Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- All I did was look at the OoT speedrunning page and searched for active players within the past 3 months for each category, excluding Glitchless where the SRM vs no SRM debate isn't applicable. Note: any data could be slightly off, I was doing this just for fun to see the numbers, but it should be fairly close to accurate.
- any% within 3 months: 4 + 7 + 7 + 2 = 20
- 100% srm within 3 months: 5
- AD srm within 3 months: 1 + 12 = 13
- Defeat Ganon SRM: 7 + 12 = 19
- No Wrong Warp SRM: 1 + 4 + 1 + 3 = 9
- total SRM: 62
- 100% no srm: 3 + 2 + 6 + 3 + 3 = 17
- AD No SRM: 1 + 4 + 3 + 5 = 13
- GSR: 2 + 4 + 7 + 3 + 6 = 22
- MST: 1 + 1 + 6 + 2 + 1 = 11
- Defeat Ganon no SRM: 2 + 11 + 17 + 6 + 11 = 47
- No Wrong Warp no SRM: 1 + 3 + 2 = 6
- total no srm: 116
- head to heads: 100% No SRM more popular, being 17 unique players within the past 3 months vs 100% with SRM having 5, total: +12 for no SRM
- AD SRM and AD no SRM are tied at 13 unique players each total: TIE
- Defeat Ganon No SRM beats Defeat Ganon with SRM, being 47 players vs 19 total: +28 for No SRM
- No Wrong Warp SRM beats No Wrong Warp no SRM, being 9 players vs 6 total: +3 for SRM
- Total active SRM vs No SRM in the past 3 months, any%, gsr, and mst included: 116 for no SRM, 62 for SRM, total: +54 for no SRM
- Comparing unique categories that don't have an equivalent SRM/NoSRM varient:
- No SRM has:
- MST: 11 players
- GSR: 22 players
- SRM has:
- Any%: 20 players
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement