Play()
  2845. end
  2846. if randomsound == 2 then
  2847. talksound2:Play()
  2848. end
  2849. if randomsound == 3 then
  2850. talksound3:Play()
  2851. end
  2852. if randomsound == 4 then
  2853. talksound4:Play()
  2854. end
  2855. if randomsound == 5 then
  2856. talksound5:Play()
  2857. end
  2858. if randomsound == 6 then
  2859. talksound6:Play()
  2860. end
  2861. if randomsound == 7 then
  2862. talksound7:Play()
  2863. end
  2864. wait(0.4)
  2865. local randomsound = math.random(1,7)
  2866. text.Text = "Hate you..."
  2867. if randomsound == 1 then
  2868. talksound1:Play()
  2869. end
  2870. if randomsound == 2 then
  2871. talksound2:Play()
  2872. end
  2873. if randomsound == 3 then
  2874. talksound3:Play()
  2875. end
  2876. if randomsound == 4 then
  2877. talksound4:Play()
  2878. end
  2879. if randomsound == 5 then
  2880. talksound5:Play()
  2881. end
  2882. if randomsound == 6 then
  2883. talksound6:Play()
  2884. end
  2885. if randomsound == 7 then
  2886. talksound7:Play()
  2887. end
  2888. wait(2.5)
  2889. char['Left Leg'].Transparency = 0.05
  2890. wait(0.05)
  2891. char['Left Leg'].Transparency = 0.1
  2892. wait(0.05)
  2893. char['Left Leg'].Transparency = 0.15
  2894. wait(0.05)
  2895. char['Left Leg'].Transparency = 0.2
  2896. wait(0.05)
  2897. char['Left Leg'].Transparency = 0.25
  2898. dustsound:play()
  2899. wait(0.05)
  2900. char['Left Leg'].Transparency = 0.3
  2901. wait(0.05)
  2902. char['Left Leg'].Transparency = 0.35
  2903. char['Right Leg'].Transparency = 0.05
  2904. wait(0.05)
  2905. char['Left Leg'].Transparency = 0.4
  2906. char['Right Leg'].Transparency = 0.1
  2907. wait(0.05)
  2908. char['Left Leg'].Transparency = 0.45
  2909. char['Right Leg'].Transparency = 0.15
  2910. wait(0.05)
  2911. char['Left Leg'].Transparency = 0.5
  2912. char['Right Leg'].Transparency = 0.2
  2913. wait(0.05)
  2914. char['Left Leg'].Transparency = 0.55
  2915. char['Right Leg'].Transparency = 0.25
  2916. wait(0.05)
  2917. char['Left Leg'].Transparency = 0.6
  2918. char['Right Leg'].Transparency = 0.3
  2919. wait(0.05)
  2920. char['Left Leg'].Transparency = 0.65
  2921. char['Right Leg'].Transparency = 0.35
  2922. wait(0.05)
  2923. char['Left Leg'].Transparency = 0.7
  2924. char['Right Leg'].Transparency = 0.4
  2925. wait(0.05)
  2926. char['Left Leg'].Transparency = 0.75
  2927. char['Right Leg'].Transparency = 0.45
  2928. wait(0.05)
  2929. char['Left Leg'].Transparency = 0.8
  2930. char['Right Leg'].Transparency = 0.5
  2931. char['Left Arm'].Transparency = 0.05
  2932. text.Text = ""
  2933. wait(0.05)
  2934. char['Left Leg'].Transparency = 0.85
  2935. char['Right Leg'].Transparency = 0.55
  2936. char['Left Arm'].Transparency = 0.1
  2937. wait(0.05)
  2938. char['Left Leg'].Transparency = 0.9
  2939. char['Right Leg'].Transparency = 0.6
  2940. char['Left Arm'].Transparency = 0.15
  2941. wait(0.05)
  2942. char['Left Leg'].Transparency = 0.95
  2943. char['Right Leg'].Transparency = 0.65
  2944. char['Left Arm'].Transparency = 0.2
  2945. wait(0.05)
  2946. char['Left Leg'].Transparency = 1
  2947. char['Right Leg'].Transparency = 0.7
  2948. char['Left Arm'].Transparency = 0.25
  2949. wait(0.05)
  2950. char['Right Leg'].Transparency = 0.75
  2951. char['Left Arm'].Transparency = 0.30
  2952. wait(0.05)
  2953. char['Right Leg'].Transparency = 0.8
  2954. char['Left Arm'].Transparency = 0.35
  2955. wait(0.05)
  2956. char['Right Leg'].Transparency = 0.85
  2957. char['Left Arm'].Transparency = 0.4
  2958. wait(0.05)
  2959. char['Right Leg'].Transparency = 0.9
  2960. char['Left Arm'].Transparency = 0.45
  2961. wait(0.05)
  2962. char['Right Leg'].Transparency = 0.95
  2963. char['Left Arm'].Transparency = 0.5
  2964. char.Torso.Transparency = 0.05
  2965. wait(0.05)
  2966. char['Right Leg'].Transparency = 1
  2967. char['Left Arm'].Transparency = 0.55
  2968. char.Torso.Transparency = 0.1
  2969. wait(0.05)
  2970. char['Left Arm'].Transparency = 0.6
  2971. char.Torso.Transparency = 0.15
  2972. wait(0.05)
  2973. char['Left Arm'].Transparency = 0.65
  2974. char.Torso.Transparency = 0.2
  2975. wait(0.05)
  2976. char['Left Arm'].Transparency = 0.7
  2977. char.Torso.Transparency = 0.25
  2978. wait(0.05)
  2979. char['Left Arm'].Transparency = 0.75
  2980. char.Torso.Transparency = 0.3
  2981. wait(0.05)
  2982. char['Left Arm'].Transparency = 0.8
  2983. char.Torso.Transparency = 0.35
  2984. wait(0.05)
  2985. char['Left Arm'].Transparency = 0.85
  2986. char.Torso.Transparency = 0.4
  2987. wait(0.05)
  2988. char['Left Arm'].Transparency = 0.9
  2989. char.Torso.Transparency = 0.45
  2990. wait(0.05)
  2991. char['Left Arm'].Transparency = 0.95
  2992. char.Torso.Transparency = 0.5
  2993. wait(0.05)
  2994. char['Left Arm'].Transparency = 1
  2995. char.Torso.Transparency = 0.5
  2996. char['Right Arm'].Transparency = 0.05
  2997. wait(0.05)
  2998. char.Torso.Transparency = 0.55
  2999. char['Right Arm'].Transparency = 0.1
  3000. wait(0.05)
  3001. char.Torso.Transparency = 0.6
  3002. char['Right Arm'].Transparency = 0.15
  3003. wait(0.05)
  3004. char.Torso.Transparency = 0.65
  3005. char['Right Arm'].Transparency = 0.2
  3006. wait(0.05)
  3007. char.Torso.Transparency = 0.7
  3008. char['Right Arm'].Transparency = 0.25
  3009. wait(0.05)
  3010. char.Torso.Transparency = 0.75
  3011. char['Right Arm'].Transparency = 0.3
  3012. wait(0.05)
  3013. char.Torso.Transparency = 0.8
  3014. char['Right Arm'].Transparency = 0.35
  3015. wait(0.05)
  3016. char.Torso.Transparency = 0.85
  3017. char['Right Arm'].Transparency = 0.4
  3018. wait(0.05)
  3019. char.Torso.Transparency = 0.9
  3020. char['Right Arm'].Transparency = 0.45
  3021. wait(0.05)
  3022. char.Torso.Transparency = 0.95
  3023. char['Right Arm'].Transparency = 0.5
  3024. char.Head.Transparency = 0.025
  3025. local randomsound = math.random(1,7)
  3026. text.Text = "I"
  3027. if randomsound == 1 then
  3028. talksound1:Play()
  3029. end
  3030. if randomsound == 2 then
  3031. talksound2:Play()
  3032. end
  3033. if randomsound == 3 then
  3034. talksound3:Play()
  3035. end
  3036. if randomsound == 4 then
  3037. talksound4:Play()
  3038. end
  3039. if randomsound == 5 then
  3040. talksound5:Play()
  3041. end
  3042. if randomsound == 6 then
  3043. talksound6:Play()
  3044. end
  3045. if randomsound == 7 then
  3046. talksound7:Play()
  3047. end
  3048. wait(0.15)
  3049. char.Torso.Transparency = 1
  3050. char['Right Arm'].Transparency = 0.55
  3051. char.Head.Transparency = 0.05
  3052. local randomsound = math.random(1,7)
  3053. text.Text = "I w"
  3054. if randomsound == 1 then
  3055. talksound1:Play()
  3056. end
  3057. if randomsound == 2 then
  3058. talksound2:Play()
  3059. end
  3060. if randomsound == 3 then
  3061. talksound3:Play()
  3062. end
  3063. if randomsound == 4 then
  3064. talksound4:Play()
  3065. end
  3066. if randomsound == 5 then
  3067. talksound5:Play()
  3068. end
  3069. if randomsound == 6 then
  3070. talksound6:Play()
  3071. end
  3072. if randomsound == 7 then
  3073. talksound7:Play()
  3074. end
  3075. wait(0.15)
  3076. char['Right Arm'].Transparency = 0.6
  3077. char.Head.Transparency = 0.075
  3078. local randomsound = math.random(1,7)
  3079. text.Text = "I wis"
  3080. if randomsound == 1 then
  3081. talksound1:Play()
  3082. end
  3083. if randomsound == 2 then
  3084. talksound2:Play()
  3085. end
  3086. if randomsound == 3 then
  3087. talksound3:Play()
  3088. end
  3089. if randomsound == 4 then
  3090. talksound4:Play()
  3091. end
  3092. if randomsound == 5 then
  3093. talksound5:Play()
  3094. end
  3095. if randomsound == 6 then
  3096. talksound6:Play()
  3097. end
  3098. if randomsound == 7 then
  3099. talksound7:Play()
  3100. end
  3101. wait(0.15)
  3102. char['Right Arm'].Transparency = 0.65
  3103. char.Head.Transparency = 0.1
  3104. local randomsound = math.random(1,7)
  3105. text.Text = "I wish"
  3106. if randomsound == 1 then
  3107. talksound1:Play()
  3108. end
  3109. if randomsound == 2 then
  3110. talksound2:Play()
  3111. end
  3112. if randomsound == 3 then
  3113. talksound3:Play()
  3114. end
  3115. if randomsound == 4 then
  3116. talksound4:Play()
  3117. end
  3118. if randomsound == 5 then
  3119. talksound5:Play()
  3120. end
  3121. if randomsound == 6 then
  3122. talksound6:Play()
  3123. end
  3124. if randomsound == 7 then
  3125. talksound7:Play()
  3126. end
  3127. wait(0.15)
  3128. char['Right Arm'].Transparency = 0.7
  3129. char.Head.Transparency = 0.125
  3130. local randomsound = math.random(1,7)
  3131. text.Text = "I wish s"
  3132. if randomsound == 1 then
  3133. talksound1:Play()
  3134. end
  3135. if randomsound == 2 then
  3136. talksound2:Play()
  3137. end
  3138. if randomsound == 3 then
  3139. talksound3:Play()
  3140. end
  3141. if randomsound == 4 then
  3142. talksound4:Play()
  3143. end
  3144. if randomsound == 5 then
  3145. talksound5:Play()
  3146. end
  3147. if randomsound == 6 then
  3148. talksound6:Play()
  3149. end
  3150. if randomsound == 7 then
  3151. talksound7:Play()
  3152. end
  3153. wait(0.15)
  3154. char['Right Arm'].Transparency = 0.75
  3155. char.Head.Transparency = 0.15
  3156. local randomsound = math.random(1,7)
  3157. text.Text = "I wish so"
  3158. if randomsound == 1 then
  3159. talksound1:Play()
  3160. end
  3161. if randomsound == 2 then
  3162. talksound2:Play()
  3163. end
  3164. if randomsound == 3 then
  3165. talksound3:Play()
  3166. end
  3167. if randomsound == 4 then
  3168. talksound4:Play()
  3169. end
  3170. if randomsound == 5 then
  3171. talksound5:Play()
  3172. end
  3173. if randomsound == 6 then
  3174. talksound6:Play()
  3175. end
  3176. if randomsound == 7 then
  3177. talksound7:Play()
  3178. end
  3179. wait(0.15)
  3180. char['Right Arm'].Transparency = 0.8
  3181. char.Head.Transparency = 0.175
  3182. randomsound = math.random(1,7)
  3183. text.Text = "I wish so y"
  3184. if randomsound == 1 then
  3185. talksound1:Play()
  3186. end
  3187. if randomsound == 2 then
  3188. talksound2:Play()
  3189. end
  3190. if randomsound == 3 then
  3191. talksound3:Play()
  3192. end
  3193. if randomsound == 4 then
  3194. talksound4:Play()
  3195. end
  3196. if randomsound == 5 then
  3197. talksound5:Play()
  3198. end
  3199. if randomsound == 6 then
  3200. talksound6:Play()
  3201. end
  3202. if randomsound == 7 then
  3203. talksound7:Play()
  3204. end
  3205. wait(0.15)
  3206. char['Right Arm'].Transparency = 0.85
  3207. char.Head.Transparency = 0.2
  3208. local randomsound = math.random(1,7)
  3209. text.Text = "I wish so yo"
  3210. if randomsound == 1 then
  3211. talksound1:Play()
  3212. end
  3213. if randomsound == 2 then
  3214. talksound2:Play()
  3215. end
  3216. if randomsound == 3 then
  3217. talksound3:Play()
  3218. end
  3219. if randomsound == 4 then
  3220. talksound4:Play()
  3221. end
  3222. if randomsound == 5 then
  3223. talksound5:Play()
  3224. end
  3225. if randomsound == 6 then
  3226. talksound6:Play()
  3227. end
  3228. if randomsound == 7 then
  3229. talksound7:Play()
  3230. end
  3231. wait(0.15)
  3232. char['Right Arm'].Transparency = 0.9
  3233. char.Head.Transparency = 0.225
  3234. local randomsound = math.random(1,7)
  3235. text.Text = "I wish so yo b"
  3236. if randomsound == 1 then
  3237. talksound1:Play()
  3238. end
  3239. if randomsound == 2 then
  3240. talksound2:Play()
  3241. end
  3242. if randomsound == 3 then
  3243. talksound3:Play()
  3244. end
  3245. if randomsound == 4 then
  3246. talksound4:Play()
  3247. end
  3248. if randomsound == 5 then
  3249. talksound5:Play()
  3250. end
  3251. if randomsound == 6 then
  3252. talksound6:Play()
  3253. end
  3254. if randomsound == 7 then
  3255. talksound7:Play()
  3256. end
  3257. wait(0.15)
  3258. char['Right Arm'].Transparency = 0.95
  3259. char.Head.Transparency = 0.25
  3260. local randomsound = math.random(1,7)
  3261. text.Text = "I wish so yo bu"
  3262. if randomsound == 1 then
  3263. talksound1:Play()
  3264. end
  3265. if randomsound == 2 then
  3266. talksound2:Play()
  3267. end
  3268. if randomsound == 3 then
  3269. talksound3:Play()
  3270. end
  3271. if randomsound == 4 then
  3272. talksound4:Play()
  3273. end
  3274. if randomsound == 5 then
  3275. talksound5:Play()
  3276. end
  3277. if randomsound == 6 then
  3278. talksound6:Play()
  3279. end
  3280. if randomsound == 7 then
  3281. talksound7:Play()
  3282. end
  3283. wait(0.15)
  3284. char['Right Arm'].Transparency = 1
  3285. char.Head.Transparency = 0.275
  3286. local randomsound = math.random(1,7)
  3287. text.Text = "I wish so yo bur"
  3288. if randomsound == 1 then
  3289. talksound1:Play()
  3290. end
  3291. if randomsound == 2 then
  3292. talksound2:Play()
  3293. end
  3294. if randomsound == 3 then
  3295. talksound3:Play()
  3296. end
  3297. if randomsound == 4 then
  3298. talksound4:Play()
  3299. end
  3300. if randomsound == 5 then
  3301. talksound5:Play()
  3302. end
  3303. if randomsound == 6 then
  3304. talksound6:Play()
  3305. end
  3306. if randomsound == 7 then
  3307. talksound7:Play()
  3308. end
  3309. wait(0.15)
  3310. char.Head.Transparency = 0.3
  3311. local randomsound = math.random(1,7)
  3312. text.Text = "I wish so yo burn"
  3313. if randomsound == 1 then
  3314. talksound1:Play()
  3315. end
  3316. if randomsound == 2 then
  3317. talksound2:Play()
  3318. end
  3319. if randomsound == 3 then
  3320. talksound3:Play()
  3321. end
  3322. if randomsound == 4 then
  3323. talksound4:Play()
  3324. end
  3325. if randomsound == 5 then
  3326. talksound5:Play()
  3327. end
  3328. if randomsound == 6 then
  3329. talksound6:Play()
  3330. end
  3331. if randomsound == 7 then
  3332. talksound7:Play()
  3333. end
  3334. wait(0.15)
  3335. char.Head.Transparency = 0.325
  3336. local randomsound = math.random(1,7)
  3337. text.Text = "I wish so yo burne"
  3338. if randomsound == 1 then
  3339. talksound1:Play()
  3340. end
  3341. if randomsound == 2 then
  3342. talksound2:Play()
  3343. end
  3344. if randomsound == 3 then
  3345. talksound3:Play()
  3346. end
  3347. if randomsound == 4 then
  3348. talksound4:Play()
  3349. end
  3350. if randomsound == 5 then
  3351. talksound5:Play()
  3352. end
  3353. if randomsound == 6 then
  3354. talksound6:Play()
  3355. end
  3356. if randomsound == 7 then
  3357. talksound7:Play()
  3358. end
  3359. wait(0.15)
  3360. char.Head.Transparency = 0.35
  3361. local randomsound = math.random(1,7)
  3362. text.Text = "I wish so yo burned"
  3363. if randomsound == 1 then
  3364. talksound1:Play()
  3365. end
  3366. if randomsound == 2 then
  3367. talksound2:Play()
  3368. end
  3369. if randomsound == 3 then
  3370. talksound3:Play()
  3371. end
  3372. if randomsound == 4 then
  3373. talksound4:Play()
  3374. end
  3375. if randomsound == 5 then
  3376. talksound5:Play()
  3377. end
  3378. if randomsound == 6 then
  3379. talksound6:Play()
  3380. end
  3381. if randomsound == 7 then
  3382. talksound7:Play()
  3383. end
  3384. wait(0.15)
  3385. char.Head.Transparency = 0.375
  3386. local randomsound = math.random(1,7)
  3387. text.Text = "I wish so yo burned i"
  3388. if randomsound == 1 then
  3389. talksound1:Play()
  3390. end
  3391. if randomsound == 2 then
  3392. talksound2:Play()
  3393. end
  3394. if randomsound == 3 then
  3395. talksound3:Play()
  3396. end
  3397. if randomsound == 4 then
  3398. talksound4:Play()
  3399. end
  3400. if randomsound == 5 then
  3401. talksound5:Play()
  3402. end
  3403. if randomsound == 6 then
  3404. talksound6:Play()
  3405. end
  3406. if randomsound == 7 then
  3407. talksound7:Play()
  3408. end
  3409. wait(0.15)
  3410. char.Head.Transparency = 0.4
  3411. local randomsound = math.random(1,7)
  3412. text.Text = "I wish so yo burned in"
  3413. if randomsound == 1 then
  3414. talksound1:Play()
  3415. end
  3416. if randomsound == 2 then
  3417. talksound2:Play()
  3418. end
  3419. if randomsound == 3 then
  3420. talksound3:Play()
  3421. end
  3422. if randomsound == 4 then
  3423. talksound4:Play()
  3424. end
  3425. if randomsound == 5 then
  3426. talksound5:Play()
  3427. end
  3428. if randomsound == 6 then
  3429. talksound6:Play()
  3430. end
  3431. if randomsound == 7 then
  3432. talksound7:Play()
  3433. end
  3434. wait(0.15)
  3435. char.Head.Transparency = 0.425
  3436. local randomsound = math.random(1,7)
  3437. text.Text = "I wish so yo burned in h"
  3438. if randomsound == 1 then
  3439. talksound1:Play()
  3440. end
  3441. if randomsound == 2 then
  3442. talksound2:Play()
  3443. end
  3444. if randomsound == 3 then
  3445. talksound3:Play()
  3446. end
  3447. if randomsound == 4 then
  3448. talksound4:Play()
  3449. end
  3450. if randomsound == 5 then
  3451. talksound5:Play()
  3452. end
  3453. if randomsound == 6 then
  3454. talksound6:Play()
  3455. end
  3456. if randomsound == 7 then
  3457. talksound7:Play()
  3458. end
  3459. wait(0.15)
  3460. char.Head.Transparency = 0.45
  3461. local randomsound = math.random(1,7)
  3462. text.Text = "I wish so yo burned in he"
  3463. if randomsound == 1 then
  3464. talksound1:Play()
  3465. end
  3466. if randomsound == 2 then
  3467. talksound2:Play()
  3468. end
  3469. if randomsound == 3 then
  3470. talksound3:Play()
  3471. end
  3472. if randomsound == 4 then
  3473. talksound4:Play()
  3474. end
  3475. if randomsound == 5 then
  3476. talksound5:Play()
  3477. end
  3478. if randomsound == 6 then
  3479. talksound6:Play()
  3480. end
  3481. if randomsound == 7 then
  3482. talksound7:Play()
  3483. end
  3484. wait(0.15)
  3485. char.Head.Transparency = 0.475
  3486. local randomsound = math.random(1,7)
  3487. text.Text = "I wish so yo burned in hel"
  3488. if randomsound == 1 then
  3489. talksound1:Play()
  3490. end
  3491. if randomsound == 2 then
  3492. talksound2:Play()
  3493. end
  3494. if randomsound == 3 then
  3495. talksound3:Play()
  3496. end
  3497. if randomsound == 4 then
  3498. talksound4:Play()
  3499. end
  3500. if randomsound == 5 then
  3501. talksound5:Play()
  3502. end
  3503. if randomsound == 6 then
  3504. talksound6:Play()
  3505. end
  3506. if randomsound == 7 then
  3507. talksound7:Play()
  3508. end
  3509. wait(0.15)
  3510. char.Head.Transparency = 0.5
  3511. local randomsound = math.random(1,7)
  3512. text.Text = "I wish so yo burned in hell"
  3513. if randomsound == 1 then
  3514. talksound1:Play()
  3515. end
  3516. if randomsound == 2 then
  3517. talksound2:Play()
  3518. end
  3519. if randomsound == 3 then
  3520. talksound3:Play()
  3521. end
  3522. if randomsound == 4 then
  3523. talksound4:Play()
  3524. end
  3525. if randomsound == 5 then
  3526. talksound5:Play()
  3527. end
  3528. if randomsound == 6 then
  3529. talksound6:Play()
  3530. end
  3531. if randomsound == 7 then
  3532. talksound7:Play()
  3533. end
  3534. wait(0.15)
  3535. char.Head.Transparency = 0.525
  3536. local randomsound = math.random(1,7)
  3537. text.Text = "I wish so yo burned in hell."
  3538. if randomsound == 1 then
  3539. talksound1:Play()
  3540. end
  3541. if randomsound == 2 then
  3542. talksound2:Play()
  3543. end
  3544. if randomsound == 3 then
  3545. talksound3:Play()
  3546. end
  3547. if randomsound == 4 then
  3548. talksound4:Play()
  3549. end
  3550. if randomsound == 5 then
  3551. talksound5:Play()
  3552. end
  3553. if randomsound == 6 then
  3554. talksound6:Play()
  3555. end
  3556. if randomsound == 7 then
  3557. talksound7:Play()
  3558. end
  3559. wait(0.15)
  3560. char.Head.Transparency = 0.55
  3561. local randomsound = math.random(1,7)
  3562. text.Text = "I wish so yo burned in hell.."
  3563. if randomsound == 1 then
  3564. talksound1:Play()
  3565. end
  3566. if randomsound == 2 then
  3567. talksound2:Play()
  3568. end
  3569. if randomsound == 3 then
  3570. talksound3:Play()
  3571. end
  3572. if randomsound == 4 then
  3573. talksound4:Play()
  3574. end
  3575. if randomsound == 5 then
  3576. talksound5:Play()
  3577. end
  3578. if randomsound == 6 then
  3579. talksound6:Play()
  3580. end
  3581. if randomsound == 7 then
  3582. talksound7:Play()
  3583. end
  3584. wait(0.15)
  3585. char.Head.Transparency = 0.575
  3586. local randomsound = math.random(1,7)
  3587. text.Text = "I wish so yo burned in hell..."
  3588. if randomsound == 1 then
  3589. talksound1:Play()
  3590. end
  3591. if randomsound == 2 then
  3592. talksound2:Play()
  3593. end
  3594. if randomsound == 3 then
  3595. talksound3:Play()
  3596. end
  3597. if randomsound == 4 then
  3598. talksound4:Play()
  3599. end
  3600. if randomsound == 5 then
  3601. talksound5:Play()
  3602. end
  3603. if randomsound == 6 then
  3604. talksound6:Play()
  3605. end
  3606. if randomsound == 7 then
  3607. talksound7:Play()
  3608. end
  3609. wait(0.1)
  3610. char.Head.Transparency = 0.6
  3611. wait(0.1)
  3612. char.Head.Transparency = 0.625
  3613. wait(0.1)
  3614. char.Head.Transparency = 0.65
  3615. wait(0.1)
  3616. char.Head.Transparency = 0.675
  3617. wait(0.1)
  3618. char.Head.Transparency = 0.7
  3619. wait(0.1)
  3620. char.Head.Transparency = 0.725
  3621. wait(0.1)
  3622. char.Head.Transparency = 0.75
  3623. face.Texture = ""
  3624. text.Text = ""
  3625. for _,v in next, char:children() do
  3626. if(v:IsA'Accessory')then
  3627. v:destroy()
  3628. end
  3629. end
  3630. wait(0.1)
  3631. char.Head.Transparency = 0.775
  3632. wait(0.1)
  3633. char.Head.Transparency = 0.8
  3634. wait(0.1)
  3635. char.Head.Transparency = 0.825
  3636. wait(0.1)
  3637. char.Head.Transparency = 0.85
  3638. wait(0.1)
  3639. char.Head.Transparency = 0.875
  3640. wait(0.1)
  3641. char.Head.Transparency = 0.9
  3642. wait(0.1)
  3643. char.Head.Transparency = 0.925
  3644. wait(0.1)
  3645. char.Head.Transparency = 0.95
  3646. wait(0.1)
  3647. char.Head.Transparency = 0.975
  3648. wait(0.1)
  3649. char.Head.Transparency = 1
  3650. char.Head:remove()
  3651. char.Humanoid.MaxHealth = 0
  3652. char.Humanoid.Health = 0
  3653. end
  3654. end
  3655. mouse.KeyDown:connect(death)
  3656.  
  3657. qhold = false
  3658. justsprinted = false
  3659. function sprint()
  3660. attack = true
  3661. --print("supurinto?")
  3662. --justsprinted = true
  3663. --coroutine.wrap(function()
  3664. --swait(10)
  3665. --justsprinted = false
  3666. --end)()
  3667. repeat
  3668. swait()
  3669. PlayAnimationFromTable({
  3670. CFrame.new(-2.4138464e-07, 0.123327732, -0.188363045, 1, -4.38293796e-07, 1.20420327e-06, 0, 0.939692736, 0.342019886, -1.28148622e-06, -0.342019916, 0.939692736) * CFrame.new(0, 0- .08 * math.cos((sine/2.5)), 0),
  3671. CFrame.new(0, 1.41422474, 0.0894482136, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  3672. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, -.6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  3673. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  3674. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  3675. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  3676. }, .3, false)
  3677. Humanoid.WalkSpeed = 40
  3678. until qhold == false or Torso.Velocity == Vector3.new(0,0,0)
  3679. --print'sutoppu'
  3680. Humanoid.WalkSpeed = 16
  3681. attack = false
  3682. end
  3683.  
  3684.  
  3685. zhold = false
  3686. Mouse.Button1Down:connect(function()
  3687. zhold = true
  3688. if attack == false then
  3689. gunshoot()
  3690. end
  3691. end)
  3692.  
  3693. Mouse.Button1Up:connect(function()
  3694. zhold = false
  3695. end)
  3696.  
  3697. local sprintt = 0
  3698. Mouse.KeyDown:connect(function(k)
  3699. k = k:lower()
  3700. if attack == false then
  3701. if k == 'z' then
  3702. if Anim ~= "Fall" and Anim ~= "Jump" then
  3703. doge()
  3704. end
  3705. elseif k == 'q' then
  3706. qhold = true
  3707. sprint()
  3708. elseif k == 'f' then
  3709. wepknifestab()
  3710. elseif k == 'g' then
  3711. so(115959318,Torso,1,1)
  3712. if li.Enabled == true then
  3713. li.Enabled = false
  3714. else
  3715. li.Enabled = true
  3716. end
  3717. elseif k == 'x' and chara:FindFirstChild("healcool")==nil then
  3718. heal()
  3719. elseif k == 'k' then
  3720. goleft()
  3721. elseif k == 'e' then
  3722. zhold = true
  3723. shoot()
  3724. elseif k == 'l' then
  3725. goright()
  3726. elseif k == 'r' then
  3727. attack = true
  3728. Humanoid.WalkSpeed = 1
  3729. gunreload()
  3730. Humanoid.WalkSpeed = 16
  3731. attack = false
  3732. end
  3733. end
  3734. end)
  3735.  
  3736. Mouse.KeyUp:connect(function(k)
  3737. k = k:lower()
  3738. if k == 'q' then
  3739. qhold = false
  3740. elseif k == 'e' then
  3741. zhold = false
  3742. end
  3743. end)
  3744.  
  3745.  
  3746. coroutine.wrap(function()
  3747. game:GetService("RunService").RenderStepped:connect(function()
  3748. for i,v in pairs(chara:GetDescendants()) do
  3749. if v:IsA("BasePart") and v.Parent.Name ~= "FakeHeadM" and v.Name ~= "Head" and v.Parent:IsA("Accessory") == false then
  3750. v.LocalTransparencyModifier = 0
  3751. end
  3752. end
  3753. end)
  3754. end)()
  3755.  
  3756. coroutine.wrap(function()
  3757. while 1 do
  3758. swait()
  3759. if doe <= 360 then
  3760. doe = doe + 2
  3761. else
  3762. doe = 0
  3763. end
  3764. end
  3765. end)()
  3766. while true do
  3767. swait()
  3768. while true do
  3769. swait()
  3770. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  3771. velocity = RootPart.Velocity.y
  3772. sine = sine + change
  3773. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  3774. if RootPart.Velocity.y > 1 and hit == nil then
  3775. Anim = "Jump"
  3776. if attack == false then
  3777. PlayAnimationFromTable({
  3778. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3779. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3780. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3781. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3782. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3783. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3784. }, .3, false)
  3785. end
  3786. elseif RootPart.Velocity.y < -1 and hit == nil then
  3787. Anim = "Fall"
  3788. if attack == false then
  3789. PlayAnimationFromTable({
  3790. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  3791. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  3792. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  3793. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  3794. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  3795. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  3796. }, .3, false)
  3797. end
  3798. elseif Torsovelocity < 1 and hit ~= nil then
  3799. Anim = "Idle"
  3800. if attack == false then
  3801. change = 1
  3802. PlayAnimationFromTable({
  3803. CFrame.new(0.0286424346, 0, 0.156065911, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  3804. CFrame.new(4.78327274e-06, 1.46579051, -0.0939662158, 0.939692914, -4.69386578e-07, -0.342019528, 0.116978042, 0.939692557, 0.321393967, 0.321392983, -0.342020363, 0.883022547),
  3805. CFrame.new(1.47764659, 0.161873162, 0.0392795205, 0.600345016, -0.597149611, -0.531975925, -0.0164119918, 0.65584594, -0.754716396, 0.799572825, 0.46182102, 0.383933425),
  3806. CFrame.new(-1.23625016, -0.0135030746, 0.446411371, 0.499998748, 0, 0.866026163, 0, 1, 0, -0.866026163, 0, 0.499998748),
  3807. CFrame.new(0.500002205, -1.99999905, 7.15255737e-07, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  3808. CFrame.new(-0.500000596, -1.99999905, 5.75184822e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  3809. }, .3, false)
  3810. end
  3811. elseif Torsovelocity > 2 and hit ~= nil then
  3812. Anim = "Walk"
  3813. if attack == false then
  3814. Humanoid.WalkSpeed = 24
  3815. PlayAnimationFromTable({
  3816. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  3817. CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  3818. CFrame.new(1.39999986, 4.76837158e-07, 0.173205554, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388) * CFrame.new(0, 0, .2 * math.cos((sine) / 15)) * CFrame.Angles(math.rad(0 - 10 * math.cos((sine) / 15)), 0, 0),
  3819. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .2 * math.cos((sine) / 7)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 7)), 0, 0),
  3820. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  3821. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  3822. }, .3, false)
  3823.  
  3824. end
  3825. end
  3826. end
  3827. end
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